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You can tell a lot about a person based on their agricultural lot in Farmville: For instance, one look at our fertile lands, and you'll know we're firm supporters of firm arugula, well-fed livestock and laying out pumpkin patches in the shapes of genitalia. Also, if you check back in a few months...

September 26th 2011 at 10:00pm 0 Comments
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I'm going to jump on this one before anyone else does. The company Overwolf developed a little application that provides MMO players with social networking, web, video and screenshot functionality without the need to alt+tab out of a game. It's a lot like what Trion has built into RIFT, only in...

September 12th 2011 at 6:00pm 0 Comments
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Forsaken Studio's newest sandbox MMO may not even have a proper website yet, but that doesn't mean Embers of Caerus can't make waves. In the team's first dev blog, a gauntlet is thrown down to all other MMOs: Your guilds suck, apparently. Nothing personal. "For that part traditional MMORPG guild...

August 30th 2011 at 1:00pm 0 Comments
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gPotato is partnering with Overwolf to launch a new in-game client overlay, according to a new press blurb released this morning. Who the heck is Overwolf? The company was founded in 2010 and is responsible for the Overwolf Client, a product that "adds social features and functionality to games e...

August 30th 2011 at 12:30pm 0 Comments
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PlayStation Home was a hugely anticipated feature for console fans, one that ultimately garnered mixed reviews and apathetic affection. Due to the reception, Sony has decided to reinvent the game lobby-slash-virtual-world to incorporate the best of themeparks, MMOs, and social networks. When it...

August 23rd 2011 at 9:00am 0 Comments
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So game development studios desperately want to move the entirety of our hobby online in order to mimic the recurring revenue model of MMORPGs. That's not exactly news, but it is news when an industry analyst makes an eyebrow-raising claim regarding the immediate future of the genre. To that effe...

August 17th 2011 at 1:30pm 0 Comments
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Let's say you're playing an MMO with two of your mates. They could be online friends, real-world friends, or some combination of both. According to a new study conducted by PlaySpan and VGMarket, one of you has used real-world money to purchase virtual items. The research was compiled last month...

August 4th 2011 at 7:00pm 0 Comments
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What's the pleasure in absolutely humiliating your friends and family in a battle of verbal wits if you have no way of flaunting your spelling superiority to your other friends and family? Zynga has announced a perfect new channel for you to broadcast your Words with Friends victories: Facebook,...

August 1st 2011 at 3:30pm 0 Comments
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Order and Chaos is branching out from its iOS roots, as Gameloft has brought the mobile MMORPG to the Facebook social networking platform. The title is free-to-play through level 10, at which point users will need to fork over Facebook credits in lieu of a subscription fee. A Gameloft press relea...

July 21st 2011 at 12:30pm 0 Comments
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Bigpoint and Mail.Ru Group have just announced a corporate partnership that aims to bring titles from each publisher to new prospective markets. Bigpoint, a browser MMO specialist most famous for its free-to-play Battlestar Galactica title, will bring its games to Mail.Ru's Russian-speaking audie...

June 14th 2011 at 12:30pm 0 Comments
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I first started to notice it in Champions Online. Cryptic gave us the ability to broadcast our achievements in the game over Twitter: "CapnCrunch has reached level 10!" At the time, it felt like a silly idea that wouldn't catch on, but for some reason, it has. More and more we're seeing studios w...

May 18th 2011 at 8:00am 0 Comments