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The fifth inner skills for each of the eight schools are arriving in the next Age of Wushu update, and if you're a player, you'd probably like to know what they do, wouldn't you? I mean, one of them might instantly kill everything in a seven-meter radius, and the other might summon a moderate quant...

3 months ago 0 Comments
January 8, 2015 at 11:00AM
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SWTOR penny-pinchers rejoice, for the oppressive tyranny of skill costs are about to become history. In a post on the forums this afternoon, BioWare announced that it will be abandoning skill training costs as of next week. "One thing has become clear from the player feedback in not only this th...

4 months ago 0 Comments
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I am not always a patient man, especially when I'm in the middle of combat. If given a choice, I will avoid channeled and long-cast skills even if the payoff is massive, like shooting a pocket nuke down that mutant frog's throat. I want my skill and I want it now, not four seconds and a progress ba...

8 months ago 0 Comments
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Whenever I enter a League of Legends match, I have a few goals set in mind. Of course, winning is a goal, but that's not the only goal. My agenda tends to be a lot more long-term, relative to other LoL players. We've talked a lot about meta lately, and it tends to be a hot topic with Season 4's ...

1 year ago 0 Comments
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Back in April, EVE Online Senior Producer Andie Nordgren delivered an incredible long-term vision for the game's future that included deep space colonisation, player-built stargates, and players controlling practically everything that's currently run by NPC empires. This vision sets the tone and di...

1 year ago 0 Comments
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Fun facts for fans of the Art of Wushu: I wrote three articles about Age of Wushu for this week. I started off writing something lame, but I scrapped it because I didn't like the topic. The second is one about reaction times, perception, and brain chemistry. However, I realized somewhere in the mid...

1 year ago 0 Comments
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The goal of The Summoner's Guidebook is and always has been to encourage the development of player skill in League of Legends, especially for beginner and intermediate players. The focus on developing individual skills means that we do fewer in-depth guides on specific elements of the game. When I ...

1 year ago 0 Comments
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Quoting beta feedback as a reason, Cryptic is changing Neverwinter's character progression to allow players to purchase new skills via power points. Previously, specific skills were handed out automatically upon hitting certain levels, but apparently choice was a big request of testers. The ne...

2 years ago 0 Comments
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There are a lot of reasons I love MMOs, but one of the reasons is the fact that there are so many possible goals in any given game and so many different reasons to pursue them. Even in games with more limitations, you've still got a surfeit of character options, moreso than in almost any other ge...

2 years ago 0 Comments
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In Guild Wars 2, one of my favorite skills to use is the ability to unleash a cranky mechanical golem upon my foes. It only lasts for 40 seconds and has (I think) an 180-second cooldown, which means I don't get to use it as often as I'd like. However, it always makes me absurdly happy to pull it ...

2 years ago 0 Comments
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In case new classes and a new region weren't enough to whet your appetite, Aion's 4.0 update is raising the level cap and ushering in some new skills! The new level cap will be 65, up from 3.0's cap at 60. What good is a level cap raise without some skills to populate the new progression? ...

2 years ago 0 Comments
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You know that saying about never discussing religion or politics around the dinner table? I'd like to add one more to the list: RIFT macros. Some players love them, and some players hate them, to the point that the topic completely turns them off from the game. Each camp has some very valid argum...

2 years ago 0 Comments
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We told about you about Forge a couple of weeks ago, and today we're happy to bring you the first alpha gameplay footage of the new PvP-centric title. Dark Vale Games has been working on its Unreal 3-based action title for a while now, but this is the first chance we've had to see it in action. ...

2 years ago 0 Comments
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Massively's own Justin Olivetti recently opined that Guild Wars 2's skill system struck him as more regressive than progressive; he's suggested the game is a reaction to older MMOs that went overboard loading players up with so many skills and hotbars and options that gamers got lost in the mess....

2 years ago 0 Comments
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Remember Spy Party, that sniper vs. spy game Chris Hecker made and showed off at our E3 meetup last year? The game, originally designed as the ultimate test of deep gaming skill, is getting a spotlight on one of the biggest competitive gaming stages as the Indie Showcase title at EVO 2012. That mea...

2 years ago 0 Comments
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We've covered last-hitting quite a bit in previous editions of the Summoner's Guidebook. However, a lot of people new to the MOBA scene don't understand the importance of last-hitting. I don't mean that they don't understand the importance of the action within the game; I'm sure we all understand...

2 years ago 0 Comments