SfiiTurboHdRemix

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  • How to make a hi-def SFII sprite

    by 
    Richard Mitchell
    Richard Mitchell
    06.14.2007

    By now you probably know that we're pretty excited about Super Street Fighter II Turbo HD Remix. We've pored over every morsel that Capcom has doled out and we're always ready for more. Well, today is no different. The Capcom Digital blog has uploaded more images of the upcoming game (in addition to confirming that Puzzle Fighter is coming next month). The new images detail the steps that go into recreating each original sprite in high definition. Illustrated in the image above, we can see each step. Starting on the left and moving to the right, artists first take the original sprite for reference, then block out the basic shapes in the darkest colors. Next, they add details and some shading. Finally, they add the final details and BAM! you've got an HD sprite. Check out the gallery below for high resolution images of all 4 steps.%Gallery-3974%

  • New SFII HD Remix sprite revealed, it's Ken!

    by 
    Richard Mitchell
    Richard Mitchell
    05.31.2007

    The image you see above, ladies and gents, is a sprite from the upcoming Street Fighter II Turbo HD Remix for Xbox Live Arcade. In fact, it's actually a little smaller than it should be thanks to our formatting. Now, we've seen a sprite from (deep breath) SFIITHDR before, but this is the first official image released by Capcom. As Capcom's Brian Dunn puts it, "this is what it will look like (if you paused the game and took out the background)." Damn. If you like what you see, then you're in luck, as Capcom will soon be opening a blog that will feature new art, news, and other goodies about their upcoming downloadable games. For those of you that have forgotten, those games include SFIITHDR and Super Puzzle Fighter II Turbo HD Remix (easily abbreviated SPFIITHDR), Rocketman: Axis of Evil (RAoE) and Talisman (T).If Capcom's other downloadable games are going to look this good, you can count us excited.[Thanks, Jared]