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Given that I'm a roleplayer, you might think that I find Neverwinter's Foundry an amazing expressive tool that I relish wholeheartedly. To that I respond with a resounding sort of! I love that it exists and seeing all the neat, even mind-blowing creations of others. Actually using it to make someth...

1 year ago 0 Comments
January 2, 2014 at 10:00AM
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Two weeks ago, you might recall, I ranted about using random rolls as a mechanic of resolution when roleplaying in MMOs. For those of you who can't be bothered to go back and read the whole thing now (which I totally understand; you probably have holiday games burning a hole in your pocket), the co...

1 year ago 0 Comments
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You're running a roleplaying event, and it's going well. It's lively, people are having fun, characters are playing off one another well, it's ideal. So you decide to push things a little further, to take things up a little more, and the next thing you see is people mumbling excuses and leaving unt...

1 year ago 0 Comments
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Sometimes you receive a letter from a reader that makes you say, "Chairs? Hunh. I mean ... Hunh. Dude's got a point. Chairs." Here's the letter, in all its (ahem) upstanding passion: What do we want? CHAIRS! When do we want them? NOW! What will we eat if we don't get them? BRAINS! Take a w...

1 year ago 0 Comments
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Most of my Storyboard columns center on larger issues, providing advice in some way. This one does not. This one is purely about one of the elements of roleplaying in MMOs that I particularly dislike: using in-game random rolls to determine the outcome of actions during tense scenes (or out-of-game...

1 year ago 0 Comments
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Sometimes, the biggest problem you face isn't whether or not you can find dramatic roleplaying but whether or not your character has a reason to keep subjecting herself to it. I ran into the problem recently in Final Fantasy XIV. As a player, I enjoyed what was going on with one of the many orga...

1 year ago 0 Comments
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I attend a lot of roleplaying events. This is not a surprise to anyone, I'm sure. What also probably isn't a surprise is how many of them turn out to be slow, meandering, and generally not all that great. It's like wading through any bunch of player-generated content; you've got a lot of people who...

1 year ago 0 Comments
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Roleplaying friendships are like any other sort of friendship. The person you started roleplaying with at the launch of the game may not be someone you want to keep roleplaying with through the whole of your time with the game. The question isn't whether or not this will happen; it's when it will h...

1 year ago 0 Comments
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I don't remember much of the poetry course I took in college whilst pursuing my (ultimately useless) English degree, but I do remember my professor quite vividly. The first day of the class he stood up in front of the room and wrote a line from renowned poet Theodor Geisel: "It's fun to have fun, b...

1 year ago 0 Comments
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Sometimes your max-level character in World of Warcraft is supposed to still be a student. Sometimes your Trooper in Star Wars: The Old Republic is an expert at hand-to-hand combat with a techblade that you can't wield. Sometimes your Final Fantasy XIV is a gunsmith in a world where guns clearly ex...

1 year ago 0 Comments
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It's the day after Halloween, and that means we all take off our costumes. Or to be more accurate, we all take off the costumes that other people get to see. We're still wearing costumes just the same, except we call them our normal personalities and hope that no one notices. None of this is sho...

1 year ago 0 Comments
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Coming up with a new character concept is hard. Not as tough as it could be, obviously, but it's still challenging. For some people, the hardest part of roleplaying is figuring out whom to play, and once you figure that part out, the rest is just down to the execution. But coming up with a characte...

1 year ago 0 Comments
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I've made it pretty far into October without a single article that could be seen as remotely Halloween-themed, so I think I'm doing pretty well right here. But that's changing right now because it's time to talk about another topic that I thought I'd covered long before: fear. Unfortunately, fea...

1 year ago 0 Comments
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Major organizations in a game's lore are kind of a big deal to the characters living in those games. They represent something important, after all, either in terms of intent or power. So why doesn't your character sign up with the organization of his choice and start working for it instead of just ...

1 year ago 0 Comments
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The big problem with marriage is the same problem you have with always going to your favorite restaurant. Sure, you like the menu, and maybe it's even extensive enough that you could eat there every day for a month without having the same thing twice. But eventually it's just not going to be fresh....

1 year ago 0 Comments
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We roleplayers tend to be a little... self-centered. Kind of the nature of the game, seeing as how you're creating a persona and then trying to flesh out an entire life story for that persona. It's natural that you'd want to be on the center stage a little more often. The problem here is obvious...

1 year ago 0 Comments
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Your character does something to stay alive. No, I'm not talking about fighting off demons or flesh-eating wolves or whatever else you blunder into on a regular basis. I mean that your character either needs to construct shelter, gather food, and produce clothes himself, or he has to pay someone to...

1 year ago 0 Comments
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Graham Chapman passed away on October 4th, 1989, leaving behind a legacy of work that included the groundbreaking Monty Python oeuvre. To avoid having his funeral service become a media circus, the five surviving members of the comedy troupe held a separate service on December 4th, two months later...

1 year ago 0 Comments
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You want to roleplay. Oh, boy, do you ever want to roleplay. You have pages and pages of character backstory, you have your character's voice down, and you can cycle through emotes like a champ. (There's no championship for that, I know. Bear with me.) Your only problem is that when you walk into t...

1 year ago 0 Comments