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Yes, yes, Darkfall's getting a new siege system. You've heard this many times before, amirite? Well, today we're happy to report that the details are now public knowledge. Aventurine has jumped the gun on its usual Friday update window and posted the dev notes for the siege patch (as well as a le...

3 years ago 0 Comments
September 15, 2011 at 2:30PM
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Darkfall players, better stock up on Twinkies and Red Bull, because you might well be under siege by tomorrow! Massively recommends a hearty defense of pillow fortifications and cootie barriers to keep the enemy at bay. In preparation for the much-anticipated siege update, Aventurine is deploy...

3 years ago 0 Comments
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Darkfall's much-hyped new siege system may actually see the light of day next week according to the latest Aventurine dev blog. We say much-hyped here in terms of the number of times it's been mentioned in one of Darkfall's traditional Friday updates. Players and fans of the FFA PvP sandbox are n...

3 years ago 0 Comments
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There may be a little light at the end of the Darkfall 2.0 tunnel if the latest Aventurine blog update is any indication. The entry bills itself as a crafting system update, but it spends the first paragraph or so giving fans an update on the revamped siege system (which is now scheduled to be do...

3 years ago 0 Comments
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Following ArcheAge here in the West often involves copious use of Google Translate as well as wading through tons of difficult-to-decipher web postings. Fortunately, the player community likes to post gameplay videos from the sandpark title's various Korean closed betas, and today we've stumbled ...

3 years ago 0 Comments
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Aventurine snuck in a couple of quick Darkfall updates while we weren't looking, and though there's still no definitive word on Darkfall 2.0, there is an armor video and some nifty screenshots to sort of make up for it. This week's Darkfall blog update is a short one, and basically pays a bit ...

3 years ago 0 Comments
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Aventurine has spilled the beans on Darkfall's new siege mechanics in a lengthy blog entry posted over the weekend. Producer Tasos Flambouras writes that the "new system brings substantial changes to how sieges work, and will not only eliminate issues like self-sieging, but will also make sieges ...

3 years ago 0 Comments
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Last week we told you about an Aventurine blog entry that touted Darkfall's forthcoming update as a "new game." This week, producer Tasos Flambouras sheds a wee bit more light on the Darkfall 2.0 situation, but readers of his latest blog post will likely be left with more questions than answers. ...

3 years ago 0 Comments
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How does a fresh start in the world of Agon grab you? The devs at Aventurine have been making noises about relaunching Darkfall for a while now, but in a new dev blog released earlier today, producer Tasos Flambouras gives us a hint at just how significant the changes are going to be. "This re...

3 years ago 0 Comments
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Nope, this isn't a new game show on a cable network but rather the idea behind the latest program from NCsoft to help increase and balance the populations of the servers in Aion. In a game heralded for its PvPvE, keeping enough enemies around to ensure PvP is more than just a passing fancy -- it'...

3 years ago 0 Comments
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GamersFirst is getting a lot of press lately due to its resurrection project on APB: Reloaded, but it bears mentioning that San Paro isn't the only city receiving some love from the free-to-play company. Knight Online's capital city of Moradon "has risen from the ashes to be completely redesig...

3 years ago 0 Comments
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Aventurine is in the process of revamping Darkfall's siege system, and the devs are in need of your assistance. A new entry at the Darkfall Epic Blog fills in the details, and perennial coolest dev name contest winner Tasos Flambouras has published a snippet of an internal design document in orde...

4 years ago 0 Comments
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Aventurine has posted its most recent Darkfall activity report, and it covers quite a bit of ground. The first highlight is on the studio's worldbuilder team and its recent work remaking dungeons and clan cities and testing a new lighting system which should allow you to see yourself getting g...

4 years ago 0 Comments
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Today's episode is brought to you by the letter QQ. The remnants of battle could be seen wafting in the currents of the Abyss -- feathers both dark and light tumbling about. The victors shouted, drunk on the energy of conquest. The defeated limped off the battlefield, returning home to mend th...

4 years ago 0 Comments
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That does it. No more Ms. Nice Wings. This time I am just going to unleash! Let my rant all hang out. Admittedly, I am not normally one to complain; I can see the good in most every situation, and I can roll with the punches like it's an Olympic event. But even my feathers get ruffled sometimes. ...

4 years ago 0 Comments
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Get yer hot, fresh, AP cookies folks, right here! MMmm mm. For those who are not as familiar with Aion or haven't participated in much PvP combat, AP (Abyss Points) are the currency by which special gear and items can be bought. AP can be gathered a number of ways, through both PvP and PvE. Th...

4 years ago 0 Comments
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The battle was sore. The sound of wings beating the hot air of the Abyss filled the ears of all of us, soldier and commander alike. Singed feathers, both black and white, floated about, as fireballs flew between factions, pelting any who could not dodge fast enough. Shadowy forms dove, weaving...

4 years ago 0 Comments
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We interrupt this week's scheduled career spotlight on Waging WAR to bring you Greg's impressions of the latest and greatest news from the floors of GamesDay: UK regarding Warhammer Online: Age of Reckoning and the new RvR content coming soon to a theatre of WAR near you. OK. So. Take everything...

4 years ago 0 Comments