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Ben Jones, previously lead designer of the Battlefield Premium service at DICE, and a team of former DICE, Capcom and Sony America developers have formed Fugitive Games, and their first project is an open-world space survival simulator called Into the Stars. In Into the Stars, players are the ca...

4 months ago 0 Comments
January 5, 2015 at 6:30PM
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One of these days I'll get back to writing Star Citizen-flavored words in this space. Right now, though, Elite: Dangerous is a thing that I've been playing, and please ya'll, put down your pitchforks. It is possible -- and even healthy -- to like and support both of these titles. This is not spa...

4 months ago 0 Comments
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One thing you can say about Descendants, a new space sandbox that's asking for fan donations via Kickstarter, is that it's certainly not lacking in ambition. This creators of this sci-fi title promise that players really will make a difference: "Our main goal is to create exciting game mechanics wi...

5 months ago 0 Comments
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Did you miss CitizenCon last weekend? I sure did, and as a result I also missed this rather exciting 11-minute clip that shows off a boatload of Star Citizen sights and sounds. Better late than never, though, right? Click past the cut to see an early version of the game's planetside gameplay and...

7 months ago 0 Comments
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I actually said the title of this piece out loud the other day. I was compelled to do so primarily because of a certain sandpark's launch as well as the fact that it's been dominating my game time for a solid month now. And yeah, I left off the Stick and Rudder part when I said the title out lou...

7 months ago 0 Comments
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When Frontier Developments' Elite: Dangerous eventually launches, I'm guessing there will be two primary types of pilots cruising its vast expanses: quiet, peaceful types who enjoy exploring and courier-ing, and destructive, violent types who prefer interacting with NPCs and other players via pulse...

8 months ago 0 Comments
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I was hoping to use this week's column to talk in glowing terms about Star Citizen's newly released racing mechanics. The only problem with that plan is that Arena Commander 0.9 hasn't launched just yet, purportedly on account of a few pesky bugs that Cloud Imperium is still in the process of squas...

8 months ago 0 Comments
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Frontier is considering console versions of Elite: Dangerous, according to Eurogamer. "I don't want to do something that constitutes an announcement," studio boss David Braben said, "but we would be stupid not to support other platforms, including console." Frontier has experience making both...

10 months ago 0 Comments
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If you looked at the £200 alpha and £100 premium beta price tag for Elite: Dangerous and thought, wow, that's pretty damn expensive, you're not alone. Frontier boss David Braben recently explained the price points to Eurogamer. "We've taken flak for it," Braben said. "But the importa...

10 months ago 0 Comments
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I've taken a little while to let Chris Roberts' recent flight model manifesto marinate. In that time, my opinion has run the gamut from "funk yeah, simulation!" to "hmm, I hope I'm able to enjoy this title" and back again. I waffled because as much as I'm salivating over Star Citizen and everyth...

10 months ago 0 Comments
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The DFM PAX reveal came and went, and it was exactly what I expected: full of bugs befitting an alpha state and still absolutely stunning in terms of its potential. And that's all that really needs to be said about that, at least until we get our hands on it in the comfort of our own homes! I'm ...

1 year ago 0 Comments
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I recently spent a week enjoying the hell out of Elite: Dangerous. CCP's Valkyrie project -- a virtual reality EVE Online riff powered by Oculus -- is apparently far enough along to merit public demos and a slow-burning hype train. And Star Citizen? Well, I can still solo around in my hangar, fitti...

1 year ago 0 Comments
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Can someone help me understand the Star Citizen backlash effect? I mean, seriously. If Chris Roberts and his Cloud Imperium developers announced that the game's next stretch goal was a cure for cancer, the first comment on the resulting news article would be some variation on "bullsh#@!" Followe...

1 year ago 0 Comments
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A few weeks ago I outlined why I think Star Citizen is more a PvE title than a PvP title. I'm sure most of you disagreed, so this week I'd like to examine the other side of the debate. Sorta. See, I still think SC is mostly for PvE types, given Chris Roberts' design sensibilities, but I also ...

1 year ago 0 Comments
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Frontier has released its 16th development newsletter for Elite: Dangerous. In it, the company says that phase two of the space sim's alpha is undergoing internal testing right now. Next week, alpha backers will be able to download it, which is sort of a big deal since phase two equals multiplayer!...

1 year ago 0 Comments