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  • Chaos Theory: A few useful mods for The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    12.16.2013

    Do you use mods in The Secret World? This was a question I have actually asked friends and colleagues as the idea of corralling the best and most useful mods bounced around in my head for a while. The irony in that inquiry is that I, personally, do not use any addons for TSW; in fact, I tend not to use them for most any game. But I do hear people swear by them, so I thought finding the best ones used throughout the community would be a helpful service. And then I set the idea aside. You know how it is -- other things jump in the way or catch your attention screaming, "Look at me! Look at me!" So helpful mods have been on the back burner, bumped in favor of other more timely matters. And then suddenly it was the timely issue. You see, once I started trying to run scenarios, one of the mods that everyone keeps talking to me about suddenly became very relevant. (If you've ever tried to do a super-quick swap using the gear manager only to find that once you're in combat, one weapon didn't make the switch, leaving you without half of your skills, you can totally understand why). Once I started thinking about that, it led me to wondering about the other addons out there. And if I am wondering about them, chances are someone else is, too. So that makes now the perfect time to check out the various addpons that players use to make life smoother in TSW.

  • Dungeon Tours: Wish you were here!

    by 
    MJ Guthrie
    MJ Guthrie
    12.11.2013

    Synergy? We've got synergy! Welcome to the unveiling of Dungeon Tours, a new multimedia miniseries playing out on both the Massively blog and Massively TV. What is Dungeon Tours, you ask? It's a tour. Of a dungeon. Many tours, in fact, of many dungeons. We're sneaky like that. But there's a method behind this particular madness. Have you ever wanted to see and experience every dungeon and instance in a game? Maybe you're interested in getting a sneak peek at what content is in store for you as you advance in a title you already enjoy, or maybe you want to see what you have missed. It could be that you'd like to get a feel for a game before jumping in yourself. And whether or not you ever have any intention of ever playing a game yourself, you're probably curious about what goes on behind those closed doors! This miniseries is your key to those doors.

  • The Secret World offers special membership deals

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.03.2013

    You don't need us to tell you that Cyber Monday is over, seeing as it is currently Tuesday. But that doesn't mean that sales are over; The Secret World is just starting a special promotion for membership. So if you know you're going to spend the next few months joyously exploring various mysteries, why not get some extra time and some AP boosts while you're at it? Subscribing for a three-month stretch earns you an extra month (so four total) along with a timed AP boost. A six-month subscription nets you two extra months (eight total) along with two timed AP boosts, five XP potions, and five Venetian Exemptions to remove scenario cooldowns. Last but not least, a year earns you an extra four months (16 in all), three timed boosts, 15 XP potions, and 15 Venetian Exemptions. These deals will only be active until December 16th, so if you're going to lay down the bucks, you might as well get some extra bang.

  • Chaos Theory: A Secret World lexicon

    by 
    MJ Guthrie
    MJ Guthrie
    12.02.2013

    LF3M 18/24 EXP KKTXBAI Look familiar? If you play The Secret World, you've likely seen this string of characters, or something similar, a thousand times over. Anyone who has done any MMO gaming is used to seeing a flood of acronyms fly by in chat channels. It's a special shorthand to convey as much information as possible without spending all that time and effort typing out whole words (which certainly comes in handy when you are busy dodging incoming attacks). Some terms are fairly common to the genre as a whole, but others are game-specific. So what happens when players jump into The Secret World for the first time? They can be left scratching their heads wondering what weird language people are speaking. But with everything else there is to get a handle on in the game, like the ability wheel and builds, who wants to spend time deciphering every communique? New players could speak up and outright ask what a certain term means, but who wants to expose his newbness for all to see? Instead, many just try to deduce the meaning or ignore the message all together. The problem with that is you might get something wrong (and look worse) or completely miss out on something worthwhile. To help allay confusion and give everyone a fair chance at understanding TSW-speak, I've gathered the most relevant terminology here in a handy guide. Not only can you decode what you read with it, but you'll have the key to sending your own messages like a pro.

  • Bylos talks Tokyo, new scenario difficulty, and more in TSW's November letter

    by 
    MJ Guthrie
    MJ Guthrie
    12.02.2013

    In his November Game Director letter for The Secret World, Joel Bylos covered a variety of topics, from Issue #8's augments and scenarios to holiday events and Tokyo. The biggest news involving The Venetian Agenda is that a new level of difficulty is being added to the scenario system; on top of Normal, Elite, and Nightmare Modes, there will be a Novice difficulty to allow more players to participate without watering down the challenge of the current levels. As promised previously, Bylos also offered an update on Tokyo. Players can get a better grasp of the incoming AEGIS system, a new type of defensive shielding,that will roll out in separate parts in Issue's #9, 10, and 11. On a sad note, Bylos also stated that Issue #9 won't hit before the end of the year, but it is expected early next year. At least while fans wait they can participate in the End of Days event that will return for the holidays as well as a brand-new event that is still hush-hush.

  • The Secret World offers Golden Weekend for the holiday

    by 
    MJ Guthrie
    MJ Guthrie
    11.26.2013

    If you've got a lot of extra time to game this long holiday weekend, The Secret World has a special event that will keep you busy. Starting Thanksgiving Day and lasting through Monday, December 2nd, players will be able to rack up double Ability Points, collect a 30% bonus on all purchased Funcom Points, and earn a free month's membership for every recruited friend who buys the game. Additionally, players can once again enjoy the Gilded Rage event complete with the roaming giant golden golem loot pinata and the opportunity to grab the semi-exclusive golden tux at a 90% discount. [Source: Funcom newsletter]

  • The Secret World adds remote banking and other vet rewards

    by 
    MJ Guthrie
    MJ Guthrie
    11.23.2013

    Ever since veteran rewards were first introduced to The Secret World way back in the beginning of the year, players have been looking forward to acquiring portable banking devices. Well that time is finally at hand: Remote banking has just arrived! For the cost of only five Veteran Points, players can purchase a stack of five transdimensional banking devices that when deployed spawn a laptop that anyone in the player's group can use to do banking and auction house transactions without traveling to London. Even better, this perk is not limited only to veterans; anyone can purchase a stack of 20 for 480 Bonus or Funcom points. All players also have access to a whole new category of store items called weapon moulds. Here, players can acquire reusable weapon skins. Veterans do, however, get an exclusive perk in the form of Venetian Exemptions. Coming in stacks of five for the cost of five Veteran Points, these remove the lockout timers on scenarios.

  • Chaos Theory: Surviving a second look at The Secret World's scenarios

    by 
    MJ Guthrie
    MJ Guthrie
    11.18.2013

    Thanks to a pre-launch taste test, I was really looking forward to serving myself up some more of The Secret World's new scenarios when Issue #8 finally went live. I made no secret of the fact that I enjoyed that first experience, even though our dev-led group was getting its keister kicked! But it is fair to say that a single swing though a scenario couldn't provide a balanced assessment of the new feature, especially since said scenario itself wasn't balanced. So as soon as The Venetian Agenda launched, I went back for seconds... and thirds... and so on. Now that I've indulged in heaping helpings of scenarios over the past two weeks, have my thoughts about TSW's newest feature changed? Has my excitement diminished? Have I had my fill now and am I just looking forward to moving on to Tokyo, or am I still standing at that Council of Venice's console with my bowl held high saying, "Please, sir, I want some more"? To answer, let me show you my snazzy bowl! Then I'll share why I think the scenarios are more than worthwhile in spite of the naysayers.

  • The Daily Grind: What do you think about TSW's Issue 8?

    by 
    Jef Reahard
    Jef Reahard
    11.18.2013

    I did one of The Secret World's new instanced duo story dungeon things over the weekend, and while it was nothing revolutionary, I had a good time. There was something about the Council of Venice, and virtual reality training, and a return to an Egyptian hotel that now featured a bunch of helpless refugees and progressively more difficult mob spawns intent on eviscerating them. That said, I don't feel much like repeating it, even though there's some associated currency and rewards that I'm assuming are designed to tide players over until the Tokyo content patch arrives. What about you, Massively readers? Do you like the new Issue 8 stuff, or are you finding it a little grindy or otherwise lacking? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • One Shots: Sleep-deprived corgis

    by 
    Justin Olivetti
    Justin Olivetti
    11.17.2013

    Extra Life, a fundraising marathon by gamers to help sick kids, recently concluded, and several MMOs featured events to support the effort. Reader Paul was part of one of these events in RIFT, although it quickly took a turn for the surreal. "This picture is from the corgi run that took place in the last hour of Trion's event," he wrote. "Basically we were all turned into corgis (and occasionally sheep too), and we took a mini-tour around the world of Telara. Sadly my computer was not able to render everyone there, and many more people were present than my picture shows. I enjoyed myself a lot during all 25 hours and would recommend that people don't hesitate to take part in next years." Now it's sleepy-time for Paul, but that doesn't mean that you can't stay up a few extra minutes to see what lies behind the curtain of secrecy in this week's column!

  • Chaos Theory: My favorite Secret World NPCs, part 1

    by 
    Justin Olivetti
    Justin Olivetti
    11.11.2013

    As a sort of companion piece to my previous column covering why I consider The Secret World to be the industry's best storyteller, I wanted to elaborate on my love for the game's characters. TSW is not a game full of forgettable muggles but a place where bizarre personalities and incredible backstories collide. There was nothing, and I mean nothing, more exciting to me than to advance through the game and meet a new NPC for the first time. So I want to share with you my favorites. I also want to mention that making this list just about wrenched me in twain because I want to list about 70% of the game's NPCs as my favorites. There are so many that are terrific for different reasons, and whether I found myself laughing with them, at them, or against them, they've been burned onto my consciousness.

  • New video heralds release of The Secret World's Issue #8

    by 
    MJ Guthrie
    MJ Guthrie
    11.07.2013

    If you've been champing at the bit to get in and try out The Secret World's new scenario system, you can dive in right now -- after you patch the update, that is. Issue #8 The Venetian Agenda is live on servers, continuing the story that left off in Transylvania and opening up the Council of Venice. Players must prove to the Council that their skills are up to the challenge of Tokyo in the virtual reality simulations before they can earn the certification to enter the city when Issue #9 releases. The Venetian Agenda also introduces the new augment system that gives endgame players even more customization options. Take a walk through the new content with Creative Director Joel Bylos in the video below and read even more about the update in Massively's hands-on.

  • Chaos Theory: Hurrying to finish The Secret World's Halloween events

    by 
    MJ Guthrie
    MJ Guthrie
    11.04.2013

    Stop me if you heard this before: Halloween in The Secret World ROCKS! I know, I'm preaching to the choir, right? There just isn't any other game that really comes close to sharing the spirit of the holiday like the one that is perpetually steeped in it. And when Halloween itself finally comes around, you actually have good reason to settle in after those real-life activities and enjoy more ghostly goodness in game. Heck, you can even get gussied up in some elaborate costumes that can include a working chainsaw. Who gets that in meatspace? Last year, however, I went through the agony of living with the fact that circumstances prevented me from experiencing everything the holiday events offered. It was torture seeing that incomplete quest chain and not having a furry little void cat to console me! I want to save you all from the same kind of pain and regret, so here is a quick guide to get you on the path to completing all the festivities before they dissipate into the night on November 11th.

  • The Secret World hints at Aegis system with Issue #9

    by 
    Justin Olivetti
    Justin Olivetti
    11.01.2013

    With Issue #8 on the way next week for The Secret World, Creative Director Joel Bylos hinted at what lies beyond in his latest game director letter. While the fans have known that the first part of the long-awaited Tokyo zone would be coming with Issue #9, Bylos dropped a small bombshell that a new system will arrive as well. "We will be introducing the new Aegis system," he said, "which will expand the horizontal progression of The Secret World and provide new mechanics that allow us to build consistent horizontal progression mechanics that will keep content fresh, not only in Tokyo, but also for all new areas in the future." Bylos reports that "full production is underway" for Issue #9, including work on missions, characters, motion capture, and voice acting. He said that once it's completed, it will be the single largest content update the MMO has seen to date. [Thanks to Cotic for the tip!]

  • Hands-on with The Secret World's Issue #8: Scoping out scenarios

    by 
    MJ Guthrie
    MJ Guthrie
    10.31.2013

    "I know your people are eager to go to Tokyo, but now is not that moment." - Arturo Castiglione, Council of Venice representative. Truer words have never been spoken. As much as players are looking forward to exploring Tokyo in The Secret World, that time is not yet at hand. (If you doubt, just look at how much Filth is still left to clear out in Agartha!) However, now is the moment for something else: the Venetian Agenda. And despite its unfortunate luck to be the DLC right before the most anticipated Secret World update ever, Issue #8 is more than just a stepping stone on the way to bigger and better things. This issue has merit in its own right; it introduces another layer of endgame as well as an entirely new mode of (replayable) gameplay. Although the update isn't live on servers until next week, I had the opportunity yesterday to travel to a sunken slice of Venice and dive into the new scenario and augment systems of Issue #8 in a special tour with Funcom Creative Director Joel Bylos and Communications Manager Tor Egil Andersen. After that hands-on experience, I've got to say that I think this DLC will keep folks sufficiently occupied, if not totally distracted from thoughts of Tokyo. And believe me -- you don't want to be distracted during these scenarios!

  • Steam begins selling The Secret World: Massive Edition

    by 
    Justin Olivetti
    Justin Olivetti
    10.29.2013

    Steam has a new promotional bundle on sale for newcomers to The Secret World. Called The Secret World: Massive Edition, the bundle contains the core buy-to-play game, all of the issues to date, and this Halloween's Plague Doctor outfit (seen in the picture above). While Issues #1-4 were previously free with the core game, Issues #5-7 were sold as DLC. The promotional edition is on sale at half-off for $29.99. The game, its issues, and the Plague Doctor outfit can also be purchased separately. Funcom also announced that it will extend the game's current Halloween festivities through November 11th.

  • It's storytime as Halloween event hits The Secret World

    by 
    MJ Guthrie
    MJ Guthrie
    10.25.2013

    If you'd like to take a break from beating back the Filth in Agartha, take a trip to Solomon Island and delve into The Secret World's new Halloween events. What better place to celebrate this spooky holiday than the island covered in ominous fog and where pumpkins eternally decorate homes as well as try to kill you with chainsaws? In addition to the return of The Cat God (the chain of missions where players can visit ancient Stonehenge), players can participate in the new series based on various urban legends around the island. Those who gather all 10 stories by completing all the new missions will be rewarded with an in-game book of the full collection that can be enjoyed long after the holiday is done. Of course, there are rewards awaiting adventurers other than just a tome of stories; various Halloween-themed goodies are available from loot, quest rewards, and even the item shop. Many items are exclusive to the holiday, however, so if you want to get your bee-blessed hands on them, you have to get in before the event ends on November 8th!

  • The Secret World mysterious box stumps community [updated]

    by 
    Justin Olivetti
    Justin Olivetti
    10.24.2013

    A series of mysterious forum posts might be a new alternate reality game for The Secret World. The posts show a honeycomb cylinder with a note and SD cards inside that was sent by a fan to Funcom. The note reads, "To unlock the truths of the void, one must offset themselfs [sic] from the tenements [sic] of known reality." On the SD cards were very small files with a few letters and numbers in each. The studio made the files public, and the players have responded by investigating what appears to be a community-led ARG. If a Massively reader can crack the code, make sure to share with the entire class! [Update: This was sent in by a fan, not the developers. Made changes to the story accordingly.] [Thanks to Ehra for the tip!]

  • New movie to feature The Secret World

    by 
    Shawn Schuster
    Shawn Schuster
    10.22.2013

    A new Swedish film opening this Friday features Funcom's modern-day MMO The Secret World. Starring Valter Skarsgård (son of Stellan Skarsgård, known for films such as Good Will Hunting, The Avengers, and Thor), IRL is a movie that revolves around the life of a teenage boy and girl who meet in the story-driven MMO, eventually deciding to meet in person. "This is a story about being a teenager in the parallel world of social media and online gaming which is increasingly challenging reality," says director Erik Leijonborg. "A world where you can hide your real identity and be appreciated for who you really are, or be exposed and mistreated." Be sure to check out the official trailer embedded after the jump. [Source: Funcom press release]

  • Chaos Theory: Follow the Filth as TSW's Whispering Tide Event moves on

    by 
    MJ Guthrie
    MJ Guthrie
    10.21.2013

    Remember when we mentioned that The Secret World's latest event would be a long-term one? Well, we weren't fooling; it's been a month, and The Whispering Tide Event is just now hitting its fourth phase. So what does that mean for us? It means that the slow plod towards Tokyo is showing progress, just not nearly as quickly as excited TSW fans may like. If you've already been in-game, you've noticed that the latest two phases have been very similar to the first two. In fact, they follow the same pattern: start with powering up a generator using crafting materials then move into an instance to clear out the filth. However, even though they are similar and some phases are moving slowly, there's a chance folks might miss out. And if there's one thing I don't want to see, it's others missing out! To prevent that and to keep my fellow TSW fans from floundering in the dark, here's phase two of The Whispering Tide Event guide, with tips and tricks for grabbing the lore, getting the goodies, and even preparing for forthcoming phases.