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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[How The Gadget Show built its FPS simulator (video)]]></title><link>http://www.engadget.com/2011/10/24/how-the-gadget-show-built-its-fps-simulator-video/</link><guid isPermaLink="true">http://www.engadget.com/2011/10/24/how-the-gadget-show-built-its-fps-simulator-video/</guid><comments>http://www.engadget.com/2011/10/24/how-the-gadget-show-built-its-fps-simulator-video/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/10/24/how-the-gadget-show-built-its-fps-simulator-video/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/10/img9099-1319460440.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
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	Remember <em>The Gadget Show's</em> FPS simulator that we showed you <a href="http://www.engadget.com/2011/10/20/the-gadget-show-builds-an-fps-simulator-that-shoots-back-video/">last week</a>? Armed with naught but a pre-release level of <em>Battlefield 3</em> and &pound;500,000 ($650,000), it transformed a Birmingham studio into the sort of game room only multi-billionaires can dream of (as long as the dreams involved getting shot back, the sim comes packing paintball markers). The episode, which shows how this slice of gaming greatness came to be, has just finished airing here in the UK, where streaming and catch-up services aren't available to those outside the country. Fortunately for you lot, our friends at the show have uploaded the feature for you to watch in all its glory after the break.</div><p><a href="http://www.engadget.com/2011/10/24/how-the-gadget-show-built-its-fps-simulator-video/" rel="bookmark">Continue reading <em>How The Gadget Show built its FPS simulator (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/10/24/how-the-gadget-show-built-its-fps-simulator-video/">How The Gadget Show built its FPS simulator (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 24 Oct 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/10/24/how-the-gadget-show-built-its-fps-simulator-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20088575/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/10/24/how-the-gadget-show-built-its-fps-simulator-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Battlefield 3</category><category>Battlefield3</category><category>BF3</category><category>Channel 5</category><category>Channel5</category><category>FPS Sim</category><category>FPS Simulator</category><category>FpsSim</category><category>FpsSimulator</category><category>Game Simulator</category><category>games</category><category>GameSimulator</category><category>gaming</category><category>Igloo Vision</category><category>IglooVision</category><category>Jason Bradbury</category><category>JasonBradbury</category><category>Kinect</category><category>Kinect Hack</category><category>KinectHack</category><category>MSE Weibull</category><category>MseWeibull</category><category>Omnidirectional Treadmill</category><category>OmnidirectionalTreadmill</category><category>Paintball</category><category>Paintball Marker</category><category>PaintballMarker</category><category>Sim</category><category>Sims</category><category>Simulator</category><category>Simulators</category><category>Suzi Perry</category><category>SuziPerry</category><category>The Gadget Show</category><category>TheGadgetShow</category><category>video</category><dc:creator><![CDATA[Daniel Cooper]]></dc:creator><pubDate>Mon, 24 Oct 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[The Gadget Show builds an FPS simulator that shoots back (video)]]></title><link>http://www.engadget.com/2011/10/20/the-gadget-show-builds-an-fps-simulator-that-shoots-back-video/</link><guid isPermaLink="true">http://www.engadget.com/2011/10/20/the-gadget-show-builds-an-fps-simulator-that-shoots-back-video/</guid><comments>http://www.engadget.com/2011/10/20/the-gadget-show-builds-an-fps-simulator-that-shoots-back-video/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/10/20/the-gadget-show-builds-an-fps-simulator-that-shoots-back-video/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/10/img9099.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
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	Racing simulators are <a href="http://www.engadget.com/2011/09/30/thrustmasters-ferrari-f1-wheel-add-on-takes-you-from-zero-to-he/">ten</a> <a href="http://www.engadget.com/2008/04/28/force-dynamics-301-driving-simulator-takes-on-super-mario-kart/">a</a> <a href="http://www.engadget.com/2006/11/20/home-pro-racing-simulator-decks-out-your-living-room-for-4-000/">penny</a>, but the closest an FPS player will get to an immersive experience is buying some <a href="http://www.engadget.com/2011/10/18/logitech-release-mw3-gaming-mouse-and-keyboard-for-people-who-c/">branded peripherals</a>. Armed with a pre-release level of <em>Battlefield 3</em>, <em>The Gadget Show</em> enlisted a team of design experts to transform a Birmingham studio into an FPS simulator costing &pound;500,000 ($650,000). A four by nine meter video dome surrounds the player as they stand on an omni-directional treadmill that lets you walk wherever you want to go. Ten infra-red motion tracking cameras and a sensor on your gun enables the picture to follow where you point it and a <a href="http://www.engadget.com/2010/11/04/kinect-for-xbox-360-review/">Kinect</a> hack controls your jumping and crouching. The fun doesn't stop there -- 12 paintball markers mean that every time you get shot in the game, you'll feel it. The show airs in the UK on October 24th at 8:00pm, Channel 5. We've got a behind the scenes gallery below (supplied by those lovely people from the show) as well as PR and a trailer after the break.<br />
	<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/the-gadget-show-battlefield-3-simulator-behind-the-scenes-gallery/">The Gadget Show Battlefield 3 Simulator - Behind the Scenes Gallery</a></strong></p><a href="http://www.engadget.com/photos/the-gadget-show-battlefield-3-simulator-behind-the-scenes-gallery/#4539956"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/10/dsc0166_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/the-gadget-show-battlefield-3-simulator-behind-the-scenes-gallery/#4539953"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/10/dsc0125_thumbnail.jpg" alt="The Gadget Show Battlefield 3 Simulator - Behind the Scenes Gallery" title="The Gadget Show Battlefield 3 Simulator - Behind the Scenes Gallery" /></a><a href="http://www.engadget.com/photos/the-gadget-show-battlefield-3-simulator-behind-the-scenes-gallery/#4539954"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/10/dsc0130_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/the-gadget-show-battlefield-3-simulator-behind-the-scenes-gallery/#4539955"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/10/dsc0154_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/the-gadget-show-battlefield-3-simulator-behind-the-scenes-gallery/#4539957"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/10/dsc0180_thumbnail.jpg" alt="" title="" /></a></div></div><p><a href="http://www.engadget.com/2011/10/20/the-gadget-show-builds-an-fps-simulator-that-shoots-back-video/" rel="bookmark">Continue reading <em>The Gadget Show builds an FPS simulator that shoots back (video)</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a>, <a href="http://www.engadget.com/category/homeentertainment/" rel="tag">Home Entertainment</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/10/20/the-gadget-show-builds-an-fps-simulator-that-shoots-back-video/">The Gadget Show builds an FPS simulator that shoots back (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 20 Oct 2011 03:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/10/20/the-gadget-show-builds-an-fps-simulator-that-shoots-back-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20084996/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/10/20/the-gadget-show-builds-an-fps-simulator-that-shoots-back-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Battlefield 3</category><category>Battlefield3</category><category>BF3</category><category>Channel 5</category><category>Channel5</category><category>FPS Sim</category><category>FPS Simulator</category><category>FpsSim</category><category>FpsSimulator</category><category>Game Simulator</category><category>GameSimulator</category><category>Igloo Vision</category><category>IglooVision</category><category>Jason Bradbury</category><category>JasonBradbury</category><category>Kinect</category><category>Kinect Hack</category><category>KinectHack</category><category>MSE Weibull</category><category>MseWeibull</category><category>Omnidirectional Treadmill</category><category>OmnidirectionalTreadmill</category><category>Paintball</category><category>Paintball Marker</category><category>PaintballMarker</category><category>Sim</category><category>Sims</category><category>Simulator</category><category>Simulators</category><category>Suzi Perry</category><category>SuziPerry</category><category>The Gadget Show</category><category>TheGadgetShow</category><category>video</category><dc:creator><![CDATA[Daniel Cooper]]></dc:creator><pubDate>Thu, 20 Oct 2011 03:50:00 EST</pubDate></item><item><title><![CDATA[Audio battlefield would prepare troops for combat or a typical Slayer concert]]></title><link>http://www.engadget.com/2011/05/09/audio-battlefield-would-prepare-troops-for-combat-or-a-typical-s/</link><guid isPermaLink="true">http://www.engadget.com/2011/05/09/audio-battlefield-would-prepare-troops-for-combat-or-a-typical-s/</guid><comments>http://www.engadget.com/2011/05/09/audio-battlefield-would-prepare-troops-for-combat-or-a-typical-s/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/05/09/audio-battlefield-would-prepare-troops-for-combat-or-a-typical-s/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/waraudio.jpg" vspace="4" /></a></div>
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	Ever wondered how well playing <em><a href="http://www.engadget.com/tag/CallofDuty/">Call of Duty</a></em> at maximum volume mimics a real combat experience? Researchers at the Missouri University of Science and Technology must have asked a similar question, because they've built a 64-speaker surround-sound audio battlefield designed to train new troops. The system reproduces screaming fighter jets, rumbling tanks, and persistent gunfire -- all the better to acclimate recruits to the overwhelming, disorienting cacophony of warfare. Veterans say even with the four large 20-hertz subwoofers, it's nowhere near the real thing: combat volume is 25 percent louder than the average rock concert, at levels that can cause permanent hearing loss. Still, the creators say every bit of training helps; having near-combat experience is certainly better than none at all. So tell that to your neighbors next time they bang on your wall.<br />
	<br />
	[Image via <em><a href="http://www.google.com/hostednews/ap/slideshow/ALeqM5jqGOIRL7owDcuMJXo-eGlXr3oAfg?docId=fa62531156b5492aac4b36e510a43e04&amp;index=2">The Associated Press</a></em>]</div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/05/09/audio-battlefield-would-prepare-troops-for-combat-or-a-typical-s/">Audio battlefield would prepare troops for combat or a typical Slayer concert</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 09 May 2011 08:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/05/09/audio-battlefield-would-prepare-troops-for-combat-or-a-typical-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19934884/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/05/09/audio-battlefield-would-prepare-troops-for-combat-or-a-typical-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>audio</category><category>audio battlefield</category><category>AudioBattlefield</category><category>battlefield</category><category>combat</category><category>Missouri University of Science and Technology</category><category>MissouriUniversityOfScienceAndTechnology</category><category>MUST</category><category>sims</category><category>simulation</category><category>simulator</category><category>sound</category><category>sounds</category><category>Steven Grant</category><category>StevenGrant</category><category>surround-sound</category><category>troops</category><category>Veterans</category><category>war</category><category>warfare</category><category>wargadget</category><dc:creator><![CDATA[Jesse Hicks]]></dc:creator><pubDate>Mon, 09 May 2011 08:53:00 EST</pubDate></item><item><title><![CDATA[GSM Association proposes embedded SIM cards with remote activation for 2012]]></title><link>http://www.engadget.com/2010/11/17/gsm-association-proposes-embedded-sim-cards-with-remote-activati/</link><guid isPermaLink="true">http://www.engadget.com/2010/11/17/gsm-association-proposes-embedded-sim-cards-with-remote-activati/</guid><comments>http://www.engadget.com/2010/11/17/gsm-association-proposes-embedded-sim-cards-with-remote-activati/#comments</comments><description><![CDATA[<a href="http://www.engadget.com/2010/11/17/gsm-association-proposes-embedded-sim-cards-with-remote-activati/"><img vspace="4" hspace="4" border="0" align="left" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/10/sim-cut-sm.jpg" /></a>The <a href="http://www.engadget.com/tag/GSMAssociation/">GSM Association</a> is taking a serious look at embedded SIM cards that can be remotely activated, in both traditional (e.g. phones) and non-traditional devices (e.g. cameras, MP3 players). According to the presser, a task force has been assembled, culled from "leading technical experts" whose home turfs include virtually every major worldwide carrier. An "analysis of market requirements" is due in January 2011, and devices with the new technology are reportedly expected in 2012. <br />
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If all that sounds familiar, perhaps you'll recall a recent rumor that pegged Apple and SIM gurus <a href="http://www.engadget.com/tag/Gemalto/">Gemalto</a> as <a href="http://www.engadget.com/2010/10/27/apple-gemalto-working-on-integrated-sim-for-next-iphone/">privately collaborating</a> on a similar (if not virtually identical) idea. Coincidence? Don't blame us if your Krispy Kreme Android phonelet's nanoSIM doesn't mesh with the iPhone 6.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/11/17/gsm-association-proposes-embedded-sim-cards-with-remote-activati/">GSM Association proposes embedded SIM cards with remote activation for 2012</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 17 Nov 2010 21:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/11/17/gsm-association-proposes-embedded-sim-cards-with-remote-activati/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19723270/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/11/17/gsm-association-proposes-embedded-sim-cards-with-remote-activati/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>embedded sim</category><category>embedded sims</category><category>EmbeddedSim</category><category>EmbeddedSims</category><category>gsm</category><category>gsm a</category><category>gsm association</category><category>gsma</category><category>GsmAssociation</category><category>integrated sim</category><category>integrated sims</category><category>IntegratedSim</category><category>IntegratedSims</category><category>sim</category><category>sims</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 17 Nov 2010 21:53:00 EST</pubDate></item><item><title><![CDATA[The Sims 3: Ambitions review (iPhone)]]></title><link>http://www.engadget.com/2010/09/22/the-sims-3-ambitions-review-iphone/</link><guid isPermaLink="true">http://www.engadget.com/2010/09/22/the-sims-3-ambitions-review-iphone/</guid><comments>http://www.engadget.com/2010/09/22/the-sims-3-ambitions-review-iphone/#comments</comments><description><![CDATA[<div style="text-align: center;"> </div>
<div style="text-align: center;"><a href="http://www.engadget.com/2010/09/22/the-sims-3-ambitions-review-iphone/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/sims3ambitionsiphonereview.jpg" /></a></div>
The <em>Sims 3: Ambitions</em> adds a few new things to the mix that you couldn't do in previous versions. It beefs up your Sim's career paths and options, including firefighter, chef, musician, athlete and artist. <a href="http://www.engadget.com/tag/EA/">EA</a>'s also added the option to have babies in this new iPhone iteration. Other than that, however, <em>The Sims 3: Ambitions</em> is a streamlined affair with good enough but not astounding graphics, and, if you already play <em>The Sims</em>, a completely expected progression of gameplay. And for us, that progression is fairly addictive. The streamlined version of the full game focuses on the life and career of just one Sim, with a far more limited range of things you can do. Like the previous iPhone version of The Sims 3, life inside of a mobile device is a little more lonely than it was on the desktop: for some reason, my Sim finds less things to do with her time, has less friends, and spends a few minutes at the end of each day sort of just milling around waiting to be tired enough for bed. Fulfilling her whimsical wants (why she wants to kick over garbage cans has never made any sense) is a fun time-waster, but we've always tried to keep our focus razor sharp when honing our Sims, so hobbies have usually come second. Of course, my Sim<em> is</em> also learning to be a gardener. Since her chosen career path was chef, Charlotte (who is named after the author of <em>Jane Eyre</em> and has the honor of being my fourth Sim to bear this name) thought that gardening would be a fitting hobby to cultivate. I haven't yet gotten Charlotte to either the top level of her career or chosen hobby, but I'm fairly certain it's a goal I can achieve... and that's the whole point, isn't it?<br />
<br />
For those unfamiliar with the franchise (if that's even possible), this new iteration is probably a great starter kit. For diehards like ourselves, the open-endedness of this is a great, enjoyable time sink, to be sure, but it's also a tiny bit disappointing. Obviously we don't expect the full features of desktop versions of <em>The Sims 3</em>, but we can dare to dream of a day when the iPhone version hooks into the actual game, allowing us a little midday peek into the more fascinating lives of our smaller, incoherent selves. Regardless, EA's glorious franchise loses nothing by wasting our precious downtime in yet another way, and while the mobile versions of <em>The Sims</em> may never replace their full counterparts, these games certainly push the limits of the 'casual' gaming category.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/22/the-sims-3-ambitions-review-iphone/">The Sims 3: Ambitions review (iPhone)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 22 Sep 2010 14:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/22/the-sims-3-ambitions-review-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19637958/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/22/the-sims-3-ambitions-review-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app</category><category>apple</category><category>AppStoreApprovalProcess</category><category>EA</category><category>EA-Sports</category><category>electronic arts</category><category>ElectronicArts</category><category>Game-Mechanics</category><category>gamespot</category><category>gaming pc</category><category>GamingPc</category><category>iphone</category><category>iPhone app store</category><category>iphone apps for runners</category><category>IphoneAppsForRunners</category><category>IphoneAppStore</category><category>review</category><category>sims</category><category>Sims2</category><category>simulation-m</category><category>the sime</category><category>the sims 3 ambitions</category><category>the simspons</category><category>TheSime</category><category>TheSims3Ambitions</category><category>TheSimspons</category><dc:creator><![CDATA[Laura June]]></dc:creator><pubDate>Wed, 22 Sep 2010 14:52:00 EST</pubDate></item><item><title><![CDATA[When two SIMs just aren't enough: the Huatian K998]]></title><link>http://www.engadget.com/2007/06/20/when-two-sims-just-arent-enough-the-huatian-k998/</link><guid isPermaLink="true">http://www.engadget.com/2007/06/20/when-two-sims-just-arent-enough-the-huatian-k998/</guid><comments>http://www.engadget.com/2007/06/20/when-two-sims-just-arent-enough-the-huatian-k998/#comments</comments><description><![CDATA[<div align="center"><a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.hksincere.com%2Farticle.php%3FartID%3D1030&amp;langpair=zh%7Cen&amp;hl=en&amp;ie=UTF-8&amp;oe=UTF-8&amp;prev=%2Flanguage_tools"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2007/06/k998-3-sims.jpg"  alt="" /></a><br /></div>
When will the madness end? How many SIMs must we stuff underneath our batteries before someone dares to stand up against the trend? Hard to say, really, but that number is apparently more than 3. China's Huatian K998 extends the largely Asian trend of <a href="http://www.engadget.com/tag/dual+sim/">loading handsets with dual SIMs</a> by adding a third, but there's nothing really cool or innovative about it since the user has to manually switch between them; it seems the only real advantage is that folks finding themselves walking around with a pocketful of active SIMs can stick three in a handset at once. Other less notable features include a 3 inch touchscreen, microSD expansion, and 1.3 megapixel cam, none of which you'll likely have time to use if you're seriously fielding calls from three lines.<br /><br />[Via <a href="http://www.gearfuse.com/take-three-sim-cards-on-the-same-phone/">Gearfuse</a>]<p>Filed under: <a href="http://www.engadget.com/category/handsets/" rel="tag">Handsets</a>, <a href="http://www.engadget.com/category/others/" rel="tag">Others</a>, <a href="http://www.engadget.com/category/gsm/" rel="tag">GSM</a>, <a href="http://www.engadget.com/category/gprs/" rel="tag">GPRS</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/06/20/when-two-sims-just-arent-enough-the-huatian-k998/">When two SIMs just aren't enough: the Huatian K998</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 20 Jun 2007 09:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://translate.google.com/translate?u=http%3A%2F%2Fwww.hksincere.com%2Farticle.php%3FartID%3D1030&amp;langpair=zh%7Cen&amp;hl=en&amp;ie=UTF-8&amp;oe=UTF-8&amp;prev=%2Flanguage_tools>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/06/20/when-two-sims-just-arent-enough-the-huatian-k998/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/922123/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/06/20/when-two-sims-just-arent-enough-the-huatian-k998/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>china</category><category>dual sim</category><category>DualSim</category><category>gsm</category><category>huatian</category><category>k998</category><category>mobile</category><category>multi sim</category><category>MultiSim</category><category>others</category><category>sim</category><category>sims</category><category>three sim</category><category>ThreeSim</category><dc:creator><![CDATA[Chris Ziegler]]></dc:creator><pubDate>Wed, 20 Jun 2007 09:46:00 EST</pubDate></item></channel></rss>
