Post Thumbnail

It's been all gloomy around here lately, hasn't it? Well there's a good reason for that, as you might know. Luckily I have survived the cuts that affected much of the AOL Tech network, although that means that Rise and Shiny and MMObility, my two other regular columns, will be consolidated into thi...

1 year ago 0 Comments
March 2, 2014 at 12:00PM
Post Thumbnail

According to GamesRadar's unnamed sources, BioWare San Francisco has reportedly been shut down as of today, resulting in the layoffs of 25-30 employees associated with the studio. The studio formerly known as EA2D was responsible for the Dragon Age Legends Facebook game and the browser-based M...

2 years ago 0 Comments
Post Thumbnail

I mentioned a couple of months ago that social gaming isn't going to destroy MMOs. That's good news for everyone other than Richard Garriott and Zynga stockholders. But I think taking this as a sign that we can ignore social gaming for now and forever as an aberration would be... a mistake, to pu...

2 years ago 0 Comments
Post Thumbnail

HBO's Game of Thrones is getting the online gaming treatment for the second time in the space of a calendar year. First it was Bigpoint's free-to-play browser MMO, and now it's a Facebook game called Game of Thrones Ascent, which is being developed by Disruptor Beam, a social gaming company heade...

2 years ago 0 Comments
Post Thumbnail

A recent SEC filing from Zynga, creator of the social gaming epidemic known as FarmVille, revealed that the company is reporting a record quarterly revenue of over 306 million USD, though -- bizarrely enough -- profits are almost 54 percent lower than they were this time last year. Revenue...

3 years ago 0 Comments
Post Thumbnail

It's been a couple of years since Mark Jacobs abruptly left -- or perhaps was let go -- from EA Mythic, but curiosity around the split persists in the MMO industry. Yesterday, Jacobs opened up about the event that occurred after EA's acquisition of Mythic and BioWare. Long story short: The mer...

3 years ago 0 Comments
Post Thumbnail

Oh, the constant attempts at defining how we play. While many of them might seem strange or even laughable, they are all attempts at defining something for the sake of streamlining the sale. If you cannot describe your product to someone, especially in very few words, then it probably isn't going...

3 years ago 0 Comments
Post Thumbnail

Nival may be a new player in the MMOsphere, but Prime World, its first big push into the fray, is looking to turn a few heads. Developed in the Unity 3D engine and promising an intense PvP experience inspired by Defense of the Ancients, Prime World hopes to break from other, similar games by inte...

3 years ago 0 Comments
Post Thumbnail

Gunshine is a good example of a game that will probably be lumped into the "Facebook game" category. I bring this up only because the game uses Facebook as a vehicle for its content, yet it also takes advantage of some of the social aspects of the network. The truth is that it launches in its own...

3 years ago 0 Comments
Post Thumbnail

Legendary game creator Richard Garriott raised a few eyebrows when he announced a foray into social gaming last fall. The MMORPG maestro and occasional astronaut seemed a rather unlikely candidate for the casual games space after spearheading the likes of Ultima Online and Tabula Rasa. In an interv...

4 years ago 0 Comments
Post Thumbnail

I remember when Free Realms was announced and when Laralyn McWilliams showed off a peeing puppy, in real-time, at Fan Faire. Everyone was excited for the new game and world -- even hardened raiders and roleplayers. The demo was just cool-looking and had a very unique feel to it. Most gamers' only e...

4 years ago 0 Comments
Post Thumbnail

Although Kepa Auwae and his team are working on Rocketcat Games' first RPG for the iPhone, the developer doesn't see much of a future for MMORPGs. In an interview with MTV Multiplayer, the creator of hit iPhone smashes like Super QuickHook prognosticated a vastly different gaming future than wha...

4 years ago 0 Comments
Post Thumbnail

Like a horde of unstoppable zombies, social titles are devouring the domestic and worldwide gaming industry at an alarming rate. The latest example of the brain-sucking apocalypse comes courtesy of a Bloomberg report on Farmville-maker Zynga's estimated worth. It clocks in at $5.51 billion, placing...

4 years ago 0 Comments
Post Thumbnail

The other day over dinner, my wife and I were talking about a new game on Facebook and how easy it would be for us to game the system. My brother-in-law stopped us mid-conversation and asked, "What the hell happened to you two? You used to be hardcore raiders! Now you're talking about min-maxing a ...

4 years ago 0 Comments
Post Thumbnail

It seems as though Playdom has added Metaplace Inc. as a Facebook friend. While earlier this year Metaplace closed up shop, Ralph Koster dangled a morsel of hope for fans by saying that "Metaplace Inc. isn't about to go away. In fact, we have some pretty exciting plans to announce in the not too di...

4 years ago 0 Comments
Post Thumbnail

Game industry veteran and Sony Online Entertainment senior producer Laralyn McWilliams recently sat down to answer a few questions in an interview with the G.I.R.L. blog's Emily Taylor. McWilliams, instrumental in the development of SOE's Free Realms and now working on a new (and unannounced) socia...

4 years ago 0 Comments
Post Thumbnail

If there was any doubt that the world of Facebook social games and traditional MMOs are becoming further intertwined, this should hopefully silence it. Playdom, well-known as one of the three major powers in Facebook gaming (alongside Zynga and Playfish), has acquired Acclaim Games, owner of severa...

4 years ago 0 Comments
Post Thumbnail

As much as a goodly portion of the MMO market is perfectly happy blowing up spaceships, killing untold numbers of rats, punching criminals in socially-awkward spandex, and generally behaving like a twelve-year-old boy... suffice to say that a lot of people have zero interest in those settings. Virt...

4 years ago 0 Comments