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This week saw the release of a new State of the Game blog from Star Trek Online Executive Producer Daniel Stahl. Much of what he said gave players hope for the future of Star Trek Online, including remarks that the game is "thriving at a time when many MMOs have kicked or are about to kick the...

September 24th 2012 at 3:00pm 0 Comments
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It's been quite the week in the world of Guild Wars 2. Launch, issues, near-daily server updates, fixes, and launch parties have likely kept the entire team high on adrenaline and low on sleep. If you're one of the folks in attendance at one of ArenaNet's launch parties, you likely saw a lot of v...

September 4th 2012 at 5:00pm 0 Comments
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This past week, Star Trek Online's developers proved they're listening to community feedback. STO Executive Producer Daniel Stahl has released this month's state-of-the-game letter, Foundry missions are playable again, and a few of the game's developers began preparations for their appearance a...

July 30th 2012 at 3:00pm 0 Comments
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Star Trek Online Executive Producer Dan Stahl has just posted his latest state-of-the-game letter to the official site, declaring that Season Six marks the perfect time for a new player to jump in, thanks to its streamlined mission structure and brand-new starbases. Here's the juicy bit: Current...

July 27th 2012 at 8:30pm 0 Comments
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For Fallen Earth players, May was all about the Global Territory Control update. But now it's June, and the game's developers have been rather quiet since then. The team is rectifying that in the newest State of the Game letter, letting fans know that it's just been a quiet month of balancing and...

June 5th 2012 at 7:00pm 0 Comments
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Another month is upon us, and Fallen Earth is bringing some changes to its Global Territory Control system. While players wait with bated breath for the new features to hit the PTS at the end of the month, GamersFirst has put out a new blog post outlining what players can expect from the next r...

March 9th 2012 at 6:00pm 0 Comments
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Although Champions Online's most recent State of the Game has been out for a while, I sort of avoided talking about it in previous editions of Behind the Mask. The main reason was because I really wanted to cover the new powersets. However, that doesn't mean I don't have any comments on it. If y...

February 2nd 2012 at 11:00am 0 Comments