super-time-force

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  • Sony's Shuhei Yoshida playable in Super Time Force Ultra

    by 
    S. Prell
    S. Prell
    12.07.2014

    Shuhei Yoshida will be playable in the PlayStation 4 and PlayStation Vita versions of Super Time Force Ultra, Sony announced this weekend as part of their PlayStation Experience event. The President of Worldwide Studios for Sony Computer Entertainment will wield his smartphone as a weapon, shooting out deadly emoticons and laser-beam Twitter messages as he fights robots, dinosaurs and more. You can see him in action via the short teaser above. The Vita version of Super Time Force Ultra was announced alongside a slew of other titles, including classics like Suikoden and several Double Fine adventure games. [Image: Capy Games]

  • Games with Gold in September: Super Time Force, Halo: Reach

    by 
    Jessica Conditt
    Jessica Conditt
    08.28.2014

    Xbox Live's Games with Gold rolls into a new month with Super Time Force and Crimson Dragon free on Xbox One starting on September 1. Super Time Force takes the place of August's Strike Suit Zero, and Crimson Dragon carries over into another month of high-flying, scaly action. Xbox 360 Gold members get Monaco: What's Yours is Mine for free from September 1 - 15, and Halo: Reach for free from September 16 - 30. Happy shooting, flying, sneaking and reaching this September! [Image: Capy]

  • Super Time Force Ultra adds Left 4 Dead, Team Fortress 2 characters

    by 
    S. Prell
    S. Prell
    08.23.2014

    Capybara Games has turned the proverbial Valve, and now three characters drawn from Left 4 Dead and Team Fortress 2 are pouring forth into the upcoming game, Super Time Force Ultra. Zoey from L4D uses twin pistols and propane tanks to destroy her foes, while the Pyro and Saxton Hale - both from TF2 - roast baddies with a flamethrower and punch them into oblivion, respectively. STFU (get it?) is an updated version of Capy's Super Time Force, which released earlier this year for Xbox 360 and Xbox One. We thought it was quite good, though not without flaws. Ultra adds not only the new characters mentioned above, but a new Ultra Force power mode and 50 Helladeck challenge levels. STFU will complete its journey through time and space and arrive on Steam on August 25. [Image: Capy Games]

  • Super Time Force Ultra flies to Steam on August 25

    by 
    Jessica Conditt
    Jessica Conditt
    08.14.2014

    Super Time Force Ultra, the updated, spit-shined, expanded version of Capy Games' Super Time Force, is due out on Steam on August 25, Capy co-founder Nathan Vella said during a meeting at Gamescom this afternoon. The official announcement is due to hit the wider web any moment now. Super Time Force Ultra includes 50 new levels, three "crazy new characters," a new power-up move and more cool stuff. "We kind of went a little crazy," Vella said. "And then we actually went back and added a ton of art. Added more art to it, a bunch more sounds, an entirely secondary soundtrack to the game now which takes place during slow motion. I don't know. It's nuts. It's kind of dumb." Or kind of great. [Image: Capy]

  • Super Time Force Ultra finding time for Steam this summer

    by 
    Mike Suszek
    Mike Suszek
    07.02.2014

    An "Ultra" version of Super Time Force will time travel to Steam this summer, developer Capybara Games announced today. The Steam version of the time-shifting game will include some "very cool (but presently very secret) stuff." The difficult, twitchy shooter first launched in mid-May for Xbox 360 and Xbox One. Additionally, Super Time Force's OST is now available via BandCamp and iTunes. The chiptune album includes 53 tracks and costs $7.99 ($9.99 on iTunes). Those that prefer to listen to the retro-style tunes in a more authentic fashion can buy the vinyl version on BandCamp for $19.99. [Image: Capy]

  • Super Time Force characters invade Minecraft Xbox 360

    by 
    Earnest Cavalli
    Earnest Cavalli
    06.20.2014

    Likely due to some paradoxical shenanigans in the time stream, the cast of Super Time Force will appear in the Xbox 360 incarnation of Minecraft with the release of Skin Pack 6. Though Skin Pack 6 has yet to receive an official release date, once it debuts, players will find six Super Time Force characters among a host of other familiar faces from notable games such as Killer Instinct, Mirror's Edge and Trials Fusion. Despite stiff competition, the Super Time Force characters are easily the most creative, if only for the inclusion of Zackasaurus, a dinosaur who eschews the terrifying majesty typical of his species in favor of laid back sunglasses and a Hawaiian shirt. If you'd rather not wait to meet the Super Time Force cast, you can pick up a copy of the 2D shooter on either Xbox 360 or Xbox One right now. Our largely positive review awarded the game 3.5 of 5 stars, while stating that "[f]or some players, erecting a perfect assault on Super Time Force's stages will be an ecstatic pastime." [Image: 4J Studios]

  • Joystiq Streams: Capy swings by for Super Time Force [UPDATE: Relive the stream!]

    by 
    Anthony John Agnello
    Anthony John Agnello
    05.20.2014

    Super Time Force is hard. Really hard. Indeed, plotting a course through its many eras, watching the crew blast bots away in a glorious rain of sniper lasers, spread shots, and skateboarding dinosaurs is hard enough on a basic level. When you start adding in multiple layers of time travel, adding in new characters to help with the shooting, Capy's run-and-gun extravaganza straight up makes your brain bleed. So what better way to spend a Tuesday afternoon than enjoying a little schadenfreude with Joystiq? Come watch us struggle against the tide in a stream of Super Time Force while we give away copies of the Xbox 360 and Xbox One game! Starting at 4PM EST, Joystiq will be streaming Super Time Force right here on Joystiq.com and at the Joystiq Twitch channel. Joining the crew will be none other than Nathan Vella, Capybara Games' co-founder and president, answering your questions about the game and dodging our many requests for spoilers about Below. Not only that, we'll have a stack of download codes for Super Time Force to give away in the chat. Joystiq Streams broadcasts live every Tuesday and Thursday at 4PM EST on Twitch.tv/Joystiq and here on Joystiq.com. [Images: Capybara Games]

  • Joystiq Weekly: Xbox One's Kinect, Mario Kart 8 review, Godzilla's past and more

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    05.18.2014

    Welcome to Joystiq Weekly, a "too long; didn't read" of each week's biggest stories, reviews and original content. Each category's top story is introduced with a reactionary gif, because moving pictures aren't just for The Daily Prophet. If machinery works the way The Brave Little Toaster suggests, you gotta feel for the Kinect - the solid experiences it supplements are often drowned in complaints about its underwhelming games, as well as its general inaccuracies as a listening, motion-tracking controller. We imagine Microsoft reassured the device about its playground reputation by including it with every Xbox One out there, but then ... well, this week happened. Kinect might be destined to just stay at home now, waiting for a band of appliance-shaped adventures to accept his flaws so it can tag along with for their straight-to-Blu Ray sequel. Hey, on the upside, at least that terrifying air conditioner died off before Kinect was ever able to meet him. Can you imagine being left alone in a house with that thing as a kid? Talk about new legitimate fears. Anyway, now that we're done painting a bleak picture of Kinect's secret social life, there's a lot more to this week than technological popularity contests. It's financial season, with Ubisoft, Take-Two and the NPD Group throwing numbers everywhere, we've got reviews for Mario Kart 8 and Super Time Force, and there's also a dip into Godzilla's past of ruining virtual metropolises. It's all stacked neat and orderly for you after the break!

  • Super Time Force review: Chronological disorder

    by 
    Anthony John Agnello
    Anthony John Agnello
    05.13.2014

    "I don't want to talk about time travel," says Joe, a 60-year-old, time-traveling assassin speaking to his younger self in the movie Looper. Young Joe is trying to suss out how the hell the conversation is even taking place. "If we start talking about it, then we're going to be here all day talking about it, making diagrams with straws." He's right. Sussing out time travel stories can make your brain feel like it's sprung a catastrophic leak. Super Time Force exploits time travel's paradoxical nature to spice up what would otherwise be a mighty fetching 2D shooter. In the process, though, it's also bottled the mind-melting confusion that comes from constantly jumping between past and future. Genius in design, easy to pick up and play, and a feast for the eyes, Super Time Force is built for a very specific player, namely one who wants to mix twitchy shooting and dodging with advanced mental gymnastics.

  • Super Time Force rewinding epic gun battles on May 14

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    05.03.2014

    After a few delays, Super Time Force has a for-real, no-seriously launch date of May 14 for Xbox 360 and Xbox One. Capybara Games President Nathan Vella shared the date yesterday on Twitter, along with a new trailer to celebrate our impending deaths. Super Time Force is riddled with bullets, but catching one of them with your character isn't necessarily the end of their story: Players can rewind tragic endings and press on with a fresh life. If only we had the technology to do the same as children - we could have re-wound time until we found the Charizard in every pack of Pokemon cards, all without ever dropping a small fortune on our collection. [Image: Capybara Games]

  • Super TIME Force arriving 'late May, early June'

    by 
    Xav de Matos
    Xav de Matos
    04.12.2014

    Capybara Games co-founder and president Nathan Vella tells Joystiq that its next game, Super TIME Force, should be available in either late May or early June for both Xbox 360 and Xbox One. "It's in QA, going into cert soon," Vella told Joystiq when we asked about the oft-delayed game's release. "It's out of our hands until Microsoft certification is done with it, but it's not the hardest game to certify because it doesn't have any multiplayer and it only has a single leaderboard." Vella tells Joystiq that the game's numerous delays were to enhance the game's original design, turning a good idea into a great game. "I hate the idea of gamers wasting their time on a game. Buying something because they believed it was one thing and having it turn out to be something else, and with Super TIME Force that could have happened in a weird way. It was always cool, the original game jam game was cool, but what we've turned it into is what I think people expected when they saw the very first trailer." [Image: Capybara Games]

  • Super Time Force shifts to 2014, also coming to Xbox One

    by 
    David Hinkle
    David Hinkle
    12.05.2013

    Capybara Games is bringing its radical 2D run-and-gun game, Super Time Force, to Xbox One in addition to Xbox 360, and aims to launch both versions simultaneously. The game will be self-published on Xbox One through the ID@Xbox program and has a new launch window of early 2014. "As 2013 waned and the ruckus around new consoles got louder, we decided that launching on both the Xbox One and Xbox 360 would be the best way for Super Time Force to get out there," Nathan Vella, Capy co-founder and president, told Joystiq. "We really believe in our game, and we're happy that ID@Xbox gives us a chance to bring it to players who made the jump." Capybara Games is also working on another Xbox One game, Below, but that's being published by Microsoft Studios, as is the Xbox Live Arcade (Xbox 360) version of Super Time Force. "Between Super Time Force and Below, players will get the chance to see two very different games from our studio. Super Time Force is easily the most action-packed and ridiculous game we've ever made, while Below is, without much exaggeration, on the complete opposite side of the spectrum. Having these two vastly different games coming from our studio is a huge point of pride for us." Super Time Force will launch "a few months into 2014" while Below's launch date has not been announced.

  • Super TIME Force coming 'for sure' in 2013

    by 
    S. Prell
    S. Prell
    09.01.2013

    Super TIME Force from Capybara Games will "for sure" be available to play on your Xbox 360 before the year is out, Capy President Nathan Vella said at PAX Prime. Once Super TIME Force is out in the wild, it will be exclusive to Microsoft platforms for "a period of time." The same timed exclusivity goes for Capy's Xbox One title, Below. So many vague details regarding time and time windows! If only there were some kind of force... a Super Force of Time, if you will, to help us sort this all out. You can check out the latest trailer for the game right here.

  • Below, Super TIME Force will be multi-platform after 'a period of time'

    by 
    Xav de Matos
    Xav de Matos
    08.08.2013

    Capybara Games has revealed that both Below and Super T.I.M.E. Force - announced for the Xbox One and Xbox 360, respectively - will arrive on non-Microsoft platforms after an undisclosed period of exclusivity. "Like many games on stage at E3, Below will be available on the Xbox One first. Then, after a period of time, CAPY can bring it elsewhere. It's always been this way," Capy's Nathan Vella and Kris Piotrowski revealed in a blog post today.

  • Super TIME Force trailer makes a big mess, saves a few lives

    by 
    David Hinkle
    David Hinkle
    07.17.2013

    Capy Games' Super TIME Force now features an overhauled time mechanic different from the last time we saw it. Rather than making players go through the entire stage again to reach the point they died, thus resuming their progress, players can now jump around a timeline and respawn anywhere.

  • Capy's success and sworcery catchphrase: 'It's getting there'

    by 
    David Hinkle
    David Hinkle
    03.27.2013

    At the conclusion of his GDC 2013 panel, Still Kicking: The Viability of Paid Apps in the Era of F2P, Capybara Games co-founder and president Nathan Vella offered unique insight into the trials endured by the company. The developers were pushing for creativity and originality in their games, but were beset by problem after problem."It's getting there" quickly became the company mantra, a mission statement of sorts and catchphrase that succinctly sums up the Toronto development house's endeavors.

  • The Super TIME Force cartoon is our favorite manufactured childhood memory

    by 
    JC Fletcher
    JC Fletcher
    08.31.2012

    What's Capy been up to in the weeks leading up to PAX? Oh, not much, just creating an original animated trailer for Super TIME Force, complete with an educational message about never giving up even if you're going to burn to death, because you can always just rewind time!Of course, no vintage cartoon – no matter how new it actually is – is complete without a totally awesome animal mascot, and Super TIME Force is no exception. Kookabunga!

  • Attract Mode and Fangamer host all-ages video game art show Saturday night at PAX

    by 
    Mike Schramm
    Mike Schramm
    08.28.2012

    If you're in Seattle this week – perhaps for PAX Prime – then your Thursday night plans have been taken care of. You'll be at Joystiq's Borderlands 2 party, and you'd better say hi when you see us there. But PAX goes for four days, you say – what about the rest of the weekend? We'll cover Saturday for you as well: "Videogame collective" Attract Mode and videogame apparel site Fangamer are teaming up to hold a great big live art and game show, starting at 7pm on Saturday, September 1 in Seattle.Cumulo Nimblers, Capy's Super Time Force, and Eric Zimmerman's Metagame will all be there and playable, 8-bit artist Danimal Cannon and hip-hop gamer MegaRan (he's good) will provide the tunes, and the whole show will be drenched in some of the best video-game related artwork you'll find (and which you can see examples of in the gallery below). It'll be a rad time indeed; it's an all ages show that's open to the public, and admission is $5.The event starts at 7pm and goes until 11 on Saturday September 1, and you can find it at the 1927 Events space, at 1927 3rd Ave. in Seattle. As for your Friday and Sunday nights at PAX, well, you'll have to find your own party space for those.%Gallery-163481%

  • Go back in time, destroy warships at Austin's Fantastic Arcade next month

    by 
    JC Fletcher
    JC Fletcher
    08.24.2012

    Fantastic Arcade, the annual independent game showcase attached to the Fantastic Fest film festival, revealed its official selections for this year's event this week. Capy's Super TIME Force, Vlambeer's Luftrausers, and Dennaton's Hotline Miami are on display as the "main competition," along with FTL, Super Hexagon, Unmanned, and McPixel.An awesomely eclectic variety of games will also be exhibited outside of the competition, including Proteus, Octodad: Dadliest Catch, The Banner Saga, Scale, BaraBariBall, and Realistic Summer Sports Simulator – "A ridiculous multiplayer summer olympics game where the athletes are controlled by giant springs." Fantastic!Fantastic Arcade runs September 20-23 in Austin, TX.

  • The benefit of making mistakes in Super T.I.M.E. Force

    by 
    David Hinkle
    David Hinkle
    04.06.2012

    Super T.I.M.E. Force puts a fresh emphasis on the process of encountering an obstacle, dying and then returning with the knowledge to overcome that hazard. The game's central mechanic lets you rewind the scene and start again, playing alongside the ghost of your past self.