Scott

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  • Florida governor bans officials from using phrase 'climate change'

    by 
    Daniel Cooper
    Daniel Cooper
    03.09.2015

    Believing that climate change isn't real is a bit like believing that you don't need a parachute to skydive; charming, but ultimately lethal. Let's just hope that Rick Scott is afraid of heights after reports have emerged that Florida's governor banned state officials from talking about the environment. According to the Miami Herald, the republican issued an unwritten ban on phrases like "climate change and "global warming" since he took office in 2011. Apparently his reasoning was that he didn't want employees to discuss anything that was "not a true fact," forgetting about those special truths that only empirical science can discover.

  • Growing Up Geek: Nicole Scott

    by 
    Engadget
    Engadget
    02.24.2012

    Welcome to Growing Up Geek, an ongoing feature where we take a look back at our youth and tell stories of growing up to be the nerds that we are. Today, we have a special guest: tech journalist and co-founder of Netbooknews, Nicole Scott. Snow Day set it all off. Seventh grade, and already I knew. In Canada everything shuts down when the snow is deep, especially school. But I was determined to go. They had a better computer than we had at home. I was going to get my allotted half hour, no matter what. I made my poor parents drive me to school anyway, and after all that, we were promptly sent away. And so my disastrous love affair with technology began.

  • Recon partners with Scott and Smith, brings MOD to the masses

    by 
    James Trew
    James Trew
    01.18.2012

    We love Recon's MOD system for Ski-goggles, especially now that it's open to developers. Starting soon, an avalanche of new winter-sports enthusiasts will be able to wear the multi-sensor based statistics system atop their eyeballs, thanks to a new partnership with both Scott and Smith. The GPS touting in-goggle display will be unveiled in the new family of eyeware at a slew of outdoor sports events this month. Of course, if you're still unsure the tech is up to your hardcore ski routine, have a word with these guys. Want to know more? We thought so. Slide on past the break to read the full PR.

  • EVE Evolved: The great wormhole heist, part 2

    by 
    Brendan Drain
    Brendan Drain
    04.17.2011

    One of the most common things I hear from people who don't play EVE Online is that they don't like the game itself but they absolutely love the stories that come out of it. There's something inherently brutal and visceral about the stories players act out every day in EVE's colossal sandbox. Tales of high-profile thefts and political intrigue occasionally creep into the media and grab our attention, but stories of that sort are a lot more common than you'd think. Last year, we told one such story of a player's descent into criminality and revenge taken too far. In last week's EVE Evolved, I began to tell the true tale of that same player in one of his biggest heists to date. If you haven't read the first part of this story yet, head back to last week's EVE Evolved before reading on. A matter of time Having discovered an opportunity for theft much greater than expected, Scott recognised that he would need help to pull off a successful heist. With the wormhole corporation's assets within Scott's reach, a sense of urgency began to overtake him. Based on discussions with his new corp members, he knew that the group's wormhole tenancy had just begun and that they were still in the process of clearing the starbase up following a frantic move-in. This explained the secure containers littering space -- a temporary measure to be used until an adequate hangar permission scheme could be created. In this week's conclusion of the story of the great wormhole heist, Scott discovers allies in some unexpected places and finds out first-hand whether there really is no honour amongst thieves.

  • EVE Evolved: The great wormhole heist, part 1

    by 
    Brendan Drain
    Brendan Drain
    04.10.2011

    Several years ago, EVE Online's Community Manager CCP Wrangler made a statement that I felt really crystalised the sentiment behind the game. He said that "EVE isn't designed to just look like a cold, dark and harsh world; it's designed to be a cold, dark and harsh world." Although most of us are content to indulge ourselves in PvP, market games and other traditional modes of gameplay, a criminal underworld runs beneath that innocuous surface. A significant few carve their own illicit destinies from the void, stealing and cheating their way to the top. Whether these space-faring cyber-criminals are in it for fame and riches, political influence, or their own personal goals, the stories of their actions in EVE's colossal sandbox never fail to grip us. High-profile thefts like the Guiding Hand Social Club heist of 2005, the closure of EBank, and last year's Titans4U scandal have been made very public, and smaller-scale crimes occur every day in New Eden. Last year, we brought you the true tale of one player's revenge taken too far -- a story of corporate infiltration, social deception and utter destruction. Although this was Scott's first foray into criminality, it was most certainly not his last. The events in this week's story are true, but the names of the players and corporations involved have been changed. In this week's EVE Evolved, Scott returns as I begin to tell the true story of his huge wormhole heist.

  • EVE Evolved: Death of an Industrialist, part 2

    by 
    Brendan Drain
    Brendan Drain
    09.19.2010

    Of all the things that define EVE Online, it's the stories of criminality that stand out the most. The criminal underworld of New Eden is so deeply ingrained in EVE that CCP even made a selling point of it in the latest official trailer. Last week, I began to tell the true tale of one EVE pilot's thirst for revenge and the corporate infiltration techniques he used to get close to his target. In this week's conclusion of the story, Scott's plans for revenge come to fruition. But is Scott really the victim he believes himself to be, or has greed blinded him to what he's doing? If you haven't read part 1 of the story, skip back to read last week's EVE Evolved column before reading on. Newbies again Once in Zeeqo's corp, Scott and his crew began the slow task of setting their target up for a colossal fall. Simply destroying Zeeqo's mining barge could be a swift and fitting retribution, but Scott had a much harsher punishment in mind. Zeeqo would be made to pay for his mistake several times over. The plan for retribution hinged on Zeeqo's weekend freighter runs to Jita, a time at which he flew his most expensive and indefensible ship. This gave the three infiltrators only five days to befriend their target and work out how best to capitalise on his weekly haul.

  • EVE Evolved: Death of an industrialist

    by 
    Brendan Drain
    Brendan Drain
    09.12.2010

    It's often said that the EVE Online universe is a dark and harsh place, the market overflowing with con-artists and the skies filled with pirates looking for some easy prey. The sandbox style of New Eden enables emergent gameplay like market manipulation, corporate infiltration, spying and theft. When faced with the choice, some players choose to be ruthless outlaws who will stop at nothing to further their own goals. Political puppet-masters pull the strings on the alliance war machines from behind the scenes, spies infiltrate corporations to gather intelligence, and thieves plot their way to riches. The latest official game trailer makes a big point of this side of EVE, telling an incredible story of revenge and theft that closely mirrors the reality of New Eden. As if to highlight the point made by the trailer, this week EVE player Bad Bobby confirmed that he'd stolen a total of 850 billion ISK from players in the investment market. Concluding a plan set in motion years ago, Bobby pulled off the theft last week of his supposedly secured Titans4U company. In keeping with this recent theme of theft and corruption, this week's EVE Evolved is a story of revenge, corporate infiltration, social deception and utter destruction. I've embellished the story in places and names have been changed to protect the privacy of all those involved, but the events described are real. In this week's article, I begin to tell the very real tale of an EVE player's revenge -- a precision strike against an industrialist who made one fatal mistake.

  • Ding! webcomic is looking for your stories

    by 
    Alex Ziebart
    Alex Ziebart
    01.06.2009

    Webcomic artist Scott Kurtz, the guy behind PvP and (more importantly) Ding! has recently posted that he'll be changing the format of his World of Warcraft themed comic. Currently, Ding! follows the comical exploits of his fictional guild, Panda Attack, but as of now that's all going to be changing.Instead, Scott is looking to make his comic highlight the community, and be something of a community effort. He's looking for you, the players, to submit true stories about you and your guild. Has something hilarious or awesome (or hilariously awesome) happened to your crew recently? Submit it to Kurtz, and it just might be immortalized in Ding! If your story is featured in the comic, you'll be rewarded with an 11x17 print of the comic itself, which is pretty cool. It's always nice to have little memories of your guild in physical form like that. Typically you'd need to pay a decent amount of money for comissions from an artist as well known on the net as Kurtz, so that's a sweet little bonus beyond just having your story featured.The full details on how to submit your story can be found on the PvPonline website, and I definitely recommend sending something in! If you or your guild gets featured, you should let us know, too! We'd love to hear about it, and it would probably be shown off on our site as well. That's two times the cool!

  • Scott McNulty, signing off

    by 
    Scott McNulty
    Scott McNulty
    07.31.2008

    I'm not used to writing about myself here on TUAW. I'm usually not the story, but just this once we thought it would be appropriate to break with tradition.After 3.5 years here at TUAW (here's my first post), and serving as lead blogger for a good portion of that time, I will be moving on to other things (perhaps bigger, if I'm lucky, but it is hard to think that they will be better. If they are just as good I'll count myself as a lucky fellow indeed).TUAW's destiny is now in the very capable hands of Dave Caolo and Mike Rose. TUAW will continue to grow by leaps and bounds under their leadership, and it will bring you all the great tips, tricks, and Mac news you have come to expect.Read on for more of this treacly goodbye post.

  • Sega's Scott Steinberg cheers on Sony

    by 
    David Hinkle
    David Hinkle
    07.05.2006

    In an interview with Game Daily.biz, Sega of America's VP of Marketing recently spoke on the company's next-gen approach, and more importantly to you fine readers, just how awesome the PS3 is going to be. Of course they talked about the price, but more interesting were Scott's views on Sony's success depending on both the company's ability to market their console to gamers, but also to get the Blu-ray player to non-gamers alike, driving up appeal to consumers who are interested in electronics, yet may not be the biggest game-lovers around. Scott also goes on to discuss his company's recent acquisitions of Creative Assembly and Sports Interactive.