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As the story goes, one day while writing up some impressions of upcoming XBLA game Schizoid, I ended up coining the term "sploderific" to describe the game's crazy amazing explosions. Don't ask me why, but I figured "sploderific" best represented my feelings towards those wormy explosions. Long stor...

March 23rd 2008 at 3:15am 0 Comments
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As part of the whirlwind GDC announcement fest that went on yesterday, we sort of lacked the time and energy to organize all the screenshots we obtained from Microsoft's Summer release Arcade press kits. But we've had our beauty sleep, drank our morning cup of coffee and diligently put together new...

February 21st 2008 at 11:30am 0 Comments
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It all began in late 2007 when our own Dustin Burg was so awed by the explosions in Torpex Games' Schizoid that he was forced to invent a new word to describe them. Upon seeing the positively terrific explosions, Dustin combined the terms "explode" and "terrific" to create the perfect word to descri...

February 20th 2008 at 9:30pm 0 Comments
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Sitting here today, we found ourselves contemplating the existence of the forever delayed and "upcoming" Xbox Live Arcade Schizoid from the crew over at Torpex Games. For whatever reason, we wondered if Schizoid would ever make a release, if 2008 will roll into 2009 without Schizoid just as 2007 wen...

January 20th 2008 at 6:30pm 0 Comments

There's a new Schizoid trailer out today (and a gameplay video posted after the break) that shows off more co-op fun, sexy lasso gameplay and an ever improving HUD. But the new trailer also shows how the game's visuals are progressing along, more specifically, the explosions. Seriously, Schiz...

December 4th 2007 at 2:45pm 0 Comments

Yesterday, Microsoft released a short video showing off a little bit of Schizoid gameplay and, from the looks of things, we can sum it up by calling it color coded teamwork. From day one, Schizoid promised true teamwork where players have to rely on a friend to survive and advance through the game....

August 14th 2007 at 12:15pm 0 Comments

You may remember Schizoid as the first game set to officially make the jump from the XNA platform to the Xbox Live Arcade. Now, a snippet of video has emerged to help you put some gameplay to a name, as it were. Just because we've seen the game now though doesn't mean we're any closer to understand...

August 13th 2007 at 3:40pm 0 Comments
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A pair of budding developers, one from Ontario and another from New York, has tied for top honors in Microsoft's Dream-Build-Play contest, an effort to encourage indie game makers to get on board the XNA platform. Canadian John "Ain't No Fluke" Flook and American James Silva each pocketed $10,000 a...

August 13th 2007 at 3:38pm 0 Comments
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Our good friends at The Xbox Domain got a chance to chat with Bill Dugan, president of Torpex Games, creators of Schizoid. Readers may recall that Schizoid will be the first Xbox Live Arcade title built with Microsoft's XNA Game Studio Express. Dugan doesn't reveal much about the actual gameplay, th...

April 6th 2007 at 11:00am 0 Comments
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Among the news from GDC we learned that the first ever XNA created game Schizoid will be coming to the XBLA sometime later this year. 1UP posted some screenshots from the game and talked with a few people from Torpex's dev team to learn a little bit more about the gameplay. Per Microsoft, Schizoid i...

March 8th 2007 at 5:00pm 0 Comments
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For those of you looking to find information on some of your favorite upcoming Microsoft Game Studios or XBLA games, just take a look at what Xbox.com has to offer. Over on the GDC section of Xbox.com you'll find a bunch of downloads for games like Forza 2, Blue Dragon, Mass Effect and Shadowrun. Yo...

March 7th 2007 at 2:00pm 0 Comments