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It's always possible to be surprised with reveals of older MMOs, even after years of writing this column. For example, I had never heard that Valve was initially working on an MMO called Prospero in the late '90s before we posted on it a couple of weeks ago. It's crazy to me that parts of what coul...

7 months ago 0 Comments
August 9, 2014 at 12:00PM
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As a part of MUD May, I just had to play at least one MUD for Rise and Shiny. I have a handful of favorite MUDs, like GemStone IV, BatMUD, and Achaea, but I have never really given DragonRealms a chance. Until now. I've poked into it here and there, but every time I found myself on the Simutronics ...

1 year ago 0 Comments
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MUD May has been a blast so far, but I won't lie to you and say that I hope to even make a dent in the decades-old history of many of these titles. I decided instead to use some examples from my favorite MUDs that I have come across over the last couple of years. It's admittedly been a challenge to...

1 year ago 0 Comments
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Welcome back to the second installment of MUD May! Almost any time I write an article, I try to keep new players in mind. It's fun to see the reaction from readers when I talk about MUDs or other "classic" MMO models and how these games can pull in fresh blood. Many people seem to forget that there...

1 year ago 0 Comments
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David Whatley has been making games on the App Store for a while now -- after an early hit with GeoDefense, he and his team released an antihero tower defense title called Tiny Heroes, and now they are taking on the Temple Run-style 3D endless runner genre with a recent game called One Epic Kni...

2 years ago 0 Comments
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Want to get in on the ground floor with a new HeroEngine sci-fi MMORPG? No, we're not talking about Star Wars: The Old Republic beta access but rather the opportunity to test an as-yet unnamed title from Pitchblack Games. The company's website has a suitably dystopian far future feel to it, bu...

3 years ago 0 Comments
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Hero's Journey may be no more than a distant memory at this point, but Simutronics' HeroEngine -- the game engine currently being employed by BioWare to create Star Wars: The Old Republic, among other things -- is still going strong. After being quietly scooped up by Idea Fabrik in 2010, the HeroEn...

4 years ago 0 Comments
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The MMO Gamer have interviewed David Whatley, the President and CEO of Simutronics, who are making HeroEngine and their upcoming MMO called Hero's Journey. HeroEngine is billed as a streamlined engine for creating MMOs with development taking place inside the games themselves so that all of the dev...

5 years ago 0 Comments
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Let's be frank, MMOs are a pain in the rear to design. You have large teams working collaboratively to build huge expanses of terrain, hundreds upon thousands of objects in the world that players can interact with, server architecture to worry about, and even more in-depth things that the standard p...

5 years ago 0 Comments
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It was announced today that BioWare has chosen the HeroEngine from Simutronics to develop Star Wars: The Old Republic. We're already hearing the unasked question: What is the HeroEngine, James, and why should I care? The name 'HeroEngine' may ring a bell with some Massively readers, as it's often ...

6 years ago 0 Comments
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You can add one more item to the short list of details we know about Star Wars: The Old Republic, as Simutronics let slip that BioWare's inaugural MMO will be built upon the middleware firm's MMO tech, HeroEngine. Simutronics, itself a developer of such online games as CyberStrike and GemStone IV...

6 years ago 0 Comments
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Let's be honest for a moment - there are a ton of MMOs out there. We have everything from fantasy, to dystopian future, to fantasy, to horror, to fantasy, to pirates, to fantasy, to sci-fi, and even all the way down to fantasy. While this is great for people who love choice, this is a complete nig...

6 years ago 0 Comments
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Since when did role-playing become a dirty word? Apparently even mentioning the initials of the dreaded "RP" is enough to make people want to prove John Gabriel's Greater Internet Dickwad Theory as loudly as possible. Players go out of their way to make others feel uncomfortable and to ruin any so...

6 years ago 0 Comments
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In the latest story in a painfully slow drip, Zenimax Online Studios, the new massively multiplayer cousin of Bethesda Softworks, has announced a partnership with Simutronics to license their HeroEngine development platform. HeroEngine includes a number of middleware tools like SpeedTree, FaceGen, a...

7 years ago 0 Comments