SmashBrosBrawl

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  • Beloved 'Super Smash Bros' mod Project M is finished

    by 
    Nick Summers
    Nick Summers
    12.02.2015

    Super Smash Bros. for Wii U is a staggering game packed with imaginative characters, stages and modes, but some players still prefer older instalments in the franchise. Super Smash Bros. Melee for Gamecube is one of the most popular, especially in the competitive scene, and for years a mod known as "Project M" has been retooling the Wii version, Super Smash Bros. Brawl, to play more like its predecessor. It's been worked on for years by a community group called the Project M Development Team (PMDT), which, to many fans' dismay, has now decided to stop and move on.

  • Top 5: Multiplayer Experiences

    by 
    Kaes Delgrego
    Kaes Delgrego
    11.03.2008

    As someone who writes on the Internets, I do a lot of reading as well. As just about any successful author will advise, if I want to be a better writer then I should be reading as much as possible. Thus, I tend to spend a good amount of time scouring the gaming websites and reading commentary from just about anyone. I wouldn't insult anyone by pointing out flaws in their work (as I'm host to many of my own), but it is sufficient to say that there is great diversity in the quality and other general attributes of gaming commentary. One source that I do consistently enjoy comes from GoNintendo's head honcho, known as RawmeatCowboy. Equal parts Nintendo fan and beard enthusiast, RMC has a passion for gaming unmatched by nearly anyone else in the entire industry. Whereas some journalists and commentators may give off an impression of jaded cynicism, this particular blogger is a bundle of video game-loving joy. Though he's not quite the wordsmith of a Jerry Holkins, his joy and optimism transcend any potential criticism. And after all, that should be the reason we play video games: for happiness. Stepping away from worshipping his shrine, I'll get back on target. In a recent post, RMC discusses offline multiplayer via a get-together involving several friends of his trying out Guitar Hero: World Tour. He states that multiplayer is more enjoyable in person than online, and I find it difficult to disagree. That is not to say that online multiplayer is garbage; quite the opposite is true. Aside from the obvious pragmatics of not always being able to round up a few friends to play a game you enjoy, there's the global aspect behind online gaming. Though I've been battling people online via chess years before any major console had such capabilities, the enormous power of the technology didn't register with me until very recently. As I was connecting to an online race in Mario Kart Wii, the identification of racers on the globe really hit home. Realizing that I was simultaneously connecting with individuals from Japan, China, Germany, and England was strangely beautiful. Despite the fascinating global implications of such connections, I remain a bit of a luddite in that I don't think there's anything better than having your friends in the same room with you while fighting with or against each other. Here's the Top 5 ways we recommend that you enjoy such opportunities. NEXT >> #ninbutton { border-style: solid; border-color: #000; border-width: 2px; background-color: #BBB; color: #000; text-decoration: none; width: 100px; text-align: center; padding: 2px 2px 2px 2px; margin: 2px 2px 2px 2px; } .buttontext { color: #000; text-decoration: none; font: bold 14pt Helvetica; } #ninbutton:hover { text-decoration: none; color: #BBB; background-color: #000; } The Top 5 is a weekly feature that provides us with a forum to share our opinions on various aspects of the video game culture, and provides you with a forum to tell us how wrong we are. To further voice your opinions, submit a vote in the Wii Fanboy Poll, and take part in the daily discussions of Wii Warm Up.

  • Revolutionary: Capturing the Moment

    by 
    Mike sylvester
    Mike sylvester
    04.09.2008

    Every (other) week, Mike Sylvester brings you REVOLUTIONARY, a look at the wide world of Wii possibilities. Segueing from last edition's topic: you've just built a sick Smash Bros. Brawl level, and you're ready to share it with the world. You upload it to your website and throw up some pics from the game's handy built-in photo mode. Everybody can see your creation without needing to first go through the trouble of downloading the level, putting it on an SD card, and loading it up on their Wii. Of course, your level looks like so much fun, they won't be able to resist trying it for themselves. But what if, like so many other games, there was no photo mode? How would you display your masterpiece? Or maybe seeing a still pic isn't enough to really sell the dynamics and spirit of your build. Then what? Read on as we delve into the art of video capture and photo composition -- for games!

  • Does Smash Bros. Brawl merit a Teen rating?

    by 
    Griffin McElroy
    Griffin McElroy
    03.15.2008

    We've all had a week to "FALCON PUNCH!" our way through the Wii's latest mega-anticipated title, scrambling for an innumerable amount of Smash Balls and mastering our technique with the subtly complex Jigglypuff, but in our excitement, we can't forget that group who is unable to join the Super Smash Bros. Brawl parade -- we speak, of course, of the twelve-and-under crowd, who are excluded from the party due to the game's Teen rating from the ESRB.A blogger for San Jose's Mercury News recently called the mildly restrictive rating into question, claiming that the "crude humor" and "cartoon violence" present in the game is comparable to any number of children's TV shows. While we're usually not ones to disagree with North America's most esteemed game graders, we can't help but see where he's coming from.What do you think about the rating -- is it completely unmerited, or does the game really run the risk of inspiring youngsters to attack one another with trophies and hammers?

  • Smash Bros. Brawl not working on some Wiis, Nintendo responds

    by 
    Griffin McElroy
    Griffin McElroy
    03.09.2008

    While we're sure most of us would describe Wii fanatics as the most lighthearted of the console enthusiasts, we can only imagine that being forced to wait nearly two years for the most highly anticipated game on your console, only to come home from a midnight launch to discover you cannot extract the frenzied multiplayer mayhem stored on the disc you've purchased might incite one's dander to "get up". Alas, many a brawler-to-be recently found themselves in this lamentable situation, as Super Smash Bros. Brawl has reportedly had performance anxiety in a number of Wii consoles.Nintendo has swiftly replied with a North American repair form, explaining that the double-layer disc can only be read by a squeaky-clean disc drive lens. They implore you not to try to clean said lens on your own, and to send in your crudely adhered Gamecubes to Nintendo HQ for a thorough purging. We're sure they'll get your newly spruced console back to you in a timely manner -- which will likely offer little consolation to a Nintyfan scorned.[Thanks to all the unlucky souls who sent this in. Our thoughts are with you during these trying times.]

  • Just blow: Smash Bros Brawl disc problems blamed on dust

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    02.04.2008

    Though many of Japan's Wii owners may now be in possession of Super Smash Bros. Brawl, not all of them can necessarily play it. IGN reports that a number of users are reporting that the Brawl discs will not run properly on their consoles, a problem which actually stems from dirt build-up in the Wii itself.Brawl is uniquely affected by this problem due to the game's size, which makes it the first title on the Wii to be pressed on a dual-layer DVD. The special disc requires a more fine-tuned read from the optical sensor, which is causing problems in systems clogged with dirt and tobacco smoke. Rather than suggesting they "blow," Nintendo has set up a cleaning service for players affected. Japanese owners who send their Wii consoles, copies of Brawl and warranty cards to a service center in Kyoto will have their systems repaired within one week, and Nintendo will cover all cleaning and shipping costs.While we're happy Nintendo is taking responsibility for the problem, we're also personally hoping that those affected kept their consoles in squalid conditions. If even small amounts of dust can affect the playability of the Brawl discs, then we're looking at a lot of impatient, unhappy customers in the States come March 9th.[Via Eurogamer]

  • Rumor: Resident Evil 4 to blame for no Capcom in Brawl

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    02.04.2008

    Before the deluge of Super Smash Bros. Brawl information following the Japanese release, we were still all hoping to see Mega Man, Leon Kennedy, or maybe even Ryu appear in the game's sizable roster. Now that the dust has cleared, with no Capcom characters in sight, the only question left to ask is: why?Kotaku has reportedly spoken with insider sources at Nintendo, who claim that the lost exclusivity of Resident Evil 4 caused Nintendo to reconsider the inclusion of Capcom characters in Brawl. RE4 was originally meant to be exclusive to the Gamecube, but concerns over sales led Capcom to release the title on PS2, and later on PC, with additional content.While Nintendo has the right to be peeved about the broken exclusivity agreement, the addition of Capcom's franchises to the Brawl lineup could have only benefited Nintendo, and created more hype for the title (if that's even possible). While we're a bit unsure whether to buy into this rumor, if true then we can only hope that Capcom and Nintendo kiss and make up in time to offer some new characters as downloadable content (hey, we can dream, can't we?).Update: Slight factual error corrected; Capcom announced the PS2 version prior to the release of the Gamecube version. [Thanks, 2bit]

  • Nintendo teases PAL regions with Brawl release date

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    02.01.2008

    While Wii owners in Japan are feverishly playing Super Smash Bros. Brawl, and everyone in the States is biting their fingernails in anticipation of the March release, we forget our friends in the PAL region, who thus far haven't even been given a firm release date for Nintendo's franchise fighter. Wii Fanboy helps us catch up with all the drama.A few days ago, Nintendo updated the Brawl page of their UK site, posting a release date of June 1st for the game. Once word had gotten out of the posted date, Nintendo quietly removed it, replacing it with the super-helpful time frame of "2008."What's even weirder is Nintendo's denial of the slipped release, claiming the update is likely a mistake as June 1st is a Sunday. Keep in mind that the official Brawl release date in the US is March 9th: a Sunday. So either it's a flimsy excuse for an unannounced release date, or the date really doesn't mean anything. Either way, we'll keep you updated on whether Nintendo ever decides to "set a date" with our PAL pals.

  • Japanese Brawl intro hints at unannounced characters, looks sweet

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    01.29.2008

    With the Japanese release of Super Smash Bros. Brawl only two days away, the deluge of video content has really only just begun. Today, it's the full introductory cinematic to the Japanese version, showing off a mixture of pre-rendered cut-scenes and gameplay footage designed to make us bite our fingernails with anticipation.Surprisingly, the game's intro sequence even reveals a couple of unannounced old favorites returning to the fray. We won't give away any names here, but suffice it to say that a lot of you will be happy. Check out the full intro after the break.[Thanks to everyone who sent this in]

  • Smash Bros. Brawl footage reveals story mode details

    by 
    Griffin McElroy
    Griffin McElroy
    01.26.2008

    We're (supposedly) nearing the release of what could arguably be considered the Wii's most anticipated title ever, Super Smash Bros. Brawl, and we're all drowning in a deluge of information about the game. However, as much as we hate to add to the noise, you simply must watch the above video, which shows a few short, but sweet, gameplay clips from the Subspace Emissary story mode.It looks like Nintendo has improved the side-scrolling gameplay featured in Melee, and has crafted personalized single-player (or co-op) stages for a number of characters in the game. With videos like this dropping regularly, and with only a month and some change until the game drops, we're going to need to invest in a fairly sizable drool guard to preserve our poor, saliva-covered computer monitors.

  • Nintendo accidentally confirms Lucario, Ness, Jigglypuff for Brawl

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    01.21.2008

    A small slip-up on the Nintendo of Japan website has revealed three previously unannounced characters in Super Smash Bros. Brawl. Fan favorites Ness and Jigglypuff will be returning from the previous Smash Bros. titles, while the pokémon Lucario will also be joining the ever-growing ranks.Nintendo of Japan recently posted a 5-minute video explaining the many features of Brawl. In one section of the video, the sticker-collecting feature is shown off. A small set of icons along the bottom shows which character can equip each sticker, and originally showed small icons depicting Ness, Jigglypuff, and Lucario.Nintendo of Japan has since updated the video, conspicuously whiting out these icons and effectively assuring us that this is "for real." More than simply confirming new characters, this news also confirms that the Brawl roster will exceed those characters announced on the official blog, which is just good news for everybody. Check out the original, unedited footage after the break. The icons appear very briefly around 4:20.[Thanks to everyone who sent this in]

  • Sheik returns in Smash Bros. Brawl

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    01.16.2008

    Gamers concerned that their favorite gender-confused Zelda alter-ego would be absent from Brawl have absolutely nothing to worry about. The Hyrulian princess's down-special move will still transform her into Sheik, now re-imagined to match the visual style of Twilight Princess.According to the official Smash Bros. Brawl blog, Sheik's look is based on an early design drafted during development of Twilight Princess, meaning that at one point Sheik was a shoe-in for Link's grittiest adventure to date. Sheik appears to retain the needle storm, chain, and vanishing moves from Melee, and shares the "Light Arrow" Final Smash with Zelda.

  • It's worth the wait: Smash Bros. Brawl scores 40/40 from Famitsu

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    01.16.2008

    The good citizens over at NeoGAF have picked up the latest issue of Famitsu, and revealed that Super Smash Bros. Brawl has garnered a perfect score from the Japanese magazine. Well, at least we now know it'll be worth all the delays.Brawl is only the seventh game in Famitsu history to receive a 40/40. The Legend of Zelda: Ocarina of Time was the first back in 1998, followed by Soul Calibur, Vagrant Story, The Legend of Zelda: The Wind Waker, Nintendogs, and Final Fantasy XII. Of course, Famitsu's score just represents the opinions of four reviewers, so we'll have to wait for more reviews to come out before we decide whether or not this is worth the purchase (yeah right).[Via Game|Life]

  • Wal-Mart 'ends' $20 Smash Bros. Brawl pre-orders [update]

    by 
    Justin McElroy
    Justin McElroy
    01.11.2008

    [Original headline: "Wal-Mart offers $20 Smash Bros. Brawl pre-orders"]We know, we know. This Wal-Mart listing for Super Smash Bros. Brawl pre-orders at the bargain price of $19.82 is almost certainly a technical error. But, if you're going to buy the game anyway, we figure there can't be any harm in putting your name and two sawbucks down. Worse case scenario, your order gets canceled. Best case: You save $30.That said, there is yet a third possibility that's downright mind-blowing. What if this is the actual price? Can you imagine how that would (continue) to move systems? Can you imagine what a sales juggernaut that would be? Sure, the Wii may not need the extra help, but come on, let us have our fantasy until reality brings it crashing down around us, OK?Update 1: Looks like Wal-Mart is running a major pre-order sale, which also includes reduced prices for upcoming Xbox 360 and PS3 titles.Update 2: Super Smash Bros. pre-order price has been changed to $49.82.[Thanks, Dalibor]

  • Analyst predicts the Wii's bestsellers

    by 
    Candace Savino
    Candace Savino
    01.10.2008

    In the most recent simExchange report, analyst Jesse Divnich had some interesting predictions about Wii software sales. According to Divinich, the top selling games will be as follows (including estimated worldwide sales for the software during the Wii's lifetime): Wii Play – 20 million Super Smash Bros. Brawl – 13.95 million Mario Kart – 13.16 million Super Mario Galaxy – 12.61 million Wii Fit – 8.73 million We're not surprised that Divinich would predict Wii Play to be the top selling piece of Wii software, since the game is constantly popping up in the top of the NPD and Japanese charts. Since two of the five predicted games aren't even out yet, and one of them is only out in Japan, it's hard to tell by trends if the rest are good choices. Still, taking our best "we're not paid analysts" guesses, we'd say that Wii Fit will have much higher sales than Divinich predicted. The game already sold one million copies in Japan, and it's only been out for a month. We do think that those are a solid top five, though, even if we don't agree on the order and total sales for all games.How about you? What are your best guesses for the Wii's top five?[Via Joystiq]

  • Smash Bros. Brawl's Multi-Man gets online co-op

    by 
    Justin McElroy
    Justin McElroy
    01.10.2008

    Smash Bros. Melee's Multi-Man mode, which pitted you against tons of wire frame models was a great way to take out your aggressions, especially if a wire frame model had just beaten you out for the big promotion or the WF Gang was picking on you in school. Smash Bros. Brawl's take on the lengthy battle mode looks to be even more satisfying though, with wire frames replaced by the the much more substantial-sounding Fighting Alloy Team.More exciting is the revelation that a buddy will be able to join you in your campaign against the colorful robots from all the way across the country with online co-op. There's also just regular old two-player, for all the Smash Bros. fanatics' real life friends ... Hey, if you don't use a mode long enough, do you think it will actually get dusty?

  • Dojo update: Sonic's boom and trophy stands

    by 
    Candace Savino
    Candace Savino
    12.26.2007

    Yesterday's update featured Sonic's Final Smash, during which the hedgehog shifts into Super Sonic. Surprised? Neither are we. So, what does this transformation mean for the blue hedgehog in terms of Brawl? Using the power of speed pills Chaos Emeralds, he becomes even faster, making him a force to reckon with. While this may satisfy your need for speed, failing to control Super Sonic well will allow enemies to dodge him more easily.As for today's update, the dojo presented us with an item the trophy stand item. This item is necessary to turn enemies in the Subspace Emissary into trophies. Using one properly requires skill, but whether or not the item appears is entirely based on luck. Do you think the collecting aspect will bring more replayability to the game's adventure mode, or do trophy stands sound like more trouble than they're worth to you? We're going to go with the latter, simply because of the luck factor.%Gallery-10206%%Gallery-6869%Read: Sonic's Final SmashRead: Trophy stands

  • Dojo update: Wario gets classic

    by 
    Candace Savino
    Candace Savino
    12.24.2007

    Today's dojo update doesn't bring us anything too exciting, especially considering that Christmas is right around the corner (yes, we're spoiled, what of it?). Wario fans will be pleased to know, however, that the flabby mischief-maker is not limited to his WarioWare outfit. Yep, that's right, the purple suspenders are back. That's not all, you greedy piglets. Aside from Wario's six standard color variations, the classic version also has its own choosable colors for you to pick from. In the end, though, we think the best outfit for Wario in Brawl is this one.%Gallery-10206%%Gallery-6869%

  • No Mega Man in Brawl, it seems

    by 
    Candace Savino
    Candace Savino
    12.22.2007

    If you're anything like us, you might be hoping that one of the daily dojo updates will drop the bomb that Mega Man will be a playable character in Super Smash Bros. Brawl. Unfortunately, it looks like that isn't happening. Bionic Commando recently interviewed Keiji Inafune, the creator of Mega Man, who had this to say regarding Brawl: "Well, I really do love Super Smash Brothers. It's a great series...but, Nintendo hasn't asked me yet if they can use Mega Man in their game. I'm still waiting...we have a little bit of time left, it's not coming out for another few months."Somebody, call the man! But in reality, it seems too late to add the lovable blue robot if they haven't already (the game comes out next month in Japan). Is anybody as bummed as this blogger, or are you glad that Mega Man won't be involved in Brawl?[Via GoNintendo]

  • Dojo update: The Subspace Awesome-ary

    by 
    Candace Savino
    Candace Savino
    12.21.2007

    It's hard for us to clear our minds after watching this trailer, and have any thoughts beyond our initial reactions of drooling all over ourselves. But, we will try, if only for you, dear reader.You may remember the Subspace Emissary update in August, introducing a side-scrolling action game to flesh out Brawl's single player experience. Today's update is nothing but a preview for it, but oh, what a preview it is. If you weren't excited for the game's adventure mode before, you will be now.We don't need to hype it up for you, though; the video speaks for itself. So watch, enjoy, and try to keep your "do wants!" to two-inch voices.