StarCraft II

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  • NVIDIA trots out GeForce 400M series laptops, shows off StarCraft II gameplay (video)

    by 
    Vlad Savov
    Vlad Savov
    09.10.2010

    You might have hoped that NVIDIA's introduction of the 400M series of mobile GPUs would bring about a slew of hot new laptops to drop into our gaming boudoirs, but we are in fact left facing more of the same. Externally, anyhow. The chipmaker rolled out the green carpet for a set of upcoming machines in London today, but they were refreshes, rather than overhauls, of current hardware. The big news is to be found within, as the new GTX 460M has made a home inside the updated ASUS G53, Toshiba Qosmio X505, and MSI GT663. The common thread among these three is that they're all big and hefty, and all emit a subtle vroom sound every time you touch them. What we learned from NVIDIA today is that the GTX 480M will remain an exotic (you might even call it quixotic) GPU reserved for large-screen gaming stations, the GTX 470M will similarly be an enthusiast part, and the GTX 460M will be the company's big play for the mainstream performance market. It also became clear that even the third GPU in the company's mobile hierarchy will need quite a bulky cooling setup (and a proportionately huge charger) to do its job, but NVIDIA's promises of much-improved performance might just make it worthwhile. As to the more sane among us, there was a selection of pleasingly thinner machines, like the ASUS N53 and Acer Aspire 5745, which make do with the lower-specced GT 420M and GT 425M graphics chips. Those are expected to be NVIDIA's biggest sellers, and the video demo after the break of the 425M churning through StarCraft II is certainly appealing. We should note, however, that the latest (though definitely not greatest) Prince of Persia game was also on tap on one of these machines and its frame rate gave us a delightful old-timey feeling any time we entered combat with its emulation of stop-motion animation. So, as ever, it's looking like great graphics will require great rigs, but we can probably expect a decent -- not game-changing (get it?) -- leap in performance among the lighter options as well.%Gallery-101899%

  • StarCraft 2 as a third-person zombie shooter

    by 
    David Hinkle
    David Hinkle
    08.13.2010

    With StarCraft 2 out in homes, mixing it up on over a million motherboards, the modding community's efforts are finally bearing fruit with the Galaxy Map Editor. This latest mod, which turns the real-time strategy game into a third-person shooter, comes courtesy of Denmark's own Mads. Rush past the break and check it out.

  • StarCraft II easter eggs include iPistol, BSOD, and misplaced characters (video)

    by 
    Vlad Savov
    Vlad Savov
    08.01.2010

    You'd think with all the pressure of making a StarCraft sequel worthy of the name, Blizzard wouldn't have time for humorous insider references, but StarCraft II begs to differ. The game's designers have expended some of their creative juices on concocting a jolly little iPod-esque advert for a fictional iPistol, which is supposed to let you "take your shot at life." And just in case anyone thought them biased, the Blizzard devs have also had a little swipe at Microsoft, with a Blue Screen of Death adorning the control console of a drill inside the game. Other than those techie witticisms, the eagle-eyed gamer will be able to spot a dancing Night Elf and a Tauren Space Marine from World of Warcraft, as well as Diablo from, well, Diablo -- but we'll let you play the game and figure out where they are for yourself! Skip past the break to see the iAd homage and BSOD screenshot. [Thanks, Michael]

  • Breakfast Topic: We heard you like gaming so we put a game in your game so you can game while you game

    by 
    Adam Holisky
    Adam Holisky
    07.28.2010

    The release of StarCraft II brought about a surprise for the observant player -- an object in the cantina of ship that lets you play an arcade game called Lost Viking right in StarCraft II. This is a fun little shooter that's a cross between Asteroids and Space Invaders (Alex tells me it's a lot like Touhou, although I've never played that) and easily took up an hour of my night. Just the kind of thing to do while waiting for a raid to begin. The name of the game is a nod to an original Blizzard game called The Lost Vikings which was released back in 1994. In that game, you are a Viking and have to find your way home as you escape the evil Tomator. In the StarCraft II arcade game, you're a mighty Viking on a ship and must fight your way back to Vikingville. And watch out for the evil Terra-Tron; he does not like you!!! I hope that Blizzard sees this game as a success and includes a minigame like this in Cataclysm. Something that can be accessed from the mini-menu would be perfect. Given the awesomeness of Blizzard's newly released Lost Viking (see screenshots below for more pictures), let's give Blizzard a helping hand here and suggest what mini-games they could include with Cataclysm. I'm voting for AQ Tetris. %Gallery-98353%

  • Blizzard details StarCraft 2 bugs, workarounds and hardware issues

    by 
    David Hinkle
    David Hinkle
    07.27.2010

    We can't imagine why you'd be taking a break from StarCraft 2 right about now but, regardless, you've chosen quite the appropriate post to read while resting. Activision-Blizzard has revealed some of the discovered bugs and issues hassling the game, the majority of which seem to be sound related. There are also some problems with the game crashing on Windows 7 (maybe that's why you're taking that break). If you're one of those people trying to download StarCraft 2 through Battle.net, you may want to prime yourself with the thread on hardware configurations below. We know, it's all a lot to digest, but keep in mind this is StarCraft 2 we're talking about -- AKA the most important thing ever. We'd hate for you to finally boot up your game after all these years of waiting only to run into a fatal error.

  • Blizzard responds to common Real ID concerns

    by 
    Gregg Reece
    Gregg Reece
    07.16.2010

    Nethaera (Blizzard community manager) posted answers to some of the common Real ID questions and concerns on the forums today. With the PR disaster that was Blizzard's original Real ID on the forums concept, a follow-up aimed at easing tensions in the community -- even after the retraction -- was to be expected. While Blizzard offered some good news on things people have been requesting, they also dodged other points for the moment in true Blizzard style. Some highlights from the announcement: no current plans for an online handle to be used in game with Real ID instead of your name feature to disable your name's appearance in Friends of Friends list coming around the time of StarCraft II plans for some sort of unique ID on the WoW forums The full announcement is after the break.

  • Thaddius encounter recreated in StarCraft II

    by 
    Joe Perez
    Joe Perez
    06.27.2010

    Ever wonder what happens to raid bosses when they get bored? For Thaddius, it seems he has been spending some time moonlighting over in StarCraft II. While he was there, it also seems like he's picked up a few more tricks and upgraded his armor. After all, Naxxramas was only a setback! IIam4 used Thaddius as an inspiration for his entry into the custom ability contest on SC2Mapster by recreating his Polarity Shift. While he was recreating this ability, he also decided to add a few new features of his own. Shocking Grasp A random target will be paralyzed and take damage over time. If any other unit comes within range of the afflicted unit, Shocking Grasp will jump. This can create a chain reaction. Spawn Volatile Spark Two volatile sparks are spawned, serving as summoned adds that should be DPSed down right away. These abilities combine to create a very interesting and creative boss battle using the StarCraft II editor. The amount of micromanagement required to keep all of your units alive adds a nice level of complexity to the boss encounter. I personally like that Thaddius is a giant Maruader unit. This video is a nice showcase of the tools that were available even in the beta and exactly what could be done with enough motivation. StarCraft II is set to release on July 27, 2010. While I'm absolutely certain it will be a fantastic game in its own rights, I can't help but wonder if we will see any more player-created World of Warcraft crossovers with the tools that are shipping with SC2. Can you imagine a campaign where the end boss is casting Defile while you try to micromanage all of your units safely around it? How about navigating your troops into position for a Shatter or managing Burning Adrenaline. Maybe a little Doomfire for good measure! This could bring a whole new level of fun to Tower Defense and Mastermind-style game mods! So, if you could recreate any one boss or ability from WoW in a StarCraft II fight, what boss would it be?

  • Razer shows off Starcraft II series of gaming peripherals

    by 
    Donald Melanson
    Donald Melanson
    06.17.2010

    Razer has been teasing these for months, but it's just now given us our first look at its new Starcraft II series of gaming peripherals. Those include the Razer Spectre gaming mouse, the Razer Marauder gaming keyboard, and the Razer Banshee gaming headset, which all boast the same Starcraft-themed designs complete with blue LEDs, and all the gamer-friendly touches you'd expect from Razer -- 1000Hz Ultrapolling / 1ms response on the keyboard, 5600 dpi resolution and button force adjustment on the mouse, and a detachable mic on the headset, to name just a few features. Of course, they'll also demand a bit of a premium price -- look for the Spectre mouse to run $80, and the Marauder keyboard and Banshee headset to each set you back $120 when they roll out sometime in the third quarter of this year (presumably alongside Starcraft II). Head on past the break for the complete press release, and hit up the gallery below for a closer look at the whole lot. %Gallery-95569%

  • Blizzard: DRM a 'losing battle' for developers

    by 
    JC Fletcher
    JC Fletcher
    05.27.2010

    Ubisoft is the latest company to attach DRM to its PC games in an effort to curb piracy -- an initiative that has had basically the opposite of its intended effect in keeping out people who bought the games. Blizzard's Frank Pearce told VideoGamer that it's not the strategy Blizzard intends to implement in StarCraft II, with the company opting instead for a compelling Battle.net that will make people want to stay online in single-player, rather than requiring it. It's still a form of DRM, requiring online authentication, but it's also meant to serve other, gameplay-enhancing purposes. "If we've done our job right and implemented Battle.net in a great way," the StarCraft II producer said, "people will want to be connected while they're playing the single player campaign so they can stay connected to their friends on Battle.net and earn the achievements on Battle.net." Pearce called DRM "a losing battle for us," noting that the group of people who want to crack DRM is always "larger than our development teams." Pearce said "We need our development teams focused on content and cool features, not anti-piracy technology" -- something with which those of us patiently waiting for StarCraft II will agree.

  • Starcraft 2 offering subscription plans in Latin America, Asia and Russia

    by 
    David Hinkle
    David Hinkle
    05.07.2010

    Plans for a subscription-based StarCraft 2 are in the works for Latin America, Asia and Russia. While US gamers will only pay a one-time fee to start harvesting Vespene Gas on July 27, players abroad will be offered two different ways to play: subscription or an all-access fee. A press release detailing plans for localization in Latin American Spanish for Mexico, Argentina, Brazil and Chile covers the subscription model. By picking up the title for $299 MXN / $119 ARS / $13,900 CLP -- about $30 USD -- gamers will be given access to the single-player and multiplayer portions of the game for 60 days. Once that period ends, they can re-up their subscription for a fee (which hasn't been disclosed yet). The other option is to download the game directly from Blizzard for a one-time fee of $59.99 USD, granting permanent access to the title. During Activision's annual investors call yesterday, Blizzard CEO Mike Morhaime confirmed that Blizzard would pursue a similar pricing structure for Asian and Russian territories. Source - Official press release Source - Big Download confirms Asia and Russia inclusion

  • Blizzard bans 320,000 WarCraft III and Diablo II players

    by 
    Gregg Reece
    Gregg Reece
    04.21.2010

    Blizzard appears to be cleaning house in preparation for its StarCraft II release as well as its Battle.net revamp. In a recent announcement on the service's forums, Blizzard rep Bashiok revealed that over 300,000 accounts were punished for violations of the terms of service for Warcraft III and Diablo II for using hacks and illegal third-party tools (which are essentially hacks). For those of you who have had past experience with Battle.net, these numbers probably don't surprise you. The network has had a long reputation of being fairly easy on people using hacks as Blizzard tends to save up over a long period of time in order to do a massive batch of bans at once. This means that those who are using hacks have a long period of time to abuse the system before anything is done about it. The hacks for some games were rampant enough that other players began using hacks that detect other hacks. Regardless of the reason behind using a hack, it is still against the terms of service and means if you get caught, you're out.

  • StarCraft 2 given 'Adults Only' rating in South Korea

    by 
    Ben Gilbert
    Ben Gilbert
    04.18.2010

    According to a report by the Korea Times, Blizzard's upcoming StarCraft sequel has been given an Adults Only rating by the South Korean Ministry of Culture, Sports and Tourism, effectively relegating the game to those 18 years old or older. Given the game's enormous popularity in the country -- and the previous "over-15" rating Blizzard received from the same board for SC2 earlier this year with an older build of the game -- the decision comes as a bit of a surprise. Apparently, the company was seeking an "over-12" in the country, and thusly resubmitted the most recent build of the game for rating. The ratings board says of the decision, "Considering that the RC version of the game is closer to what will be sold on the shelves compared to the beta versions, we looked more carefully at the content," allowing that, "this rating is not final, as Blizzard will get the chance to object to it." digg_url = 'http://digg.com/pc_games/South_Korea_slaps_new_StarCraft_2_with_Adults_Only_rating'; For its part, Blizzard's South Korea reps told the paper that an immediate course of action has yet to be decided. "We have nothing to say at this point. We are discussing our official position on the matter as well as what would be the right reaction." We've reached out to Blizzard's US representatives and will update this post if we hear back. [Thanks to everyone who sent this in!]

  • StarCraft II Collector's Edition to include WoW vanity pet

    by 
    Alex Ziebart
    Alex Ziebart
    04.08.2010

    Blizzard has just recently announced StarCraft II: Wings of Liberty's collector's edition. Normally this isn't something we would talk about here on WoW.com, but the contents make it worth mentioning. Specifically, WoW players will receive a Thor mini-pet, seen to the right. For those of you who don't follow StarCraft at all, the Thor is a new ubermech unit for the Terran faction. It's not only voice acted by Chris Metzen, but the pilot of the unit is based directly off him. One of his old aliases is Thundergod, after all. The Thor is big and it's bad-ass, and that's about all that you need to know. I wonder if it will interact with Grunty and the Zergling? BigDownload has the full scoop on the contents of the collector's edition. There's great value there, even for people who don't play WoW. The collector's edition also includes a 2GB flash drive made to resemble Jimmy Raynor's dog tags, a 172-page art book, a behind the scenes DVD and more.

  • BlizzCon 2010 Officially Announced: October 22nd - October 23rd

    by 
    Adam Holisky
    Adam Holisky
    03.25.2010

    var digg_url = 'http://digg.com/pc_games/BlizzCon_2010_Officially_Announced_October_22nd_October_2'; BlizzCon 2010 has been officially announced! The convention will run October 22nd and October 23rd at the Anaheim Convention Center in Anaheim, California. This was as we previously reported back at the beginning of February. Despite the very sparse information available from Blizzard, we do know at least one thing -- Jay Mohr will be hosting again. Ticketing information is not available yet, and we don't expect it to be for some time. What this says about the release date of Cataclysm is also anyone's guess. We don't have any solid information on that at this time. BlizzCon 2010 Announced If you've been holding your breath waiting to find out when and where the next BlizzCon would be held, then... you've probably passed out by now. But if you've just been patiently watching for an announcement, then we've got good news for you: BlizzCon will be returning to the Anaheim Convention Center on Friday, October 22 through Saturday, October 23! Just as in years past, BlizzCon 2010 will feature an exciting mix of discussion panels, tournaments, hands-on gameplay, contests, and much more. Check out the announcement press release, and keep an eye on www.blizzcon.com in the months ahead for further details, including ticketing information. source Many of our readers have already weighed in on what they expect from this upcoming BlizzCon -- expectations are high. Hopefully we'll be getting for information about the event soon. You can bet that WoW.com will be there again this year, and we've already got plans in the works to hold an even bigger meetup than last year! %Gallery-70720%%Gallery-70667%%Gallery-70630%

  • Activision report lists World of Warcraft as a 'risk factor'

    by 
    Mike Schramm
    Mike Schramm
    03.02.2010

    If there's anything that all the chaos between Activision and Infinity Ward in the past 24 hours has taught us, it's that no one is safe and dry under Bobby Kotick's umbrella. And while Call of Duty: Modern Warfare was one of Activision's biggest earners, that hasn't stopped the company from revamping the brand however it sees fit. So what about Activision's other big game, Blizzard's World of Warcraft? The same annual report released to the SEC yesterday that kicked off the Infinity Ward shakeup also mentions that Activision is worried about WoW becoming "obsolete," and that the regulatory issues in China could affect the entire company's bottom line. So will we hear about Mike Morhaime being frogmarched off of the Blizzard campus? Not likely -- the fears about WoW are all in a section of the report labeled "Risk Factors," in which a company must disclose anything that could possibly go wrong with its financials in the future, just in case. In there, Activision worries about everything from credit card fraud to its ESRB ratings -- WoW is mentioned a lot because it makes up most of the revenue (in fact, one of the worries is that Activision depends on WoW too much), but these are all worst case scenario guesses. The report admits that Blizzard did decrease its net revenues last year, but then credits that to no new releases in 2009 and interrupted licensing fees from China. Assuming Blizzard releases both Starcraft II and Cataclysm as planned in 2010, the odds are low that Activision will raise the axe in that direction.

  • Hands-on: StarCraft II beta

    by 
    David Hinkle
    David Hinkle
    02.19.2010

    Here's the thing about the StarCraft II beta: you've played this game before. In the time I've spent with the beta over the past 24-plus hours, I've been Zerg rushed, I've had my buildings annihilated by a group of Reapers that snuck through the back of my fortified area, and I've had Protoss ships lay waste to countless heavy Thor units -- which looked like they could have taken on anything and survived. And here's the other thing: I absolutely loved every minute of it, as familiar as it was. The StarCraft II beta is hopefully indicative of what the final multiplayer product will be like: fast, pick-up-and-play games where resource management down to the millisecond can spell your doom or provide you that one squad of units that brings you back from the brink of annihilation. It's an incredibly polished experience, helped along through a clean and efficient UI that doesn't clutter the screen and by a simple matchmaking system that only requires a few clicks to get into a match or join a group of players. %Gallery-3311%

  • StarCraft II beta is live. Beware of scams!

    by 
    Robin Torres
    Robin Torres
    02.18.2010

    People are getting actual StarCraft II beta invites, but that doesn't mean that all beta invites (or any other emails that look like they are from Blizzard) are real. If you got an email saying that you have been invited to StarCraft II: Wings of Liberty, don't click anything in that email. Instead take the following steps: Type battle.net into your browser (no typos) and it will go to the secure battle.net site appropriate to your region. Enter your account info. Under Manage My Games, choose Add or Upgrade a Game. Enter the Beta Key provided in the email where it says Enter Game Key. Press Add Game. If you are able to successfully add the game to your library, then you received a real beta invite. If the email tells you to go someplace else for the beta key or the key provided did not work, then you received a phishing email.

  • Cataclysm release confirmed for 2010 in Activision Blizzard conference call

    by 
    Alex Ziebart
    Alex Ziebart
    02.10.2010

    Just in case we weren't completely sure of it yet, Activision Blizzard confirmed in today's quarterly earnings call that World of Warcraft: Cataclysm will be released in 2010. For general Blizzard fans, another game was given a 2010 release date: StarCraft II, which will begin its beta phase within a month. As was pointed out during the conference call, it has been twelve years since Blizzard released two major titles in the same calendar year. The Cataclysm news is in line with everything we've heard so far, including Mike Morhaime's comments during BlizzCon that the expansion has a targeted release date of 2010. Things seem to be moving along right on schedule, but remember that this is Blizzard. Things could change at any time, so I wouldn't start preparing for leveling vacations yet. Actually, you probably shouldn't do that at all. It's kind of silly.

  • Battle.net preview: Real ID

    by 
    Robin Torres
    Robin Torres
    02.09.2010

    There is a Battle.net preview up at the official StarCraft II site. While much of it talks of the integration of the StarCraft with the new Battle.net, including new mod functionality and better matchmaking, it also discusses something that affects WoW players: Real ID. Blizzard mentioned this new cross-game social aspect of Bnet at last year's BlizzCon. Real ID is an optional system for chatting with and keeping track of "real life" friends in any Battle.net game. You invite friends with your Real ID. If they accept, you can find out what game they are playing and on what realm and character. You can also chat across realms or games. You won't have to remember the usernames of your Real ID friends and family, because you will see their real names on the interface. And you will also be able to broadcast messages to all on your Real ID friends list, rather than just chatting one at a time. I cannot wait for this to be implemented for WoW accounts. I would love to be able to chat with my friends who are scattered across many realms and who defect to play StarCraft. I really think this is great for more hardcore players (I'll be on my Alliance alt until you Hordies can get your act together for the raid) or very casual, chatty altoholics. Will you use the Real ID system?

  • Will Blizzard show their next MMO at BlizzCon 2010?

    by 
    Kyle Horner
    Kyle Horner
    01.08.2010

    WoW.com's Zach Yonzon takes a speculative look at BlizzCon 2010 and all the possibilities that lie ahead. The article predicts that Blizzard will officially announce their sophomore MMO effort this year, which seems likely given StarCraft II's impending release and Diablo III being a known quantity. To top it off, the developer probably wouldn't mind stifling some of the substantial buzz building up around Star Wars: The Old Republic. We'd love to see the cyberpunk MMO described in the article, but who wouldn't want a sci-fi MMO that's like Diablo's dark fantasy to Warcraft's light-heartedness? Nobody (well, except for Blizzard) really knows what the future holds, although for now you can read about it and share your thoughts if that helps out -- at least, it helps us feel slightly less helpless when pondering our MMO gaming future.