stables

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  • Atlantica Online prepping big December patch

    by 
    Jef Reahard
    Jef Reahard
    12.04.2010

    Ndoors Interactive is getting ready to unleash a substantial December update for its turn-based Atlantica Online MMO. In a press release Friday, Ndoors let us know that we can expect a brand-new dungeon, new journeys and storylines, and a significant makeover for the game's Tactical Battle System before the end of the year. The facelift includes a larger UI and tweaks to camera angles, message alerts, and indicators, all of which should enable players to more efficiently manage their gameplay. After you've gotten acclimated to the UI changes, the new Ancient Lava Valley dungeon will allow you to join with two buddies in order to take on the fearsome Flame Guardians. The dungeon is timed, so make sure you clear all the monsters quickly to claim your share of the new loot items. Finally, Atlantica will be adding a solo mode to the Trojan War missions as well as new mount stable functionality to its player mansions. Check out all the details at the official website.

  • The dying Hunter?

    by 
    Mike Schramm
    Mike Schramm
    07.10.2009

    The folks over at Ten Ton Hammer have a post with some anecdotal data about Hunters -- they claim that Azeroth's ranged DPS pet class is on a decline lately, and they've got only some guild application numbers to back the theory up. Mem over there says that there are a few diehard Hunters still floating around, and lots of alts, but that as a class, it's fallen off in terms of popularity for sure.Is he right? Fortunately, there's a site that tracks numbers (as reliably as you'll find for public information, anyway -- certainly Blizzard has access to much more information) on exactly that. WarcraftRealms' list of classes over time does prop the "declining Hunter" theory up -- as you can see (from both Alliance and Horde totals), Death Knights took a nice bite out of all the classes for a little while, and Hunters have been on a pretty steady slope down since mid-January, when patch 3.0.8 hit the realms. That, of course, was the harsh Beastmaster nerf, and ever since then, Hunters have had some real trouble recovering (not to mention that all class playtime is declining in general -- despite their slope downwards, Hunters are still in the top three classes played anyway).Is this the end of Hunters? Not at all -- Blizzard has already said that they are cyclical about balancing classes, and a heavy set of nerfs on one side of the cycle is usually accompanied by a burst of buffs on the other. Not to mention that the most interesting Hunter changes, the ammo revamp, hasn't yet found its way to the game. Reworking of ammo (in addition to some likely buffs there), will probably bring lots of Hunters back to the stables, so to speak. But it's true, Hunters are on a downward turn lately.[via WoW LJ]

  • New stable slots in Wrath? Updated

    by 
    Amanda Miller
    Amanda Miller
    07.31.2008

    One of the biggest challenges that hunters face is the issue of only having three available stable slots. With all of the diverse pet choices, and Fluffy the pink Barrens raptor hogging all that space, most hunters would agree that another stable slot or seven would be handy. In fact, with all of the upcoming tameable Wrath pets, not to mention exotics, the stable situation is looking pretty painful. In a recent forum thread, Ghostcrawler hints that Wrath might bring additional slots, going against what Blizzard has said in the past. As a response to posters asking for an expanded stable, the CM responds with "okay." I can't express how excited I am about the possibility of one or more stable slots. Could this tie into the Achievement system? Will I be allowed to collect and house pets? Will we see a special "exotic" slot or slots? What do you think?Update: Ghostcrawler has confirmed that we will indeed be getting two new stable slots. In fact, Ghost points out that further testing may lead to the stables being integrated into the UI the way non-combat pets and mounts will be. In other words, summoning all pets would become spells, allowing the hunter to call whichever pet he or she wishes, without visiting a stable.