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Sometime it hard to be Bloggy Monster. But then Bloggy Monster remember there new screens and concept art for Sesame Street: Once Upon a Monster (that new game for Microsoft arm-wavy box). Then Bloggy Monster look at art in rich, web 2.0 gallery and Bloggy Monster happy again! Bloggy bloggy blogg...

March 31st 2011 at 2:00pm 0 Comments
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"One of the things that I'm personally really passionate about -- the reason I'm in this industry -- is that I want to see our medium be more than it is already," Double Fine's Nathan Martz, and project lead on Once Upon a Monster, confided in me at a Microsoft press event yesterday. "Our human e...

February 25th 2011 at 2:40pm 0 Comments
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The first bit of footage from Double Fine's Kinect game, Sesame Street: Once Upon a Monster, has found its way online, revealing what appear to be some on-rails segments and a Cookie Monster in flight. And here we thought cookies and gravity hated each other.

February 23rd 2011 at 11:00pm 0 Comments
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The announcement that Double Fine's next game would be a licensed (!) Sesame Street (!!) game for Kinect (!!!) was something of a shock. In an interview with Gamasutra, studio head Tim Schafer and project lead Nathan Martz explained how the project grew out of a shared love of Muppetry and an ori...

February 23rd 2011 at 12:00pm 0 Comments
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Sesame Street: Once Upon a Monster will be brought to you this autumn by the letters D, F and K. Warner Bros. Interactive announced this morning that the children's television institution will be transformed into an "interactive experience" for Xbox 360's Kinect. The game will be developed by Doubl...

February 15th 2011 at 9:55am 0 Comments