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To "get people into the game quicker," CCP is smoothing out the download and installation process for EVE Online. This new method of deployment is scheduled to go into service at the start of 2015. This means that the installation package will go from a 7GB download to a zippy 200MB one instead. O...

December 16th 2014 at 5:00pm 0 Comments
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Still wondering what's under the hood of EVE Online's Rhea patch? You must've missed all those CCP dev blogs, then. In any case, wonder no more, thanks to this newly released video that takes you on a tour of the sci-fi sandbox's newest features including PBR rendering, the new Thera system, 100 ne...

December 9th 2014 at 5:00pm 0 Comments
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Have you ever wondered about the math behind the visuals in your favorite games? If so, look no further than the latest EVE Online dev blog, which regales us with tales of the Phong Reflection Model and how it's giving way to something called Physically Based Rendering or PBR. The post features a...

December 8th 2014 at 6:00pm 0 Comments
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The many sleek and styling spaceships of EVE Online are about to get a visual upgrade with today's Rhea update, thanks to something called physically-based rendering. By applying this tech, spaceships will have "a natural, photo-realistic look." Of course, when it comes to visuals, they must be se...

December 5th 2014 at 4:00pm 0 Comments
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Rhea's on final approach, and EVE Online developer CCP has published another dev blog designed to clue pilots into the patch's new features. Today's installment tackles the star map, which has been tweaked with new visuals, a windowed mode, and zoom functionality that represents the beginnings of a...

December 4th 2014 at 5:00pm 0 Comments
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Curious about EVE Online's forthcoming Rhea update? Have yourself a look at CCP's latest in-development video, which we've embedded just past the break. It features tidbits on the new Thera system, 100 new shattered wormhole systems, redesigned and remodeled ships, manual controls, and a lot of oth...

December 2nd 2014 at 3:00pm 0 Comments
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Last week, CCP Games updated its policy on multiboxing and input automation within the spaceship sandbox EVE Online. Multiboxing -- that is, " playing as multiple separate characters, simultaneously, across a number of accounts, either by using multiple computers to run the game, or by using a num...

December 1st 2014 at 1:00pm 0 Comments
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Are you an EVE Online newb? Are you a vet who's returned thanks to that trailer and who's basically forgotten the game's finer points? CCP is calling your attention to a new blog post designed to mitigate a bit of the sci-fi sandbox's infamous learning cliff. You'll find a terminology and new play...

November 24th 2014 at 3:00pm 0 Comments
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I was doing some housecleaning recently and found a box of old game geekery. Most of it was junk since I've gone digital, but there were a couple of odds and ends that I put on the shelf in my office where I keep mementos from titles that made an impression. In terms of MMO stuff, I found an origi...

November 23rd 2014 at 8:00am 0 Comments
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If you've got even a passing interest in sci-fi sandbox EVE Online, you'll want to take a look at the new trailer just unveiled by developer CCP at today's EVE Down Under player event in Australia. The clip runs for nearly four minutes and is comprised entirely of in-game footage. It's also unders...

November 21st 2014 at 6:30pm 0 Comments
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EVE Online is such a mod-happy game that there's an official site for it, and it's on this site today that CCP said that it will be giving another valuable information-gathering tool to players with the advent of a new searchable resource. "We also are making available the MarketType resource. Mar...

November 20th 2014 at 6:00pm 0 Comments
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For the first time ever in its history, EVE Online is experimenting with giving players manual control of their starships. The change was prompted by observing new players who were frustrated that the game didn't include standard WASD controls. These "simple" controls will be introduced as an optio...

November 14th 2014 at 2:30pm 0 Comments