second-opinion

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  • A second opinion on Star Wars: The Old Republic F2P

    by 
    Justin Olivetti
    Justin Olivetti
    11.23.2012

    There is certainly no shortage of opinions out there regarding both Star Wars: The Old Republic and free-to-play business models in general. Combine the two and you end up with a tornado of loud noises and pointed gestures. SWTOR's journey to F2P has been one of the major events of fall 2012 already, and virtually any time it's mentioned here on Massively, a gigantic comments discussion follows. We've already heard Larry's impressions this past week of the pros and cons of this new business model. I thought I'd dog-pile on top of that with my own from a slightly different perspective. You see, while Larry is our resident SWTOR columnist, someone who is staying on the subscription side of the fence, I'm a lapsed player who recently returned to taste and see whether or not F2P is any good. I've seen a lot of F2P transitions in my tenure here at Massively. Some have proven to be a resounding success, while others fail to keep a broken ship from plunging into the deep waters of cancellation. So which will SWTOR be? Read on for a second opinion on the subject!

  • XCOM rookies, listen up!

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.08.2012

    Joystiq's resident strategy game fan, Alexander Sliwinski, examines XCOM: Enemy Unknown from the perspective of someone unfamiliar with the series. How will other rookies react? Never played X-COM before? Cool, neither had I. Although the details are still hazy on how the hyphenated installments of the alien defense strategy series passed me by during the '90s, I am a turn-based strategy fan and I love me some sci-fi.XCOM: Enemy Unknown is one of the best and most accessible strategy games to come along in a long time, as evidenced by Joystiq's review. The game is split between the turn-based combat missions you'd see in a Final Fantasy Tactics, streamlined for a larger audience; and managing the resources and growth of XCOM's barracks, laboratories, workshops, satellite installations and more.I can assure you that starting a game at the "normal" difficulty is imperative your first time through. The "classic" difficulty, even after I've beaten the game on normal and know the abilities of each alien species, is still a challenge. It's not that the aliens are overpowered, it's just that they're out to kill you in the classic mode as much as you're after them to usurp their tech. The normal difficulty setting won't regularly activate the aliens until you find them at your own pace.%Gallery-162799%

  • Boxart up the yinyang

    by 
    Jason Wishnov
    Jason Wishnov
    10.19.2006

    We've shown you a few of the major pieces ... Twilight Princess and Red Steel, for instance ... but through the dark voodoo powers they wield so willingly, IGN Wii has compiled a collection of no less than eighteen official boxarts for various launch titles. It's certainly a colorful collage, though the sight serves to remind one that there are perhaps one too many children's games on launch day. Oh well. Twilight Princess has the cojones to offset a hundred Barnyards, and you know it.What are your opinions on boxart? In a perfect world, all consumers would educate themselves with interviews, previews, and various review scores; alas, a large majority of the world still judges by the cover. Can the elegant white stripe lure in the uninformed soccer moms? C'mon, o' bearer of the young. Your kids need this thing.

  • Trauma Center: Second Opinion details

    by 
    Jason Wishnov
    Jason Wishnov
    07.27.2006

    Trauma Center: Under the Knife was an excellent game, one of the those precious few on the Nintendo DS that could not be played with a standard console interface; it was also hard as Chuck Norris' abs. Regardless, the upcoming launch title Trauma Center: Second Opinion has garnered quite a bit of hype, and the latest issue of Famitsu has some details. Unfortunately, Second Opinion will primarily be a retelling of the original DS title. The game does add a few extra missions (broken bones and heart transplants were mentioned) and several new characters, but Atlas is hoping that the Wiimote will offer up an experience fresh enough to warrant a repurchase from surgery vets. Three difficulty settings are now available (thank insert-your-deity-of-choice-here), and the game will be fully voice-acted. Please, Atlus, get a decent crew for the voice work. Is this a cop-out, a scam, a ripoff? Is a fresh coat of paint enough to convince you to relive X6: Paraskevi? Will Derek ever hook up with Angie? Tune in at launch...and we might find out.

  • Trauma Center: Second Opinion trailer dissected

    by 
    Jason Wishnov
    Jason Wishnov
    06.12.2006

    GameTrailers has recently released a new trailer (in HD!) for the upcoming Trauma Center: Second Opinion for the Wii. A direct sequel to the cult-hit DS game, this iteration will make full use of the Wii controller to produce a realistic "operating room" feel.In the trailer, we can glean a few tidbits of information. Dr. Derek Stiles and his nurse, Angie, are obviously back for the ride; other characters and locations (Caduceus, Hope Hospital) also seem to remain largely unchanged. The game is now sporting a more cel-shaded look, most likely to prevent antsy players from feeling too uncomfortable during the procedures. The game screen seems to be a bit crowded, as there's no longer a second screen to display dialogue and other statistics, but we have no doubt Atlus is going to produce another top-notch game.Enjoy the new footage; Trauma Center: Second Opinion is slated as a Wii launch title. Get psyched.[Thanks, Nushio!]