Post Thumbnail

If you're currently enjoying XCOM: Enemy Unknown, the Firaxis reboot of the PC classic, then you owe part of that enjoyment to Julian Gollop, the man who designed the original and other subsequent installments in the series. Last week, Gollop revealed he was working on a sequel to his classic turn-...

2 years ago 0 Comments
November 7, 2012 at 3:00AM
Post Thumbnail

Elite and its sequel Frontier: Elite II were arguably two of the most influential early space games ever made. They dropped the player into an immense sci-fi sandbox with just a tiny ship and a handful of credits. You could work your way up to larger and larger hauling ships, fight off pirates in...

2 years ago 0 Comments
Post Thumbnail

MMO reboots, revamps, and pseudo-sequels seem all the rage these days, from Global Agenda 2 to Darkfall: Unholy Wars to Final Fantasy XIV: A Realm Reborn. Sometimes it makes sense to start over and take developed assets and lessons forward to a much improved version. Once in a while, the first la...

2 years ago 0 Comments
Post Thumbnail

I read the forums. I do so because it's part of my job, because I like seeing what people are saying, and because sometimes a thread actually makes me think. This thread, asking people what they'd like to see in a sequel to World of Warcraft, did that and then some for me. First, the response fro...

2 years ago 0 Comments
Post Thumbnail

Smule has released Ocarina 2, a sequel to its immensely popular Ocarina app for iPhone. Like the original, the app allows you to blow into your iPhone's microphone to create a tone, which can be changed and adjusted depending on where you hold your fingers on the touchscreen. The new version br...

2 years ago 0 Comments
Post Thumbnail

Subatomic Studios, the makers of one of the iPhone's biggest early titles, Fieldrunners, have announced that a sequel is headed our way as soon as next month. The popular tower defense title is being updated with twenty new hand-painted levels, twenty towers (including a Link tower, which seems...

3 years ago 0 Comments
Post Thumbnail

Sequels are tricky business. The more fans swarm around a game or franchise, the thicker the air gets with opinions regarding what the heart and soul of that game is all about. With that in mind, I don't envy sequel game designers the task of figuring out the balance of enough of a nod to the ori...

3 years ago 0 Comments
Post Thumbnail

Thunder Game Works' Trenches was quite the hit on the iPhone last year, combining a cartoony World War 2 setting with some solid real-time strategy combat and quite a few innovative game features. The game also spawned a few spinoffs, and was popular enough for EA to publish the sequel. There...

3 years ago 0 Comments
Post Thumbnail

I've been a long-time follower of Eric Heimburg on his blog, Elder Game, where he and a friend have spent years delivering insightful commentary about MMOs and supermodels (well, mostly MMOs). Because I'm not that observant a fellow and I assume that most fellow bloggers are mere players like I...

3 years ago 0 Comments
Post Thumbnail

Massively's Justin Olivetti has been covering the late great Asheron's Call 2 in this month's Game Archaeologist series. In it, he and his interview subjects suggest that the early closure of the game was due in part to the fact that AC2 was a sequel -- and worse, it was a sequel to a game that w...

3 years ago 0 Comments
Post Thumbnail

Gaijin Games has announced a sequel to the fourth entry in its lauded Bit.Trip series, Bit.Trip Runner, entitled Bit.Trip Presents: Runner 2, Future Legend of Rhythm Alien. The first direct sequel in the Bit.Trip series, Runner 2 sheds the 8-bit graphical motif so closely associated with the ti...

3 years ago 0 Comments
Post Thumbnail

MMO sequels are funny animals. Sequels (along with prequels and "reimaginings") are ingrained into the entertainment industry so deep that it makes sense that MMO studios would follow suit. And yet these types of games -- with their ever-growing nature and heavy involvement with loyal playerbases...

3 years ago 0 Comments