snafzg-returns-to-war

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  • Snafzg returns to WAR (week five): Oh, the places you'll go! (p2)

    by 
    Brooke Pilley
    Brooke Pilley
    09.10.2009

    You have pairings, tiers, PvE zones, RvR lakes, all of which may improve overall game performance, but also split the playerbase. It's an odd feeling when you can walk 50 yards into an RvR lake and see all kinds of players battling it out but walking 50 yards into the PvE areas feels like a tumbleweed scene from an old western movie. It gives the sense that aside from RvR, there isn't much to do and that all the effort spent on PvE leading up to release was wasted.

  • Snafzg returns to WAR (week five): Oh, the places you'll go!

    by 
    Brooke Pilley
    Brooke Pilley
    09.10.2009

    Well folks, my journey back into Warhammer Online is at its end. Or is it? I jumped back into WAR five weeks ago to see if I could rediscover the spark that ignited my heart for the game oh so many months ago. In my brief travels I've seen tier two bustling on Iron Rock and tier four grooving on Phoenix Throne (if somewhat like a father on the dance floor who had too many drinks at his daughter's wedding). This post will mark my final impressions and conclude whether or not I will stick around for more.I want to stress that my opinions were formed by my experiences mostly on Phoenix Throne but also Iron Rock. I can't speak for the other servers.

  • Snafzg returns to WAR (week five): Oh, the places you'll go! (p3)

    by 
    Brooke Pilley
    Brooke Pilley
    09.10.2009

    I don't believe EA and Mythic gave Warhammer Online a very good chance from the outset. Puffing up their chests in the face of Wrath of the Lich King showed confidence in the product, but unfortunately, that confidence was misplaced and misjudged. Performance and polish were dismal for a AAA MMO at release.

  • Snafzg returns to WAR (week four): A gilding guild (part 2)

    by 
    Brooke Pilley
    Brooke Pilley
    09.03.2009

    It feels as if I'll never fill up my RvR influence bars. Killing someone solo yields 100 influence, which is great, but killing someone in a warband might yield 1/10th of that. The influence from battlefield objectives seems to have been nerfed since I actively played because they now reward 65 influence instead of 100.

  • Snafzg returns to WAR (week four): A gilding guild

    by 
    Brooke Pilley
    Brooke Pilley
    09.03.2009

    Welcome to the continuing adventures of Snafzg returns to WAR! Just to recap, week one provided an introduction for this crazy project, week two highlighted Tier 2 on Iron Rock, and week three highlighted Tier 4 on Phoenix Throne. Snafzg returns to WAR was even featured on the last episode of our Massively Speaking podcast. Next week will be my final impressions post, so make sure to come back for that one!In this article, I'll focus on my continuing journey into Tier 4 on Phoenix Throne as a rank 40, renown rank 45 Squig Herder named Snafzg. Let's recap some of the goals I set out for myself last week: find a guild, participate in a city siege, raid Land of the Dead, check out the Wild Hunt live event, top up my RvR influence bars, obtain a fourth piece of Sentinel gear for my set, and most of all gain a general feeling for what has changed for better or worse in the past few months. I'm happy to report that many of these items have been checked off my list.

  • Snafzg returns to WAR (week three): Tearing up tier four

    by 
    Brooke Pilley
    Brooke Pilley
    08.27.2009

    "Tearing" as in "ripping", not "crying." Not yet, anyway! Welcome back to this little journal series documenting my one month return trip to Warhammer Online. Part one laid the ground rules for what I hoped to accomplish and part two shed a little light on the tier two experience on Iron Rock. Part three (this part) will recap the last week I spent on Phoenix Throne as my rank 40, renown rank 45 Squig Herder named Snafzg.Here are my goals for re-evaluating tier four on Phoenix Throne. I say it in the present tense because I was unable to check off every item from this list. Some of these items will carry over into next week. My primary goal is to get a general feeling for what's changed since I originally stopped playing. I also want to experience a city siege and the new Land of the Dead zone. I also want to find an fun active guild, top up my RvR influence bar(s), and gain a fourth piece for my Sentinel set. Finally, I just want to have fun playing and slaying.

  • Snafzg returns to WAR (week three): Tearing up tier four (p2)

    by 
    Brooke Pilley
    Brooke Pilley
    08.27.2009

    Order gained control while I was inside once and I was happy to quit the PQ in search of some RvR in the desert. As for the top issues I've been experiencing, topping my list are terrain stickiness and fall damage.

  • Snafzg returns to WAR (week two): Toiling in tier two

    by 
    Brooke Pilley
    Brooke Pilley
    08.20.2009

    Welcome back to Snafzg returns to WAR, a five-part series detailing my one-month trip back into Warhammer Online. The goal is to comprehensively check out what has changed and/or stayed the same and see whether or not the game I was so excited about one year ago is worth resubscribing to. I'm going into this with an open mind. I hope you'll join me!Since last week, I've reinstalled the game, downloaded a bunch of add-ons (thanks for all your suggestions), customized my user-interface, and logged into the Old World for the first substantial amount of time in several months. I ended up mostly playing my tier 2 Shaman on Iron Rock (named Snafzg) instead of my tier 4 Squig Herder on Phoenix Throne (also named Snafzg) for a number of reasons.

  • Warhammer Online 1.3.1 pre patch now available

    by 
    Kyle Horner
    Kyle Horner
    08.13.2009

    North American and Oceanic Warhammer Online players can now download the 1.3.1 patch early, which is always recommended if you want to play on actual patch day. If that sounds like something you'd like to do, simply download the 750 MB patch file now and install it. After that, you can play as you normally would until game update 1.3.1 hits, at which point the file will be automatically activated.According to Mythic, the GOA team is planning to launch this early next week. So don't feel too left out European players, it's only seven extra days away. Also, if you're looking for the low-down on the 1.3.1 patch you can find all the notes quite easily. It should be interesting to see how the new capital city invasion changes work out.We hope to hear great things from Warhammer Online players with this patch. You'll certainly be hearing much more about it from Massively's own Snafzg, who's heading back into the fray starting this week!

  • Snafzg returns to WAR (week one): An introduction

    by 
    Brooke Pilley
    Brooke Pilley
    08.13.2009

    Rank 40/44 Squig Herder of Phoenix Throne / ex-dedicated Warhammer Online blogger looking for group!Hey folks; my name is Snafzg. You might remember me from such internet adventures as "Author of TheGreenskin.com," the now-defunct but first dedicated WAR blog, and "A somewhat elusive gobbo of Phoenix Throne!" Welcome to my little experiment: Snafzg returns to WAR. You see, I haven't played the game for quite some time, so I'm going back in for one month (with an open mind) to give it another shot.Some historyWarhammer Online and I have a history dating back to October 2007. I hadn't played an MMO for over six months and was starting to feel the itch again. A long-time gaming friend told me to check out WAR because he was currently in beta and the game was slated to be coming out soon. I started doing research and got so engrossed that I started a blog about it.The game was delayed one month later. Bah! I thought, but I at least I have the first dedicated WAR blog. Let's make it grow while we wait. And wait I did. The game was delayed again from Q2 to Q3 2008. At this point though, I was in beta, so I could wait. To be honest, I felt the game needed a lot more time in the testing facilities anyway. Delaying was a good thing.

  • Snafzg returns to WAR (week one): An introduction (p2)

    by 
    Brooke Pilley
    Brooke Pilley
    08.13.2009

    And honestly, who knows how they'll turn out in the end anyway? br> I'm in closed beta for some of those games but if the WAR beta taught me anything it's that I'm not much of a beta tester. I have a pretty casual gaming schedule and I'm certainly not interested in spending it in buggy and/or temporary environments.