Shroud

Latest

  • Xbox and Facebook Gaming after the death of Mixer

    Xbox will shut down Mixer in a new deal with Facebook Gaming

    by 
    Jessica Conditt
    Jessica Conditt
    06.22.2020

    What this really means? Ninja might come back to Twitch.

  • The Game Awards

    'Death Stranding' and 'Control' lead Game Awards nominees

    by 
    Kris Holt
    Kris Holt
    11.19.2019

    The Game Awards takes place in less than a month and voting is now open after Geoff Keighley announced the nominees. Hideo Kojima's sprawling epic Death Stranding leads the pack with nine nominations, including game of the year, game direction, score/music, narrative and performance for both Norman Reedus and Mads Mikkelsen.

  • Casey Rodgers/Invision/AP

    Mixer drops its subscription price to $4.99 -- the same as Twitch

    by 
    Richard Lawler
    Richard Lawler
    10.31.2019

    After snagging some top streamers -- starting with Ninja -- the latest change Mixer is making in its battle with Twitch is to subscription pricing. The Microsoft-owned platform announced on Thursday that it's changing subscription pricing -- a feature fans can use to support their favorite streamers while obtaining special privileges in the chat room -- from $5.99 per month to $4.99 per month. That puts its subscriptions at the same amount as Twitch's initial level, which may make it more appealing for pro streamers considering a change to move over, since their existing subscribers won't have to pay extra. Subscribers who auto renew should see the lower rate, and in another tweet the service said that those who subscribed within the last week can request an adjustment. Good news everyone! Starting today all subscriptions will now be changing from $5.99 to $4.99 going forward when subscribing to any of your favorite Partners! 💙 pic.twitter.com/bFVLF4YSdU — Mixer (@WatchMixer) October 30, 2019 It's unclear how this affects how much streamers can make, although the Mixer support site indicated that the split depended on their particular partnership contract, after PayPal and Stripe processing fees are deducted. That's in addition to payments Mixer provides in place of advertising, as well as other options like Embers, direct purchasing and Xbox Game Pass purchase credits. Twitch, on the other hand, has ads that help pay partners, higher levels of subscriptions and Bits that viewers can buy and distribute. Streaming is not just a lifestyle for those who are good at it, it's a business, and if Mixer is going to continue to peel off top talent, it will need to guarantee them ways to keep making money. Streamers like Shroud and KingGothalion have followed Ninja's movement over from Twitch -- we'll see if that continues.

  • Robert Reiners via Getty Images

    Twitch star Shroud follows Ninja to Microsoft's Mixer

    by 
    Kris Holt
    Kris Holt
    10.24.2019

    Tyler "Ninja" Blevins surprised many when he left Twitch to stream full time on Microsoft's Mixer platform. Now another major streamer is making the same leap: Michael "Shroud" Grzesiek.

  • VCG via Getty Images

    Popular 'PUBG' streamer faces ban for playing with cheater

    by 
    Jon Fingas
    Jon Fingas
    07.10.2018

    There's no question that PUBG's creators want to crack down on cheating, but some players have wondered: is it really willing to go after superstar players if they play dirty? Apparently, the answer is yes. PUBG Corp has issued a one-month ban to Shroud (aka Michael Grzesiek), one of PUBG's best-known streamers, after a session where he initially complained about and then played with a cheater. The hacker both took Shroud around in a flying car and helped him spot rival players that were otherwise invisible. And did we mention that the hacker wasn't part of Shroud's squad, which is a bannable offense by itself?

  • Shroud of the Avatar's release 14: FREE HAT

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.02.2015

    If you want a silly-looking pointed hat in Shroud of the Avatar but don't know how you could possibly get one, then the latest development update will make you extremely happy. It tells you how to get just that. Yes, you can have a new hat as a reward for finishing another installment of the Grand Tour quest. So you get up to speed on all of the new features of the patch and you get a hat along with it. Everyone wins. The development update also contains a look at more of the overland modeling going on behind the scenes, some of the in-game books being deployed, and a new Kickstarter project for the spiritual successor to the Ultima Underworld games. There's also the usual assortment of discounts and items that will soon be leaving the game forever. Check out the full update for the in-game and community details.

  • PAX South 2015: Garriott and Long talk Shroud of the Avatar

    by 
    Mike Foster
    Mike Foster
    01.24.2015

    In 2013, Ultima Online creator Richard Garriott took to Kickstarter in the hopes of funding an old-school, sandbox-y MMO. Titled Shroud of the Avatar, the new project would be built in Unity and aimed squarely at those MMO fans who longed for the days of player-driven economies, crafting as a focus instead of a side activity, and the ability to impact the game world in a real way. The plan worked. Shroud of the Avatar pulled $1.9 million on Kickstarter alone, almost doubling its $1 million funding goal. Since then, the team has been hard at work bringing Garriott's vision to life (and keeping backers happy). I spoke with Garriott on the PAX South 2015 show floor about crowdfunding, loot, and the mistakes of the modern RPG. I also got to play a bit of SOTA with the help of executive producer Starr Long, who kindly did not make fun of me when I was killed by the second mob in the demo.

  • Get the lay of the land in Shroud of the Avatar

    by 
    Justin Olivetti
    Justin Olivetti
    01.18.2015

    If you're looking for a "high-level overview" of Shroud of the Avatar's game world, this week's newsletter has you covered. It features a three-and-a-half minute video showing the current in-game world, both from map and player perspectives. The newsletter also engages in a team post-mortem of Release 13, mentions the game's upcoming PAX South appearance (at booth #1343), and shows off a couple of new creations: the Flesh Flayer plant and Geothermal Steam Catchers. You can watch both the lay of the land and the Release 13 post-mortem videos after the break.

  • Shroud of the Avatar's elementals run (not so) wild

    by 
    Justin Olivetti
    Justin Olivetti
    01.10.2015

    The elemental forces of nature are one of many inhabitants of Shroud of the Avatar that can be either friend or foe, depending on the situation -- and the binding. In a recent newsletter, the devs showed off several of the elementals and golems in both bound and unbound varieties. Mages will be able to use magic to subdue and order these beings to protect and serve. The newsletter also showed the progress being made on Dragon Pass and promoted the Release 14 grand tour quest reward, which is a very pointy hat called a Hennin. You know you want to wear a princess hat, you pretty little thing. Well, you'll get your chance when that update comes out on January 29th.

  • The Daily Grind: Have you played Shroud of the Avatar yet?

    by 
    Jef Reahard
    Jef Reahard
    01.04.2015

    I'm itching to play Shroud of the Avatar. I haven't yet, and every time I see a related news blurb I feel a tiny bit guilty because it's a sandboxy title from one of my favorite developers. I'm keeping it at arm's length, for the moment, mainly because of the pre-beta fatigue brought on by my way-too-early experiences in Landmark, Star Citizen, and other titles that currently feel more like work than play. What about you, Massively readers? Have you tried SotA yet? If so, what did you think? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Shroud of the Avatar shows off zone diversity

    by 
    Justin Olivetti
    Justin Olivetti
    01.02.2015

    If this week's Shroud of the Avatar newsletter is any indication, there will be something interesting to look at in this game no matter which direction you take. The team showed off several different areas and biomes in the letter, including the undead realm of Brightbone Pass, the craters of Shardfall, the graveyard of Wyrmsands, and the desolate Dragon Pass. The Shardfall biome will be available for the first time in-game with the upcoming Release 14. Shroud of the Avatar will be on the floor at CES in Las Vegas next week as part of a partnership with Plantronics.

  • Shroud of the Avatar lays out plans for early 2015

    by 
    Justin Olivetti
    Justin Olivetti
    12.28.2014

    If stated plans are any indication, Shroud of the Avatar is in for a busy first few months of the new year. In a recent newsletter, the team recapped the "flexible" schedule for the game's early 2015 updates. January's Release 14 will expand zone connections, add in the Shardfall biome, begin testing on a new version of Unity, and add things like player banks, an encumbrance system, and in-game pledge rewards. February's Release 15 has its eye on several new mainland areas including the Necropolis, more magic spells, housing fees, dyeable outfits, teachable emotes, and crafting skills. Finally, March's Release 16 is going to add Steam achievements, a cover system in combat, and localization. The team also released one of the backer rewards, a cover version of the classic Ultima Stones theme by the band The Space Bards, and you can listen to it after the break!

  • Shroud of the Avatar's Richard Garriott and Starr Long on how SOTA wins at player-generated content

    by 
    MJ Guthrie
    MJ Guthrie
    12.26.2014

    When you sit down to talk with Portalarium's Richard Garriott and Starr Long about Shroud of the Avatar, you hear much more than can possibly fit in just one article! Even though its currently in development, there's a lot to this title. Last week's Some Assembly Required focused on the upcoming sandbox's community aspect; as promised, this week's edition delves into SotA's amazing player-generated content capabilities. It's not surprising that PGC would be so prevalent in-game when these two devs have emphasized the importance of making a living, breathing, immersive world for players. When you get a great community together and then give it tools and freedom to create, what happens is phenomenal. As Long put it, "It's really humbling for me and the team to see what these players are willing to do... what they're doing with what we're giving them." Read on, my friends, and see why Shroud of the Avatar may very well be the reigning king of the PGC hill even before it actually releases! (There might be a few morsels about upcoming development thrown in as well.)

  • Shroud of the Avatar drops Release 13 for the holidays

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.22.2014

    The team behind Shroud of the Avatar has headed home for the holidays until December 28th, but a little present has been left behind for fans just the same. The latest update for the game is live on the servers, and it allows you to pick up a seasonal Yule Hat just for stopping in and checking out the new content. Also there is a whole lot of new stuff to play through, so a hat is probably not your primary incentive here, but the point is that the hat exists just the same. To be fair, stopping in and checking out the content requires going through the game's Grand Tour quest, which will lead players through all of the new bits added in this update. That includes new crafting, new creatures, new skills, and new areas. Check out the full update for patch notes, details on how to clear out the Grand Tour, and upcoming community events.

  • Shroud of the Avatar's Richard Garriott and Starr Long on MMO community

    by 
    MJ Guthrie
    MJ Guthrie
    12.18.2014

    If you've been making a list of sandbox features and checking it twice, chances are you'll find many of those items in Shroud of the Avatar. And if player-generated content and a great community are near the top of that list, then this crowdfunded title might very well be the present you want to get yourself! While still under development, this sandbox has already grown exponentially from its humble beginnings of a chicken in a room to a current state that includes a bevy of features -- with more arriving like clockwork every monthly update. And plenty of those features are tools and systems that allow players to make the game a personalized experience for themselves and others. What about Shroud of the Avatar makes it so great for player-generated content? What makes the community great? And how has Steam affected the game? I sat down with Portalarium's Richard Garriott and Starr Long to talk about the move to Steam, updates, PGC, and the amazing community that's supporting the game. These guys had so much to share that this is only part one!

  • Listen to Shroud of the Avatar's player-created soundtrack

    by 
    Justin Olivetti
    Justin Olivetti
    12.14.2014

    The fact that approximately 90% of the soundtrack for Shroud of the Avatar will be player-created may have escaped your attention, but the devs have not forgotten. In fact, in this past week's newsletter, several of the successful submissions were featured, including the track called Truth. The team is getting ready to unleash another grand tour quest and has announced that the reward for completing this journey will be a seasonal yule hat. Another addition planned for the upcoming Release 13 is the ability to light weapons on fire via magic. Why have magic if you're not making the world burn, right?

  • Shroud of the Avatar introduces the desert with Release 13

    by 
    Justin Olivetti
    Justin Olivetti
    12.08.2014

    Release 13 is prepped and raring to hit Shroud of the Avatar's servers on Thursday, December 18th. One of the new additions that will be coming to the game is the inclusion of desert biomes for the sandbox title. Release 13 will also allow players to see part of their hair while still wearing hats, which is more of a big deal than one might expect. It will also contain a new "grand tour" quest that will dish out an exclusive reward to those who complete it before the next release. Shroud of the Avatar recently launched on Steam Early Access, and keys for this version of the game are available to all backers.

  • Shroud of the Avatar unleashes a community update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.29.2014

    Do you want to venture into a dark mine filled with kobolds? This time it will be different because it will be taking place in Shroud of the Avatar once the game patches Release 13 to a live release. But that's hardly the only point of the game's most recent update for the community, which comes hot on the heels of the game's overall success on Steam's Early Access service. This most recent update also includes several player-made screenshots and guides as well as the community event schedule running through the weekend for Release 12. A 12-hour telethon is also planned for December 1st, starting at 11:00 a.m. EST; the development team will be live to answer questions and interact with players through the broadcast. Check out the full dispatch here to catch up on community news and get a peek ahead.

  • Shroud of the Avatar enters Steam early access today

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.24.2014

    There's a certain feeling that you get when you walk around in a game with a new hat, as if you're making a statement: "Hello, world, I have a new hat." And you can get a new hat by logging into Shroud of the Avatar and doing the Grand Tour quests added in the game's most recent release. The new pilgrim hat will be available only during Release 12's testing schedule, so you'll want to get the hat soon if you want that new hat. Release 12 does offer more than just a new hat, though; the update offers a comprehensive new user experience, 15 new skills, 50 new weapon and armor recipes, 40 new songs, new maps, guilds, and other improvements. Studio boss Richard Garriott has also weighed in on the state of the game and updates for the solo play version of the game. Check out the full update on the official site for more details and community news. SOTA officially enters early access on Steam today.