siege-engines

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  • Darkfall adds siege engines, ladders, higher walls, and more

    by 
    Jef Reahard
    Jef Reahard
    08.08.2014

    Yesterday's Darkfall patch began the process of adding siege engine functionality to the world of Agon. Players can now use catapults with massive boulders and fiery projectiles, and Aventurine has also added siege ladders for scaling enemy walls. New Engineering Mastery crafting recipes are available, too, as are new resources and reinforced clan city walls. [Thanks Jane!]

  • Waging WAR: Chaotic zeal, part two

    by 
    Greg Waller
    Greg Waller
    10.16.2010

    In this week's installment of Waging WAR, Greg returns to the Chaotic Zeal series and peels back another layer or two of the Zealot career in Warhammer Online: Age of Reckoning. He tells us about his experience through tiers 2 and 3 and talks about what makes the zealot stand out in the chaos crowd. If only we could get him to eat his onions with the same fanaticism... At the end of the first issue of the Chaotic Zeal series, I left off by saying that I was happily looking forward to playing through tiers 2 and 3 and the promise the Zealot would bring. I'll kick off this second article in the series by saying that I wasn't disappointed in the least. The Zealot is an absolute pleasure to play as a PvP healer, despite the settings and circumstances I was presented with. The career's growth is robust and meaningful with a variety of attractive tactics and morale abilities, while the playstyle becomes more and more refined over time. I could fill an entire column with anecdotes and memories of my time with the career through the middle tiers, as the Zealot is a career experience that tends to be quite engaging and memorable. Instead, I'll focus on my impressions of leveling through them. Thus, with my Zealot poised on the precipice of tier 4 at level 30, I'll look back and recall the issues I faced getting there. Follow along after the cut as I discuss the middle tiers with the Zealot career.

  • Got some time? Crush the Castle

    by 
    Mel Martin
    Mel Martin
    01.30.2010

    I admit it. I am iPadded out. I am iTired. I am suffering from iBurnout. So it was with pleasure that I found an addicting little game for the iPhone and iPod touch called Crush the Castle [iTunes link]. It's a free medieval game where you use an ancient trebuchet to smash a variety of castles and the inhabitants standing nearby. Crush the Castle is physics based, so you have to swing a heavy projectile in the air and release at just the right point to flatten the castle off to the right of the trebuchet. After a few tries it gets damned addictive. You have more than a dozen castles to crush in two different kingdoms. If you do well, you get some medals. If not, you are rebuked by the king. The animation is good, the physics seem accurate, and the sounds of castles coming down and soldiers screaming adds to the fun. At each new level, the distance to the castles from your siege machine increases, so you really have to get the release point for the projectile just right. Crush the Castle is a port of a Flash-based game which you can play for free online. If you really get into the mild mayhem, I'd suggest you look at the US$1.99 version [iTunes link] which has 90 levels, 10 types of ammo, and an editor so you can design your own castles before you knock them down. Both versions get great reviews from users, and I'm in agreement. It's helping me forget all the endless iDebates over the iPad and work my iAggressions out on my iPhone. The free version is no risk, except for the time you are sure to lose. Let me know if you get hooked too. Check out more screen shots below: %Gallery-84288%

  • Earthrise reveals information on building damage and offensive structures

    by 
    Seraphina Brennan
    Seraphina Brennan
    07.29.2009

    A small note of neat news has come out of the Earthrise camp regarding building defensive structures for your guild and the options available to attackers who might wish to destroy said defensive structures.In the forum's question of the week, the developers have revealed that base structures will have durability meters, as buildings just don't "break apart" the minute they're hit by something. However, these durability meters will slowly decline over time, representing wear and tear from the elements. This will require guilds to make sure that they upkeep their buildings, much like a real mechanic needs to check up on a building's machinery every so often. This "durability decrease" is currently set to a very infrequent amount, so busy guilds don't have to be repairing buildings constantly.Attackers will also have combat options, but these will come in the form of mechs and temporary structures that can be placed on the map. These options have nowhere near the permanence of what defenders can produce, and that makes a large amount of sense to us, at least.

  • Breakfast Topic: Looking forward to Wrath (revisited)

    by 
    Mike Schramm
    Mike Schramm
    05.12.2008

    Just a week and a half or so ago, we wanted to know what you were most looking forward to in Wrath of the Lich King, and then last Friday we heard about umpteen million new things about Wrath. So we should probably ask again: considering what we learned last week, now what are you most excited about for the next expansion?New talents solidly won the poll last time around (and unfortunately, it one of the thing we haven't heard much about yet -- besides the Warlock hints, Blizzard hasn't said much about what classes will be able to do in the next ten levels), but surely the 10/25 man news (that we've been talking about all weekend) will get some more folks excited about the raids. And personally, I'm much more excited about siege engines than I was before Friday -- I previously thought it would only be a few quests in Lake Wintergrasp, but from what we heard, siege engines and multi-person mounts are going to become a big part of life all over Azeroth.So how's your outlook on Wrath of the Lich King looking now? Are you still waiting to hear about those new talents, or did all that news on Friday pique your interest in something else? What are you most excited about for the next expansion?

  • Gamespy's hands on with Wrath of the Lich King

    by 
    Mike Schramm
    Mike Schramm
    05.09.2008

    Gamespy has lifted their press embargo, and there's lots of new Wrath of the Lich King info up. They apparently did a long hands-on with the expansion, and lots of new zone and gameplay info has come out. The area is apparently much bigger than Outland There is an aerial gondola, a huge sea battle, and apparently an archeological expedition where you'll be able to fly planes All five Dragonflights appear in Dragonblight, a huge graveyard for dragons There's "a sister area to Un'goro," which means tropical rainforests. There are also lots of different areas within larger zones. Worgen and the sons of Arugal are back, and the Scarlet Crusade is now called the Scarlet Onslaught. And one quest is based on a mission from Warcraft III. Death Knight can turn dead teammates into ghouls -- "plenty of fun in the Arenas" There are "vehicle" quests, where players drive a vehicle (planes, trucks, or even dragons) around to accomplish tasks Unfortunately, the Gamespy folks aren't raiders, so there's not much information about the new instances and raids in Northrend (in this piece anyway -- we've got more dungeons and raids info coming out). But just the mentions of some of this stuff -- the different vehicle quests (maybe Grand Theft Azeroth is realer than we thought) -- is enough to get us excited.