server-list

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  • WildStar releases its server list

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.28.2014

    Head start for WildStar starts on Saturday, but where will you be creating your character? How can you know without a server list? You can't. So it's a good thing that the official server list has been released for both US and EU servers. A grand total of 22 servers will be available, with equal numbers for both regions and at least one PvE, RP-PvE, and PvP server for each. US PvE servers are Avatus, Caretaker, Mikros, Thunderfoot, Orias, and Stormtalon. PvP players in the US can choose between Widow, Pago, and Pergo, while roleplayers will be on Evinora. There's also an Oceanic PvE server available, Myrcalus. Meanwhile, English-speaking players in Europe will choose between Ascendancy and Eko for PvE, with Hazak for PvP and Lightspire for RP. German players get Ikthia and Kazor for PvE, Progentior for PvP, and Toria for RP. Last but not least, French players have three servers: Stormfather (PvE), Treespeaker (PvP), and Triton (RP-PvE). So you can start making your plans about where you want to go; the servers are all right here.

  • ArenaNet presents WvW improvements and server list for final Guild Wars 2 beta [Updated]

    by 
    Elisabeth
    Elisabeth
    07.18.2012

    With the final Guild Wars 2 beta just days away, ArenaNet has been putting out scads of information regarding what players can expect over their weekend in-game. We've already told you about the Asura and Sylvari being playable, new areas being opened up, and the new PvP map. Today ArenaNet added to the heap of updates with some information about world vs. world. The last BWE helped the team find some issues and bugs in the WvW matchmaking system, leading to some rather unbalanced matches. As a result, the server standings from that weekend won't be published, but systems designer Mike Ferguson says that those bugs have been patched up and more factors have been added to the formula to improve its accuracy. In answer to some concerns about launch, Ferguson announced that the 24-hour match length that players are familiar with from the betas will be used until servers are consistently being matched properly. At that time, matches will move to the two-week format that WvW is meant to take. In the same post, Ferguson listed the servers available for the final beta, which is noticeably shorter than the previous list. The world population limit has been "greatly increased," due both to the additional areas that will be open for player exploration and to some adjustment in how the team is handling its tech. Players should note that this is the initial list and the team is prepared to launch new worlds should the need arise. Refer to the original blog post for the full world list. [Update] ArenaNet has posted a few extra details on the official forums, world transfers will be free from the start of the beta until 9:00 p.m. EDT on July 21st. Gem cost for transfers after that time will be 1800 gems to transfer to a high-population world, 1000 gems to transfer to a medium-population world, and 500 gems for a low-population world.

  • Star Wars: The Old Republic preps for guild imports, server list takes shape

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.12.2011

    At 7:00 a.m. EST tomorrow morning, the coveted early access invitations will be sent out for Star Wars: The Old Republic. Some of them, anyway. (Some players will have to wait a little bit longer.) If you're in one of the many guilds that prepared and recruited prior to the game's launch via the on-site recruitment feature, you're also in line to start in on the early guild deployment, which is outlined in detail on the official site. Long story short, you'll be given your guild's server assignment, and if you're unhappy with it, you're going to have to start up on a different server rather than using the automated joining. Unfortunately, players aren't being given a full preview of servers ahead of time, but based on the deployment messages, a list is taking shape over on Ask a Jedi. The list is, of course, not absolute -- it's simply what servers are known that have been passed along -- but it's certainly extensive, with several different PvE, PvP, and RP servers for both US coasts and Europe. Keep checking back for more information, and keep your eyes on your mailbox early tomorrow morning. Star Wars: The Old Republic is finally here, and the Force is with Massively! We've prepared a Hutt-sized feast of class introductions, gameplay guides, lore roundups, and hands-on previews to help you navigate the launch period and beyond. And don't forget our weekly SWTOR column, the Hyperspace Beacon!

  • City of Heroes posts updates to the global server change

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.15.2011

    While nothing quite compares to a new expansion pack, Paragon Studios still surprised City of Heroes fans when it announced at PAX East that both the American and European servers were going to be merged into a single list. The team is looking to head off most further questions with a recently released FAQ regarding the changeover, which will also see European account holders rolled into the existing database. It also enumerates the benefits to the community as a whole, allowing both regions equal access to testing and special events while expanding the total number of servers available for each player. In the case of name conflicts for the global chat channel, a player originally from the European servers will be given a temporary handle based on his character's name and a free change to said handle. According to the official statement, the number of affected players is expected to be fairly small, and actual character names will not be affected as the servers aren't merging in any way. Expected to be fully rolled out by the end of the summer, this latest change to City of Heroes won't help any content slumps but will help foster more international community efforts for the game.

  • Trion Worlds posts RIFT's official server list

    by 
    Justin Olivetti
    Justin Olivetti
    02.22.2011

    With a little over a day until RIFT's head start kicks off the live version of the game, community anticipation is high for Trion World's dynamic brainchild. Players have been waiting for specific details of the list of server names and rulesets to pick their in-game home -- details that are now answered. On the RIFT forums, Community Manager Abigale finally posted a full list of the servers available for the game's launch. The list includes 17 US and 12 European servers, associated with PvE, PvP, PvP-RP and RP types. The European servers also are categorized according to language: French, English and German. The team is planning to release specific forums for each servers, but in the meanwhile you can check out the full list after the jump.

  • Funcom announces names for early access servers

    by 
    Michael Zenke
    Michael Zenke
    05.15.2008

    The official Age of Conan site has a bit of information we're sure you're going to want to read: server names for early access players! Despite the issues they've had with interest outstripping server capacity, it's great to see the company responding to a pressing community concern. At the moment there are a total of 31 servers slated for early access, spread across three server types, four languages, and five regions. There are sure to be more servers launched for the game's proper release, but at the moment these are what you've got to choose from. US Servers (Early Access 17th of May) PvE Servers Set Dagoth Zug Omm Derketo Thog Wiccana Gwahlur (recommended Oceanic) Anu PvP Servers Tyranny Bane Deathwisper Bloodspire (recommended Oceanic) Doomsayer RP-PvP Server Cimmeria Read on below the cut for the EU English-language servers, as well as servers for French, German, and Spanish-speaking players. So, quick: which server are you playing on?