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If you've played Wargaming.net's World of Warplanes, chances are good you've spent a good bit of time listening to your aircraft's engine. As it turns out, those engine sounds you're hearing aren't downloaded from a sound effects library or made up in the studio; a great deal of them are recorded i...

1 year ago 0 Comments
October 11, 2013 at 5:00PM
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One of the things I'm leeriest of is the idea of a complete overhaul of World of Warcraft's aesthetic. I've talked about it in terms of character aesthetics, and in terms of the visual set that defines the warrior class and what it all boils down to for me is that when I log into the game, I wa...

2 years ago 0 Comments
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If you've ever wondered how MMO sound designers do their thing, a new developer video by Creating Sound will probably be music to your ears. Sound designer and "audio generalist" Alexandre Saba takes us through the creation of The Secret World's ur draug sound suite. What the heck is an ur dra...

2 years ago 0 Comments
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Yesterday, the Guild Wars 2 sound team got to have a day in the limelight with a video detailing the process of making the sounds that go into the game. Today, the team is back in the spotlight, showcasing an equally-important but slightly different aspect of the audio game. This time, the video ...

3 years ago 0 Comments
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Listen for a second. Do you hear anything? Jets of flame being spewed by dragons, the sharp slide of metal on metal, the hard report of a gunshot? Of course you don't because you're not part of the Guild Wars 2 sound team, hard at work for yet another day. But then, even if you were, you wouldn't...

3 years ago 0 Comments
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In video games as in film, sound design is usually something a designer hopes goes unnoticed, but if it weren't there, viewers might think part of the game was missing. Star Wars: The Old Republic is obviously no different, but there is an extra challenge that comes with working on a widely recog...

4 years ago 0 Comments
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We've seen incredible feats with feet, but a blind man completing Abe's Exoddus just by sound is pretty inspirational. Terry Garrett, a 23-year-old mechanical engineering student from Colorado Springs, can play the game based only on what he hears -- so, on that note, the sound design team should a...

4 years ago 0 Comments
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Brink audio director Chris Sweetman's got plenty of street cred in the "authentic gun sounds" community, for his work on Black. To learn more about the process of making Brink's armaments as sonically pleasing as possible, go read the game's latest dev diary while listening to the video below....

4 years ago 0 Comments
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We appreciate Bayonetta sound designer Daisuke Sakata's position on the project. The man spends hours sifting through sound clips from an endless stream of animals to get the scream of the game's giant crow just right. And wouldn't you know it, after going through a gauntlet of bird cries, the best...

5 years ago 0 Comments
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Earthrise is the upcoming post-apocalyptic MMO being developed in Bulgaria by Masthead Studios. We've been keeping an eye on this title at Massively, but admittedly it hasn't been that difficult so far. Although Masthead Studios is a comparative newcomer to the MMO industry, the company has been do...

6 years ago 0 Comments

Next time that you watch a machinima, or even a real movie, think about all of the different elements that go into making the film. Most of the time, we see the video and hear the music, but there are also sound effects that enhance the production. Caruu, the sound designer for Acolyte 1.5, has post...

7 years ago 0 Comments