selfish-gaming

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  • Officers' Quarters: The raid-aholic

    by 
    Scott Andrews
    Scott Andrews
    02.17.2014

    Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook. In this week's email, a raid leader has grave concerns about his guild leader, who puts personal performance and volume of raiding above the good of the guild. Hi Scott I'm a co-raid leader of a fairly successful raid team. Our guild leader describes himself as a raid-a-holic. It was something we used to tease him about but I'm now concerned it's becoming a problem. He has never taken his turn sitting out on standby like the rest of us. He'll only ever accept being put on standby if it's farm night, and he doesn't need gear. My co-raid leader and I try and be absolutely fair on the confirms. When the GL was our top dps, it was an easy excuse to take him often, and then we didn't have to rock the boat. Recently for the first time ever we standbyed him on progress night. That night there was just no other option unless we wanted to be grossly unfair and that was just a step too far. So we were fair and we standbyed him. As soon as he saw the calendar he went mad and started posting in /g, in /o, on battle tag status, on his twitter account which doubles as the guilds (where he posts all our kill videos), that he hoped we wiped all night, as the kill wouldn't count if he wasn't there.

  • The Summoner's Guidebook: League of selfishness

    by 
    Patrick Mackey
    Patrick Mackey
    10.25.2012

    Even though League of Legends' new Honor Initiative has greatly improved the conduct of summoners as a whole, I've become very frustrated with "selfish" player behavior as of late. I've been playing a lot of ARAMs inbetween Dominion matches lately, and both game modes give rise to the same problems: impatient players who are too hungry for blood. Killing enemy champions is given a lot of incentive in LoL, and players often put themselves in awful situations that end up putting their whole team at risk of defeat just to get a single kill. This "blood in the eyes" phenomenon is pervasive across the entirety of League, but it is especially common in ARAM. This week, I'm going to look at this kind of selfish behavior and cover some ways you can focus on more team-friendly actions. No, this doesn't mean giving me all the kills. It just means playing for the benefit of everyone and not just for your own personal pride.