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Rust and Garry's Mod creator Garry Newman has some thoughts regarding the recent purchase of Mojang by Microsoft to the tune of $2.5 billion. Specifically, Newman gives some insight as to reasons why he views the sale as a positive thing. "Once you start hiring people your whole attitude changes....

September 20th 2014 at 5:30pm 0 Comments
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Alongside Riftlight, an arcade shooter revealed earlier this week, the developers at Facepunch Studios are also working on a game called "Deuce," which a new blog post describes as "an arcade style tennis game with a focus on unique characters and courts." Or, more succinctly, "tennis crossed with...

August 1st 2014 at 5:30pm 0 Comments
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Rust developer Facepunch Studios recently revealed its next game, an arcade shooter called Riftlight. The brightly colored game will feature light RPG and looting elements, so players will constantly battle their way through stages and fend off enemies, like giant space squids, to improve their shi...

July 28th 2014 at 11:00am 0 Comments
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Yesterday, I examined up-and-coming dinosaur-survival MMO Beasts of Prey. Today, let's look at another game in the same niche genre: The Stomping Land. The Stomping Land isn't technically billing itself as an MMO, but it boasts a semi-permanent world. But my experience in it was nothing like the t...

July 11th 2014 at 4:00pm 0 Comments
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Facepunch Studios is going back to the drawing board for their survival game/naked-man-with-a-rock simulator, Rust. The game is being rebuilt and tweaked with new code in an effort to make the game not only different from its current incarnation, but more efficient. "There's a lot of systems that...

June 29th 2014 at 12:30pm 0 Comments
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Games like DayZ and Rust have become a whole genre unto themselves: open-world survival sandboxes that quickly turn into simulations of human cruelty. But why is that, exactly? Why do people in a sandbox devote so much of their energy to tearing one another down with such vigor? A recent article on...

May 28th 2014 at 1:30pm 0 Comments
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I'm naked and alone again, but that's OK. After having to level up in other games a million times, deal with boring tutorials, repeatedly turn in quests that add no value to my play time, and then watch as my guild slowly bleeds members to the next MMO asking us to repeat the whole ordeal, "naked a...

May 8th 2014 at 4:00pm 0 Comments
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Garry Newman's physics sandbox, Garry's Mod, has surpassed $30 million in revenue, the creator has revealed on Twitter. The $10 download has been available on Steam since 2006. More surprising, however, is Newman's latest Rust, which has already earned him more than Garry's Mod. In a follow-up twe...

February 21st 2014 at 6:30pm 0 Comments
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According to Massively Law, which is as unshakable as it is awesome, if you send in screenshots from an MMO that was made during the Clinton presidency, then I'm required to feature them as a header for this column. Hence, Ultima Online. This picture comes from reader Azzura, who found out the har...

February 16th 2014 at 10:00am 0 Comments
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Proving the old adage that "violence always solves everything," - or something like that - Facepunch Studios has implemented a new anti-cheating system, dubbed "CheatPunch," in their first-person survival game Rust. During its initial run over last weekend, a total of 4,621 people were banned. Face...

February 15th 2014 at 3:30pm 0 Comments