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Before you start furiously clicking through the source link to see where on the list of Architect's Journal's "Top 10" gaming worlds Second Life falls, we're just going to tell you upfront that it's number seven. That's three full spots ahead of the (apparently) FAT-inspired Super Mario World! Outr...

June 25th 2009 at 9:00am 0 Comments
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Okay, let's try this again. Our latest giveaway has concluded, meaning it's high time we selected our winner. Via random drawing, the individual selected to get our copy of SimCity Creator is: Kaoz, who likes on the big green monster Congrats to our winner and better luck next time to all of...

October 30th 2008 at 8:00pm 0 Comments
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Considering the worldwide domination of all things Sim, it's no surprise that E3 will play host to precisely eight jillion updates about The Sims, Sim City, SimAnimals, SimSim the Simmy Simulator of Simness and other classic titles. What's that right there? Why, it's the box art for the upcoming Sim...

July 15th 2008 at 11:00am 0 Comments
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EA held an event in Japan last week to reveal the new Sim City Creator as well as MySims Kingdom. GAME Watch has direct-feed screenshots of both games, which should satisfy any would-be fake city-builder, whether they want to build on the micro- or macro-scale, in the past or in the future. There a...

June 2nd 2008 at 11:00am 0 Comments
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The life of a dinosaur is tough, and full of peril. The wife is nagging you to get a promotion, the kids need new scales for school, while all along you work long hours for a pittance, destroying those pesky humans. And yet they rebuild!Dinosaurs are a welcome addition to SimCity Creator, the fresh...

May 30th 2008 at 12:30pm 0 Comments
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It's not exactly a simulation if you're facing off against giant fire-breathing dinosaurs, now is it? That's just one of the deadly, deadly disasters you'll encounter while constructing your digital empire in Sim City Creator for the Wii. Okay, it may not be a simulation of plausible events in a re...

May 28th 2008 at 4:00pm 0 Comments
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click to get up close with "sporky" var digg_url = 'http://digg.com/pc_games/Hands_on_Spore_Creature_Creator_and_the_birth_of_Sporky'; We dropped by Maxis' offices today to get our feet wet in the stand-alone "Creature Creator" component of The Sims architect Will Wright's epic cell-to-galactic-c...

May 23rd 2008 at 10:00am 0 Comments
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Unfortunately we don't have much more than a splash screen on this one, but Stuart Carnie sends word that he's used the Apple SDK to port a Commodore 64 emulator on to the iPhone. He has yet to put in a Save/Resume state mechanism, a way to browse for files and disks, or a virtual keyboard/joystiq t...

May 9th 2008 at 11:00am 0 Comments
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The characters in Sim City 2 (which released today in Japan) may act like robots, but they sure look adorable -- check out our gallery if you don't believe us. They also seem to have hooves for feet, which we don't understand. Would it have been that hard to give them real feet? Yet, we can totally...

March 19th 2008 at 8:00pm 0 Comments
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Promotional Consideration is a weekly feature about the Nintendo DS advertisements you usually flip past, change the channel on, or just tune out.We applaud any video game ad that eschews the common official-art-and-screenshots approach, a template that's been in place for as long as we can remem...

March 16th 2008 at 4:00pm 0 Comments
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Sim City aficionados will enjoy this update from Famitsu. They've gone ahead and set up a small promo site for the upcoming sequel to Sim City DS, Sim City 2. And, as we still lack our whipping boy for reading Japanese, we've no idea what any of the text says on the page. But, there's plenty of new...

March 7th 2008 at 1:30pm 0 Comments

There's something compelling about Sim City games, even though it's hard to capture exactly what that is in a trailer. You can see that evidenced in this video for Sim City 2 DS, which borders between dull and downright creepy. The trailer just fails to capture the magic of Sim City, making us thin...

February 18th 2008 at 3:00pm 0 Comments