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  • Virtually Overlooked: Cacoma Knight in Bizyland

    by 
    JC Fletcher
    JC Fletcher
    12.20.2007

    Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative.Puzzle Quest has taught us that mixing up unexpected genres and settings can make stale-as-hell gameplay seem fresh, interesting, and awesome. Wrapping up a pick-up-and-play game (like Bejeweled) in a narrative frame (like that one game I made in RPG Maker, I think I called it -- okay, never mind, I didn't make an RPG Maker game but you can imagine a funny one here) gives players a reason to continue playing the game even when it's not immediately satisfying.Seta's Cacoma Knight in Bizyland is an attempt to perform this kind of ... contextualization with the classic arcade game Qix. The results are enjoyably nonsensical. Almost -- but not quite -- as enjoyable as the word "Bizyland." Why couldn't Bizyland have been the setting for a bunch of games like Oddworld?