sony morpheus

Latest

  • State of VR: Sony's Project Morpheus in 2015

    by 
    Joseph Volpe
    Joseph Volpe
    03.06.2015

    I did not get motion sickness when I demoed Sony's new and improved Project Morpheus VR headset at GDC this week in San Francisco. And that's saying a lot considering my sweaty outcome at a private E3 demo last year. But I did get somewhat hurt while using it. Blame it on the shark. I banged my head into a wall while whimpering and trying to avoid the jaws of a menacing virtual version of, well, Jaws. It's proof that compelling VR is powerful; powerful enough to send you slamming into nearby walls with a smile plastered on your face.

  • Sound Off! What's the best virtual reality experience right now?

    by 
    Dave Schumaker
    Dave Schumaker
    11.05.2014

    There's no way around it. Virtual reality gaming is heading our way (despite some folks' opinions to the contrary). A ton of companies are currently working on fancy head gear and we've seen announcements about the Carl Zeiss VR One, Samsung Gear VR, Sony Morpheus, Oculus Rift and even Google's crazy cardboard experiment. For those of you lucky enough to have one of these rare devices, head over to the Engadget forums and tell us the best VR gaming experiences you can have right now. [Image credit: Neilson Barnard / Getty Images]

  • EVE: Valkyrie comic starts on June 3rd, 2015

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.13.2014

    EVE: Valkyrie fans won't have to wait until the game goes live to start exploring the lore behind this spinoff of EVE Online. A comic miniseries is being published by Dark Horse comics, written by Brian Wood and drawn by Eduardo Francisco. This four-issue series will start selling on June 3rd, 2015, giving potential players or just general science fiction fans a chance to start exploring the lore before the game is finally launched. Valkyrie is still on track as a launch title for both the Oculus Rift and the Sony Morpheus, bridging both consoles and PCs. No specific release date has yet been announced.

  • Getting sweaty with the future of Sony's virtual reality

    by 
    Joseph Volpe
    Joseph Volpe
    06.11.2014

    The private room, elevated above the crazed throngs of E3 attendees, was dark and oppressively stuffy. Inside, Conan O'Brien lay on a beanbag in front of Sony's newest virtual reality demo for its Project Morpheus headset: Street Luge. And he was surrounded by two Nintendo booth babes -- an awkward collision of rival gaming worlds that wasn't lost on Sony PR. Conan was finishing up a shoot for a spoof segment on Morpheus and I had to wait for the celebrity fanfare to stop.

  • CCP's Valkyrie eyeing 'a really big transformation in how games are built and played'

    by 
    Jef Reahard
    Jef Reahard
    04.07.2014

    Eurogamer recent talked to CCP chief marketing guru David Reid about the company's place at the forefront of the fledgling virtual reality movement. EVE Valkryie was the first title to be publicly played on both the Oculus Rift (PC) and Sony's Morpheus (PS4), which puts CCP in the driver's seat in terms of VR game development. "There aren't a lot of white papers and APIs and ways of doing these things yet," Reid explained. "We want to be a flagship game. We're on the cusp, potentially, of a really big transformation in how games are built and played, but we have to do our part to make sure that's worthwhile for everybody." Reid also talks up Valkryie's connection to the economies in DUST 514 and EVE Online as well as its "rock/scissors/paper" game mechanics. "As I go into a battle and I earn skill points and I earn currency, I can translate those to having the capabilities to fly bigger, better different ships and can kit them differently," Reid says. "It's a fundamental mechanic of the EVE universe, in EVE Online and in DUST, and it'll be coming to Valkyrie as well."