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  • The Daily Grind: Are you in tune with your MMO's latest update?

    by 
    Jef Reahard
    Jef Reahard
    06.12.2014

    I've been slowly working my way through a couple of Star Wars: The Old Republic class stories in recent weeks, and while I'll occasionally duo or pop into a Flashpoint PUG to close an XP gap, I haven't really been paying attention to what else is going on with the game. Case in point is this week's 2.8 update. I guess the main feature is the new stupid tax (a.k.a. gambling) along with increased rewards for Galactic Starfighter matches. Neither of these activities appeals to me in the slightest, so while I'm kinda pleased to see SWTOR getting any sort of update, this particular one rates somewhere between meh and huh-they-actually-spent-dev-time-on-that? What about you, Massively readers? Are you in tune with the latest updates in your MMO of choice, or are you doing your own thing? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Rise and Shiny: League of Angels

    by 
    Beau Hindman
    Beau Hindman
    01.26.2014

    I do not enjoy writing guide-like articles. I am no fan of reading walls of text that detail how to "properly" perform in an MMO, and I will not break my policy this week. It wouldn't really matter, anyway, because this week's Rise and Shiny game comes from the mind-bogglingly strange genre of hands-off browser-based MMOing. I've discussed the massive, massive success that browser-based gaming has seen in China and other places, but I always preface that discussion with a warning: It is not going away. There are plenty of players in the West who will (and do) gladly participate in this hands-off gaming. There is nothing so special about Western gamers -- and their tastes -- to prevent our MMOs from becoming single-click level races, and nothing more. I should have known as soon as I saw League of Angels that the game would ask nothing of me but to babysit the mouse and keyboard, making sure that neither ran out of juice. Sure, a player will occasionally need to look up from his Wyatt Earp biography to read two or three words of text on the screen, but generally the game does all of the work. That leads me to the two questions that always pop up when I play a game like this: Who does enjoy such a title, and why make such a title in the first place?

  • The Daily Grind: Do you like in-game gambling?

    by 
    Justin Olivetti
    Justin Olivetti
    08.15.2012

    Putting aside the thorny issue of lockboxes, let's turn our attention today on the subject of in-game gambling. I've noticed that more and more games are including some form of gambling, usually as minigames. From Fallen Earth's electronic blackjack to Star Trek Online's Dabo wheel, there seems to be no shortage of ways for players to waste double their currency. In-game gambling actually has a long association with computer and video game RPGs. I've never seen it as a legitimate money-maker so much as a pleasant distraction from combat and a tool for immersion. Plus, if the developers actually managed to create a good poker minigame out of it all, then it's like getting two games for the price of one! It might be hard to developers these days to keep microtransactions out of in-game gambling systems, but fortunately that's not a universal problem as of yet. Whether or not real money comes into the equation, do you enjoy gambling in your MMOs? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!