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I've been seeking out Elder Scrolls Online roleplaying guilds over the past couple of days and while there are thousands to choose from, most trod the exceedingly familiar path of the mercenary company and/or the lovable band of roguesbrigandsthievespiratessmugglerssoldiers. I'm not saying it's ...

1 year ago 0 Comments
March 27, 2014 at 8:00AM
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Roleplaying is one of those things that you know a lot about if you've done it and very little about if you haven't. That's fine; it's not as if you need to know the fine details of PvP balance if you never PvP. But there are tons of gaping holes in people's conception of what roleplaying actually ...

1 year ago 0 Comments
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From the moment I stepped into my first MMORPG ever, I was interested in playing a character, not just some avatar of myself on the screen. I followed the Ultima universe enough to create a believable character in that world, though I didn't play as long as I would have liked. However, my second MM...

1 year ago 0 Comments
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Playing a manipulative character is kind of a minefield because you wind up falling into one of two traps. The first possibility is that you wind up not being very good at it because you aren't very manipulative. This isn't a mark against you, as none of the hallmarks of manipulation is thought of ...

1 year ago 0 Comments
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Peace is a lie; there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me. Although this statement is considered the Sith Code, the guide by which all Sith live their...

1 year ago 0 Comments
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There are certain bits of roleplaying that I like to think of as mechanical. They're there, they're necessary, but they're not terribly interesting. They're like random battles in Bravely Default: kind of neat the first time, altogether forgettable all subsequent times, and never blessed with an ab...

1 year ago 0 Comments
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Eliot's last Storyboard column about killing off characters in MMORPGs got me thinking how rare that practice is outside of permadeath MMOs, both in RP and a literal sense. It's rare that I delete a serious character that wasn't just a bank mule or throwaway toon, and in fact, the one time I did so...

1 year ago 0 Comments
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Recently I logged some time in Velvet Sundown, a new pseudo-MMO that places players into small, instanced roleplay groups of 11 characters aboard a ship in order to solve a mystery or to otherwise "win" a roleplay session. It sounds strange, but it really is a very interesting idea. Each character ...

1 year ago 0 Comments
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Dead is dead. I can't stand when comics endlessly bring back dead characters, I can't stand when shows bring back dead villains, and I can't stand when death is treated less like the final note and more like a brief inconvenience. If you want someone to come back from the dead, don't kill the chara...

1 year ago 0 Comments
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Roleplaying characters are often secretive sorts. This is understandable; a lot of people are secretive sorts. Sure, you're not deceptive, but you harbor a secret affection for Lady Gaga that you don't want to tell anyone about, or you secretly did forget to feed the cat that one time she broke int...

1 year ago 0 Comments
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Vanguard: Saga of Heroes is a weird game. It seems almost purposefully to have been designed to turn away players before they can get a chance to see any of the good in it. Although I've tried it before, I've only recently been able to find some of that good, much to my even more recent dismay. ...

1 year ago 0 Comments
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This is another one of those questions that I get asked a lot: How do I play a Sith in Star Wars: The Old Republic? I hope I'm asked because people like what they see and that I am also a good player as well as roleplayer, but I don't by any means believe that I have a grasp on everything that it t...

1 year ago 0 Comments
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For me, player vs. player interaction is a necessary component of any online game. The urge to engage with skilled human opponents is the reason I spent countless hours defending flags in World of Warcraft and likely the main motivating factor in my slide away from traditional MMOs and toward MOBAs...

1 year ago 0 Comments
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So you know it's time to say goodbye. Your previous group of roleplaying companions just isn't filling that need you have for roleplaying, and that means it's time for you to pick up shop and move on. Great. Your metaphorical bags are packed, you're ready to pick up shop, and all that remains it to...

1 year ago 0 Comments
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There is, as I have discussed, a group of roleplayers for whom the game is the thing. If the game doesn't allow you to be a moisture farmer, then why would you want to pretend to be a moisture farmer? Similarly, if you're not actually a master of the marketplace or sitting on huge assets in the gam...

1 year ago 0 Comments
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Friendships don't always last forever. The people who made great roleplaying partners a year ago might not make such great partners for you today. Sometimes it's time to stop hanging out with the same old crowd and start finding yourself a new group to call home. Maybe it's a clash of personalit...

1 year ago 0 Comments
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Those of you who read the other meanderings that I post on the site already know that I am very, very unhappy about the mess that Final Fantasy XIV has made out of housing. You don't need to hear about it again, though. What's far more relevant is addressing a question that at once seems screamingl...

1 year ago 0 Comments