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  • Virtually Overlooked: SD Snatcher

    by 
    JC Fletcher
    JC Fletcher
    03.01.2007

    var digg_url = 'http://www.digg.com/gaming_news/An_impassioned_plea_for_a_Wii_VC_release_of_Konami_s_SD_Snatcher'; Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative.We didn't intend to cover the same series two weeks in a row, but recent developments in the world of Virtual Console made a discussion of a Konami RPG for the MSX2 computer seem timely. Maybe, we thought, our prayers for Snatcher caused the universe to swing things our way a little bit. Well, here's another appeal. SD Snatcher takes the violent, gritty, sci-fi detective story of Snatcher, and presents it as a turn-based RPG populated by big-headed "super deformed" characters. We choose to believe this decision was some postmodern playfulness from Hideo Kojima-- deliberately downplaying the dramatic aspects of his game and overlaying obvious videogame conventions on top of it, like when Psycho Mantis in Metal Gear Solid read your memory card. Or it could just have been that Japanese gamers like RPG's a lot.