silhouette

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  • Star Trek Online's artist explains Tier 6 ship designs

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.05.2014

    The new Federation ship designs in Star Trek Online's upcoming expansion are a pretty big departure from the norm. Sure, the shape of the ships is familiar, but instead of the usual bright Federation white and sweeping curves, they're all hard angles, dark shades, glowing lines, and so forth. They don't look much like the Federation. Concept artist Hector Ortiz took to Reddit recently to explain why the ships look as they do and how the design of the new ships ties into their point of origin despite the departure. Ortiz explains that with the heavy emphasis on intelligence operations in this expansion, it was only appropriate to design ships that resembled nothing so much as spy planes: angular, stealthy, and dark. That led to the inclusion of the blue lines to help the ship silhouettes stand out against the blackness of space, with the unique nacelle designs also part of an effort to minimize the ship profile. There's no assurance that you'll like the new designs after reading his comments on the rationale, but at least you'll understand why they look the way they do.

  • Riot Games promises to increase diversity in League of Legends

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.25.2014

    League of Legends features a lot of diversity among its male champions, but the female champions all feature a fairly uniform body type. That's something the developers at Riot Games are keen on changing. In response to a fan question at SDCC, producer Omar Kendall said that the company has been introducing new ways of looking at body types and shapes, with the end goal of making female champions who don't look like the others. Kendall went on to specify that the call for more diversity is one that players should see represented soon in a new character coming out. He also noted that diversity is being strongly considered with further character designs and any new champions. Game designer Brian Feeney noted that it would be a net boon to the game as a whole -- as Riot is very concerned with distinctive silhouettes, a more robust selection of body types makes it easier to tell champions apart.

  • Transmogrification and the dismissal of the silhouette theory

    by 
    Mathew McCurley
    Mathew McCurley
    08.17.2011

    Blizzard recently announced at the Gamescom gaming convention in Germany that patch 4.3 is coming, and it's coming on strong. With brand new features like a separate bank for your old gear, a transmogrification NPC who can change the look of your gear, and even Deathwing himself as a raid, patch 4.3 opens up a ton of possibilities for the future of World of Warcraft that we might not have seen coming. For me, the most stark change that patch 4.3 is bringing about is not a change to the systems or gameplay, but a philosophical change at the heart of World of Warcraft that spells out some of the potential big announcements that might be coming our way during BlizzCon. Transmogrification is bigger as a philosophical leap than we think, and here's how. The silhouette theory World of Warcraft's factions are rooted in an idea called silhouette recognition. What this means is that you can easily tell who your friends or enemies are based on their aesthetic look. The reason there are no "humans" on the Horde side is because Blizzard wants you, as a Horde player, to point out a human on the battlefield. The same goes for every race. No two sides have races that feature identical silhouettes. This is even the reason worgen are forced into their bestial forms in combat -- players need to know that you're a worgen. This goes for gear as well. Blizzard practically invented the gear tier system in raiding and made it so your two most prominent pieces, shoulders and headpieces, were the sought-after marks of power and prestige, and a physical reminder of player accomplishment. My shoulders currently tell you that I've been to the Firelands, killed many bosses, and taken their stuff. My silhouette is instantly recognizable as a raider who is geared and powerful.

  • Samsung crafts 'world's lightest' 3D glasses in partnership with Silhouette

    by 
    Vlad Savov
    Vlad Savov
    01.03.2011

    You had to know that once LG sought a designer's inspiration for improving its 3D eyewear, Samsung too would be recruiting outside help with its three-dee goggles. Sure enough, Sammy has partnered up with Austrian design firm Silhouette to deliver what it claims are the world's lightest 3D glasses, weighing a measly 28g. The design is such that all the electronics are housed in two compartments at the rear of the specs, permitting for a perfect weight balance between the front and back. They'll supposedly fit on adults and children alike, will recharge wirelessly, and will also detect when 3D content is being beamed at them and automatically switch on and off. Their ability to deliver compelling content to make 3D TVs worth it, however, remains a mystery. We should be seeing plenty more of these active shutter lightweights at CES this week.

  • Mad TV - Apple's iPad

    by 
    David Chartier
    David Chartier
    06.16.2006

    Mad TV has produced one of the raunchier iPod spoofs we've seen to date (meaning: probably not safe for work) in the form of an advertisement of, how shall we say, pads for women who 'think different'. The 'iPad' ad wins bonus points for coming complete with a spoof of the iPod silhouette ads and a mock voice-over of Bono.