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I've been seeking out Elder Scrolls Online roleplaying guilds over the past couple of days and while there are thousands to choose from, most trod the exceedingly familiar path of the mercenary company and/or the lovable band of roguesbrigandsthievespiratessmugglerssoldiers. I'm not saying it's ea...

March 27th 2014 at 8:00am 0 Comments
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Roleplaying is one of those things that you know a lot about if you've done it and very little about if you haven't. That's fine; it's not as if you need to know the fine details of PvP balance if you never PvP. But there are tons of gaping holes in people's conception of what roleplaying actually...

February 28th 2014 at 2:30pm 0 Comments
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From the moment I stepped into my first MMORPG ever, I was interested in playing a character, not just some avatar of myself on the screen. I followed the Ultima universe enough to create a believable character in that world, though I didn't play as long as I would have liked. However, my second MM...

February 21st 2014 at 4:00pm 0 Comments
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Playing a manipulative character is kind of a minefield because you wind up falling into one of two traps. The first possibility is that you wind up not being very good at it because you aren't very manipulative. This isn't a mark against you, as none of the hallmarks of manipulation is thought of...

February 21st 2014 at 2:00pm 0 Comments
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Peace is a lie; there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me. Although this statement is considered the Sith Code, the guide by which all Sith live their lives,...

February 18th 2014 at 2:00pm 0 Comments
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There are certain bits of roleplaying that I like to think of as mechanical. They're there, they're necessary, but they're not terribly interesting. They're like random battles in Bravely Default: kind of neat the first time, altogether forgettable all subsequent times, and never blessed with an ab...

February 14th 2014 at 6:00pm 0 Comments
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Eliot's last Storyboard column about killing off characters in MMORPGs got me thinking how rare that practice is outside of permadeath MMOs, both in RP and a literal sense. It's rare that I delete a serious character that wasn't just a bank mule or throwaway toon, and in fact, the one time I did so...

February 14th 2014 at 8:00am 0 Comments
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Recently I logged some time in Velvet Sundown, a new pseudo-MMO that places players into small, instanced roleplay groups of 11 characters aboard a ship in order to solve a mystery or to otherwise "win" a roleplay session. It sounds strange, but it really is a very interesting idea. Each character...

February 12th 2014 at 5:30pm 0 Comments
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Dead is dead. I can't stand when comics endlessly bring back dead characters, I can't stand when shows bring back dead villains, and I can't stand when death is treated less like the final note and more like a brief inconvenience. If you want someone to come back from the dead, don't kill the chara...

February 7th 2014 at 9:00am 0 Comments
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Roleplaying characters are often secretive sorts. This is understandable; a lot of people are secretive sorts. Sure, you're not deceptive, but you harbor a secret affection for Lady Gaga that you don't want to tell anyone about, or you secretly did forget to feed the cat that one time she broke int...

January 31st 2014 at 9:00pm 0 Comments