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  • The Daily Grind: What's your favorite thing about EverQuest Next?

    by 
    Jef Reahard
    Jef Reahard
    08.05.2013

    So, EverQuest Next. Huh. Wow. Sheesh. Jeeze. Dayum. I could go on, but you get the idea. It's safe to say that not many people expected what SOE delivered over the weekend, and even though it's a ways off, it's also safe to say that there isn't another MMO quite like EQN. After rewatching the livestream and scarfing up most of the related coverage, I think my favorite thing about the title at this point is actually Landmark, along with the way it's going to allow content creators and decorators to port their stuff into EQN proper. What about you, Massively readers? What's your favorite aspect of EQN thus far? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • SOE Live 2013: DCUO changing its loot mechanics

    by 
    MJ Guthrie
    MJ Guthrie
    08.04.2013

    Even though the focus of DC Universe Online's presence at SOE Live was the upcoming DLC Sons of Trigon, SOE had some other superheroic news to deliver as well. The devs are rebooting the game's loot system, so now when groups and raids kill a boss, every single person will get items of their very own. The items will be random as far as piece and class, so no one is assured to get something they can actually use. Although no exact date was given, Creative Director Jens Andersen stated that the change would be rolled out in stages instead of waiting for the entire system to be overhauled. He added that the newer tiers would see the change first, then the lower levels. Keep an eye out for our upcoming DCUO panel impressions for more info. What happens in Vegas doesn't stay in Vegas, at least where SOE Live is concerned! Massively sent intrepid reporters MJ Guthrie and Karen Bryan to this year's SOE Live, from which they'll be transmitting all the best fan news on EverQuest Next, EverQuest II, DC Universe Online, and the other MMOs on SOE's roster.

  • SOE Live 2013: Delving deeper into EQN's Landmark

    by 
    MJ Guthrie
    MJ Guthrie
    08.04.2013

    EverQuest Next Landmark: Didn't see that one coming, did you? The public announcement for this new building MMO at SOE Live definitely took most people by surprise. But after the shock wore off and the initial information sunk in, players were very eager to learn more about this separate-yet-tied-to-EverQuest Next title. And SOE obliged with an entire panel dedicated to creativity and Landmark. During that hour, developers discussed things like the hows and whats of construction, the social aspects, and how Player Studio will work. Oh, and they mentioned a little something about how housing can transfer to EQN proper. I also got to speak with Franchise Director Dave Georgeson separately for added insights.

  • SOE Live 2013: Five of EverQuest Next's classes announced

    by 
    MJ Guthrie
    MJ Guthrie
    08.03.2013

    While yesterday's big reveal showed us what races are confirmed as playable so far in EverQuest Next (Dwarf, Human, Ogre, Elf, Dark Elf, and Kerran), only two classes were highlighted during the demonstration. We also discovered that characters will be able to learn more classes -- and there are more than 40 of them -- as they adventure. But what are all the classes and which ones can players choose when they first embark on their next Norrathian exploits? We cannot answer the latter, but we now have a partial answer to the former. Five of the classes that will be available in EQ Next are: Rogue, Warrior, Tempest, Blademaster, and Wizard. Any, all, or even none of these may be one of eight starting classes. A few other tidbits about classes were also discussed during SOE panels, including how to distinguish what class a player or NPC is (answer: how s/he stands and holds his or her weapon) and character builds (items plus abilities will together constitute a build). Hungry for more info? Keep your eyes peeled for a more in-depth look at the philosophy and mechanics of classes coming soon! What happens in Vegas doesn't stay in Vegas, at least where SOE Live is concerned! Massively sent intrepid reporters MJ Guthrie and Karen Bryan to this year's SOE Live, from which they'll be transmitting all the best fan news on EverQuest Next, EverQuest II, DC Universe Online, and the other MMOs on SOE's roster.

  • SOE Live 2013: EQII's Destiny of Velious will be free, Age of Discovery split

    by 
    MJ Guthrie
    MJ Guthrie
    08.03.2013

    If you didn't have the chance to sit in on the EverQuest II expansion panel at SOE Live, you didn't get to hear the outright confirmation that Producer Holly Longdale hinted at in Thursday's keynote address, namely, that the Destiny of Velious expansion will soon be bundled with the previous expansions and available to all free-to-play players. Yes, that means that the game updates including SkyShrine, Scars of the Awakened, and Darkness Dawns will open up to all! How else could everyone get free access to the level 85 Heroic Characters and experience the high-level content? Longdale also added that the dev team has been listening to community feedback and that the stand alone Age of Discovery expansion will be split into its components so players can buy the features they like and not have to shell out for those they don't. This expansion contains the Beastlord class, the dungeon maker, and mercenaries. What happens in Vegas doesn't stay in Vegas, at least where SOE Live is concerned! Massively sent intrepid reporters MJ Guthrie and Karen Bryan to this year's SOE Live, from which they'll be transmitting all the best fan news on EverQuest Next, EverQuest II, DC Universe Online, and the other MMOs on SOE's roster.

  • SOE Live 2013: Get your EQ fix on the go with EverQuest Worlds mobile app

    by 
    Jef Reahard
    Jef Reahard
    08.02.2013

    Now that the big EverQuest Next reveal is in the books, we can get on with the business of covering the rest of this weekend's SOE Live. Massively has learned of a new, free mobile app called EverQuest Worlds that "provides you with quests and minigames that reveal lore, content, and rewards from the EverQuest franchise." You can click the source link below to download the app, or search for it in Apple's App Store or via Google Play. If you're at SOE Live, there are two quests built into the app that are designed to enhance your con-going experience.

  • SOE Live 2013: Introducing EverQuest Next Landmark

    by 
    MJ Guthrie
    MJ Guthrie
    08.02.2013

    While you were sitting back and waiting (im)patiently for EverQuest Next, did you guess that there would actually be two EQ Next games coming out? No? Well, surprise! There is actually an independent yet related game that is coming to you sooner than the one you knew about, and EverQuest Franchise Director Dave Georgeson revealed it at SOE Live 2013. If you are a builder, decorator, or Player Studio fanatic, EverQuest Next Landmark is seriously the game for you. In a physical world built on the same principles as EQ Next, Landmark actually gives players the same tools to build as the devs are using to make its namesake. In fact, all the devs were having so much fun on their free time designing and building that they had to offer this same ability to the rest of us! In a nutshell, Landmark allows players to claim a plot of land and construct whatever s/he wants (with the exception of inappropriate things). Recipes and materials to build are found throughout the world. Those creations can then be sold on Player Studio, and players even get royalties if their item is used as a component of another product for sale. Player designs can also possibly find their way into EQ Next. Sound intriguing? Look for more in-depth coverage of Landmark this weekend!

  • SOE Live 2013: EverQuest Next explained

    by 
    MJ Guthrie
    MJ Guthrie
    08.02.2013

    With that pesky SOE Live embargo out of the way, we can finally stop speculating and start talking about EverQuest Next! And if you're a sandbox fan, you're going to love it because when SOE declared last year that it was doing something really, truly different with EQ Next, it wasn't kidding. EQ Next is set in the realm of Norrath, but this is a rebooted version of those lands. Veteran players will find familiar places and names in the lore and setting, but they won't have a monopoly on the knowledge of this world; players new to the franchise can be equally comfortable because everyone is discovering this new world at the same time. On two separate occasions over the last few weeks, I got to sit down with Franchise Director Dave Georgeson to learn even more details about the game in preparation for today's SOE Live reveal. Want to see what all the fuss is about? Then join me for a tour through some of the key aspects and features of the upcoming sandbox.%Gallery-195288%

  • SOE Live 2013: Thursday keynote announces expansions, release dates, and more

    by 
    MJ Guthrie
    MJ Guthrie
    08.02.2013

    SOE Live 2013 kicked off in the new Planet Hollywood venue with a keynote full of information as well as frivolity. The night started with a rap performance by a PlanetSide 2 player and continued with plenty of humor and even prize giveaways. Fan favorite Brasse, aka Linda Carlson, then lit up the stage (literally) in her PlanetSide 2-inspired Dwarven armor set and plugged Player Direct, a way for player-made gaming videos to gain more exposure. And then came the gaming news. Although even more details will be forthcoming as the convention progresses, there were some definite highlights shared by SOE CEO John Smedley, EverQuest Producer Thom Terrazas, and EverQuest II Producer Holly Longdale, including expansion announcements, release dates, and even some EverQuest Next tidbits.

  • The Guild Counsel: How EverQuest influenced guild management and why it's time for change

    by 
    Karen Bryan
    Karen Bryan
    08.01.2013

    Today marks the start of SOE Live, and many MMO fans are eagerly awaiting the big reveal of EQ Next. But as we look forward to the newest title in the EQ franchise, it's worth taking time to look back at the beginning of EverQuest, particularly when it comes to guilds and guild management. In the early days of the game, there was practically nothing for budding guild leaders to consult for advice, so guild management practices were largely driven by trial and error as well as the challenges of the game (and there certainly were some challenges!). Over the years, MMOs have introduced some major design changes, but guilds still tend to look the same as they did over a decade ago. As we approach the reveal of EQ Next, let's look back at guild life in EQ and why it might be time to rethink commonly accepted practices in guild management.

  • SOE Live prepares for record attendance, debut of EverQuest Next

    by 
    Mike Foster
    Mike Foster
    07.30.2013

    Sony Online Entertainment's SOE Live event is promising to be bigger than ever this year, as the company is reporting that advance passes are sold out and that walk-up tickets are expected to do the same, and quickly. SOE Live 2013, which takes place August 1st through 4th at the Planet Hollywood Resort and Casino in Las Vegas, is surrounded by hype thanks largely to the long-awaited debut of EverQuest Next. SOE will also host five tournaments, a silent auction, a pool party, and talent and costume contests. Fans of DC Universe Online, PlanetSide 2, and EverQuest may want to check out the official event lineup for details as to when their games will be featured. We have two Massively staffers on deck in Vegas: MJ Guthrie and Karen Bryan will be covering news as it happens, and Karen is set to host a player panel dedicated to helping guild leaders find better ways to run their guilds at 7:00 p.m. EDT (4:00 p.m. PDT). Stay tuned: SOE Live starts tomorrow Thursday with a keynote address at 10 p.m. EDT (7 p.m. PDT). You can watch it live on SOE's EQ Next and main Twitch channels. [Source: SOE press release]

  • Some Assembly Required: Tramell Isaac talks Player Studio for PlanetSide 2

    by 
    MJ Guthrie
    MJ Guthrie
    07.26.2013

    Ya'll might remember a little reveal last year at SOE Live -- the one about Player Studio. It basically took player-created content up a notch, giving players the chance to put items they design into the games they love and actually make money off of their creativity. Initially, that ability to create content for cash only applied to EverQuest and EverQuest II, but Free Realms was added soon after. Though also slated to join in the Player Studio party, Vanguard, and PlanetSide 2 have remained noticeably absent. Cue PS2's big entrance. That's right folks: The MMOFPS is finally getting in on the fun. On Monday, July 29th, PlanetSide 2 will officially launch into the realm of Player Studio. Keen-eyed players may even notice that the groundwork has already been laid; the necessary information has been soft-launched on the official website for potential creators to peruse. So what does this all mean for a game that is decidedly different from the fantasy settings of its SOE siblings? I sat down with Senior Art Director Tramell Isaac to discuss how this new tool fits into the war effort.

  • The Tattered Notebook: Speculation's last stand for EverQuest Next

    by 
    MJ Guthrie
    MJ Guthrie
    07.20.2013

    I found myself in an interesting predicament this week. Today's Tattered Notebook was slated to be my last big speculation about EverQuest Next before I learned the real scoop at SOE Live 2013. However, as many of you know, I actually got the goods in a special preview a couple of weeks back! So until I can talk about what I know, my speculation days are done... at least on the features front, that is. What I can still ruminate on is the hype surrounding the game. After all, who needs concrete information when hype is involved? Hype is a powerful tool, able to work people into quite a frenzy. As often as we've been burned by unfulfilled promises, you'd think we we'd skip the hype boat, but that's not the case; we often book a ticket and hop on anyway. We just can't help but feel our heart strings pulled and hope renewed when a new title comes out flashing our favorite buzzwords. And EQ Next has offered a few: emergent gameplay, sandbox, innovation. From there, every little morsel of news -- no matter how few and far between -- has been like a drop of fuel to the fire, elevating our hopes and building expectations. Is the hype justified? We'll all have a better idea of that soon, though not soon enough. Until then, here's a recap of what we do know to chew on until the main course is served in two weeks. Then you can let your speculation run wild, even if I can't!

  • EverQuest Next teaser photo posted

    by 
    Justin Olivetti
    Justin Olivetti
    06.06.2013

    There's your EverQuest Next, boys and girls, straight from the Smed himself. SOE President John Smedley posted a teaser photo on Twitter for the upcoming sandbox fantasy title, saying, "Very excited to show EQN at SOE Live." The photo shows a grimacing character model and various armor pieces on two screens. It's obvious that the screens are a work in progress, as the textures and colors aren't included. Although it's been lightly talked about by the studio for years now, EverQuest Next's full reveal will happen at this August's SOE Live. While we'll have to wait to see what's announced for the title, we have our own wish list of what should be included.

  • Player panel submissions open for SOE Live 2013

    by 
    MJ Guthrie
    MJ Guthrie
    05.13.2013

    Last year, SOE threw a new ingredient into its convention mix -- player panels. The result was such a hit that the studio is not only bringing them back this year, but extending their availability; Sunday has been added to the player panels schedule, and that means there are plenty of openings! Do you have a subject involving any SOE game that you think would be of interest and benefit others? Maybe you are a whiz at livesteaming or you have primo tips and tricks on cosplay to dispense. What about sharing your fan site or holding a raid clinic? Whatever your idea, submit your proposal by 3:00 a.m EDT June 1st for consideration. If selected, you and up to three other panel members will receive All Access passes to SOE Live 2013 (no other expenses are covered, including food, travel, or add-ons). Panel selection -- which is not on a first-come, first-served basis -- will be completed mid-June.

  • SOE Live registrations open, offer early bird specials

    by 
    Justin Olivetti
    Justin Olivetti
    04.25.2013

    Thinking about heading to SOE Live this August? Then it's time to get your pass to the event! SOE has opened up registrations to the convention today and has a few special deals for folks who book in the next couple of weeks. Event attendees can purchase single-day passes, evening passes, or all-access passes. Through May 22nd, the single-day passes are $10 off and the all-access pass is $20 off the normal price. The day and all-access passes include special goodies such as a t-shirt, in-game items, future expansions to both EverQuest titles, and access to the showroom. Children 12 and under can attend for free, and players may elect to spring for a brunch with the developer team for an extra $59. SOE Live will take place from August 1st through August 4th at the Planet Hollywood Resort and Casino in Las Vegas.

  • MMO Family: The consequences of kids at conventions

    by 
    Karen Bryan
    Karen Bryan
    04.03.2013

    As I wound down my time at PAX East recently, I couldn't help but notice how different this convention was compared to when I went a couple of years ago. Yes, the exhibition floor was bigger, and there were many more in attendance, but the overall feel was different as well, and part of that was the increased presence of children. We normally don't think of a video game convention as a family activity, and yet the fact that so many adults brought their children is telling. And whether you agree with it or not, there's something to be learned from the presence of kids at game conventions.

  • EverQuest's 14th anniversary celebration begins early

    by 
    Justin Olivetti
    Justin Olivetti
    03.15.2013

    Hey there, EverQuest! You're looking mighty fine for a 14-year-old game. What's that, you say? You want us to come party with you? And you're willing to start a little early? Indeed, tomorrow is EverQuest's 14th anniversary, and SOE is kicking off the celebrations a day early. New anniversary missions that were designed at 2012's SOE Live are now active, as is all of the previous anniversary content. Double XP is also in effect to give your characters a boost. The developers released a few fun facts about EverQuest for its anniversary, including that the number of NPCs (344,935) is more than how many people live in Tampa Florida. Also, if you created a character on launch day in 1999, then according to Norrath time, that character would be 280 years old.

  • The Tattered Notebook: What I want to see in EverQuest Next

    by 
    Jef Reahard
    Jef Reahard
    02.09.2013

    I was going to update you fine folk on my adventures in rolling my 17,000th EverQuest II alt for this week's Tattered Notebook, but SOE decided to drop a Fan Faire Live date on us, which sort of mucked up my nefarious plans. Why do we care about SOE Live? Well, there are multiple reasons, but the most important one is that instead of having to wait until October, we now get to see (and touch!) EverQuest Next in early August!

  • Sony officially announces SOE Live 2013

    by 
    Justin Olivetti
    Justin Olivetti
    02.06.2013

    While we've known that SOE Live was moving location and dates this year to Planet Hollywood in Las Vegas from August 1st through the 4th, we now have official confirmation from the studio itself. SOE Head of Global Relations Linda Carlson drafted up an accompanying post about the upcoming convention that includes several pictures from previous years. "We're all gamers too," she writes, "and can hardly wait to hang out with you again! Everyone at the company LOVES going to SOE Live, the one event each that focuses solely on our players. We have everything in common!" Carlson explained that the change in venue was made for several reasons, primarily to keep costs down, have more flexible meeting space, and experience better air quality. She confirmed that, as in previous years, kids will get in free to the event.