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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Huawei throws R&amp;D dollars at gesture control, cloud storage, being more 'disruptive']]></title><link>http://www.engadget.com/2012/04/30/huawei-gesture-control-cloud-storage/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/30/huawei-gesture-control-cloud-storage/</guid><comments>http://www.engadget.com/2012/04/30/huawei-gesture-control-cloud-storage/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/04/30/huawei-gesture-control-cloud-storage/"><img alt="Huawei throws R&amp;D dollars at gesture control, cloud storage, being more 'disruptive'" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/huawei-gesture.jpg" style="margin: 4px; width: 600px; height: 210px; border-width: 0px; border-style: solid;" /></a></p><p> Undeterred by the fact that even humans struggle to interpret certain gestures, Huawei says it's allocating a chunk of its <a href="http://www.engadget.com/2012/04/23/huawei-2011-financials-20-million-smartphones-sold-yet-profit-d/">growing R&amp;D budget</a> to new motion-sensing technology for smartphones and tablets. The company's <a href="http://www.engadget.com/2012/02/14/huawei-research-and-development-headquarters-in-silicon-valley/">North American</a> research chief, John Roese, told <em>Computerworld</em> that he wants to allow "three-dimensional interaction" with devices using stereo front-facing cameras and a powerful GPU to make sense of the dual video feed. Separately, the Chinese telecoms company is also putting development cash into a cloud computing project that promises to "change the economics of storage by an order of magnitude." Roese provided scant few details on this particular ambition, but did mention that Huawei has teamed up with <a href="http://www.engadget.com/tag/CERN">CERN</a> to conduct research and has somehow accumulated over 15 petabytes of experimental physics data in the process. Whatever it's up to, Huawei had better get a move on -- others are snapping up <a href="http://www.engadget.com/2011/07/11/apple-seeks-patents-for-3d-and-physics-metaphor-gesture-contro/">gesture recognition</a> and <a href="http://www.engadget.com/2011/08/18/microsoft-patent-application-points-to-fast-booting-streaming-os/">cloud</a> patents faster than you can say <em>fa te ne una bicicletta</em> with your hands.</p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/30/huawei-gesture-control-cloud-storage/">Huawei throws R&amp;D dollars at gesture control, cloud storage, being more 'disruptive'</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 30 Apr 2012 05:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/30/huawei-gesture-control-cloud-storage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20226928/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/30/huawei-gesture-control-cloud-storage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>CERN</category><category>cloud</category><category>cloud computing</category><category>cloud storage</category><category>CloudComputing</category><category>CloudStorage</category><category>datacenter</category><category>disrupt</category><category>disruptive</category><category>dual front-facing camera</category><category>DualFront-facingCamera</category><category>front-facing camera</category><category>Front-facingCamera</category><category>gesture</category><category>gesture control</category><category>gesture recognition</category><category>GestureControl</category><category>GestureRecognition</category><category>gpu</category><category>huawei</category><category>john roese</category><category>JohnRoese</category><category>mobilepostcross</category><category>petabyte</category><category>rd</category><category>research and development</category><category>ResearchAndDevelopment</category><category>stereo camera</category><category>StereoCamera</category><category>stereoscopic</category><category>stero</category><dc:creator><![CDATA[Sharif Sakr]]></dc:creator><pubDate>Mon, 30 Apr 2012 05:40:00 EST</pubDate></item><item><title><![CDATA[LG launches new A540-T/D 3D notebook, adds A540-P IPS model]]></title><link>http://www.engadget.com/2012/03/19/lg-launches-new-a540-t-d-3d-notebook-adds-a540-p-ips-model/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/19/lg-launches-new-a540-t-d-3d-notebook-adds-a540-p-ips-model/</guid><comments>http://www.engadget.com/2012/03/19/lg-launches-new-a540-t-d-3d-notebook-adds-a540-p-ips-model/#comments</comments><description><![CDATA[<p style="text-align: center;"> <a href="http://www.engadget.com/2012/03/19/lg-launches-new-a540-t-d-3d-notebook-adds-a540-p-ips-model/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/03/lglap.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></p><p> While LG neatly folded its <a href="http://www.engadget.com/2012/01/04/lg-ces-2012-z330-z430-ultrabook-p535-a540-laptop-v330-desktop/">glasses-free A540-H model</a> into its CES line-up at the start of the year, it's now added another pair of notebooks to launch alongside it in Korea. This includes another 3D model that requires a pair of stylish <strike>squash goggles</strike> passive 3D glasses to gain that extra dimension. For those less disposed to hanging techno eye-wear off their face and watching Avatar <em>again</em>, there's the simpler two-dimensional joys of the A540-P, which houses a 15.6-inch AH-IPS display. All three versions house the same Core i7 processors and a GeForce GT555M for the necessary graphical grunt work. Fans of both mono and stereoscopic computing can consult the (Google-translated) press release below for more details.</p><p><a href="http://www.engadget.com/2012/03/19/lg-launches-new-a540-t-d-3d-notebook-adds-a540-p-ips-model/" rel="bookmark">Continue reading <em>LG launches new A540-T/D 3D notebook, adds A540-P IPS model</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/19/lg-launches-new-a540-t-d-3d-notebook-adds-a540-p-ips-model/">LG launches new A540-T/D 3D notebook, adds A540-P IPS model</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 19 Mar 2012 12:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/19/lg-launches-new-a540-t-d-3d-notebook-adds-a540-p-ips-model/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20196313/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/19/lg-launches-new-a540-t-d-3d-notebook-adds-a540-p-ips-model/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>A540-P</category><category>A540-TD</category><category>glasses free 3d</category><category>GlassesFree3d</category><category>Korea</category><category>laptop</category><category>LG A540-P</category><category>LG A540-TD</category><category>LgA540-p</category><category>LgA540-td</category><category>notebook</category><category>passive glasses</category><category>PassiveGlasses</category><category>stereoscopic</category><dc:creator><![CDATA[Mat Smith]]></dc:creator><pubDate>Mon, 19 Mar 2012 12:22:00 EST</pubDate></item><item><title><![CDATA[Fisher Price and Spatial View bring View-Master into the 21st century]]></title><link>http://www.engadget.com/2012/01/10/fisher-price-and-spatial-view-bring-view-master-into-the-21s/</link><guid isPermaLink="true">http://www.engadget.com/2012/01/10/fisher-price-and-spatial-view-bring-view-master-into-the-21s/</guid><comments>http://www.engadget.com/2012/01/10/fisher-price-and-spatial-view-bring-view-master-into-the-21s/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2012/01/10/fisher-price-and-spatial-view-bring-view-master-into-the-21s/"><img alt="View-Master Digital 3D" src="http://www.blogcdn.com/www.engadget.com/media/2012/01/view-master-3d-logo-1326179808.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
It might not be quite as satisfying as pulling down that orange arm and watching as the one three-dimensional image is replaced with another slightly washed-out pic with rounded corners, but <a href="http://www.engadget.com/tag/fisherprice">Fisher Price</a> is ushering its beloved <a href="http://www.engadget.com/tag/viewmaster">View-Master</a> brand into the 21st century. Later this quarter the company will be launching ViewMasterDigital3D.com, a content shop that will sell packages of stereoscopic images for $1.99. While you will be able to view those photos on any 3D-capable device -- like say that new LG TV you just picked up -- there will also be branded iPhone and laptop accessories from Spatial View who partnered with Fisher Price on this project. Check out the complete PR after the break.<p><a href="http://www.engadget.com/2012/01/10/fisher-price-and-spatial-view-bring-view-master-into-the-21s/" rel="bookmark">Continue reading <em>Fisher Price and Spatial View bring View-Master into the 21st century</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/01/10/fisher-price-and-spatial-view-bring-view-master-into-the-21s/">Fisher Price and Spatial View bring View-Master into the 21st century</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 10 Jan 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/01/10/fisher-price-and-spatial-view-bring-view-master-into-the-21s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20142876/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/01/10/fisher-price-and-spatial-view-bring-view-master-into-the-21s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>ces</category><category>ces 2012</category><category>Ces2012</category><category>Fisher Price</category><category>Fisher Price View-Master</category><category>FisherPrice</category><category>FisherPriceView-master</category><category>lenticular lens</category><category>LenticularLens</category><category>spatial view</category><category>SpatialView</category><category>stereoscopic</category><category>view master</category><category>view-master</category><category>ViewMaster</category><category>ViewMasterDigital3D</category><category>ViewMasterDigital3D.com</category><dc:creator><![CDATA[Terrence O'Brien]]></dc:creator><pubDate>Tue, 10 Jan 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[MasterImage 3D glasses-free smartphone and tablet displays hands-on]]></title><link>http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/</link><guid isPermaLink="true">http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/</guid><comments>http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201201md.jpg" style="margin: 4px;" /></a></div><div> When MasterImage 3D <a href="http://www.engadget.com/2012/01/06/masterimage-3d-720p-glasses-free-3d-smartphone-display-tablet/">announced two new displays</a> for smartphones and tablets, you knew a hands-on would be inevitable. Based on the company's patented cell matrix <a href="http://www.engadget.com/tag/parallax+barrier">parallax barrier</a>, each display promises to eliminate much of the headaches typically associated with glasses-free 3D. As an added benefit of the cell matrix configuration, more light is allowed to pass through, which should prolong battery life. The smartphone display measures 4.3-inches at 720p resolution, while the tablet sizes up at 10.1-inches with a 1920 x 1200 layout. Generally, our thoughts on MasterImage's 3D technology were two-fold. First, it's absolutely true that the display is less nausea inducing, but when the image was viewed at its most proper angle, the three-dimensional effects were also less awe-inspiring. Nonetheless, the company has lined up partners for both displays and you should see the handiwork featured in consumer technology by the second half of this year.</div><div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/">MasterImage 3D glasses-free smartphone and tablet displays, hands-on</a></strong></p><a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/#4733015"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201201lg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/#4733016"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201202lg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/#4733017"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201203lg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/#4733018"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201204lg_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/masterimage-3d-glasses-free-smartphone-and-tablet-displays-hands-on/#4733019"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/masterimage201205lg_thumbnail.jpg" alt="" title="" /></a></div><br /><br /><em>Ben Drawbaugh contributed to this post.</em><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/">MasterImage 3D glasses-free smartphone and tablet displays hands-on</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 09 Jan 2012 22:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20144673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/01/09/hands-on-masterimage-3d-glasses-free-displays/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>cell matrix</category><category>CellMatrix</category><category>CES</category><category>CES 2012</category><category>Ces2012</category><category>Glasses-free3d</category><category>hands-on</category><category>MasterImage</category><category>parallax barrier</category><category>ParallaxBarrier</category><category>smartphone</category><category>smartphones</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><dc:creator><![CDATA[Zachary Lutz]]></dc:creator><pubDate>Mon, 09 Jan 2012 22:42:00 EST</pubDate></item><item><title><![CDATA[Aigo preps glasses-free 3D tablet because Avatar demands it]]></title><link>http://www.engadget.com/2012/01/07/aigo-preps-glasses-free-3d-tablet-because-avatar-demands-it/</link><guid isPermaLink="true">http://www.engadget.com/2012/01/07/aigo-preps-glasses-free-3d-tablet-because-avatar-demands-it/</guid><comments>http://www.engadget.com/2012/01/07/aigo-preps-glasses-free-3d-tablet-because-avatar-demands-it/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2012/01/07/aigo-preps-glasses-free-3d-tablet-because-avatar-demands-it/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/aigo.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Make no mistake about it, 3D is an industry darling (despite its gimmicky implementation). The feature, incorporated in everything from movies to TVs to video game consoles, is now taking a trip over to the wild, wild west of tablet design. Coupling the tech with Google's latest device agnostic OS -- <a href="http://www.engadget.com/2011/12/01/android-4-0-ice-cream-sandwich-review/">Ice Cream Sandwich</a> -- Chinese manufacturer <a href="http://www.engadget.com/tag/Aigo/">Aigo</a> is prepping to release its own glasses-free <a href="http://www.engadget.com/2012/01/07/brando-3d-tablet/">3D Pad</a> that utilizes a high-res LCD display similar to Nintendo's 3DS, letting users turn the effect on and off. No pricing or concrete launch plans have been announced outside of a planned February 2012 bow. But after next week's <a href="http://www.engadget.com/tag/CES+2012">CES</a> reveals, the tab's sure to find itself in <a href="http://www.engadget.com/tag/3d+tablet/">plentiful company.</a><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/01/07/aigo-preps-glasses-free-3d-tablet-because-avatar-demands-it/">Aigo preps glasses-free 3D tablet because Avatar demands it</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 07 Jan 2012 14:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/01/07/aigo-preps-glasses-free-3d-tablet-because-avatar-demands-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20142851/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/01/07/aigo-preps-glasses-free-3d-tablet-because-avatar-demands-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D tablet</category><category>3dTablet</category><category>Aigo</category><category>Android</category><category>Android 4.0</category><category>Android4.0</category><category>China</category><category>Ice Cream Sandwich</category><category>IceCreamSandwich</category><category>stereoscopic</category><category>tablet</category><category>tablets</category><dc:creator><![CDATA[Joseph Volpe]]></dc:creator><pubDate>Sat, 07 Jan 2012 14:56:00 EST</pubDate></item><item><title><![CDATA[AMD Radeon HD 6000 cards receive VESA DisplayPort 1.2 certification, merit badges]]></title><link>http://www.engadget.com/2011/12/09/amd-radeon-hd-6000-cards-receive-vesa-displayport-1-2-certificat/</link><guid isPermaLink="true">http://www.engadget.com/2011/12/09/amd-radeon-hd-6000-cards-receive-vesa-displayport-1-2-certificat/</guid><comments>http://www.engadget.com/2011/12/09/amd-radeon-hd-6000-cards-receive-vesa-displayport-1-2-certificat/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.engadget.com/2011/12/09/amd-radeon-hd-6000-cards-receive-vesa-displayport-1-2-certificat/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/12/amdradeon-hd-6850-6870-2.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 11px; margin-right: 11px; margin-top: 11px; margin-bottom: 11px; " /></a></div>
When the certifications come in, you wipe a tear from your eye and ponder how proud you are. On Thursday, the <a href="http://www.engadget.com/tag/Video+Electronics+Standards+Association/">Video Electronics Standards Association</a> announced that AMD's Radeon HD 6000 series graphics cards, including the high-end Radeon HD 6990, are the first to receive <a href="http://www.engadget.com/2010/01/18/displayport-1-2-receives-final-vesa-blessing-grows-into-a-real/2">DisplayPort</a> Version 1.2 certification. That means the cards are rated to support DisplayPort's 5.4Gbps HBR2 data link speed and also feature increased display resolution, color depths and refresh rates, plus improved support for Full HD 3D <a href="http://www.engadget.com/2007/08/10/hitachi-works-up-new-stereoscopic-vision-display-technology/">stereoscopic displays</a>. For the multiple monitor die-hards, there's also better support for multiple monitors connected to a single DisplayPort receptacle to make your lives easier. Full technical details are in the PR below, but it's good to see a capable card series grow up a bit / become a man.<p><a href="http://www.engadget.com/2011/12/09/amd-radeon-hd-6000-cards-receive-vesa-displayport-1-2-certificat/" rel="bookmark">Continue reading <em>AMD Radeon HD 6000 cards receive VESA DisplayPort 1.2 certification, merit badges</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/12/09/amd-radeon-hd-6000-cards-receive-vesa-displayport-1-2-certificat/">AMD Radeon HD 6000 cards receive VESA DisplayPort 1.2 certification, merit badges</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 09 Dec 2011 14:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/12/09/amd-radeon-hd-6000-cards-receive-vesa-displayport-1-2-certificat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20123630/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/12/09/amd-radeon-hd-6000-cards-receive-vesa-displayport-1-2-certificat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>6000</category><category>amd</category><category>certification</category><category>display</category><category>displayport</category><category>displayport 1.2</category><category>Displayport1.2</category><category>displays</category><category>Full HD 3D</category><category>FullHd3d</category><category>HBR2</category><category>HD</category><category>MST</category><category>Radeon</category><category>series</category><category>stereoscopic</category><category>VESA</category><category>Video Electronics Standards Association</category><category>VideoElectronicsStandardsAssociation</category><dc:creator><![CDATA[Chris Barylick]]></dc:creator><pubDate>Fri, 09 Dec 2011 14:17:00 EST</pubDate></item><item><title><![CDATA[Hitachi glasses-free 3D technology lets you view weird chicken things from multiple angles]]></title><link>http://www.engadget.com/2011/09/30/hitachi-glasses-free-3d-technology-lets-you-view-weird-chicken-t/</link><guid isPermaLink="true">http://www.engadget.com/2011/09/30/hitachi-glasses-free-3d-technology-lets-you-view-weird-chicken-t/</guid><comments>http://www.engadget.com/2011/09/30/hitachi-glasses-free-3d-technology-lets-you-view-weird-chicken-t/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/09/30/hitachi-glasses-free-3d-technology-lets-you-view-weird-chicken-t/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/09/hitachi-chicken-thing.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
We might not have chosen the above weird baby chick to pitch our autostereoscopic technology to the world, but at least it makes for some memorable imagery. The hatchling is a 3D image generated by projectors, overlayed on top of a real world object, which can be viewed by multiple people at multiple angles without the need for 3D glasses. Built-in sensors detect the viewer's positions and adjust the viewing angle accordingly. Of course, this isn't the first time we've seen <a href="http://www.engadget.com/2010/07/28/sonys-360-degree-raymodeler-3d-display-brings-its-glasses-free/">this sort of technology</a> -- heck, this isn't even the first time we've seen this sort of thing <a href="http://www.engadget.com/2007/08/10/hitachi-works-up-new-stereoscopic-vision-display-technology/">from Hitachi</a>, but the company says it's continually getting better, with a marked depth resolution improvement over a technology shown off this time last year at <a href="http://www.engadget.com/tag/CEATEC/">CEATEC</a>. The company is looking to implement the technology for both digital signage and entertainment purposes, eventually revolutionizing the way the world looks at 3D baby chickens.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/09/30/hitachi-glasses-free-3d-technology-lets-you-view-weird-chicken-t/">Hitachi glasses-free 3D technology lets you view weird chicken things from multiple angles</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 30 Sep 2011 22:41:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/09/30/hitachi-glasses-free-3d-technology-lets-you-view-weird-chicken-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20070608/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/09/30/hitachi-glasses-free-3d-technology-lets-you-view-weird-chicken-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>AutoStereoscopic</category><category>ceatec</category><category>ceatec 2011</category><category>Ceatec2011</category><category>chicken</category><category>egg</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>hitachi</category><category>projector</category><category>stereoscopic</category><dc:creator><![CDATA[Brian Heater]]></dc:creator><pubDate>Fri, 30 Sep 2011 22:41:00 EST</pubDate></item><item><title><![CDATA[LG Thrill 4G review]]></title><link>http://www.engadget.com/2011/09/09/lg-thrill-4g-review/</link><guid isPermaLink="true">http://www.engadget.com/2011/09/09/lg-thrill-4g-review/</guid><comments>http://www.engadget.com/2011/09/09/lg-thrill-4g-review/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/09/09/lg-thrill-4g-review/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/09/20110908-00251836--img4433.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
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	<img alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/11/more_info_header_1.gif" /><br />
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		<a href="http://www.engadget.com/2011/09/29/sharps-aquos-phone-102sh-brings-3d-qhd-display-12-megapixel-cm/">Sharp's Aquos Phone 102SH brings 3D 720p display, 12 megapixel CMOS sensor to Japan</a></div>
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		<a href="http://www.engadget.com/2011/10/22/nokia-n9-review/">Nokia N9 review</a></div>
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		<a href="http://www.engadget.com/2011/09/04/lg-thrill-4g-officially-arrives-at-atandt-for-100-fairy-tales-ca/">LG Thrill 4G officially arrives at AT&amp;T for $100, fairy tales can come true</a></div>
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Just a few weeks after the <a href="http://www.engadget.com/2011/07/31/lg-optimus-3d-review/">LG Optimus 3D</a> got placed in the hot seat at our European offices, we're ready to give its American counterpart its fair share of warmth. Better known in the states as the Thrill 4G, this AT&amp;T device is the latest smartphone to follow in the footsteps of the <a href="http://www.engadget.com/2011/06/15/htc-evo-3d-review/">HTC EVO 3D</a> by tossing an extra dimension into the mix. As it so happens, two rear cameras and some fancy special effects are just enough to change a person's judgement of the device in a split-second.<br />
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We get it. Few people want to spend their hard-earned cash on a gimmick. But like any other phone with a defining feature, there's more to this glasses-free 3D handset than meets the eye (pun intended). And after peering under the hood and seeing what the Thrill is capable of, there's a possibility this phone can hold its own against the competition in the same price range ($100 on AT&amp;T). How does it differ from its European counterpart? Does the phone's 3D match up against Sprint's contribution? And how does this handset perform apart from that extra D? Join us as we dig through all three dimensions to get to the root of the Thrill 4G.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/lg-thrill-4g-gallery/">LG Thrill 4G Review</a></strong></p><a href="http://www.engadget.com/photos/lg-thrill-4g-gallery/#4428600"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/09/20110908-00221664-thrill4g-img4353_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lg-thrill-4g-gallery/#4428601"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/09/20110908-00221664-thrill4g-img4354_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lg-thrill-4g-gallery/#4428602"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/09/20110908-00221664-thrill4g-img4360_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lg-thrill-4g-gallery/#4428603"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/09/20110908-00221664-thrill4g-img4364_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/lg-thrill-4g-gallery/#4428604"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/09/20110908-00221664-thrill4g-img4366_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2011/09/09/lg-thrill-4g-review/" rel="bookmark">Continue reading <em>LG Thrill 4G review</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/09/09/lg-thrill-4g-review/">LG Thrill 4G review</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 09 Sep 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/09/09/lg-thrill-4g-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20001141/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/09/09/lg-thrill-4g-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1ghz</category><category>3d</category><category>anaglyph</category><category>android</category><category>android 2.2</category><category>Android2.2</category><category>att</category><category>dimension</category><category>dual core</category><category>dual-core</category><category>DualCore</category><category>faux g</category><category>FauxG</category><category>firmware</category><category>froyo</category><category>google</category><category>hspa+</category><category>intra-axial</category><category>intra-axial distance</category><category>Intra-axialDistance</category><category>jps</category><category>lg</category><category>lg optimus 3d</category><category>lg thrill 4g</category><category>LgOptimus3d</category><category>LgThrill4g</category><category>mobilepostcross</category><category>mpo</category><category>optimus 3d</category><category>Optimus3d</category><category>overview</category><category>review</category><category>stereoscopic</category><category>thrill</category><category>thrill 4g</category><category>Thrill4g</category><category>ti omap 4430</category><category>TiOmap4430</category><category>video</category><dc:creator><![CDATA[Brad Molen]]></dc:creator><pubDate>Fri, 09 Sep 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[LG Thrill 4G officially arrives at AT&amp;T for $100, fairy tales can come true]]></title><link>http://www.engadget.com/2011/09/04/lg-thrill-4g-officially-arrives-at-atandt-for-100-fairy-tales-ca/</link><guid isPermaLink="true">http://www.engadget.com/2011/09/04/lg-thrill-4g-officially-arrives-at-atandt-for-100-fairy-tales-ca/</guid><comments>http://www.engadget.com/2011/09/04/lg-thrill-4g-officially-arrives-at-atandt-for-100-fairy-tales-ca/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/09/04/lg-thrill-4g-officially-arrives-at-atandt-for-100-fairy-tales-ca/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/09/thrill.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
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	C'mon, admit it -- you didn't <em>really </em>think the LG Thrill 4G would ever be released, did you? After several weeks of <a href="http://mobile.engadget.com/2011/08/16/atandt-postponing-the-lg-thrill-4g-to-september-4/">unexplained delays</a>, the AT&amp;T-branded <a href="http://www.engadget.com/2011/07/31/lg-optimus-3d-review/">Optimus 3D</a> is truly, honestly available on the carrier's website for sale at a respectable $100. The device, announced at <a href="http://www.engadget.com/2011/03/22/atandts-lg-thrill-4g-hands-on-video/">CTIA 2011 in March</a>, isn't hiding anything we didn't already know: it's got a 1GHz dual-core TI OMAP 4 CPU with 512MB of RAM, Froyo, a 4.3-inch 800 x 480 display, 1080p video capture and dual 5MP rear stereoscopic cameras to add the extra dimension. So if you've been waiting for this phone to get the green light, it's time to stop idling at the intersection.</div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/09/04/lg-thrill-4g-officially-arrives-at-atandt-for-100-fairy-tales-ca/">LG Thrill 4G officially arrives at AT&amp;T for $100, fairy tales can come true</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 04 Sep 2011 04:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/09/04/lg-thrill-4g-officially-arrives-at-atandt-for-100-fairy-tales-ca/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20034485/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/09/04/lg-thrill-4g-officially-arrives-at-atandt-for-100-fairy-tales-ca/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>4g</category><category>Android 2.2</category><category>Android2.2</category><category>att</category><category>available</category><category>dual camera</category><category>DualCamera</category><category>froyo</category><category>hspa+</category><category>lg</category><category>lg thrill</category><category>lg thrill 4g</category><category>LgThrill</category><category>LgThrill4g</category><category>mobilepostmini</category><category>OMAP 4</category><category>Omap4</category><category>stereoscopic</category><category>thrill</category><category>thrill 4g</category><category>Thrill4g</category><category>TI</category><category>TI OMAP 4</category><category>TiOmap4</category><dc:creator><![CDATA[Brad Molen]]></dc:creator><pubDate>Sun, 04 Sep 2011 04:29:00 EST</pubDate></item><item><title><![CDATA[Engadget Primed: all mobile displays are not created equal]]></title><link>http://www.engadget.com/2011/08/19/engadget-primed-all-mobile-displays-are-not-created-equal/</link><guid isPermaLink="true">http://www.engadget.com/2011/08/19/engadget-primed-all-mobile-displays-are-not-created-equal/</guid><comments>http://www.engadget.com/2011/08/19/engadget-primed-all-mobile-displays-are-not-created-equal/#comments</comments><description><![CDATA[<em><strong>Primed</strong> goes in-depth on the technobabble you hear on Engadget every day -- we dig deep into each topic's history and how it benefits our lives. Looking to suggest a piece of technology for us to break down? Drop us a line at <strong>primed *at* engadget *dawt* com</strong>.</em><br />
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	<a href="http://www.engadget.com/2011/08/19/engadget-primed-all-mobile-displays-are-not-created-equal/"><img  src="http://www.blogcdn.com/www.engadget.com/media/2011/12/eng-primed-logo-600-1324060403.png" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
The quality of a mobile phone's display is arguably the most important factor to consider when you establish a relationship with a handset. It's inescapable, really. Whether you're playing a rousing game of <em>Robot Unicorn Attack</em> or (regrettably) drunk-dialing an ex, it's the one interface element that you're consistently interacting with. It's your window to the world and your canvas for creation, and if it's lousy, it's going to negatively influence everything you see and do. Today, we're delving into the world of mobile displays, where we're aiming to entertain and edify, and hopefully save you from making regrettable decisions -- when it comes to purchasing new phones, anyway.<br />
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In this edition of Primed, we'll be examining the different qualities and underlying technologies of several displays, starting with the ubiquitous TFT-LCD and moving through the nascent realm of glasses-free 3D and beyond. We'll also be addressing the importance of resolution and pixel density. Finally, we'll be scoping out a handful of upcoming technologies -- while some are thoroughly intriguing, others are just plain wacky. Go ahead... buy the ticket, take the ride, and join us after the break. It's Primed time.<p><a href="http://www.engadget.com/2011/08/19/engadget-primed-all-mobile-displays-are-not-created-equal/" rel="bookmark">Continue reading <em>Engadget Primed: all mobile displays are not created equal</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/08/19/engadget-primed-all-mobile-displays-are-not-created-equal/">Engadget Primed: all mobile displays are not created equal</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 19 Aug 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/08/19/engadget-primed-all-mobile-displays-are-not-created-equal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20021430/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/08/19/engadget-primed-all-mobile-displays-are-not-created-equal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1080p</category><category>3d</category><category>720p</category><category>amoled</category><category>apple</category><category>AutoStereoscopic</category><category>autostereoscopic 3d</category><category>Autostereoscopic3d</category><category>clearblack</category><category>display</category><category>displays</category><category>e ink</category><category>e ink triton</category><category>EInk</category><category>EInkTriton</category><category>engadget primed</category><category>EngadgetPrimed</category><category>flexible</category><category>flexible amoled</category><category>flexible display</category><category>FlexibleAmoled</category><category>FlexibleDisplay</category><category>fwvga</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>hitachi</category><category>hvga</category><category>ips</category><category>lcd</category><category>liquid crystal</category><category>liquid crystal display</category><category>LiquidCrystal</category><category>LiquidCrystalDisplay</category><category>mirasol</category><category>mobile display</category><category>mobile displays</category><category>MobileDisplay</category><category>MobileDisplays</category><category>motorola</category><category>nokia</category><category>nova</category><category>nova display</category><category>NovaDisplay</category><category>oled</category><category>ortustech</category><category>pixel density</category><category>PixelDensity</category><category>ppi</category><category>primed</category><category>qhd</category><category>qvga</category><category>retina display</category><category>RetinaDisplay</category><category>s-lcd</category><category>samsung</category><category>screen</category><category>screens</category><category>slcd</category><category>smartphone</category><category>smartphones</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><category>super amoled</category><category>super amoled plus</category><category>super lcd</category><category>SuperAmoled</category><category>SuperAmoledPlus</category><category>SuperLcd</category><category>tdk</category><category>tft</category><category>tft lcd</category><category>TftLcd</category><category>toshiba</category><category>transparent</category><category>transparent oled</category><category>TransparentOled</category><category>wvga</category><dc:creator><![CDATA[Zachary Lutz]]></dc:creator><pubDate>Fri, 19 Aug 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[HTC's bootloader unlock process goes live, Sensation prepares for custom ROM glory]]></title><link>http://www.engadget.com/2011/08/15/htcs-bootloader-unlock-process-goes-live-sensation-prepares-fo/</link><guid isPermaLink="true">http://www.engadget.com/2011/08/15/htcs-bootloader-unlock-process-goes-live-sensation-prepares-fo/</guid><comments>http://www.engadget.com/2011/08/15/htcs-bootloader-unlock-process-goes-live-sensation-prepares-fo/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/08/15/htcs-bootloader-unlock-process-goes-live-sensation-prepares-fo/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/htc-bootloader-unlock.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Today is turning out to be a great day for the Android set, what with news of the <a href="http://www.engadget.com/2011/08/15/google-acquiring-motorola-mobility/">Google / Moto</a> deal and now -- HTC's unleashing its <a href="http://www.engadget.com/2011/08/03/htc-explains-official-bootloader-unlock-process-asks-you-to-sig/">bootloader unlock tool</a> for the masses. That's right, the company's Taiwanese team of engineers flipped the switch on the service that sees owners of a global SIM-unlocked <a href="http://www.engadget.com/2011/05/27/htc-sensation-review/">Sensation</a> working their way towards OEM-sanctioned root access. Unfortunately, stateside owners of the phone's T-Mobile variant, as well as the EVO 3D, will have to sit back and wait while further testing is conducted on their devices. So, what are you ROM fiends waiting for? Head on over to <a href="http://www.engadget.com/2011/08/08/htc-developer-site-goes-live-opensense-sdk-and-kernel-source-of/">HTC's developer site</a> and let us know your success in the comments below.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/08/15/htcs-bootloader-unlock-process-goes-live-sensation-prepares-fo/">HTC's bootloader unlock process goes live, Sensation prepares for custom ROM glory</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 15 Aug 2011 12:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/08/15/htcs-bootloader-unlock-process-goes-live-sensation-prepares-fo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20017917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/08/15/htcs-bootloader-unlock-process-goes-live-sensation-prepares-fo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>android</category><category>bootloader</category><category>bootloaders</category><category>dev</category><category>developer</category><category>developers</category><category>devs</category><category>evo 3d</category><category>Evo3d</category><category>htc</category><category>htc bootloader</category><category>htc bootloaders</category><category>htc evo 3d</category><category>htc sensation</category><category>htc sense</category><category>HtcBootloader</category><category>HtcBootloaders</category><category>htcdev</category><category>HtcEvo3d</category><category>HtcSensation</category><category>HtcSense</category><category>mobile</category><category>sensation</category><category>stereoscopic</category><category>stereoscopic 3d</category><category>Stereoscopic3d</category><category>unlock</category><category>unlock bootloaders</category><category>unlock tool</category><category>UnlockBootloaders</category><category>unlocks</category><category>UnlockTool</category><dc:creator><![CDATA[Joseph Volpe]]></dc:creator><pubDate>Mon, 15 Aug 2011 12:32:00 EST</pubDate></item><item><title><![CDATA[HTC Developer site goes live: OpenSense SDK and kernel source offered aplenty]]></title><link>http://www.engadget.com/2011/08/08/htc-developer-site-goes-live-opensense-sdk-and-kernel-source-of/</link><guid isPermaLink="true">http://www.engadget.com/2011/08/08/htc-developer-site-goes-live-opensense-sdk-and-kernel-source-of/</guid><comments>http://www.engadget.com/2011/08/08/htc-developer-site-goes-live-opensense-sdk-and-kernel-source-of/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/08/08/htc-developer-site-goes-live-opensense-sdk-and-kernel-source-of/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/htcdev2-20110808.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
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	HTC's flipped the switch on its development website, which was designed to be a "one-stop shop" for a wide variety of SDKs and other resources for developers. As promised, the manufacturer's <a href="http://www.engadget.com/2011/06/03/htc-announces-opensense-sdk-and-htcdev-offers-paradise-inside-i/">OpenSense SDK</a> -- which includes a S3D SDK for HTC's 3D stereoscopic interface and pen SDK for its Scribe feature -- is now available for download; there's also plenty of kernel source codes to peruse and access. Finally, the Bootloader Unlock web tool, one of the most highly anticipated pieces of software that the company's <a href="http://www.engadget.com/2011/07/10/htc-rolling-out-unlocked-bootloaders-to-select-phones-in-august/">promised to unleash</a>, only shows as "coming soon" on the site. There hasn't been any official word on when it'll go live, but we're expecting it to happen later this month as the EVO 3D and the Sensation both get <a href="http://www.engadget.com/2011/08/03/htc-explains-official-bootloader-unlock-process-asks-you-to-sig/">adorned with their unlocks</a>. It's great to see the company follow through <em>completely</em> on one of its promises, eh?<br />
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	[Thanks to everyone who sent this in]</div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/08/08/htc-developer-site-goes-live-opensense-sdk-and-kernel-source-of/">HTC Developer site goes live: OpenSense SDK and kernel source offered aplenty</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 08 Aug 2011 11:38:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/08/08/htc-developer-site-goes-live-opensense-sdk-and-kernel-source-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20012102/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/08/08/htc-developer-site-goes-live-opensense-sdk-and-kernel-source-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>android</category><category>bootloader</category><category>bootloaders</category><category>breaking news</category><category>dev</category><category>developer</category><category>developers</category><category>devs</category><category>evo 3d</category><category>Evo3d</category><category>htc</category><category>htc bootloader</category><category>htc bootloaders</category><category>htc evo 3d</category><category>htc scribe</category><category>htc sensation</category><category>htc sense</category><category>htc stylus</category><category>HtcBootloader</category><category>HtcBootloaders</category><category>htcdev</category><category>HtcEvo3d</category><category>HtcScribe</category><category>HtcSensation</category><category>HtcSense</category><category>HtcStylus</category><category>kernel</category><category>kernel source</category><category>kernel source code</category><category>KernelSource</category><category>KernelSourceCode</category><category>mango</category><category>opensense</category><category>opensense sdk</category><category>OpensenseSdk</category><category>pen</category><category>S3d</category><category>scribe</category><category>scribe sdk</category><category>ScribeSdk</category><category>sdk</category><category>sensation</category><category>stereoscopic</category><category>stereoscopic 3d</category><category>Stereoscopic3d</category><category>stylus</category><category>unlock</category><category>unlock bootloaders</category><category>unlock tool</category><category>UnlockBootloaders</category><category>unlocks</category><category>UnlockTool</category><category>windows phone 7</category><category>windows phone 7.5</category><category>WindowsPhone7</category><category>WindowsPhone7.5</category><category>wp7</category><dc:creator><![CDATA[Brad Molen]]></dc:creator><pubDate>Mon, 08 Aug 2011 11:38:00 EST</pubDate></item><item><title><![CDATA[Qbo music player robot responds to hand gestures, challenges DJ Roomba to a dance-off (video)]]></title><link>http://www.engadget.com/2011/08/04/qbo-music-player-robot-responds-to-hand-gestures-challenges-dj/</link><guid isPermaLink="true">http://www.engadget.com/2011/08/04/qbo-music-player-robot-responds-to-hand-gestures-challenges-dj/</guid><comments>http://www.engadget.com/2011/08/04/qbo-music-player-robot-responds-to-hand-gestures-challenges-dj/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/08/04/qbo-music-player-robot-responds-to-hand-gestures-challenges-dj/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/qbo-robot-custom-2.jpg" style="border-width: 0px; border-style: solid; margin: 4px; width: 308px; height: 450px;" /></a></div>
What's a good way to impress your friends? With a <a href="http://www.engadget.com/2010/02/09/screen-grabs-dj-roomba-mixes-business-with-pleasure-on-parks-an/">robot boom box</a> that responds to your every hand movement, that's how. Meet Qbo, TheCorpora's open-source Linux robot who we've gotten to know over the years, even through <a href="http://www.engadget.com/2011/07/05/qbo-the-open-source-robot-interacts-with-people-makes-adorabl/">his awkward phase</a>. Nowadays, this full grown cutie has stereoscopic "eyes" and a face-identifying system that's capable of learning, recognizing faces, and responding. With his new hand gesture recognition skills, Qbo will start playing music the moment you hold up a fist. Putting your hand out in a "halt" position stops the song and pointing left or right jumps to different tracks in your playlist. Giving Qbo the peace sign increases the volume (yeah, seriously!), while pointing the peace sign down tells him to take it down a few notches. The ultimate party mate and wing man is even so kind as to announce the name and title of the track. The video after the break best explains what hanging with this fellow is like, but if you're keen on textual explanations, just imagine yourself awkwardly doing the robot to control your stereo. Go on, we won't look.<p><a href="http://www.engadget.com/2011/08/04/qbo-music-player-robot-responds-to-hand-gestures-challenges-dj/" rel="bookmark">Continue reading <em>Qbo music player robot responds to hand gestures, challenges DJ Roomba to a dance-off (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/08/04/qbo-music-player-robot-responds-to-hand-gestures-challenges-dj/">Qbo music player robot responds to hand gestures, challenges DJ Roomba to a dance-off (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 04 Aug 2011 06:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/08/04/qbo-music-player-robot-responds-to-hand-gestures-challenges-dj/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20008745/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/08/04/qbo-music-player-robot-responds-to-hand-gestures-challenges-dj/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dj</category><category>face recognition</category><category>gestures</category><category>linux</category><category>music</category><category>music player</category><category>open source</category><category>QBO</category><category>robot</category><category>robots</category><category>roomba</category><category>stereoscopic</category><category>video</category><dc:creator><![CDATA[Lydia Leavitt]]></dc:creator><pubDate>Thu, 04 Aug 2011 06:29:00 EST</pubDate></item><item><title><![CDATA[HTC EVO 3D review]]></title><link>http://www.engadget.com/2011/06/15/htc-evo-3d-review/</link><guid isPermaLink="true">http://www.engadget.com/2011/06/15/htc-evo-3d-review/</guid><comments>http://www.engadget.com/2011/06/15/htc-evo-3d-review/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/06/15/htc-evo-3d-review/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/06/htcevo3dreviewlead01.jpg" vspace="4" /></a></div>
The first time we saw the rumored <a href="http://www.engadget.com/2010/01/25/htc-supersonic-for-sprint-possibly-spotted-in-the-very-very-ugl/">Supersonic</a> we were blown away. HTC and Google had just wowed us with the <a href="http://www.engadget.com/2010/01/04/nexus-one-review/">Nexus One</a>, and here we were looking at something <em>even better</em> -- a 4.3-inch phone with WiMAX wrapped in a white body. This prototype was buggy and had abysmal battery life, but it was <em>real</em>. Four months later it landed in our hands at <a href="http://www.engadget.com/tag/googleio2010">Google I/O</a>. We're of course talking about the <a href="http://www.engadget.com/2010/05/19/htc-evo-4g-review/">EVO 4G</a> which went on to become a runaway hit for HTC and Sprint as the first ever 4G smartphone in the US. And here we are a year later with the <a href="http://www.engadget.com/2011/03/22/htc-evo-3d-officially-announced-for-sprint/">HTC EVO 3D</a>, the legitimate heir to Sprint's mobile kingdom -- at least until the <a href="http://www.engadget.com/2011/06/09/motorolas-4-3-inch-photon-4g-brings-tegra-2-kickstand-magic-to/">Motorola Photon 4G</a> comes along. When we <a href="http://www.engadget.com/2011/03/22/htc-evo-3d-first-hands-on/">first played</a> with the 3D-capable handset at <a href="http://www.engadget.com/tag/CTIA2011/">CTIA</a> we were suitably impressed, but we left with a lot of unanswered questions. How do the 1.2GHz dual core processor and qHD display affect battery life? Is 3D a compelling feature or just a gimmick? What is 2D camera performance like with the lower specced camera? Is the EVO 3D a worthy replacement for the EVO 4G? Find out in our review after the break.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/htc-evo-3d-review/">HTC EVO 3D review</a></strong></p><a href="http://www.engadget.com/photos/htc-evo-3d-review/#4224237"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/htcevo3dreview25_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/htc-evo-3d-review/#4224238"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/htcevo3dreview26_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/htc-evo-3d-review/#4224239"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/htcevo3dreview27_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/htc-evo-3d-review/#4224240"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/htcevo3dreview28_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/htc-evo-3d-review/#4224241"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/06/htcevo3dreview29_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2011/06/15/htc-evo-3d-review/" rel="bookmark">Continue reading <em>HTC EVO 3D review</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/06/15/htc-evo-3d-review/">HTC EVO 3D review</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 15 Jun 2011 19:41:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/06/15/htc-evo-3d-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19966975/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/06/15/htc-evo-3d-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>4.3-inch</category><category>4G</category><category>5 megapixel</category><category>5Megapixel</category><category>720p</category><category>960 x 540</category><category>960X540</category><category>Adobe Reader</category><category>AdobeReader</category><category>Adreno 220</category><category>Adreno220</category><category>Amazon MP3</category><category>AmazonMp3</category><category>Android</category><category>Android 2.3</category><category>Android 2.3.3</category><category>Android2.3</category><category>Android2.3.3</category><category>Blockbuster</category><category>DLNA</category><category>dual core</category><category>dual-core</category><category>DualCore</category><category>EV-DO</category><category>EVO 3D</category><category>Evo3d</category><category>front facing camera</category><category>front-facing camera</category><category>Front-facingCamera</category><category>FrontFacingCamera</category><category>Gingerbread</category><category>Google</category><category>HTC</category><category>HTC EVO 3D</category><category>htc sense</category><category>HTC Sense 3.0</category><category>htc sense ui</category><category>HtcEvo3d</category><category>HtcSense</category><category>HtcSense3.0</category><category>HtcSenseUi</category><category>MHL</category><category>MSM8660</category><category>qHD</category><category>Qik</category><category>Qualcomm</category><category>review</category><category>sense</category><category>Sense 3.0</category><category>Sense UI</category><category>Sense3.0</category><category>SenseUi</category><category>Snapdragon</category><category>Sprint</category><category>Stereoscopic</category><category>Super LCD</category><category>SuperLcd</category><category>Swype</category><category>TeleNav</category><category>video</category><category>WiMAX</category><dc:creator><![CDATA[Myriam Joire]]></dc:creator><pubDate>Wed, 15 Jun 2011 19:41:00 EST</pubDate></item><item><title><![CDATA[IPS and 3D come together in Mitsubishi's new 23-inch display]]></title><link>http://www.engadget.com/2011/04/28/ips-and-3d-come-together-in-mitsubishis-new-23-inch-display/</link><guid isPermaLink="true">http://www.engadget.com/2011/04/28/ips-and-3d-come-together-in-mitsubishis-new-23-inch-display/</guid><comments>http://www.engadget.com/2011/04/28/ips-and-3d-come-together-in-mitsubishis-new-23-inch-display/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/04/28/ips-and-3d-come-together-in-mitsubishis-new-23-inch-display/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/04/4-27-11-mitsu-3d-lcd-monitor.jpg" /></a></div>
Looking for the vibrant colors and wide angle viewing of an <a href="http://www.engadget.com/tag/ips">IPS</a> display and the in-your-face action that only a <a href="http://www.engadget.com/2011/01/25/samsungs-750-and-950-3d-led-monitors-do-a-whole-lot-wont-give/">3D monitor</a> can provide? Well, Mitsubishi's got you covered with its new 23-inch LED backlit IPS panel that promises Full HD resolution, 178-degree viewing angles, and a 3.8 millisecond response time from a 39 millimeter-thick slab of screen. Content comes to the RDT233WX-3D through a DVI-D connector, two HDMI 1.4 ports, and D5 connections, while your eyeballs see things in three dee with the included passive 3D glasses. It'll be available on May 30 in the Land of the Rising Sun (no word if it'll come across the Pacific) for an undisclosed amount. Those interested in getting one to the US can enlist the services of their local importer -- an open wallet or a blank check should do the trick.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/04/28/ips-and-3d-come-together-in-mitsubishis-new-23-inch-display/">IPS and 3D come together in Mitsubishi's new 23-inch display</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 28 Apr 2011 09:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/04/28/ips-and-3d-come-together-in-mitsubishis-new-23-inch-display/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19925573/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/04/28/ips-and-3d-come-together-in-mitsubishis-new-23-inch-display/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>23-inch</category><category>3d</category><category>3d display</category><category>3d monitor</category><category>3dDisplay</category><category>3dMonitor</category><category>display</category><category>ips</category><category>lcd</category><category>led</category><category>led backlight</category><category>led backlit</category><category>led monitor</category><category>led-backlit</category><category>LedBacklight</category><category>LedBacklit</category><category>LedMonitor</category><category>mitsubishi</category><category>monitor</category><category>polarized</category><category>RDT233WX-3D</category><category>RDT233WX-3D BK</category><category>Rdt233wx-3dBk</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><dc:creator><![CDATA[Michael Gorman]]></dc:creator><pubDate>Thu, 28 Apr 2011 09:28:00 EST</pubDate></item><item><title><![CDATA[Acer Aspire Z5763 all-in-one comes with 3D screen, promises Kinect-like gesture control over movies]]></title><link>http://www.engadget.com/2011/04/28/acer-aspire-z5763-all-in-one-comes-with-3d-screen-promises-kine/</link><guid isPermaLink="true">http://www.engadget.com/2011/04/28/acer-aspire-z5763-all-in-one-comes-with-3d-screen-promises-kine/</guid><comments>http://www.engadget.com/2011/04/28/acer-aspire-z5763-all-in-one-comes-with-3d-screen-promises-kine/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/04/28/acer-aspire-z5763-all-in-one-comes-with-3d-screen-promises-kine/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2011/04/4-27-11-acer-3d-z5763.jpg" alt="" /></a></div>
Sure, it may look just like any of Acer's <a href="http://www.engadget.com/2011/04/06/acer-unveils-svelte-and-spiffy-aspire-z5761-all-in-one-on-sale/">other</a> <a href="http://www.engadget.com/2010/11/27/acer-seduces-with-slim-trim-az3750-a34d-all-in-one-pc/">all-in-one</a> <a href="http://www.engadget.com/2010/09/28/acer-unveils-amd-infused-aspire-z3100-aio-revo-3700-nettop-now/">desktops</a>, but this one's got a few tricks up its sleeves -- the Acer Aspire Z5763 spits out stereoscopic 3D images to a set of NVIDIA 3D Vision specs, and uses its 2 megapixel webcam for a Kinect-like gesture recognition system that Acer's calling "AirControl." As you'll probably know if you've recently spent any time considering a 3D-ready computer, that means it's got a 23-inch, 120Hz LCD screen that displays content at 1080p, and here you'll find it accompanied by Intel's latest Sandy Bridge processors, NVIDIA GeForce GT 440 or 435M graphics, a Blu-ray drive, up to 2TB of storage and 16GB of DDR3 memory, as well as built-in stereo speakers with several flavors of virtual surround sound, an optional TV tuner and loads of connectivity. What you won't find is any pricing or availability for the USA, but if you're living in merry old England you can pick up the rig next month for &pound;999 (about $1,650).<p><a href="http://www.engadget.com/2011/04/28/acer-aspire-z5763-all-in-one-comes-with-3d-screen-promises-kine/" rel="bookmark">Continue reading <em>Acer Aspire Z5763 all-in-one comes with 3D screen, promises Kinect-like gesture control over movies</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/04/28/acer-aspire-z5763-all-in-one-comes-with-3d-screen-promises-kine/">Acer Aspire Z5763 all-in-one comes with 3D screen, promises Kinect-like gesture control over movies</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 28 Apr 2011 06:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/04/28/acer-aspire-z5763-all-in-one-comes-with-3d-screen-promises-kine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19925749/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/04/28/acer-aspire-z5763-all-in-one-comes-with-3d-screen-promises-kine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>Acer</category><category>Acer Aspire</category><category>AcerAspire</category><category>AirControl</category><category>Aspire Z5763</category><category>AspireZ5763</category><category>Core 2011</category><category>Core2011</category><category>GeForce GT 435M</category><category>GeForce GT 440</category><category>GeforceGt435m</category><category>GeforceGt440</category><category>GT 435m</category><category>GT 440</category><category>Gt435m</category><category>Gt440</category><category>NVIDIA 3D Vision</category><category>Nvidia3dVision</category><category>Sandy Bridge</category><category>SandyBridge</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><category>video</category><category>Z5763</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Thu, 28 Apr 2011 06:04:00 EST</pubDate></item><item><title><![CDATA[Samsung's Exynos 4210 flexes 3D gaming muscle at GDC 2011 (video)]]></title><link>http://www.engadget.com/2011/03/03/samsungs-exynos-4210-flexes-3d-gaming-muscle-at-gdc-2011-video/</link><guid isPermaLink="true">http://www.engadget.com/2011/03/03/samsungs-exynos-4210-flexes-3d-gaming-muscle-at-gdc-2011-video/</guid><comments>http://www.engadget.com/2011/03/03/samsungs-exynos-4210-flexes-3d-gaming-muscle-at-gdc-2011-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/03/3-3-11-orion-gdc-copy.jpg" style="display: none;" /><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="640" height="380" id="viddler_f10b2894"><param name="movie" value="http://www.viddler.com/simple/f10b2894/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/f10b2894/" width="640" height="380" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_f10b2894"></embed></object></div>
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What might Android gaming look like on a <a href="http://www.engadget.com/2011/02/13/samsung-galaxy-s-ii-official-tegra-2-4-3-inch-super-amoled-plu/">Samsung Galaxy S II</a>? You're staring it in the face right now. We spotted Samsung's<a href="http://www.engadget.com/tag/orion"> Orion</a> / <a href="http://www.engadget.com/2011/02/10/samsung-dubs-its-mobile-processors-exynos-dual-core-4210-forme/">Exynos 4210</a> at GDC 2011, showing off the power of its dual-core 1GHz ARM Cortex A9 CPU and Mali-400 graphics on a nice big 1080p television screen --- with a completely playable asteroid obstacle course that ran at a butter-smooth 60 frames per second in stereoscopic 3D. ARM representatives told us the chip actually has even more headroom, but was actually constrained by its HDMI 1.3 port, and could push stereoscopic content at up to 70fps if their reference board had <a href="http://www.engadget.com/2010/02/05/hdmi-1-4s-3d-spec-publicly-released/">HDMI 1.4</a>. When we asked if there were any plans to publish the TrueForce space shooter demo, ARM said it might indeed be done; the company's thinking of releasing it on the Android Market as a benchmark of sorts.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/03/03/samsungs-exynos-4210-flexes-3d-gaming-muscle-at-gdc-2011-video/">Samsung's Exynos 4210 flexes 3D gaming muscle at GDC 2011 (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 03 Mar 2011 19:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/03/03/samsungs-exynos-4210-flexes-3d-gaming-muscle-at-gdc-2011-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19867348/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/03/03/samsungs-exynos-4210-flexes-3d-gaming-muscle-at-gdc-2011-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>ARM</category><category>arm mali</category><category>ArmMali</category><category>CPU</category><category>demo</category><category>demonstration</category><category>dual core</category><category>dual-core</category><category>DualCore</category><category>exynos</category><category>Exynos 4210</category><category>Exynos4210</category><category>Galaxy S II</category><category>GalaxySIi</category><category>GPU</category><category>hands-on</category><category>Mali</category><category>Mali 400</category><category>Mali-400</category><category>Mali400</category><category>Orion</category><category>prototype</category><category>reference board</category><category>reference design</category><category>ReferenceBoard</category><category>ReferenceDesign</category><category>Samsung</category><category>SOC</category><category>stereoscopic</category><category>video</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Thu, 03 Mar 2011 19:10:00 EST</pubDate></item><item><title><![CDATA[Switched On: When gadgets talk in their sleep]]></title><link>http://www.engadget.com/2011/01/23/switched-on-when-gadgets-talk-in-their-sleep/</link><guid isPermaLink="true">http://www.engadget.com/2011/01/23/switched-on-when-gadgets-talk-in-their-sleep/</guid><comments>http://www.engadget.com/2011/01/23/switched-on-when-gadgets-talk-in-their-sleep/#comments</comments><description><![CDATA[<em>Each week <a href="http://www.engadget.com/bloggers/ross-rubin">Ross Rubin</a> contributes <a href="http://www.engadget.com/tag/switchedon">Switched On</a>, a column about consumer technology.</em><br />
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<div style="text-align: center;"><a href="http://www.engadget.com/2011/01/23/switched-on-when-gadgets-talk-in-their-sleep/"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/09/take-the-rumble-to-the-streets.jpg" alt="" /></a></div>
The <a href="http://www.engadget.com/tag/Nintendo3DS/">Nintendo 3DS</a> stands to democratize stereoscopy in a way society hasn't experienced since the View-Master craze, by offering 3D hardware more affordable than the current crop of televisions and PCs, and without requiring special glasses to see images pop out of the handheld's screen. But when it comes to innovation, the 3DS could represent a two-way street, for even as its 3D screen is focused on enhancing the handheld gaming experience, its "Pass" network technologies -- SpotPass and particularly StreetPass -- could have broader implications for the way we discover the world around us.<p><a href="http://www.engadget.com/2011/01/23/switched-on-when-gadgets-talk-in-their-sleep/" rel="bookmark">Continue reading <em>Switched On: When gadgets talk in their sleep</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/01/23/switched-on-when-gadgets-talk-in-their-sleep/">Switched On: When gadgets talk in their sleep</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 23 Jan 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/01/23/switched-on-when-gadgets-talk-in-their-sleep/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19811470/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/01/23/switched-on-when-gadgets-talk-in-their-sleep/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>3DS</category><category>ad-hoc</category><category>ad-hoc networking</category><category>Ad-hocNetworking</category><category>AdHoc</category><category>column</category><category>connectivity</category><category>networking</category><category>Nintendo</category><category>nintendo 3DS</category><category>Nintendo3ds</category><category>Ross Rubin</category><category>RossRubin</category><category>sleep mode</category><category>SleepMode</category><category>Spot Pass</category><category>SpotPass</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><category>Switched On</category><category>SwitchedOn</category><category>wireless</category><dc:creator><![CDATA[Ross Rubin]]></dc:creator><pubDate>Sun, 23 Jan 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Man discovers glasses-free 3D tech in the blink of an eye (video)]]></title><link>http://www.engadget.com/2011/01/15/man-discovers-glasses-free-3d-tech-in-the-blink-of-an-eye-video/</link><guid isPermaLink="true">http://www.engadget.com/2011/01/15/man-discovers-glasses-free-3d-tech-in-the-blink-of-an-eye-video/</guid><comments>http://www.engadget.com/2011/01/15/man-discovers-glasses-free-3d-tech-in-the-blink-of-an-eye-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/01/1-15-11-noglasses3d.jpg" style="display:none;" /></div>
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Who's got two thumbs and needs glasses to see 3D? Not this guy! Francois Vogel's figured out a way to remove those pesky spectacles from the equation, and he's ready to revolutionize the stereoscopic industry <em>forever</em>. Sure, you'll need a monitor with a 120Hz refresh rate, but that's a <a href="http://www.engadget.com/tag/120hz">prerequisite these days</a> anyhow, and the rest is sweet, sticky gravy dished directly to your eyeballs. Get a sneak peek at the game-changing tech in the video above, and keep an eye out for unicorns (we're sure they're around here somewhere). You'll never look at 3D the same way again, <em>we promise</em>. <br />
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[Thanks to everyone who sent this in]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/01/15/man-discovers-glasses-free-3d-tech-in-the-blink-of-an-eye-video/">Man discovers glasses-free 3D tech in the blink of an eye (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 15 Jan 2011 15:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/01/15/man-discovers-glasses-free-3d-tech-in-the-blink-of-an-eye-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19802642/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/01/15/man-discovers-glasses-free-3d-tech-in-the-blink-of-an-eye-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>active shutter</category><category>active shutter 3d</category><category>active shutter glasses</category><category>ActiveShutter</category><category>ActiveShutter3d</category><category>ActiveShutterGlasses</category><category>Francois Vogel</category><category>FrancoisVogel</category><category>funny</category><category>glasses-free</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>humor</category><category>joke</category><category>Jonathan Post</category><category>JonathanPost</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><category>video</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Sat, 15 Jan 2011 15:40:00 EST</pubDate></item><item><title><![CDATA[Nintendo's Game Boy Advance SP once had an autostereoscopic screen]]></title><link>http://www.engadget.com/2011/01/11/nintendos-game-boy-advance-sp-once-had-a-autostereoscopic-scree/</link><guid isPermaLink="true">http://www.engadget.com/2011/01/11/nintendos-game-boy-advance-sp-once-had-a-autostereoscopic-scree/</guid><comments>http://www.engadget.com/2011/01/11/nintendos-game-boy-advance-sp-once-had-a-autostereoscopic-scree/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/01/11/nintendos-game-boy-advance-sp-once-had-a-autostereoscopic-scree/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2011/01/1-11-11-nintendoshutter.jpg" alt="" /></a></div>
It may seem like 3D sprung <a href="http://hd.engadget.com/2009/01/23/3d-is-this-the-resurgence-that-counts/">from the ashes of discontentment</a> -- not to mention red / blue glasses -- but Nintendo never stopped believing. It's been secretly refining stereoscopic tech for years in the likes of the Game Boy Advance and GameCube. And while president Satoru Iwata already mentioned early last year that the GameCube had hidden 3D circuits, he recently revealed that the 3DS's autostereoscopic panel actually dates back to the clamshell Game Boy Advance SP. Which, as you might recall, also <a href="http://www.engadget.com/2009/03/27/dsi-project-leader-reveals-unreleased-nintendo-handhelds/">once sported a touchscreen</a>. At the time, his story goes, LCD resolution was too low to generate a sharp image, but the <a href="http://www.engadget.com/2011/01/11/3d-is-dangerous-not-dangerous-optometrist-group-defends-ninte/">optometrist-friendly</a> glasses-free tech was already in place. Of course, if you truly want to consult the history books, you can consider Nintendo's entry into the market to be the Famicom 3D System shutter glasses pictured above... which hit stores in Japan way back in 1986. Yeah, we know.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/01/11/nintendos-game-boy-advance-sp-once-had-a-autostereoscopic-scree/">Nintendo's Game Boy Advance SP once had an autostereoscopic screen</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 11 Jan 2011 18:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/01/11/nintendos-game-boy-advance-sp-once-had-a-autostereoscopic-scree/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19796444/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/01/11/nintendos-game-boy-advance-sp-once-had-a-autostereoscopic-scree/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>3DS</category><category>autostereoscopi</category><category>autostereoscopic 3d</category><category>Autostereoscopic3d</category><category>Famicom 3D system</category><category>Famicom3dSystem</category><category>Famicon 3D system</category><category>Famicon3dSystem</category><category>Game Boy Advance</category><category>Game boy advance SP</category><category>GameBoyAdvance</category><category>GameBoyAdvanceSp</category><category>gamecube</category><category>GBA</category><category>GBA SP</category><category>GbaSp</category><category>GCN</category><category>Nintendo</category><category>Nintendo Gamecube</category><category>NintendoGamecube</category><category>Satoru Iwata</category><category>SatoruIwata</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Tue, 11 Jan 2011 18:48:00 EST</pubDate></item><item><title><![CDATA[Dell refreshes Alienware M17x, Dell XPS 17 with 120Hz 3D HD screens, Sandy Bridge CPUs]]></title><link>http://www.engadget.com/2011/01/06/dell-outfits-alienware-m17x-dell-xps-17-with-120hz-3d-hd-screen/</link><guid isPermaLink="true">http://www.engadget.com/2011/01/06/dell-outfits-alienware-m17x-dell-xps-17-with-120hz-3d-hd-screen/</guid><comments>http://www.engadget.com/2011/01/06/dell-outfits-alienware-m17x-dell-xps-17-with-120hz-3d-hd-screen/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/01/06/dell-outfits-alienware-m17x-dell-xps-17-with-120hz-hd-3d-screen/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2011/01/dellxps3d1.jpg"  alt="" /><br />
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Got a hankering for some NVIDIA 3D Vision in a new laptop PC? Dell's making it happen with some component upgrades on its high-end <a href="http://www.engadget.com/tag/AlienwareM17x/">Alienware M17x</a> and <a href="http://www.engadget.com/tag/XPS17/">XPS 17</a> laptops. It seems Round Rock came across a few shipments of a 17-inch, 1080p panel with a 120Hz refresh rate, perfect for interfacing with <a href="http://www.engadget.com/2009/01/10/video-nvidia-geforce-3d-vision-eyes-on/">NVIDIA's shutter glasses</a>, and is including it (along with a new NVIDIA GeForce GT 555M for the XPS 17) as premium options. They'll also both sport Intel's new <a href="http://www.engadget.com/tag/SandyBridge/">Sandy Bridge</a> processors. Dell's press release doesn't specify if a set of 3D glasses will come with the new laptops, nor how much the upgrade will cost, but a 3D-capable M17x will start at $1,499 starting January 10th, and a stereoscopic XPS 17 will run $1,449 on February 1st. You do the math.<br />
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<strong>Updated</strong>: We got to check out the XPS 17 3D after the presser. Those looking for 3D in the XPS chassis won't be dissapointed --  <em>Alice in Wonderland </em>looked pretty great in three dee. We also got to check out the M17x -- hands-on with that one <a href="http://www.engadget.com/2011/01/06/dell-alienware-m17x-and-aurora-hands-on/">here</a>. <div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/dell-xps-17-3d-hands-on/">Dell XPS 17 3D hands-on</a></strong></p><a href="http://www.engadget.com/photos/dell-xps-17-3d-hands-on/#3753690"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/dellxps3d1-1294362218_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/dell-xps-17-3d-hands-on/#3753691"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/dellxps3d2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/dell-xps-17-3d-hands-on/#3753692"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/dellxps3d3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/dell-xps-17-3d-hands-on/#3753694"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/dellxps3d4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/dell-xps-17-3d-hands-on/#3753695"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/dellxps3d5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2011/01/06/dell-outfits-alienware-m17x-dell-xps-17-with-120hz-3d-hd-screen/" rel="bookmark">Continue reading <em>Dell refreshes Alienware M17x, Dell XPS 17 with 120Hz 3D HD screens, Sandy Bridge CPUs</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/01/06/dell-outfits-alienware-m17x-dell-xps-17-with-120hz-3d-hd-screen/">Dell refreshes Alienware M17x, Dell XPS 17 with 120Hz 3D HD screens, Sandy Bridge CPUs</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 06 Jan 2011 18:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/01/06/dell-outfits-alienware-m17x-dell-xps-17-with-120hz-3d-hd-screen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19790410/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/01/06/dell-outfits-alienware-m17x-dell-xps-17-with-120hz-3d-hd-screen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>120hz</category><category>3D</category><category>3D vision</category><category>3dVision</category><category>Alienware</category><category>Alienware M17x</category><category>AlienwareM17x</category><category>Core 2011</category><category>Core2011</category><category>Dell</category><category>M17x</category><category>NVIDIA 3D Vision</category><category>Nvidia3dVision</category><category>refresh</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><category>upgrade</category><category>XPS 17</category><category>Xps17</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Thu, 06 Jan 2011 18:14:00 EST</pubDate></item><item><title><![CDATA[Stereoscopic copy-paste finally brings that clone tool into the third dimension (video)]]></title><link>http://www.engadget.com/2010/12/26/stereoscopic-copy-paste-finally-brings-that-clone-tool-into-the/</link><guid isPermaLink="true">http://www.engadget.com/2010/12/26/stereoscopic-copy-paste-finally-brings-that-clone-tool-into-the/</guid><comments>http://www.engadget.com/2010/12/26/stereoscopic-copy-paste-finally-brings-that-clone-tool-into-the/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/12/26/stereoscopic-copy-paste-finally-brings-that-clone-tool-into-the/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/12/3d-copy-paste-2010-12-25-600.jpg" alt="Stereoscopic copy-paste finally brings that clone tool into the third dimension (video)" /></a></div>
With the right software anybody can be photo editing guru, eliminating redeye, removing unsightly blemishes, and maybe adding an image of Godzilla lurking in the background just for fun. However, if you've been unlucky enough to try to do the same in <a href="http://www.engadget.com/tag/3d">3D</a> you know just how distinctly unsatisfying that experience can be. Maybe not for long. Thanks to <em>NewScientist</em> we just caught a glimpse of an October presentation made by Swiss engineers Joren van Baar and Wan-Yen Lo called "Stereoscopic 3D Copy &amp; Paste." It is, basically, exactly what it sounds like, tools that let you define various objects and planes on a stereoscopic image, similar to how you might grab a shape with the magic wand tool, and then duplicate it and move that shape around on both parts of the 3D photo. The software handles re-creating shadows, automatically tackling occlusion too, and while the results aren't perfect, particularly if you're trying to change perspective or partially occlude an object behind something that's transparent, it certainly trumps trying to do it by hand. Check out the video below and take a moment to be thankful that you didn't have to buy gifts for all those kids above.<p><a href="http://www.engadget.com/2010/12/26/stereoscopic-copy-paste-finally-brings-that-clone-tool-into-the/" rel="bookmark">Continue reading <em>Stereoscopic copy-paste finally brings that clone tool into the third dimension (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/12/26/stereoscopic-copy-paste-finally-brings-that-clone-tool-into-the/">Stereoscopic copy-paste finally brings that clone tool into the third dimension (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 26 Dec 2010 08:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/12/26/stereoscopic-copy-paste-finally-brings-that-clone-tool-into-the/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19776780/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/12/26/stereoscopic-copy-paste-finally-brings-that-clone-tool-into-the/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>anaglyph</category><category>copy and paste</category><category>copy paste</category><category>CopyAndPaste</category><category>CopyPaste</category><category>Jeroen van Baar</category><category>JeroenVanBaar</category><category>photo editing</category><category>PhotoEditing</category><category>research</category><category>software</category><category>stereoscopic</category><category>stereoscopy copy paste</category><category>StereoscopyCopyPaste</category><category>switzerland</category><category>video</category><category>Wan-Yen Lo</category><dc:creator><![CDATA[Tim Stevens]]></dc:creator><pubDate>Sun, 26 Dec 2010 08:14:00 EST</pubDate></item><item><title><![CDATA[Apple granted patents for glasses-free, multi-viewer 3D system, colorful keyboard backlighting]]></title><link>http://www.engadget.com/2010/12/02/apple-granted-patents-for-glasses-free-multi-viewer-3d-system/</link><guid isPermaLink="true">http://www.engadget.com/2010/12/02/apple-granted-patents-for-glasses-free-multi-viewer-3d-system/</guid><comments>http://www.engadget.com/2010/12/02/apple-granted-patents-for-glasses-free-multi-viewer-3d-system/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/12/02/apple-granted-patents-for-glasses-free-multi-viewer-3d-system/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/12/apple-3d-patent-diagram.jpg" /></a></div>
We've seen a few <a href="http://www.engadget.com/2010/01/05/3d-ui-patent-snapped-up-by-apple-in-2008-could-be-bases-coverin/">Apple 3D patents before</a>, but this latest IP portfolio addition shows Cupertino has clearly been thinking differently. At its core the system involves a screen, projector, sensor, and a 3D imager, which work together to allow multiple viewers to perceive 3D images from nearly any position in a room without glasses. This flexible <a href="http://www.engadget.com/search/?q=Autostereoscopic+&amp;sort=date">autostereoscopic 3D effect</a> is achieved by tracking user's positions and projecting pixels onto a reflective, textured surface that then bounces separate images into the left and right eye. Virtual interaction methods with the 3D projections are also described in the document, implying the technology has aspirations beyond passive viewing. <br />
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Speaking of aspirations, Apple's approach clearly seeks to fix many common 3D issues at once. The most obvious is literally taking 3D glasses of the picture -- which we firmly support. On the flip side, the design addresses common faults with current glasses-free options too such as: ghosting and narrow viewing angles, while still keeping commercial viability in mind. That sounds magical to us, but considering the patent was filed back in 2006, we still expect 3D to be handled the old fashion way for quite a while to come.<br />
<br />
While we're on the subject of patents, a handful more popped in by way of Apple related to keyboard backlighting. Think multiple colors, individually lit, customizable by the user or automated based on environmental conditions and you get the gist. Hey, if it means a return for the Bondi Blue late 90's iMac design (with bright, matching keyboards), then we're excited. But it doesn't.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/12/02/apple-granted-patents-for-glasses-free-multi-viewer-3d-system/">Apple granted patents for glasses-free, multi-viewer 3D system, colorful keyboard backlighting</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 02 Dec 2010 15:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/12/02/apple-granted-patents-for-glasses-free-multi-viewer-3d-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19740745/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/12/02/apple-granted-patents-for-glasses-free-multi-viewer-3d-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>3d display</category><category>3d glasses</category><category>3D imager</category><category>3d programming</category><category>3d projection</category><category>3d projector</category><category>3dDisplay</category><category>3dGlasses</category><category>3dImager</category><category>3dProgramming</category><category>3dProjection</category><category>3dProjector</category><category>3dTv</category><category>Apple</category><category>Apple 3d</category><category>Apple3d</category><category>AutoStereoscopic</category><category>autostereoscopic 3d</category><category>Autostereoscopic3d</category><category>autosterescopic</category><category>color</category><category>glasses free 3d</category><category>glasses-free</category><category>Glasses-free3d</category><category>GlassesFree3d</category><category>holographic acceleration</category><category>HolographicAcceleration</category><category>keyboard</category><category>multi color</category><category>MultiColor</category><category>patent</category><category>patent application</category><category>PatentApplication</category><category>patented</category><category>patents</category><category>stereoscopic</category><category>SteveJobs</category><dc:creator><![CDATA[Ben Bowers]]></dc:creator><pubDate>Thu, 02 Dec 2010 15:36:00 EST</pubDate></item><item><title><![CDATA[TAT's Dimension S3D is a user interface for stereoscopic TVs (video)]]></title><link>http://www.engadget.com/2010/11/09/tats-dimension-s3d-is-a-user-interface-for-stereoscopic-tvs-vi/</link><guid isPermaLink="true">http://www.engadget.com/2010/11/09/tats-dimension-s3d-is-a-user-interface-for-stereoscopic-tvs-vi/</guid><comments>http://www.engadget.com/2010/11/09/tats-dimension-s3d-is-a-user-interface-for-stereoscopic-tvs-vi/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/11/09/tats-dimension-s3d-is-a-user-interface-for-stereoscopic-tvs-vi/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2010/11/11-9-10-tatui3d001-1289357553.jpg" alt="" /></a></div>
You can't quite see it without 3D glasses, of course, but this clock is actually sticking out of the screen -- one of several illustrious illusions in this latest concept interface from the dreamers at <a href="http://www.engadget.com/tag/tat">TAT</a>, spotted at Open Mobile Summit 2010. Give that watch face a spin, and you'll find a working countdown timer on the back, or browse through icon-based music, weather and Twitter interfaces, a media browser and a Rubik's Cube that spins in 3D space. The firm's calling the setup Dimension S3D, though like most TAT concepts, it's not for sale in its present form -- the company hopes to license the underlying framework to TV manufacturers who want to build menus in 3D, and hopefully attract content providers to build 3D apps as well. TAT wasn't naming names, but said that two "major" TV manufacturers had already expressed interest in possibly signing up. See what it looks like (in just two dimensions, of course) on video after the break.<p><a href="http://www.engadget.com/2010/11/09/tats-dimension-s3d-is-a-user-interface-for-stereoscopic-tvs-vi/" rel="bookmark">Continue reading <em>TAT's Dimension S3D is a user interface for stereoscopic TVs (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/11/09/tats-dimension-s3d-is-a-user-interface-for-stereoscopic-tvs-vi/">TAT's Dimension S3D is a user interface for stereoscopic TVs (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 09 Nov 2010 23:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/11/09/tats-dimension-s3d-is-a-user-interface-for-stereoscopic-tvs-vi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19710124/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/11/09/tats-dimension-s3d-is-a-user-interface-for-stereoscopic-tvs-vi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>3D UI</category><category>3d user interface</category><category>3DTV</category><category>3dUi</category><category>3dUserInterface</category><category>hands-on</category><category>Open Mobile Summit</category><category>Open Mobile Summit 2010</category><category>OpenMobileSummit</category><category>OpenMobileSummit2010</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><category>TAT</category><category>Television</category><category>The Astonishing Tribe</category><category>TheAstonishingTribe</category><category>UI</category><category>user interface</category><category>UserInterface</category><category>video</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Tue, 09 Nov 2010 23:01:00 EST</pubDate></item><item><title><![CDATA[Planar preps 23-inch SA2311W 1080p 3D monitor, backlit ProGlow keyboard]]></title><link>http://www.engadget.com/2010/11/05/planar-preps-23-inch-sa2311w-1080p-3d-monitor-backlit-proglow-k/</link><guid isPermaLink="true">http://www.engadget.com/2010/11/05/planar-preps-23-inch-sa2311w-1080p-3d-monitor-backlit-proglow-k/</guid><comments>http://www.engadget.com/2010/11/05/planar-preps-23-inch-sa2311w-1080p-3d-monitor-backlit-proglow-k/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/11/05/planar-preps-23-inch-sa2311w-1080p-3d-monitor-backlit-proglow-k/"><img hspace="4" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/11/planar-sa2311w-3d-monitor.jpg" /></a></div>
Oh, you know the bandwagon's in full-on rampage mode now. How so? Because <a href="http://www.engadget.com/tag/Planar/">Planar</a> -- a company that generally strays far, far away from mere mortals in the consumer market -- has just announced a new 23-inch 3D monitor. It represents a stark break from the company's typical <a href="http://hd.engadget.com/2008/01/25/planar-introduces-70-inch-1080p-m70l-lcd-monitor/">high-end-only</a> approach, and it likely speaks volumes to just how quickly 3D is gaining steam in the PC gaming universe. The SA2311W display will boast a 120Hz refresh rate, 1920 x 1080 resolution, two millisecond response time, a height adjustable stand, VGA / dual-link DVI / HDMI inputs and support for NVIDIA's 3D Vision system. Naturally, you'll need a set of active shutter glasses to enjoy the eye-popping mayhem, and for those who've never tried 'em, they're a step below a welder's mask in terms of exterior visibility. To that end, Planar is also introducing the first keyboard designed specifically for users rocking 3D active shutter glasses -- the ProGlow (shown after the break) boasts seven adjustable light levels (plus off), enabling immersed gamers to still recognize which keys are which. Both devices are expected to ship in the US of A next month for $449 and $185, respectively, though we get the feeling those vicious 3D dinosaurs aren't included. Which is a bummer of epic proportions, if we should say so ourselves.<p><a href="http://www.engadget.com/2010/11/05/planar-preps-23-inch-sa2311w-1080p-3d-monitor-backlit-proglow-k/" rel="bookmark">Continue reading <em>Planar preps 23-inch SA2311W 1080p 3D monitor, backlit ProGlow keyboard</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/11/05/planar-preps-23-inch-sa2311w-1080p-3d-monitor-backlit-proglow-k/">Planar preps 23-inch SA2311W 1080p 3D monitor, backlit ProGlow keyboard</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 05 Nov 2010 10:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/11/05/planar-preps-23-inch-sa2311w-1080p-3d-monitor-backlit-proglow-k/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19704503/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/11/05/planar-preps-23-inch-sa2311w-1080p-3d-monitor-backlit-proglow-k/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1080p</category><category>23-inch</category><category>3d</category><category>3d monitor</category><category>3d vision</category><category>3dMonitor</category><category>3dVision</category><category>autostereoscopic</category><category>display</category><category>keyboard</category><category>lcd</category><category>lcd monitor</category><category>LcdMonitor</category><category>monitor</category><category>planar</category><category>proglow</category><category>proglow keyboard</category><category>ProglowKeyboard</category><category>SA2311W</category><category>stereoscopic</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Fri, 05 Nov 2010 10:53:00 EST</pubDate></item><item><title><![CDATA[AUO trumpets 'deadzone-free' laptop and tablet 3D displays, recommends leaving glasses at home]]></title><link>http://www.engadget.com/2010/11/03/auo-trumpets-deadzone-free-laptop-and-tablet-3d-displays-reco/</link><guid isPermaLink="true">http://www.engadget.com/2010/11/03/auo-trumpets-deadzone-free-laptop-and-tablet-3d-displays-reco/</guid><comments>http://www.engadget.com/2010/11/03/auo-trumpets-deadzone-free-laptop-and-tablet-3d-displays-reco/#comments</comments><description><![CDATA[<a href="http://www.engadget.com/2010/11/03/auo-trumpets-deadzone-free-laptop-and-tablet-3d-displays-reco/"><img vspace="16" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/11/car-laptop-3d.jpg" /></a>Hello, future! We had an inkling that <a href="http://www.engadget.com/tag/glassesfree3D/">glasses-free 3D</a> was the next big thing when we <a href="http://www.engadget.com/2010/01/10/intel-shows-off-glasses-free-3d-demo-now-this-is-more-like-it/">had a gaze</a> at Intel's display back at CES earlier this year, but it seems that AUO is out to overcome the largest hurdle when dealing with lenticular lens 3D technology: viewing angles. Today, the outfit has revealed the world's first deadzone-free naked eye 3D notebook panel at FPD International 2010, and as the lengthy title indicates, this solution will enable you to view 3D content sans glasses and without positioning yourself carefully in front of the screen. Purportedly, AUO's tapping into SuperD's naked eye 3D wizardry to create a 15.6-inch laptop (1080p) and 10.1-inch tablet (WXGA) panel, and there's even an eye-tracking mechanism that's baked in to capture viewers' eyeball movements. Zanier still, both 2D and 3D modes can operate concurrently on the same display, and the viewer can switch back and forth between the two modes without having their brain implode. The company's pushing a mass production date of Q3 2011, which means that the last CES this planet ever sees should be quite the interesting one.<p><a href="http://www.engadget.com/2010/11/03/auo-trumpets-deadzone-free-laptop-and-tablet-3d-displays-reco/" rel="bookmark">Continue reading <em>AUO trumpets 'deadzone-free' laptop and tablet 3D displays, recommends leaving glasses at home</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/11/03/auo-trumpets-deadzone-free-laptop-and-tablet-3d-displays-reco/">AUO trumpets 'deadzone-free' laptop and tablet 3D displays, recommends leaving glasses at home</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 03 Nov 2010 12:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/11/03/auo-trumpets-deadzone-free-laptop-and-tablet-3d-displays-reco/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19701046/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/11/03/auo-trumpets-deadzone-free-laptop-and-tablet-3d-displays-reco/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d display</category><category>3d hdtv</category><category>3d tv</category><category>3dDisplay</category><category>3dHdtv</category><category>3dTv</category><category>AUO</category><category>autostereoscopic</category><category>display</category><category>glasses-free</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>hdtv</category><category>laptop</category><category>laptop display</category><category>LaptopDisplay</category><category>lenticular</category><category>monitor</category><category>stereoscopic</category><category>superD</category><category>tablet</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Wed, 03 Nov 2010 12:31:00 EST</pubDate></item><item><title><![CDATA[Nikon debuts Android-powered stereoscopic picture frame, 2D to 3D conversions for a monthly fee]]></title><link>http://www.engadget.com/2010/10/28/nikon-debuts-android-powered-stereoscopic-picture-frame-2d-to-3/</link><guid isPermaLink="true">http://www.engadget.com/2010/10/28/nikon-debuts-android-powered-stereoscopic-picture-frame-2d-to-3/</guid><comments>http://www.engadget.com/2010/10/28/nikon-debuts-android-powered-stereoscopic-picture-frame-2d-to-3/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/10/28/nikon-debuts-android-powered-stereoscopic-picture-frame-2d-to-3/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2010/10/10-27-10-nikonlenticularandroidframe.jpg" alt="" /></a></div>
2D to 3D conversion techniques -- whether <a href="http://www.engadget.com/2010/04/08/what-it-takes-to-properly-convert-a-2d-movie-to-3d/">cinematic</a> or <a href="http://www.engadget.com/2010/03/12/darkworks-shows-off-trioviz-for-games-2d-to-3d-sdk-we-get-a-goo/">otherwise</a> -- don't have us jumping for joy, but Nikon's new NF-300i display sounds like a concept we could get behind. It's a 7.2-inch digital photo frame running Android 2.1 on an <a href="http://www.engadget.com/tag/autostereoscopic/">autostereoscopic</a> (glasses-less) screen, which sports a special double-density lenticular lens to display images at full WSVGA resolution (800 x 600) whether in 2D or 3D modes. It pulls down images from the cloud to 4GB of internal storage over wired ethernet and 802.11 b/g WiFi, or via USB port if you happen to have MPO files just sitting around <a href="http://www.engadget.com/2010/08/17/fujifilm-introduces-finepix-real-3d-w3-camera-we-go-hands-on/">for some reason</a>. The notion is that Japanese users will sign up for Nikon's new My PictureTown 3D conversion and hosting service for &yen;19,550 (about $244) a year or &yen;1,995 ($24) a month and get all their JPEG vacation photos spirited to the device in glorious 3D, and that's also the only way you'll likely ever see one of these screens -- Nikon's loaning, not selling the NF-300i as part of those membership fees.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/10/28/nikon-debuts-android-powered-stereoscopic-picture-frame-2d-to-3/">Nikon debuts Android-powered stereoscopic picture frame, 2D to 3D conversions for a monthly fee</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 28 Oct 2010 00:52:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/10/28/nikon-debuts-android-powered-stereoscopic-picture-frame-2d-to-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19692102/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/10/28/nikon-debuts-android-powered-stereoscopic-picture-frame-2d-to-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2d to 3d</category><category>2dTo3d</category><category>3D</category><category>3d conversion</category><category>3dConversion</category><category>Android</category><category>AutoStereoscopic</category><category>autostereoscopic 3d</category><category>Autostereoscopic3d</category><category>conversion</category><category>digital frame</category><category>DigitalFrame</category><category>lenticular</category><category>lenticular lens</category><category>LenticularLens</category><category>my picturetown</category><category>my picturetown 3d</category><category>MyPicturetown</category><category>MyPicturetown3d</category><category>NF-300i</category><category>nikon</category><category>Nikon NF-300i</category><category>NikonNf-300i</category><category>picture frame</category><category>PictureFrame</category><category>rental</category><category>service</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Thu, 28 Oct 2010 00:52:00 EST</pubDate></item><item><title><![CDATA[BenQ intros 23-inch XL2410 3D monitor for your stereoscopic camping delight]]></title><link>http://www.engadget.com/2010/09/23/benq-intros-23-inch-xl2410-3d-monitor-for-your-stereoscopic-camp/</link><guid isPermaLink="true">http://www.engadget.com/2010/09/23/benq-intros-23-inch-xl2410-3d-monitor-for-your-stereoscopic-camp/</guid><comments>http://www.engadget.com/2010/09/23/benq-intros-23-inch-xl2410-3d-monitor-for-your-stereoscopic-camp/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/09/23/benq-intros-23-inch-xl2410-3d-monitor-for-your-stereoscopic-camp/"><img vspace="4" border="0" hspace="4" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/9-22-10-benqxl2410t-copy.jpg" /></a></div>
If you're looking to don a pair of NVIDIA's <a href="http://www.engadget.com/tag/3DVision/">3D Vision</a> specs, a <a href="http://www.engadget.com/tag/120hz">120Hz monitor</a> is your ticket to the game, and BenQ thinks that its LED-backlit variation on the familiar 23.6-inch 1080p panel is the most gamer-centric you'll find. While the base doesn't seem to swivel like the Alienware <a href="http://www.google.com/url?sa=t&amp;source=web&amp;cd=1&amp;sqi=2&amp;ved=0CBIQFjAA&amp;url=http%3A%2F%2Fwww.engadget.com%2F2010%2F01%2F29%2Falienware-now-shipping-23-inch-optx-aw2310-1080p-3d-monitor%2F&amp;ei=4m2aTK3lJumG4gaDt4Rh&amp;usg=AFQjCNE0SObNNiIPAKvsrYABzeRy6SNKng&amp;sig2=rKDdzVN9fzcpuTnaisRdcA">OptX AW2310</a> nor component video in like the <a href="http://www.engadget.com/2010/07/19/asus-23-inch-vg236h-3d-monitor-gets-reviewed-pricey-but-a-rea/">ASUS VG236H</a>, it does feature adjustable height, allegedly low input lag for split-section reaction times, not to mention a bevy of display scaling modes for VGA, DVI and HDMI. There's also the always-desirable picture by picture mode so you can have two inputs pumping out video content side-by-side; BenQ helpfully suggests you use it to entertain yourself with a movie while you wait for that perfect headshot. Boom? Find it in Europe this October, and "worldwide thereafter" at an undisclosed price. Press release after the break.<br />
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[Thanks, John N.]<p><a href="http://www.engadget.com/2010/09/23/benq-intros-23-inch-xl2410-3d-monitor-for-your-stereoscopic-camp/" rel="bookmark">Continue reading <em>BenQ intros 23-inch XL2410 3D monitor for your stereoscopic camping delight</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/23/benq-intros-23-inch-xl2410-3d-monitor-for-your-stereoscopic-camp/">BenQ intros 23-inch XL2410 3D monitor for your stereoscopic camping delight</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 23 Sep 2010 05:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/23/benq-intros-23-inch-xl2410-3d-monitor-for-your-stereoscopic-camp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19644773/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/23/benq-intros-23-inch-xl2410-3d-monitor-for-your-stereoscopic-camp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1080p</category><category>120hz</category><category>3D</category><category>3D monitor</category><category>3dMonitor</category><category>BenQ</category><category>gaming</category><category>LCD monitor</category><category>LcdMonitor</category><category>LED monitor</category><category>led monitors</category><category>LedMonitor</category><category>LedMonitors</category><category>monitor</category><category>nvidia 3d vision</category><category>Nvidia3dVision</category><category>PBP</category><category>picture by picture</category><category>PictureByPicture</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><category>XL2410</category><category>XL2410T</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Thu, 23 Sep 2010 05:58:00 EST</pubDate></item><item><title><![CDATA[DIY stereoscopic splitter takes your pictures to the third dimension]]></title><link>http://www.engadget.com/2010/09/16/diy-stereoscopic-splitter-takes-your-pictures-to-the-third-dimen/</link><guid isPermaLink="true">http://www.engadget.com/2010/09/16/diy-stereoscopic-splitter-takes-your-pictures-to-the-third-dimen/</guid><comments>http://www.engadget.com/2010/09/16/diy-stereoscopic-splitter-takes-your-pictures-to-the-third-dimen/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/09/16/diy-stereoscopic-splitter-takes-your-pictures-to-the-third-dimen/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/09/100914-stereopticon-01.jpg" /></a></div>
<div style="text-align: left;">Don't feel like shelling out the cash for a <a href="http://www.engadget.com/tag/3d+camera/">3D camera</a>? Instructables user "courtervideo" has put together a little device that harnesses the magical, mysterious power of something called a "mirror" to let you grab stereoscopic 3D images with your regular ol' 2D camera. The method is pretty straight forward: two large mirrors places beside the camera reflect the image you're trying to capture onto two smaller mirrors, which are then photographed. The result can then be viewed through a stereoscope, which will send one half of the picture to each eye, resulting in a 3D image. We like to think of the stereoscope as the Victorian precursor to <a href="http://www.engadget.com/2010/04/28/objects-in-chinavasions-video-glasses-may-be-cheaper-than-they/">Chinavasion Video Glasses</a>. Sounds like fun to us! Hit up the source link to get started.</div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/09/16/diy-stereoscopic-splitter-takes-your-pictures-to-the-third-dimen/">DIY stereoscopic splitter takes your pictures to the third dimension</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 16 Sep 2010 08:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/09/16/diy-stereoscopic-splitter-takes-your-pictures-to-the-third-dimen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19633610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/09/16/diy-stereoscopic-splitter-takes-your-pictures-to-the-third-dimen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d camera</category><category>3dCamera</category><category>camera</category><category>diy</category><category>hack</category><category>homebrew</category><category>instructables</category><category>instructions</category><category>stereoscope</category><category>stereoscopic</category><dc:creator><![CDATA[Joseph L. Flatley]]></dc:creator><pubDate>Thu, 16 Sep 2010 08:48:00 EST</pubDate></item><item><title><![CDATA[Fujifilm introduces Finepix Real 3D W3 camera, we go hands-on]]></title><link>http://www.engadget.com/2010/08/17/fujifilm-introduces-finepix-real-3d-w3-camera-we-go-hands-on/</link><guid isPermaLink="true">http://www.engadget.com/2010/08/17/fujifilm-introduces-finepix-real-3d-w3-camera-we-go-hands-on/</guid><comments>http://www.engadget.com/2010/08/17/fujifilm-introduces-finepix-real-3d-w3-camera-we-go-hands-on/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/08/17/fujifilm-introduces-finepix-real-3d-w3-camera-we-go-hands-on/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/8-16-10-fuji1.jpg" /></a></div>
When reviewers call your product "the worst ____ ever made," do you give up and move on? Or do you build a second model and try to prove them wrong? After introducing the world's first consumer stereoscopic 3D shooter <a href="http://www.engadget.com/2009/08/24/fujifilm-finepix-real-3d-w1-slammed-in-early-review-company-res/">to dismal reviews</a>, FujiFilm chose door number two, replacing the camera with a thinner, lighter, and easier-to-use version that addresses a host of complaints and costs $100 less to boot. The FujiFilm FinePix Real 3D W3 adds a larger 3.5-inch, 16:9 LCD screen, a 720p video recording mode, and HDMI 1.4 out for dropping images and videos right into your 3D-ready TV. Oh, and it actually feels like a real camera this time, our favorite feature by far. We got some hands-on time with the new cross-eyed shooter, read on for more! <div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/fujifilms-real-3d-w3-camera-hands-on/">Fujifilm's Real 3D W3 camera hands-on</a></strong></p><a href="http://www.engadget.com/photos/fujifilms-real-3d-w3-camera-hands-on/#3263623"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/8-15-10-fuji3d80011_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/fujifilms-real-3d-w3-camera-hands-on/#3263616"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/8-15-10-fuji3d80004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/fujifilms-real-3d-w3-camera-hands-on/#3263614"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/8-15-10-fuji3d80002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/fujifilms-real-3d-w3-camera-hands-on/#3263615"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/8-15-10-fuji3d80003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/fujifilms-real-3d-w3-camera-hands-on/#3263617"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/08/8-15-10-fuji3d80005_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2010/08/17/fujifilm-introduces-finepix-real-3d-w3-camera-we-go-hands-on/" rel="bookmark">Continue reading <em>Fujifilm introduces Finepix Real 3D W3 camera, we go hands-on</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/08/17/fujifilm-introduces-finepix-real-3d-w3-camera-we-go-hands-on/">Fujifilm introduces Finepix Real 3D W3 camera, we go hands-on</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 17 Aug 2010 00:13:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/08/17/fujifilm-introduces-finepix-real-3d-w3-camera-we-go-hands-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19595199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/08/17/fujifilm-introduces-finepix-real-3d-w3-camera-we-go-hands-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>3D camera</category><category>3dCamera</category><category>camera</category><category>FinePix Real 3D W1</category><category>FinePix Real 3D W3</category><category>FinepixReal3dW1</category><category>FinepixReal3dW3</category><category>Fuji</category><category>Fujifilm</category><category>hands-on</category><category>impressions</category><category>preview</category><category>real 3d w1</category><category>Real 3D W3</category><category>Real3dW1</category><category>Real3dW3</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><category>W3</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Tue, 17 Aug 2010 00:13:00 EST</pubDate></item><item><title><![CDATA[Sharp to launch glasses-free 3D smartphone with 3D camera globally this year]]></title><link>http://www.engadget.com/2010/08/04/sharp-to-launch-glasses-free-3d-smartphone-with-3d-camera-this-y/</link><guid isPermaLink="true">http://www.engadget.com/2010/08/04/sharp-to-launch-glasses-free-3d-smartphone-with-3d-camera-this-y/</guid><comments>http://www.engadget.com/2010/08/04/sharp-to-launch-glasses-free-3d-smartphone-with-3d-camera-this-y/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/08/04/sharp-to-launch-glasses-free-3d-smartphone-with-3d-camera-this-y/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/08/sharp-3d-x-2-rm-eng-11.jpg" /></a></div>
Can't say we didn't see this coming. After wooing us with a number of glasses-free <a href="http://www.engadget.com/2010/04/12/sharps-3d-tablet-panel-doesnt-require-glasses-rgby-3d-tvs-lau/">3D displays</a> -- including the <a href="http://www.engadget.com/2010/04/02/nintendo-3ds-to-feature-3-4-inch-sharp-parallax-barrier-display/">one that gives</a> <a href="http://www.engadget.com/tag/Nintendo3DS/">Nintendo 3DS</a> its magic -- and <a href="http://www.engadget.com/2010/05/12/sharp-busts-out-worlds-first-3d-hd-camera-for-mobile-devices/">3D HD cameras</a> for mobile devices, the company has finally laid down the gauntlet. It's promising to release a smartphone with such an <a href="http://www.engadget.com/tag/autostereoscopic/">autostereoscopic</a> screen and 3D camera, just like we <a href="http://www.engadget.com/2010/07/07/sharps-lr388g9-lcd-controller-suggests-more-products-with-dual/">always wanted</a>, before New Year's Day 2011. It certainly wouldn't be the first 3D phone in the market -- Hitachi touted one <a href="http://www.engadget.com/2009/01/29/hitachi-h001-with-3d-display-leads-up-kddi-aus-spring-2009-line/">early last year</a> for Japanese carrier KDDI, and NTT docomo has had a prototype 3D display -- but a Sharp spokeswoman said that this 3D smartphone would be going international. The more the merrier, we say. Now, how about some more details and a pretty picture or two, eh Sharp?<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/08/04/sharp-to-launch-glasses-free-3d-smartphone-with-3d-camera-this-y/">Sharp to launch glasses-free 3D smartphone with 3D camera globally this year</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 04 Aug 2010 01:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/08/04/sharp-to-launch-glasses-free-3d-smartphone-with-3d-camera-this-y/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19580192/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/08/04/sharp-to-launch-glasses-free-3d-smartphone-with-3d-camera-this-y/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>autostereoscopic</category><category>sharp</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 04 Aug 2010 01:03:00 EST</pubDate></item><item><title><![CDATA[3D video dives deeper with custom dual-camera case]]></title><link>http://www.engadget.com/2010/07/22/3d-video-dives-deeper-with-custom-dual-camera-case/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/22/3d-video-dives-deeper-with-custom-dual-camera-case/</guid><comments>http://www.engadget.com/2010/07/22/3d-video-dives-deeper-with-custom-dual-camera-case/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/07/22/3d-video-dives-deeper-with-custom-dual-camera-case/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/7-21-10-ericchengunderwater3d.jpg" alt="" /></a></div>
Underwater stills are Eric Cheng's passion and -- from what we gather -- livelihood, but the award-winning editor of Wetpixel is presently experimenting with faster and <em>deeper</em> photography. Discovering German shop Digi-Dat, he wound up with this custom BS Kinetics DuoDive case, which turned his pair of <a href="http://www.engadget.com/2010/01/06/sony-finally-lets-you-use-sd-memory-on-handycams-freshens-up-pr/">Sony CX550V camcorders</a> into a totally badass underwater 3D camera that will no doubt <a href="http://hd.engadget.com/2010/03/08/samsung-debuts-3dtv-led-lcd-ads-during-the-oscars/">make manta rays pop out</a> of his screen. If you'd like to follow in his fins, &euro;2,900 (about $3,700) will buy you a similar pair of synchronized stereoscopic goggles, but note that it takes the shop four to five weeks to integrate the watertight LCD and all the LANC-based controls. See another shot of the carbon-fiber-clad contraption after the break, and hit our source link for Eric's full story.<p><a href="http://www.engadget.com/2010/07/22/3d-video-dives-deeper-with-custom-dual-camera-case/" rel="bookmark">Continue reading <em>3D video dives deeper with custom dual-camera case</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/07/22/3d-video-dives-deeper-with-custom-dual-camera-case/">3D video dives deeper with custom dual-camera case</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 22 Jul 2010 13:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/07/22/3d-video-dives-deeper-with-custom-dual-camera-case/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19564012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/07/22/3d-video-dives-deeper-with-custom-dual-camera-case/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>3d camcorder</category><category>3d camera</category><category>3D cameras</category><category>3dCamcorder</category><category>3dCamera</category><category>3dCameras</category><category>BS Kinetics</category><category>BS Kinetics DuoDive</category><category>BsKinetics</category><category>BsKineticsDuodive</category><category>CX550V</category><category>DuoDive</category><category>Eric Cheng</category><category>EricCheng</category><category>Sony CX550V</category><category>SonyCx550v</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><category>underwater</category><category>underwater camera</category><category>underwater housing</category><category>underwater photography</category><category>underwater video camera</category><category>UnderwaterCamera</category><category>UnderwaterHousing</category><category>UnderwaterPhotography</category><category>UnderwaterVideoCamera</category><category>waterproof</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Thu, 22 Jul 2010 13:58:00 EST</pubDate></item><item><title><![CDATA[PlayStation 3 could get 3D depth slider à la the 3DS]]></title><link>http://www.engadget.com/2010/07/22/playstation-3-could-get-3d-depth-slider-a-la-the-3ds/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/22/playstation-3-could-get-3d-depth-slider-a-la-the-3ds/</guid><comments>http://www.engadget.com/2010/07/22/playstation-3-could-get-3d-depth-slider-a-la-the-3ds/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/07/22/playstation-3-could-get-3d-depth-slider-a-la-the-3ds/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/10x0722ob23532f5.jpg" /></a></div>
How will sir be having his <a href="http://www.engadget.com/all/ps3%2C3d">gimmick</a> today? The devs behind the upcoming <em>Sly Cooper</em> 3D compilation are wisely mulling over the idea of inserting a <a href="http://www.engadget.com/2010/06/15/nintendo-3ds-in-depth-preview-it-works/">3D-adjusting slider</a> to let users decide just how much stereoscopy they want with their Sony-approved gaming. It's argued that this should allow you greater positional flexibility when smacking fools down in three dimensions, as you'll be able to manually toggle the depth of the 3D effect to suit your viewing angle. We were happy to see such an option introduced in the <a href="http://www.engadget.com/product/nintendo-3ds">Nintendo 3DS</a> at <a href="http://www.engadget.com/2010/06/25/two-days-at-e3-with-a-vicon-revue-life-blogging-camera-video/">E3</a> and would similarly welcome its inclusion on the PS3 -- though that's no foregone conclusion as yet. All we can say for sure right now is that the stuff is adjustable, but it looks like it'll be up to devs to roll their sleeves up and integrate the slider into their games. Hey, it's the summer, not like they've got anything else to do, right?<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/07/22/playstation-3-could-get-3d-depth-slider-a-la-the-3ds/">PlayStation 3 could get 3D depth slider à la the 3DS</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 22 Jul 2010 06:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/07/22/playstation-3-could-get-3d-depth-slider-a-la-the-3ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19564092/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/07/22/playstation-3-could-get-3d-depth-slider-a-la-the-3ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d slider</category><category>3dSlider</category><category>adjustable</category><category>adjustment</category><category>console</category><category>depth slider</category><category>DepthSlider</category><category>playstation</category><category>playstation 3</category><category>Playstation3</category><category>ps3</category><category>slider</category><category>sly cooper</category><category>sly cooper 3d</category><category>SlyCooper</category><category>SlyCooper3d</category><category>sony</category><category>stereoscopic</category><category>stereoscopy</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Thu, 22 Jul 2010 06:06:00 EST</pubDate></item><item><title><![CDATA[Sony stereoscopic screen sharing patent puts two players on one display]]></title><link>http://www.engadget.com/2010/07/20/sony-stereoscopic-screen-sharing-patent-puts-two-players-on-one/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/20/sony-stereoscopic-screen-sharing-patent-puts-two-players-on-one/</guid><comments>http://www.engadget.com/2010/07/20/sony-stereoscopic-screen-sharing-patent-puts-two-players-on-one/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/07/20/sony-stereoscopic-screen-sharing-patent-puts-two-players-on-one/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/100720-sonypatent-02.jpg" alt="" /></a></div>
<div style="text-align: left;">After that last bummer, where Sony applied for a patent "<a href="http://www.engadget.com/2010/03/05/sony-patents-degradable-video-game-demos-illustrates-the-idea/">feature erosion</a>" in game demos, we're glad to see the company come up with something positive for the gamers among us. Two recent patent apps, titled "Stereoscopic Screen Sharing Method and Apparatus Patent" and "3D Shutter Glasses with Mode Switching Based on Orientation to Display Device," detail the use of stereoscopic 3D technology to let two individual players see different information on the same screen (you might remember that Microsoft has also been <a href="http://www.engadget.com/2010/06/14/microsofts-new-lens-tracks-your-face-steers-3d-images-to-your/">working on something similar</a>). Not only that, but the glasses could have earbuds -- for separate audio feeds. Of course, you'd need a 3D display for this to work, and you'd need to wear those silly glasses -- but that's a small price to pay to get rid of the ol' split screen, don't you think? [Warning: PDF source links]</div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/07/20/sony-stereoscopic-screen-sharing-patent-puts-two-players-on-one/">Sony stereoscopic screen sharing patent puts two players on one display</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 20 Jul 2010 13:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/07/20/sony-stereoscopic-screen-sharing-patent-puts-two-players-on-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19561146/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/07/20/sony-stereoscopic-screen-sharing-patent-puts-two-players-on-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d glasses</category><category>3D Shutter Glasses with Mode Switching Based on Orientation to D</category><category>3dGlasses</category><category>3dShutterGlassesWithModeSwitchingBasedOnOrientationToDisplayDevi</category><category>gaming</category><category>multi-player</category><category>multiplayer</category><category>patent</category><category>screen sharing</category><category>ScreenSharing</category><category>sony</category><category>split screen</category><category>SplitScreen</category><category>stereoscopic</category><category>stereoscopic screen sharing</category><category>Stereoscopic Screen Sharing Method and Apparatus Patent</category><category>StereoscopicScreenSharing</category><category>StereoscopicScreenSharingMethodAndApparatusPatent</category><dc:creator><![CDATA[Joseph L. Flatley]]></dc:creator><pubDate>Tue, 20 Jul 2010 13:07:00 EST</pubDate></item><item><title><![CDATA[ASUS' 23-inch VG236H 3D monitor gets reviewed: pricey, but a real looker]]></title><link>http://www.engadget.com/2010/07/19/asus-23-inch-vg236h-3d-monitor-gets-reviewed-pricey-but-a-rea/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/19/asus-23-inch-vg236h-3d-monitor-gets-reviewed-pricey-but-a-rea/</guid><comments>http://www.engadget.com/2010/07/19/asus-23-inch-vg236h-3d-monitor-gets-reviewed-pricey-but-a-rea/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/07/19/asus-23-inch-vg236h-3d-monitor-gets-reviewed-pricey-but-a-rea/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/asus-lcd-monitor-vg236h.jpg"  alt="" /></a></div>
ASUS' VG236H was quietly <a href="http://www.engadget.com/2010/03/02/asus-debuts-3d-gamer-display-and-bang-and-olufsen-icepowered-n-ser/">announced</a> back at <a href="http://www.engadget.com/tag/CeBIT/">CeBIT</a>, but the 23-inch <a href="http://www.engadget.com/tag/3D/">3D</a> monitor is just now getting around to making itself known to worldwide retailers. On sale now for a penny under $500 (which includes the complete $180 NVIDIA <a href="http://www.engadget.com/tag/3DVision/">3D Vision</a> kit), this 1080p display has also managed to hit the test bench over at <i>Hot Hardware</i>. Critics over there found that it was amongst the nicest looking TN (boo) panels out there, and that the third dimension had no issue popping out on command. In fact, they had little to complain about, noting that it "consistently hit the mark in their testing [while producing] a fantastic image, whether it be 2D, 3D, work or play." Granted, it's not like you've too many options when it comes to snagging a 3D LCD, but at least we're hearing this particular one is worth a look (or three).<p><a href="http://www.engadget.com/2010/07/19/asus-23-inch-vg236h-3d-monitor-gets-reviewed-pricey-but-a-rea/" rel="bookmark">Continue reading <em>ASUS' 23-inch VG236H 3D monitor gets reviewed: pricey, but a real looker</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/07/19/asus-23-inch-vg236h-3d-monitor-gets-reviewed-pricey-but-a-rea/">ASUS' 23-inch VG236H 3D monitor gets reviewed: pricey, but a real looker</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 19 Jul 2010 11:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/07/19/asus-23-inch-vg236h-3d-monitor-gets-reviewed-pricey-but-a-rea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19559622/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/07/19/asus-23-inch-vg236h-3d-monitor-gets-reviewed-pricey-but-a-rea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1080p</category><category>120 hz</category><category>120Hz</category><category>3d</category><category>3d display</category><category>3d lcd</category><category>3d monitor</category><category>3d vision surround</category><category>3dDisplay</category><category>3dLcd</category><category>3dMonitor</category><category>3dVisionSurround</category><category>ASUS</category><category>asus VG236H</category><category>AsusVg236h</category><category>display</category><category>full hd</category><category>FullHd</category><category>LCD</category><category>monitor</category><category>nvidia ion</category><category>NvidiaIon</category><category>reviewed</category><category>screen</category><category>Stereoscopic</category><category>Trace Free II</category><category>TraceFreeIi</category><category>VG236H</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Mon, 19 Jul 2010 11:36:00 EST</pubDate></item><item><title><![CDATA[Sony restricts stereoscopic PS3 games to 720p 3D]]></title><link>http://www.engadget.com/2010/07/19/sony-restricts-stereoscopic-ps3-games-to-720p-3d/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/19/sony-restricts-stereoscopic-ps3-games-to-720p-3d/</guid><comments>http://www.engadget.com/2010/07/19/sony-restricts-stereoscopic-ps3-games-to-720p-3d/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/07/19/sony-restricts-stereoscopic-ps3-games-to-720p-3d/"><img hspace="4" border="0" vspace="4" style="border-width: 0px; margin: 0px 15px 12px;" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/ps3-3d-04-hands600.jpg" alt="" /></a></div>
Sorry, fellow gamers, we're out of luck if we want to play stereoscopic PS3 titles in their full high definition glory -- <em>Joystiq</em> reports that Sony guidelines won't allow for 1080p 3D. <a href="http://www.engadget.com/2010/04/23/playstation-3s-3d-implementation-explained-may-require-upscali/">As we discovered in April</a>, the goal is to run even native 1080p content at a lower 720p resolution when splitting the image in twain, allowing enough processing overhead for a smooth 60fps framerate and likely <a href="http://www.engadget.com/2009/10/26/ready-or-not-the-latest-3d-technology-is-coming-home/">reducing eyestrain</a>. Mind you, it's not like there are many occasions when you'd have cause to complain -- even in two dimensions, native 1080p titles on modern consoles are few and far between. Exempt from the specification are <a href="http://hd.engadget.com/tag/3d+blu-ray/">3D Blu-ray movies</a>, which run at a slower (but larger) 1080p24 by default, so rest assured that when you're being tortured with <a href="http://hd.engadget.com/2010/07/01/clash-of-the-titans-blu-ray-3d-dated-in-japan-packed-in-with-aq/"><em>Clash of the Titans</em></a> repeat viewings, you'll see every glorious detail.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/07/19/sony-restricts-stereoscopic-ps3-games-to-720p-3d/">Sony restricts stereoscopic PS3 games to 720p 3D</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 19 Jul 2010 03:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/07/19/sony-restricts-stereoscopic-ps3-games-to-720p-3d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19558937/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/07/19/sony-restricts-stereoscopic-ps3-games-to-720p-3d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>3d blu-ray</category><category>3D games</category><category>3d gaming</category><category>3dBlu-ray</category><category>3dGames</category><category>3dGaming</category><category>720p60</category><category>limit</category><category>limited</category><category>PlayStation</category><category>PlayStation 3</category><category>Playstation3</category><category>PS</category><category>PS3</category><category>PS3 3D</category><category>Ps33d</category><category>Sony</category><category>Sony PlayStation 3</category><category>Sony PS3</category><category>SonyPlaystation3</category><category>SonyPs3</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Mon, 19 Jul 2010 03:32:00 EST</pubDate></item><item><title><![CDATA[Microsoft's new lens tracks your face, steers 3D images to your eyes (video)]]></title><link>http://www.engadget.com/2010/06/14/microsofts-new-lens-tracks-your-face-steers-3d-images-to-your/</link><guid isPermaLink="true">http://www.engadget.com/2010/06/14/microsofts-new-lens-tracks-your-face-steers-3d-images-to-your/</guid><comments>http://www.engadget.com/2010/06/14/microsofts-new-lens-tracks-your-face-steers-3d-images-to-your/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/06/13/microsofts-new-lens-tracks-your-face-steers-3d-images-to-your/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/6-13-10-steerablelcd-1276471656.jpg" alt="" /></a></div>
<a href="http://www.engadget.com/tag/autostereoscopic">Glasses-free 3D</a> has taken several forms, but most have a critical flaw -- viewers have to <a href="http://www.engadget.com/2010/03/25/new-glasses-free-3d-tech-uses-per-pixel-prisms-for-zero-crosstal/">stand in predefined locations</a> to get the effect. That just won't do, so Microsoft's prototyped a new approach, and it's one of the wildest we've seen. Taking a cue from <a href="http://www.engadget.com/tag/Natal/">Project N</a>... we mean <a href="http://www.engadget.com/2010/06/13/microsoft-kinect-revealed-project-natal-finally-gets-a-name/">Kinect</a>, cameras track the face while a special wedge-shaped lens traps bouncing light, and after the beams have reached a "critical angle," it exits towards the viewers eyes, aimed by programmable LEDs at the bottom of the screen. Since the system can beam a pair of simultaneous images to two different places, the obvious use is stereoscopic 3D, but researchers found they could also send different images to different viewers, as a sort of privacy screen. If that sounds far fetched, you're not alone -- but you'll find a video proof-of-concept at the more coverage link.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/14/microsofts-new-lens-tracks-your-face-steers-3d-images-to-your/">Microsoft's new lens tracks your face, steers 3D images to your eyes (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 14 Jun 2010 07:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/14/microsofts-new-lens-tracks-your-face-steers-3d-images-to-your/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19514451/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/14/microsofts-new-lens-tracks-your-face-steers-3d-images-to-your/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>AutoStereoscopic</category><category>autostereoscopic 3d</category><category>Autostereoscopic3d</category><category>face tracking</category><category>FaceTracking</category><category>head tracking</category><category>HeadTracking</category><category>lens</category><category>motion sensing</category><category>motion tracking</category><category>MotionSensing</category><category>MotionTracking</category><category>steerable</category><category>steerable LCD</category><category>SteerableLcd</category><category>stereoscopic</category><category>stereoscopic 3D</category><category>Stereoscopic3d</category><category>video</category><category>wedge</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Mon, 14 Jun 2010 07:17:00 EST</pubDate></item><item><title><![CDATA[ITRI's display manages 2D and 3D at once, set to challenge Toshiba for hybrid supremacy]]></title><link>http://www.engadget.com/2010/06/11/itris-display-manages-2d-and-3d-at-once-set-to-challenge-toshi/</link><guid isPermaLink="true">http://www.engadget.com/2010/06/11/itris-display-manages-2d-and-3d-at-once-set-to-challenge-toshi/</guid><comments>http://www.engadget.com/2010/06/11/itris-display-manages-2d-and-3d-at-once-set-to-challenge-toshi/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/06/11/itris-display-manages-2d-and-3d-at-once-set-to-challenge-toshi/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/itri-display-20100611.jpg" alt="ITRI's display manages 2D and 3D at once, set to challenge Toshiba for hybrid supremacy" /></a></div>
We're still not really sure how Toshiba managed to do both 2D and glasses-free 3D in a <a href="http://www.engadget.com/2010/06/04/toshiba-prototype-display-does-2d-and-3d-at-the-same-time/">single display</a>, but we do now know that it isn't the only company to have achieved this stereoscopic feat. <em>Engadget Chinese</em> caught sight of ITRI's similar composite display, which is able to add depth to individual sections of the screen whilst leaving the rest of it stuck in Flatland. It's a 22-inch, 1680 x 1050 panel and, while 3D content is said to be rendered in much lower resolution than the rest of the display, SecondLife doesn't really require that many pixels to freak you out anyhow. No word on a possible retail release, so you'll just have to keep crossing your eyes at your current monitor.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/11/itris-display-manages-2d-and-3d-at-once-set-to-challenge-toshi/">ITRI's display manages 2D and 3D at once, set to challenge Toshiba for hybrid supremacy</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 11 Jun 2010 11:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/11/itris-display-manages-2d-and-3d-at-once-set-to-challenge-toshi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19512403/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/11/itris-display-manages-2d-and-3d-at-once-set-to-challenge-toshi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2d</category><category>3d</category><category>3d monitor</category><category>3dMonitor</category><category>auto stereoscopic</category><category>auto-stereostcopic</category><category>AutoStereoscopic</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>hybrid</category><category>hybrid display</category><category>HybridDisplay</category><category>itri</category><category>no glasses</category><category>NoGlasses</category><category>stereoscopic</category><dc:creator><![CDATA[Tim Stevens]]></dc:creator><pubDate>Fri, 11 Jun 2010 11:17:00 EST</pubDate></item><item><title><![CDATA[Toshiba prototype display does 2D and 3D at the same time]]></title><link>http://www.engadget.com/2010/06/04/toshiba-prototype-display-does-2d-and-3d-at-the-same-time/</link><guid isPermaLink="true">http://www.engadget.com/2010/06/04/toshiba-prototype-display-does-2d-and-3d-at-the-same-time/</guid><comments>http://www.engadget.com/2010/06/04/toshiba-prototype-display-does-2d-and-3d-at-the-same-time/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/06/03/toshiba-prototype-display-does-2d-and-3d-at-the-same-time/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/6-3-10-toshiba2d3d.jpg" alt="" /></a></div>
One of Toshiba's favorite hobbies is to tease the general public with <a href="http://www.engadget.com/2010/05/18/toshibas-latest-use-for-ocb-lcds-3d-glasses/">prototype</a> <a href="http://www.engadget.com/2010/04/27/toshiba-mobile-display-touts-21-inch-glasses-free-3d-hdtv-raise/">autostereoscopic</a> <a href="http://www.engadget.com/2009/10/05/toshiba-details-cell-regza-lcd-tv-coming-december-to-japan/">technology</a>, and that's exactly what we have here today; demoed at <a href="http://www.engadget.com/tag/SID2010/">SID 2010</a>, this screen can display 2D and 3D images simultaneously on the same 12-inch screen, no glasses required. How it does that is rather complicated, especially when translated from the Japanese, but it sounds like Toshiba's sandwiched a special panel with gradient-index lenses between a high-speed polarizer and the typical color LCD. We'd wager good money it's not coming to a store near you, but we'll keep an eye out for future developments. These days, they have a tendency to pop right out of the screen.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/04/toshiba-prototype-display-does-2d-and-3d-at-the-same-time/">Toshiba prototype display does 2D and 3D at the same time</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 04 Jun 2010 09:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/04/toshiba-prototype-display-does-2d-and-3d-at-the-same-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19502887/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/04/toshiba-prototype-display-does-2d-and-3d-at-the-same-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3D</category><category>3d display</category><category>3dDisplay</category><category>auto-stereoscopic</category><category>AutoStereoscopic</category><category>autostereoscopic 3d</category><category>Autostereoscopic3d</category><category>glasses-free</category><category>glasses-free 3d</category><category>Glasses-free3d</category><category>LCD</category><category>LCD panel</category><category>LcdPanel</category><category>no glasses required</category><category>NoGlassesRequired</category><category>stereoscopic</category><category>Toshiba</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Fri, 04 Jun 2010 09:02:00 EST</pubDate></item><item><title><![CDATA[Intel HD graphics to support 3D this summer, 30 more WiDi laptops on the way]]></title><link>http://www.engadget.com/2010/06/01/intel-hd-graphics-to-support-3d-this-summer-30-more-widi-laptop/</link><guid isPermaLink="true">http://www.engadget.com/2010/06/01/intel-hd-graphics-to-support-3d-this-summer-30-more-widi-laptop/</guid><comments>http://www.engadget.com/2010/06/01/intel-hd-graphics-to-support-3d-this-summer-30-more-widi-laptop/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/06/01/intel-hd-graphics-to-support-3d-this-summer-30-more-widi-laptop/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/10x0601mjb2354winte.jpg" /></a></div>
Intel's <a href="http://www.engadget.com/2010/01/25/intel-gma-hd-graphics-review-deems-them-excellent-for-video-med/">integrated graphics</a> are about to get a stereoscopic shot in the arm this summer. Although the <a href="http://www.engadget.com/tag/computex2010">Computex</a> presentation today wasn't clear on whether it would come in the form of a firmware update or all-new hardware, we're being promised the ability to watch 3D movies straight off <a href="http://hd.engadget.com/tag/blu-ray">Blu-ray</a> discs. Mind you, the GMA HD graphics aren't aimed at competing with NVIDIA's <a href="http://www.engadget.com/2010/05/31/nvidia-ushers-in-the-3d-pc-with-asus-g51jx-ee-eee-top-et2400/">3D Vision</a> or any other heavyweights, not least because they'll be relying on polarized lenses to generate that extra sense of depth. Intel had even better news regarding its <a href="http://www.engadget.com/2010/02/01/toshiba-satellite-e205-with-intel-wireless-display-review/">Wireless Display</a> tech -- which throws your laptop's picture onto a nearby HDTV -- as it will soon be spreading out to "over 30" laptop models and going global. You can count on Asus, Dell, HP, Lenovo, Sony, Toshiba, and Samsung to bundle this <a href="http://www.engadget.com/2010/05/21/engadget-on-google-tv/">Google TV</a>-killing functionality in with their portable computers sooner rather than later. <br />
<br />
<strong>Update</strong>: A bunch of the new WiDi laptops were on display at Intel's Computex booth. Looks like we are in for some new ones from HP, Acer and Dell. Check out the gallery below. <div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/intel-widi-laptops-at-computex/">Intel WiDi laptops at Computex</a></strong></p><a href="http://www.engadget.com/photos/intel-widi-laptops-at-computex/#3041688"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/06/widigal01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/intel-widi-laptops-at-computex/#3041689"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/06/widigal02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/intel-widi-laptops-at-computex/#3041690"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/06/widigal03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/intel-widi-laptops-at-computex/#3041691"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/06/widigal04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/intel-widi-laptops-at-computex/#3041692"><img src="http://www.blogcdn.com/www.engadget.com/media/2010/06/widigal05_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2010/06/01/intel-hd-graphics-to-support-3d-this-summer-30-more-widi-laptop/" rel="bookmark">Continue reading <em>Intel HD graphics to support 3D this summer, 30 more WiDi laptops on the way</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/01/intel-hd-graphics-to-support-3d-this-summer-30-more-widi-laptop/">Intel HD graphics to support 3D this summer, 30 more WiDi laptops on the way</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 01 Jun 2010 03:13:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/01/intel-hd-graphics-to-support-3d-this-summer-30-more-widi-laptop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19498172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/01/intel-hd-graphics-to-support-3d-this-summer-30-more-widi-laptop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>3d support</category><category>3dSupport</category><category>Acer 5820T</category><category>Acer Aspire 5820T</category><category>Acer5820T</category><category>AcerAspire5820t</category><category>arrandale</category><category>ASUS U43F</category><category>AsusU43f</category><category>blu-ray 3d</category><category>Blu-ray3d</category><category>clarkdale</category><category>computex</category><category>computex 2010</category><category>Computex2010</category><category>core 2010</category><category>Core2010</category><category>Dell Studio 15Z</category><category>DellStudio15z</category><category>fr6000</category><category>gma hd</category><category>GmaHd</category><category>gpu</category><category>graphics</category><category>HP Pavilion dv5</category><category>HpPavilionDv5</category><category>integrated graphics</category><category>IntegratedGraphics</category><category>intel</category><category>intel gma hd</category><category>intel hd graphics</category><category>intel widi</category><category>intel wireless display</category><category>IntelGmaHd</category><category>IntelHdGraphics</category><category>IntelWidi</category><category>IntelWirelessDisplay</category><category>laptops</category><category>MSI FR600</category><category>MsiFr600</category><category>passive 3d</category><category>Passive3d</category><category>Pavilion dv5</category><category>PavilionDv5</category><category>polarized</category><category>stereoscopic</category><category>Studio 15Z</category><category>Studio15z</category><category>U43F</category><category>widi</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Tue, 01 Jun 2010 03:13:00 EST</pubDate></item></channel></rss>
