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Feeling that Super Mario Bros. lacked in user-generated content, the folks over at SelectButton decided to start randomly inserting text into the Mario ROM (yarrr) and see what happens. Apparently the game is stable enough to run decently with junk added to it, and the results are ... playable and s...

April 30th 2007 at 9:45am 0 Comments
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In an attempt to get a Super Paper Mario guide out as quickly as possible, the team at WiiGuideYou is burning through the game at warp speed and putting up a chapter a day of their guide. Chapter 1 is scheduled to go up the 10th, and each day will see a new chapter, until the series (and the game) c...

April 9th 2007 at 1:15pm 0 Comments
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Any time mascot characters from different game companies converge, it's a big deal. As mascot-converging deals go, it doesn't get much bigger than Itadaki Street DS, which forcefully jams the worlds of Dragon Quest and Mario together onto a game board. There's also the fact that another long-time Sq...

April 6th 2007 at 5:32pm 0 Comments
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Here's a bit of game history: when Super Mario Bros. was rereleased for the Japan-only Famicom Disk System, the "minus world" generated via a well-documented glitch changed along with the format. Instead of an infinite water level, players were treated to a whole suite of glitch-tastic levels, loade...

April 4th 2007 at 11:30am 0 Comments
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Seriously. Best Buy is having a small-yet-appreciated discount on a few of the Wii launch titles. The following reductions should have already taken place: Red Steel - $29.99 (formerly $49.99) Super Swing Golf - $29.99 (formerly $49.99) Super Monkey Ball: Banana Blitz - $39.99 (formerly...

March 19th 2007 at 8:00pm 0 Comments
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We recognize that the fanbase for video games and anime overlap quite a bit, and so do a lot of companies out there. It's no surprise, then, that popular anime properties get adapted into game form quite a bit. We've seen it on the DS with Fullmetal Alchemist and Bleach, not to mention the ultimate...

March 18th 2007 at 11:00am 0 Comments
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The unreleased Gamecube Kirby looked to be running on the Super Smash Bros. Melee engine. Most of the character art in Super Paper Mario Iooks a whole lot like that of Paper Mario: The Thousand Year Door, and we don't think that's just consistency in style. Nintendo seems to be reusing art and code...

March 17th 2007 at 10:00am 0 Comments
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Remember that scene in The Professional where Gary Oldman turns to a guy and says "Bring me everyone" and the guy is like "What do you mean by 'everyone'?" and then Gary Oldman goes"EEEEEVERYYYYYYYONE"? Well, if you win this auction, the seller will ship you EEEEEVERYYYYYYY ONE of the 720 Super Nint...

March 16th 2007 at 11:30am 0 Comments
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The RPG-turned-platformer, Gamecube-turned-Wii title Super Paper Mario was on display on the show floor, and it continues to delight hippies gamers everywhere. Several sources have posted impressions of the title, lauding the innovative puzzle mechanic of perspective-swapping and the bright, trippy...

March 8th 2007 at 2:45am 0 Comments
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So the Wii has opened up new gameplay possibilities, new control methods, more immersion, and all that. But, unless the Nunchuk is involved, it's also opened up one of your hands. This has created the possibility for completely immersive snacking, wherein you don't have to stop playing even for a se...

March 3rd 2007 at 11:00am 0 Comments
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According to IGN, "According to German magazine Gamefront, "According to a Japanese retail conference" (translated from German)"", Nintendo has released a list of first-party games tentatively scheduled for release in 2007. The full list can be found after the break, but it's quite notable to see th...

February 23rd 2007 at 11:35am 0 Comments
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The ESRB ratings website is a veritable treasure trove of nuclear launch codes, CIA secrets, and unannounced Virtual Console games. Recently, ratings have popped up for Mighty Bomb Jack, and Romance of the Three Kingdoms IV: Wall of Fire. While not all of the ESRB rated games have yet arrived on the...

February 16th 2007 at 11:00am 0 Comments