server-technology

Latest

  • BioWare testing new high-population server tech for SWTOR

    by 
    Jef Reahard
    Jef Reahard
    09.13.2012

    BioWare is working on something called "high-population server tech" for Star Wars: The Old Republic. A new posting on the game's official website claims that the new stuff "will allow us to significantly increase current server populations." The company is putting out a call for testers, and all characters from East Coast servers have already been copied to a new public test server that is available starting today. Full instructions for logging in and testing can be found on the official site.

  • Gaming blog Imaginary Cogs focuses on MMO operations and server technology

    by 
    James Egan
    James Egan
    04.21.2009

    There's a fair number of people out there blogging about their preferred massively multiplayer online games as well as the industry itself, and more all the time it seems. One area that isn't covered very often, however, is MMO operations, largely because it's something many bloggers have little direct experience with. However Bryant Durrell from Imaginary Cogs certainly does. In the month since Durrell first started writing Imaginary Cogs he's offered up an industry insider's perspective on topics ranging from server technology to the ops that keep our games running, tapping his past work experience with Vivox and Turbine. Durrell's blog is a peek behind the curtain into how massively multiplayer online games operate. If you've ever been curious about the tech that powers massively multiplayer online games and how it's used, you might want to check out Imaginary Cogs. [Via Zen of Design]