simplicity

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  • Pebble firmware update 1.11 arrives with UI improvements, Simplicity watchface

    by 
    Mariella Moon
    Mariella Moon
    05.30.2013

    Pebble's smartwatch might have launched with limited capabilities, but the list of things it can do keeps growing. Now that the company has released firmware version 1.11, you can add a few more features to that list. The update brings notification and set time UI changes, multiple notification viewing, the wearer's current speed measured by RunKeeper, swaps the music app's next and previous buttons and squashes a few bugs. It also installs the Simplicity watchface on the device that's sure to make minimalists happy. Sadly, there's nary a hint of a new game in sight so you'll have to make do with Tetris and Snake whenever the mood for smartwatch gaming strikes. To get version 1.11, launch your Pebble smartphone app and tap "check for FW update." David Fishman contributed to this report.%Gallery-189749%

  • Leaderboard: Complexity vs. simplicity

    by 
    Justin Olivetti
    Justin Olivetti
    09.17.2012

    A wise man once said to me, "Now, the world of MMOs don't move to the beat of just one drum, what might be right for you, may not be right for some." That may have also been '80s TV talking, but the point is still valid. When it comes to the wide range of our gaming buffet, we have everything from incredibly complex games that require a Masters-level course to Fisher-Price games with condescending colors and icons just in case we can't read. I appreciate both and everything in between on that spectrum. Complexity certainly does drive people away and present a real obstacle to growing a playerbase, but it also asks folks to step up and learn something instead of be handed welfare epics. Simplicity is relaxing as well because life is complicated enough. Sometimes you just want to see big numbers and things going poof. So take out your imaginary crayons today and draw a line. To the left are complex MMOs and to the right is simplicity in its finest. Don't levy judgment on which is better overall; just tell us where your preferences lie -- to the complex or to the simple? Vote after the jump!

  • The Soapbox: Decent challenge

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.12.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. The ancestors of modern humans had a lot to contend with, but I'm willing to bet that the seeds of MMO gamers existed even in those days. There had to have been at least one person who looked at a wooly mammoth, a titantic mass of tree-trunk limbs and tusks and fur, and announced "I bet you get great loot for killing that thing!" And as it turned out, he was right, assuming "great loot" means "meat for food and fur for clothing." I'm exaggerating, naturally; everyone knows that ancient humanity spoke Norwegian, not English, and it's a well-known fact that the term "loot" was first coined in the Canterbury Tales along with "spawn camper." But that need for a challenge is still there, the central idea that in order to get something really awesome you have to overcome a big obstacle. Which is why challenge is such a thorny issue for MMOs and always has been, because one person's challenge is another person's irritation.

  • The Soapbox: Sandparks

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.28.2011

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. The war between sandbox and themepark MMOs is being fought now, not just in the hearts and minds of players but in the simple matter of which project is getting funding for development. It's a war in which adherents to one design philosophy loudly decry the other, where both sides sling insults at one another and mourn how the other side has damaged the promise of MMOs or has no idea how to make a compelling gameplay experience. It's a battle of words and of subscription fees. It's also really, really stupid. Setting up the MMO sphere as a battle between two opposing design philosophies probably feels like a great chance to explore a two-faction system in real life, but it's also shortchanging not just MMOs but games on both sides of the nonexistent fence. It sells a number of games short, and it adds nothing useful to the genre as a whole. It's time to stop seeing the onling gaming sphere as a match of opposing forces and start seeing it as a varied and frequently awe-inspiring spectrum.

  • O2 scraps mobile tethering surcharges, cheers up a whole United Kingdom

    by 
    Vlad Savov
    Vlad Savov
    03.29.2011

    This is weird. UK carrier O2 has decided to do exactly what we've been asking mobile operators to do for donkeys' years -- it's going to allow users to chew through their data allowance in whatever fashion they like, without imposing artificial surcharges for tethering secondary devices to your phone. Up till now, you'd have had to swallow a salty £7.65 ($12.24) charge each month to get your tether on with O2, but for whatever reason, that has now been scrapped for subscribers on pay-monthly deals. Hit up the source link for a detailed list of O2's new contract options -- they don't include any unlimited 3G data plans, unfortunately, but we'll take what we can get for now. [Thanks, Neerav]

  • Woz to buy two iPads

    by 
    Mike Schramm
    Mike Schramm
    03.30.2010

    Newsweek chatted with one Steve Wozniak the week before the iPad launch, and unsurprisingly, he's going all-in on the new device, and planning on picking up (at least) two, one WiFi and one 3G. He's ordered them up online already, but he says he'll still be stopping by an Apple Store on Friday evening, to "wait in line, just for fun." What a guy. He actually says he didn't think the iPad was for him, since he already had an iPhone, but he says that after thinking about it, he really is excited about the bigger screen and browsing. He also is sure that it will be popular with students and even people who aren't necessarily computer literate. "The iPad simplifies things," he says wisely. "It's like a restart. We all say we want things to be simpler. All of a sudden we have this simple thing." Sounds good. When the iPhone launched, Woz was at the San Jose Apple Store, we believe, so if you're planning on camping out in line there this weekend, keep your eyes open for a jolly computer designer carrying more gadgets than you can count.

  • Valerie Singleton wants more Facebook friends, promotes Linux for the elderly

    by 
    Vlad Savov
    Vlad Savov
    11.11.2009

    We're not really sure whether to consider this patronizing or genuinely useful. Former Blue Peter presenter Valerie Singleton, who is herself at an advanced age now, has partnered with Wessex Computers to create a custom Linux desktop targeted at easing the elderly into the use of a computer. Dubbed SimplicITy (the Brits do love their puns), it features only six chunky buttons that lead to a web or file browser, chat, email and profile apps, and awesomely enough, video tutorials from Valerie herself. Once you get your web-legs under you and feel confident enough to handle more complexity, you can disable the SimplicITy desktop and use a more conventional Linux distro. Hit the read link for a video of one lady's reaction to the software.

  • Doubletwist introduces in-app music store powered by Amazon

    by 
    Mike Schramm
    Mike Schramm
    10.08.2009

    We posted about Doubletwist earlier this year -- it's a pretty innovative music app (developed in part by Jon Lech Johansen, otherwise known as DVD Jon) that not only plays you play whatever you like, obviously, but even lets you share and send music off to anyone, even other people who don't have the app itself. Now Doubletwist is stepping up even more closely to becoming an iTunes competitor: they've announced a partnership with the Amazon music store to sell music directly from within the app. No TVs or movies -- just music, purchased directly within the app, and then able to be sent out to any devices or social networks as usual. TechCrunch says the store's simplicity is actually a selling point -- iTunes has ballooned up to do way more than just sell music, and in Doubletwist it's much more straightforward. Here's the other bonus for Mac users: while we originally had to wait for an app release, the music store is currently only available on the Mac version of the software. A PC version is coming soon. It's doubtful Doubletwist will replace iTunes for many people, given all of the various things iTunes does for a Mac user. But then again, if you are using the Amazon MP3 store with any frequency, Doubletwist is probably worth a look: it's a free download on the website.

  • Dateline - add a linear calendar to your Mac's desktop

    by 
    Jason Clarke
    Jason Clarke
    07.10.2009

    I love simple utilities, and Dateline certainly fits that bill. This small application puts a linear calendar on your screen that shows a dot on the current date, and will jump to a given date in iCal if you double-click it. That's pretty much the full extent of what Dateline does, but in this case simplicity equals elegance. Considering its functionality, Dateline contains a reasonably complete set of preferences that control how it is displayed. You can choose the colors and opacity for each visual element, the size of the overall date line, the window level (as Gruber points out, setting this to Desktop icons seems to be the most reasonable setting), whether or not to show the month's name, and the option to hide the app's icon in the dock. After trying it for only a couple minutes, Dateline immediately went into my list of applications that automatically open at login.

  • Less is more with Battlefield Heroes

    by 
    Shawn Schuster
    Shawn Schuster
    05.14.2008

    In the wake of such resource-intensive MMOs like Tabula Rasa and the upcoming Age of Conan, it's good to know that every once in awhile, we can get back to the fundamentals of games: having fun. That's exactly what we anticipate with the upcoming Battlefield Heroes.Opening an MMO up to a broader audience is something many newer developers have not yet grasped completely, but could it be as simple as hardware compatibility? EA certainly hopes so, since Battlefield Heroes is said to run "on your grandma's PC". With a download size less than 250MB and rumors of it running on an integrated video system, we're certainly curious to see if this will become a new trend. Less is more, people.

  • Last Week on Massively: WoW-related stories

    by 
    Dan O'Halloran
    Dan O'Halloran
    01.13.2008

    Regular columns dominate this week's listing of WoW-related content on our sister site Massively. You can click on the links below or subscribe to a special WoW-only Massively feed.Behind the Curtain: Immediacy in PvPCraig Withers likes to PvP in a tabletop game, but not WoW. Why not? Read his current Behind the Curtain column to find out what's lacking in Blizzard's version of mortal combat.WAR vs WoW: Keen and Graev compare Keen and Graev's blog has started early in the comparison of World of Warcraft and the upcoming Warhammer Online. See what our own Kyle Horner has to say about what's sure to be a hot topic this year. Another rumor regarding Blizzard's love affair with consolesA recent demo of a new console game resulted in a comment leading to speculation: is WoW coming to a next-gen console near you?Behind the Curtain: More Plot PleaseHow much plot is needed to make an MMO enjoyable? Chris Chester poses that question, and his own answer in his weekly column, Behind the Curtain.Building a Better MMOusetrap: Adventures in babysittingGuilds are an essential part of every MMO. In his Building a Better MMOusetrap column, Dave Moss explores ways that Blizzard and other game developers can make guilds even better.As the Worlds Turn: Ramblings of a mad manAdam Schumacher uses this week's As The World Turns column to present his wish list to Blizzard and other MMO developers detailing what he'd like to see this year in MMOs.MMOGology: Keep it simple, stupidMark Nottke has been playing a lot of Dungeon Runner. In his weekly MMOGology weekly column, he compares the simplistic quest, interface and content to WoW's system and you may be surprised at his conclusions.