Shard

09.02.14
WildStar announces megaservers
09.02.14

WildStar announces megaservers

WildStar will be cleaning up its server list and condensing populations in the future, as Carbine S...

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01.24.14
The Daily Grind: Are single-server MMOs uncomfortably big?
01.24.14

The Daily Grind: Are single-server MMOs uncomfortably big?

If I had my way and technology were easy, every MMO would be a single-server experience akin to EVE...

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09.22.13
EVE Evolved: Will Star Citizen or Elite harm EVE?
09.22.13

EVE Evolved: Will Star Citizen or Elite harm EVE?

Publishers haven't been willing to put a lot of money behind a sci-fi sandbox for some time, but up...

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06.28.13
Second Wind: Ultima Online
06.28.13

Second Wind: Ultima Online

When I (legally) sold my Ultima Online accounts in 2000 for the hefty sum of $1800, the game was al...

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04.12.13
WildStar explains how MMO servers work
04.12.13

WildStar explains how MMO servers work

Welcome, class, to MMO Servers 101! Your professor today is Carbine Studios Lead Network & Da...

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11.18.12
EVE Evolved: How would you build a sandbox?
11.18.12

EVE Evolved: How would you build a sandbox?

Themepark MMOs and single-player games have long dominated the gaming landscape, a trend that cur...

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04.23.12
Not So Massively: Diablo III open beta weekend edition
04.23.12

Not So Massively: Diablo III open beta weekend edition

Diablo III's open beta weekend was a huge success, giving developers the chance to stress test th...

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04.16.12
Not So Massively: PAX East, D3 unlocks, and MOBA news
04.16.12

Not So Massively: PAX East, D3 unlocks, and MOBA news

With just less than a month until Diablo III hits the shelves, Blizzard released another 275,000...

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09.08.11
The Perfect Ten: Non-vanilla server rulesets
09.08.11

The Perfect Ten: Non-vanilla server rulesets

I've always thought that rulesets are a golden opportunity for MMO developers to get creative wit...

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