Rod-humble

01.29.14
Linden Lab CEO Rod Humble departs Second Life developer
01.29.14

Linden Lab CEO Rod Humble departs Second Life developer

Linden Lab CEO Rod Humble has parted ways with the Second Life developer. Humble, who had been with...

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01.28.14
Second Life CEO Rod Humble leaves Linden Lab
01.28.14

Second Life CEO Rod Humble leaves Linden Lab

Rod Humble, CEO of Linden Lab for the past three years, officially announced via Facebook that he h...

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10.11.12
Linden Lab preps four releases for November
10.11.12

Linden Lab preps four releases for November

The boys and girls of Linden Lab are expanding their operation. Rapidly expanding, as it turns ou...

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06.20.12
Free for All: Second Life, the little 75 million-dollar engine that could
06.20.12

Free for All: Second Life, the little 75 million-dollar engine that could

Do not call Second Life a game. If you find yourself in the position of describing the game at al...

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03.15.12
Linden Lab's Second Life 'extremely profitable,' company looking to expand
03.15.12

Linden Lab's Second Life 'extremely profitable,' company looking to expand

Second Life has dropped out of the limelight in recent years, but if a new piece at GamesIndustry...

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11.08.11
The Game Archaeologist's excellent EverQuest Online Adventures: The highlights
11.08.11

The Game Archaeologist's excellent EverQuest Online Adventures: The highlights

In the pantheon of Sony Online Entertainment's flagship EverQuest franchise, there is a whole fam...

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11.08.11
Rod Humble details experimentation and innovation at Linden Lab
11.08.11

Rod Humble details experimentation and innovation at Linden Lab

Linden Lab's popular Second Life is known for being one of the more creative, outside-the-box t...

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06.23.11
Second Life's CEO Rod Humble talks anniversaries
06.23.11

Second Life's CEO Rod Humble talks anniversaries

Second Life recently hit a milestone in the MMORPG industry: eight years in service. This is anci...

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02.25.11
'The Incompetent Perfectionist': Inside SpyParty dev Chris Hecker's process
02.25.11

'The Incompetent Perfectionist': Inside SpyParty dev Chris Hecker's process

"When you're trying to do that perfect jewel, there's a kind of bar you have to hit. People argue...

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