Simutronics

05.19.13
Rise and Shiny: DragonRealms
05.19.13

Rise and Shiny: DragonRealms

As a part of MUD May, I just had to play at least one MUD for Rise and Shiny. I have a handful of f...

By B. Hindman,   05.19.13
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05.15.13
Free for All: Celebrating MUD May with Gemstone IV
05.15.13

Free for All: Celebrating MUD May with Gemstone IV

MUD May has been a blast so far, but I won't lie to you and say that I hope to even make a dent in...

By B. Hindman,   05.15.13
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05.08.13
Free for All: An intro to basic combat in MUDs
05.08.13

Free for All: An intro to basic combat in MUDs

Welcome back to the second installment of MUD May! Almost any time I write an article, I try to kee...

By B. Hindman,   05.08.13
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08.29.12
Daily iPhone App: One Epic Knight keeps a Tiny Hero running
08.29.12

Daily iPhone App: One Epic Knight keeps a Tiny Hero running

David Whatley has been making games on the App Store for a while now -- after an early hit with...

By M. Schramm,   08.29.12
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04.29.11
Pitchblack Games seeking testers for new HeroEngine MMO
04.29.11

Pitchblack Games seeking testers for new HeroEngine MMO

Want to get in on the ground floor with a new HeroEngine sci-fi MMORPG? No, we're not talking abo...

By J. Reahard,   04.29.11
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02.09.11
EA, Bethesda, and Sony Online vets form Second Star Interactive
02.09.11

EA, Bethesda, and Sony Online vets form Second Star Interactive

Hero's Journey may be no more than a distant memory at this point, but Simutronics' HeroEngine -- t...

By B. Gilbert,   02.09.11
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07.16.09
Funcom and Stray Bullet license Allegorithmic's Substance Air platform for their MMOs
07.16.09

Funcom and Stray Bullet license Allegorithmic's Substance Air platform for their MMOs

Two developers have simultaneously turned to a brand new texturing solution for their future MMOs, a...

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05.11.09
Interview with Simutronics CEO David Whatley
05.11.09

Interview with Simutronics CEO David Whatley

The MMO Gamer have interviewed David Whatley, the President and CEO of Simutronics, who are making H...

By Jon Shute,   05.11.09
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03.31.09
GDC09: How HeroEngine revolutionizes MMORPG game design
03.31.09

GDC09: How HeroEngine revolutionizes MMORPG game design

Let's be frank, MMOs are a pain in the rear to design. You have large teams working collaboratively...

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