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Silverlight 3 out of beta, joins forces with your GPU for HD streaming

A day earlier than expected, Microsoft has launched its third edition of Silverlight and its SDK. As Ars Technica notes, some of the bigger improvements on the user side are GPU hardware acceleration and new codec support including H.264, AAC, and MPEG-4. If you're looking to give it a spin, there's a Smooth Streaming demo available that, as the name suggests, does a pretty good job of streaming HD video with little stutter, even when skipping around. If you've got Firefox 2, Internet Explorer 6, Safari 3 or anything fresher, hit up the read link to get the update.

[Via Ars Technica]

Read - Download Page
Read - Smooth Streaming demo

iPhone OS 3.1 beta now available for developer community

Your fancy new iPhone OS 3.0 starting to look a bit long in the tooth? Heads up, Apple's now sending out the beta OS 3.1 and its SDK to the developer community to finagle with. We're still looking to see what's been changed here, so for now, if you're someone who needs the Latest and Greatest and happens to have the right access, download away!

Update: Still tinkering, but we've seen a new "Save a Copy" option for 3G S video editing that lets you retain the original film while saving an edited clip (picture after the break, thanks Kevin), as well as some reports of MMS being activated, but it seems to stall before actually being sent out over AT&T's network.

[Thanks to everyone who sent this in!]

Palm's Mojo SDK beta for webOS leaks into the wild


Palm has done its darnedest to keep the riffraff away from webOS development while it finishes up its Mojo SDK for webOS development, but the floodgates have finally opened with an opportune leak of Mojo to Torrent-vill. Naturally, Palm will still be locking out unapproved developers from releasing their creations to the App Catalog for the time being, but this should hopefully give the everyman a chance to hone apps in anticipation of a day of approval -- and should really beef up the homebrew community in the meantime. The other good news is that Palm is actually adding developers to its "early access program" at a fairly rapid pace, announcing that it doubled its membership this week, and plans to double it again next week. It's all coming together.

[Thanks to everyone who sent this in]

Update: The original leak was strictly Windows-style, but PreThinking notes that it's available for Mac now as well.

Pre apps successfully installed on non-rooted phone, world waits for details

Pre app successfully installed on non-rooted phone, world waits for details
There have been no shortage of custom apps hitting the Pre already, including a number of old favorites, but all have required a little bit of roto-rooting ahead of time to lay the groundwork for such non-authorized code. That might change in the very near future thanks to the work of a trio of dedicated deviant coders going by the handles xorg, simplyflipflops, and Shaya Potter. Over the span of just a few days they managed to figure out how to package and sign custom apps in such a way that anything can be installed on a completely stock phone -- the only catch is they're waiting to see what Palm has to say about it before they release a full how-to. Since the company has its own plans of making most developers wait at least a few months before setting them free we can't imagine the response is going to be: "This is totally awesome, please tell the world our secrets." But, we'd be happy to be wrong.

[Thanks, Bo]

Palm says no webOS SDK till end of Summer


So, you want to be a webOS developer, huh? That's great kid, we're excited for you, but there's a catch: Palm won't be handing out an actual SDK to most people until the end of Summer. In a post just published on the Palm Developer Network Blog, reps from the company say that although they've been cranking away on getting their full SDK in shipshape (the version given out to current devs is apparently pretty rough), they won't have anything for a broader audience anytime soon. In their words:

With the Pre now in customers' hands and reports of webOS hacks in the news, we know that you are more anxious than ever to get access to the SDK and start developing for webOS.

We've been working very hard on the SDK and are eager to open access on a wider scale, but the software and the developer services to support it just aren't ready yet.

This should come as a bit of a blow to developers hoping to get cracking on Pre software, and will unquestionably turn those who can't bear the wait towards the fully stocked iPhone or Android platforms. However, Palm does say that they'll be opening the program up a bit wider, stating in the post that they plan to crank the number of devs with the early SDK in their hands up from "hundreds to thousands" over the next few weeks. Apparently, that's part of process the company is beginning to ration out access, building to a full release.

Another bit of puzzling wordsmithing in this post comes in the form of the company's stance on homebrew and DIY "experiments" (their words) which have come to light in the past couple of weeks. So says Palm:

As on any popular platform, we recognize that some developers will experiment in ways that cross official boundaries, but we believe that our formal offerings – and community efforts built around those offerings – will provide the best experience for the vast majority of webOS developers and users.

So while it's not exactly a keep-off-the-grass statement, it certainly reads vaguely as to whether or not the company will lock out jailbreakers hoping to dive deeper into webOS. Further confusing the matter? Palm has just released the Linux source code used to compile the Pre's firmware, making the possibility of cooked / custom ROMs a very serious reality, and obviously opening the floor to a lot of said experimentation. Mixed messages? Yes. Our word to Palm right now? Put every effort into getting that SDK out, or you're at risk of quickly burning through all the good will you've just engendered.

Update:
We've added some info above which reflects Palm's statement that it will be considerably widening its pool of developers over the next few weeks with access to the early SDK.

Read - An update on the early access program and the SDK
Read - Open source packages

WebOS homebrewers say 'Hello World!' to Palm Pre

It's begun. Although lacking a general release of the SDK, the first homebrew apps have emerged thanks to last night's leaked WebOS root image. The first application puts a stake in the ground by displaying a simple "hello world" on the screen. Unfortunately, the code overwrote the pre-installed Sprint Nascar application... oh wait, that's probably a good thing. Devs have also started tampering with existing code to disable the shutter sound on the camera while leaving the rest of the sounds enabled. Now why would somebody want to do that?

Update: New image from an excited developer that shows scm6079's work over at PreCentral evolving with a 5-second photo timer and more. We're being told that several members of the Pre hacking team consist of old-school PalmOS hackers from the Samsung i300 days. Now if Palm can just lure back the rest of its developers smitten by Android and the lure of App Store riches then they might just make something of this fledgling smartphone platform.

[Thanks, Scott M. and C.J.]

iPhone SDK contains icon for unreleased model -- again

You might recall that this happened right about this time last year when we were all patiently waiting for the iPhone 3G to be announced, and once again, it's been discovered that the latest beta of the iPhone SDK has icons for an unreleased version of Cupertino's finest. We've been able to verify that two icons tucked away in a deep folder refer to black and white versions of the "iPhone2,1" (black is pictured above), which is one of the internal model codes we've been hearing get thrown around for a while now. Thing is, the icon is identical to the one being used for iPhone1,2 -- better known as the iPhone 3G -- so Apple's either smartly using a placeholder until the final SDK build, or the latest and greatest model is a dead ringer for the old. We're betting on the former.

[Thanks, Matthew]

Maemo 5 Beta SDK released into the hands of an eagerly waiting world


Sure, you've seen the alpha SDK, and you've even seen it in pre-alpha, but if you're really serious about your Maemo 5 development you gotta check out the beta release. This should be music to the ears of all you crazy kids who are hard at work developing software for Nokia's next-gen Internet tablets. And "Maemo 5 Beta SDK" is not only fun to say, but it also brings several new features to the table, including: support for widget development, a new version of the Modest open-source email app, OMAP3 support, HSPA data connectivity, hi-def camera support, and hardware-based graphics acceleration. Lastly (though certainly not leastly) you'll finally be able to get your hands on a Maemo 5 Development Manual. We hear that one's a real page-turner. Hit that read link and get to work.

[Via Brighthand]

New webOS screenshots pop courtesy of SDK's emulator

Odds are you're going to have the phone to your ear nine times out of ten when this screen's showing, but it's still somehow interesting -- nay, mesmerizing -- so we're happy to see that a recent build of Palm's webOS emulator for developers has a polished version of the call screen included. Other goodies in PreThinking's new gallery include options for adding Google, Facebook, and Exchange calendars, the pop-up battery / WiFi / Bluetooth status display, Google Maps shots, and a bunch of miscellany that only true Pre aficionados could appreciate (you know who you are). Follow the break for another shot -- and let's hope the next time you're cycling through screens, it's on a Pre of your very own.

Palm announces webOS SDK availability, Palm OS emulation for Pre, new cloud services


Well, it's not quite the release date and price you were hoping for, but it's definitely something. Today Palm -- via a short keynote at the Web 2.0 Expo -- announced that the company would begin taking names and numbers on the webOS dev site for potential developers who will receive an "early look" Mojo SDK. And that's starting right this moment... as in now. That news alone would be big, but reps we spoke with said that the SDK would be made available to developers that the company will be cherry-picking as early as tomorrow. So if you were looking to get into the Pre app game, here's your first big chance.

In addition to the SDK news, Palm is introducing a new set of "integrated cloud services" for developers (called Mojo Messaging Service) which will use a standardized publish / subscribe system to allow data to be bounced from the "cloud" to devices. Basically, it looks like this is Palm's play for some of that push buzz -- though the indication is that this service can and will be used for bigger tasks as well.

Finally, the company announced that third-party developer MotionApps will be making a Palm OS emulator available for purchase to coincide with the launch of the Pre. The application will be utilize the mass storage mode of the device to allow for drag-and-drop of PRCs, though according to the press release, the emulator "won't be able to leverage core webOS functionality," meaning that you probably can't expect pure bliss across all of your applications, particularly those with roots that go deeper into phone databases and the like. What's interesting to note about this app is that it's being built on more than just the standard webOS SDK -- an event which Palm called "unique." They went on to assure us that this was a one-off to allow for emulation, but we're thinking they might want to reconsider that policy by factoring in the clamor for serious gaming on a device like the Pre. You can check an image of the emulator after the break.

So, no pricing, no release date, but lots of movement on the developer front -- which is big news if you're a company trying to launch a completely new operating system. Still, we're getting a bit antsy with all this waiting... it might be time to throw everyone a bigger bone than that tired "first half of 2009" line, guys.

Read - Palm developer site
Read - MotionApps Palm OS emulator

Palm announcement coming later today?

We don't know what it'll be, but Palm is teasing an announcement for later today. As stated on the official Palm blog:
"check back later today (or follow palm_inc on Twitter) for an update direct from the Web 2.0 Expo in San Francisco."
Palm assures us that this isn't some kind of lame April Fools. As such, we're hoping for a release date (by country) and price or at the very least a free, general release of the Mojo SDK. Whatever it is, you'll find the details here just as soon as they are announced.

NVIDIA's PhysX SDK sashays onto Nintendo's Wii


Just two days after NVIDIA proudly announced that its PhysX technology was coming to Sony's potent PlayStation 3, the same can now be said in regards to Nintendo's decidedly less potent Wii. As the story goes, NVIDIA has just been approved as a third party tools solution provider for the Wii console, which inevitably means that the PhysX SDK is now available for registered Wii developers. Quite frankly, we're really interested to see where this goes; unlike Sony's SIXAXIS, Nintendo's Wiimote is highly based on physics already, so the possibilities here seem even more limitless. Get to work, devs!

[Via HotHardware]

NVIDIA licenses PhysX technology for Sony's PlayStation 3


After being on the tip of gamers' tongues last summer, NVIDIA's PhysX technology has cooled a bit in terms of sheer popularity. That said, we've no doubt that the buzz will be back in force after this one clears the airwaves. NVIDIA has just announced that it has nailed down a tools and middleware license agreement for Sony's PlayStation 3, effectively bringing the aforesaid physics tech to what's arguably the most potent game console on the market today. As a result of the deal, a PhysX software development kit (SDK) is now available to registered PS3 developers as a free download for use on the SCEI Developer Network. What exactly this means for future PS3 games remains to be seen, but one's things for sure: it's only up from here.

Apple previews new SDK, App Store functionality


Apple has announced that it has added over 1,000 new API functions to the iPhone SDK in version 3.0 -- peer-to-peer connectivity and Bonjour support, among other goodies -- in addition to a subscription sales model and in-app purchases (great for optional content like game levels and city guides, we'd imagine). Devs will also be able to interface hardware accessories and Google Maps directly to their applications, which should be a big win for location-based stuff. What's more, the long, long overdue push notification functionality will finally be ready to roll, though it seems like there isn't much (if any) change from what was supposed to launch last year. App authors still have a lot more to read up on, though, because they've also added access to the device's iPod library, streaming media calls, and in-game voice -- another huge step toward making the iPhone a world-class gaming platform. One thing Apple's notable holding the line on is background apps; they're saying the same thing about battery life issues that they've said before, but at least we'll still be getting some push out of the deal. We're also going to be seeing support for in-app email access and text selection -- don't see a lot of that on an iPhone these days, now do you? A beta version of the updated firmware and SDK will be available to members of Apple's iPhone Developer program starting today, which should give 'em a nice head start on taking advantage of the new features.

iPhone OS 3.0 preview event is Tuesday, and we'll be there live!


If you're on the edge of your seat about the upcoming iPhone OS 3.0 event, have no fear -- we'll be there live and direct from Apple HQ bringing you the minute-by-minute news as it happens. Just tune in right here come Tuesday, March 17th, and experience the best liveblog on the internets. What do you guys expect to see? Copy and paste (so sad we even have to ask)? MMS (also sad)? Holographic Woz (not sad at all)?

As a reminder, here's when the whole shindig is set to start:

07:00AM - Hawaii
10:00AM - Pacific
11:00AM - Mountain
12:00PM - Central
01:00PM - Eastern
05:00PM - London
06:00PM - Paris
02:00AM - Tokyo (March 18th)
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