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Fresh from its work on End of Nations, developer Petroglyph launched a Kickstarter campaign this week for its own online RTS Victory. The campaign hit $19,574 in the first five days but has a long way to go to hit its $700,000 target. SimCity's always-online DRM backfired spectacularly as launch...

March 11th 2013 at 8:00pm 0 Comments
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Stop us if you've heard this one before: Hugely anticipated MMO struggles to balance lengthy launch queues with long-term server and community stability. Yes, BioWare is slogging down the same slippery supply and demand slope that many AAA MMOs have trod before, and a report at Eurogamer suggests...

December 19th 2011 at 11:00am 0 Comments
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BioWare made something of a stink last week with its decision to limit Star Wars: The Old Republic pre-orders (both in terms of total numbers and in certain regions around the world). Here at Massively, we received dozens of angry emails entreating us to take up the cause of the common gamer. Wh...

July 25th 2011 at 8:00am 0 Comments
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With the launch of RIFT still fresh, members of the Trion team packed their bags and flew to Boston to attend PAX East. Even though they didn't have a booth, their "We're not in Azeroth anymore" banner made their presence known. In addition, Community Manager Cindy "Abigale" Bowens hosted a party...

March 15th 2011 at 6:00pm 0 Comments
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This past week in LotRO's been a bit like riding river rapids: There's been a lot of rapid ups-and-downs, violent lurches to avoid dangerous objects, and a whole lot of noise that's drowning out the calmer waters ahead. For every piece of good news and positive word-of-mouth, there's been a lot of...

September 17th 2010 at 1:00pm 0 Comments
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Remember those server queues? Yeah you do. How could you forget the glorious two-hour-plus waits to get in to play NCsoft's Aion?Well, those times are in the past now. The Aion servers have settled down, leading to most people being able to log in immediately, even during peak hours. Queues have all...

October 16th 2009 at 1:30pm 0 Comments
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It's been a little over two weeks since Aion launched and NC West Executive Producer Lance Stites just released its first State of the Game address. These kinds of announcements have become more and more frequent as new MMOs launch and they usually cover the main successes and issues within a given...

October 4th 2009 at 10:00am 0 Comments
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If one thing has marred the otherwise polished launch of Aion it is the extremely long server queues players face when trying to log in and play what they paid for. NCsoft responded a couple days ago saying that they are aware of the problem and working on solutions such as increased server caps and...

September 25th 2009 at 12:00pm 0 Comments
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The long Aion server queues are a sticking point for many players who have been looking forward to playing these past few days. We even made a guide to help the Aion folks survive the long waits.However, the calls against the server queues have not gone unheard. NCsoft has taken note of everyone's...

September 23rd 2009 at 3:00pm 0 Comments
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2008 was the best year in the World of Warcraft yet -- we got a terrific expansion, a few content patches, tons of class improvements, and lots and lots of great gameplay out of it. The past twelve months have been very good to Azeroth's inhabitants, and we're looking for an even better time in the...

January 7th 2009 at 4:55am 0 Comments