superpapermario

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  • Super Paper price cut

    by 
    Candace Savino
    Candace Savino
    04.22.2008

    Paper Mario might not be our favorite franchise, but it's definitely a key staple in Nintendo's repertoire. If you don't have the Wii's Super Paper Mario, then, you might want to consider getting it -- especially since Amazon dropped it's price by $10. As per usual, this Amazon price cut is without rhyme or reason (it may be permanent, it may not be), so we recommend taking advantage of it while you still can should this deal interest you.We can imagine, though, that your plate of Nintendo games might be pretty full from some recent releases and upcoming titles.%Gallery-12013%[Via CAG]

  • Best of the Rest: Ludwig's picks of 2007

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.02.2008

    Zack & Wiki: Quest for Barbaros' Treasure (Wii) Though its puzzles may occasionally infuriate, the real source of frustration regarding Zack & Wiki stems from the fact that nobody bought it. Every year has its share of titles that deserve an audience yet never find one, and in this regard, Zack & Wiki is easily one of the most tragic games to put an uncontrollable smile on your face. Relentlessly charming and beautifully presented, the debut of Capcom's choc-chomping pirate and his simian sidekick challenges the mind and warms that cynical, meh-spouting lump in your chest. How refreshing it was to overcome obstacles and bosses by choosing the power of the mind over an impossibly large bazooka.

  • Best of the Rest: Zack's Picks of 2007

    by 
    Zack Stern
    Zack Stern
    01.02.2008

    Phase (iPod)A must-have game on the iPod? Yep. I'm as surprised as anyone. Apple's music player puttered through Tetris remakes, solitaire, and other obvious clones until Phase established some gaming muscle. (And sure, Musika gets some credit for being unique, but it's more visualizer than game.) Developed by Harmonix, Phase is a simple Guitar Hero-style beat-matching game. Tap a fifth-generation (video) iPod, Classic, or recent Nano's left, center, and right buttons in time with the music and on-screen prompts. Slide a finger around the wheel to catch falling dots. And that's it. The game becomes so much more because of its quirky visuals and ability to sync to your own songs. Nearly any genre works, especially music with a percussive bass line. While the console rhythm games let you buy new track downloads, Phase's unlimited replay with your own songs makes it a no-brainer for a portable music player.

  • Best of 2007: First-party games [update]

    by 
    David Hinkle
    David Hinkle
    12.18.2007

    With the end of 2007 approaching at near lightning-fast speed, we thought it would be nice to check out what you, the excellent reader, thought about the games of this year. First up, we have the obvious: first-party games. We have a good idea which game you're going to say, but in the name of healthy debate, check out all of the choices past the break.

  • NoE finally doing something about busted Super Paper Mario

    by 
    David Hinkle
    David Hinkle
    11.20.2007

    So, it's been a whole two months since Nintendo of Europe acknowledged that a special glitch existed in the PAL version of Super Paper Mario and what have they done about it? Bupkis, that's what. Today, however, changes things as the European arm of the seven-headed hydra that is Nintendo has offered a fix for the issue.Details on getting a new, glitch-free disc are finally revealed, as they would like you to either send them an email at NintendoServiceCentre [at] codestorm [dawt] co [dawt] uk or hit them up via the telephone at 0870-6060-247. In doing so, they promise to rush you a new disc as soon as they can, however it isn't said how long that will take, exactly.Going to get your new disc?

  • Super Paper Mario in Europe has game freezing bug

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.19.2007

    Joystiq reader Steven A. sent us word that Nintendo will soon offer to replace copies of Super Paper Mario in the PAL territories due to a game freezing bug. Steven even made a video of the bug which we've placed after the break. Nintendo states the error is very specific and occurs in Chapter 2-2. If you talk to Mimi a second time without picking up a specific key the game will freeze and you'll have to reset the system. If you've passed Chapter 2-2 without any issue, you're in the clear.For those wondering why this issue is coming up now, it's because Europe just got Super Paper Mario last week. The game freeze does not damage the console and you can avoid the bug by avoiding the trigger described. Nintendo will soon explain the replacement program on their website.[Thanks Steven]

  • Europe gets special Glitch Edition of Super Paper Mario

    by 
    JC Fletcher
    JC Fletcher
    09.19.2007

    Nintendo of Europe released a statement today acknowledging the existence of a game-freezing bug in the European release of Super Paper Mario. If you only play games for the excitement of seeing them fail, you're in luck. Everyone else: read where and how it happens, so you can avoid it.The offending bug occurs in Chapter 2-2. A character named Mimi will speak to you and send you on your way. Before the next time you meet her, you should be able to find a key. If you speak to her again without first picking up the key, the game registers its disapproval with you. In other words, it freezes. This only occurs when playing the game in UK English, German, or Spanish.Nintendo will have information soon about how to get a replacement copy, so you'll be able to talk to Mimi whenever you please. Until then, you know, don't do that.

  • Super Paper Mario glides into Europe Sept. 14

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.01.2007

    Europe will finally get their chance to play as the two-dimensional Mario on the Wii as Super Paper Mario lands in Europe Sept. 14. Although it never ceases to amaze us how long it takes to bring those pesky video games to Europe, four months for the text-heavy Super Paper Mario doesn't seem half bad. Especially compared to the whole Elite Beat Agents mess. The game will cost "£35" for Europe according to the release. You know, instead of the more commonly used Euro. If we were to convert that to Euros, it would be something like €52, but prices never actually end up working like that. Germany's Amazon.de has Super Paper Mario listed for €45. So rejoice Europe, by the time you're done with Super Paper Mario it'll be time for Metroid to come out.

  • Super Papier Mario folds effortlessly across Europe on Sept. 14th

    by 
    Nathan Mallory
    Nathan Mallory
    07.31.2007

    After only a five month lag since its U.S. and Japanese releases, Nintendo announced today that Super Paper Mario for the Wii will be released across the continent of Europe on September 14, 2007. In case you haven't had a chance to pick the game up, it's quite delectable and well worth checking out. One of its strongest points in the American version was its witty, tongue-in-cheek localization courtesy of head translator Nate Bihldorff. Given that Final Fantasy and other relatively text-heavy games often take far longer than this to translate into one language (English), it's rather impressive that NOE can ready this game for release in at least five (UK English, French, German, Spanish and Italian) in as many months. If their work can stand up to the quality of the U.S. localization, Europeans should be in for a tasty treat, indeed.

  • Nintendo releases Q1 sales results, thinks it's not going away

    by 
    Nathan Mallory
    Nathan Mallory
    07.25.2007

    It should come as no surprise to any of our readers that the Wii is selling pretty well, hindered almost solely by its own production problems. Today, Nintendo confirmed any suspicions in announcing its Q1 sales figures -- 3.43 million Wiis sold since the beginning of April, bringing the running worldwide total to 9.27 million. In light of the greater than expected success, it also upped its forecast for the entire year's Wii sales, now predicting to sell upwards of 16.5 million Wiis by April 2008. What do you think? Can it be done? And what do you get when you remove those pesky production constraints? The company also confirmed nearly twice as many Nintendo DS' sold in the same period (nearly 7 million), and it now thinks it can sell another 19 million this year. Between the two systems and the confirmed million sales of both Super Paper Mario and Mario Party 8 (and a couple little guys named Diamond and Pearl), Nintendo verified it's reaping windfall profits on the order of $666 million in just three months, an increase of 416% over last year. Some out there may think the company's recent success isn't going to last, but Nintendo certainly believes otherwise.

  • And the Super Paper Mario winner is ...

    by 
    David Hinkle
    David Hinkle
    07.02.2007

    ... reader Nathan! After leaving a comment over at the giveaway post, he, like many of you, was left waiting and wondering as to whether he would win the game or not. There was definitely a lot of others who wanted to get their hands on the game and who could blame them? It's a great game!Don't be too hard on him folks, as you'll get your chance to win a free game from Wii Fanboy soon enough. Again, thanks to all who entered, congrats to the winner, and thank you all for reading Wii Fanboy!

  • Reminder: Last day to enter the Super Paper Mario giveaway

    by 
    David Hinkle
    David Hinkle
    06.29.2007

    Hey, we're giving away one copy of Super Paper Mario, don't you know? Wait ... you didn't know? Get out from under that rock, you silly person! There is a free game to win, here. So, be sure to head over here and leave a comment before 11:59PM EDT tonight and you're entered! It's just that simple!Best of luck to you all and, again, thanks for reading Wii Fanboy!Click here for official rules of the Wii Fanboy Super Paper Mario Giveaway

  • Reminder: Super Paper Mario up for grabs

    by 
    David Hinkle
    David Hinkle
    06.27.2007

    Hey, did you know we're trying to give one lucky reader a copy of Super Paper Mario? No, seriously, it's all going down right here. All one has to do is head to that post and leave a comment to be entered for a chance at winning the game. Simple enough, right? Well, it is, so head on over there and comment! Best of luck and, again, thanks for reading Wii Fanboy!Click here for official rules of the Wii Fanboy Super Paper Mario Giveaway

  • Wii Fanboy Giveaway: Super Paper Mario

    by 
    David Hinkle
    David Hinkle
    06.25.2007

    The giveaways just keep on coming here at Wii Fanboy, as we follow up our last giveaway and get set to gift one reader with a free copy of Super Paper Mario. And, like last time, all you need to do to enter is leave a comment below. That's it! Easy, right? You bet it is! We like things to be easy here at Wii Fanboy.The contest will be running from the time of this post to Friday, June 29th at 11:59PM EDT. Once the clock strikes midnight, we'll be closing off entries and will begin our difficult task of choosing a winner. So, best of luck to all of you entering, read the rules below and thanks for reading Wii Fanboy! Click here for official rules of the Wii Fanboy Super Paper Mario Giveaway

  • Trade in your old ports for a new port

    by 
    Eric Caoili
    Eric Caoili
    06.22.2007

    If you're lucky enough to have a Hastings store nearby, the entertainment retailer is offering to exchange your moth-eaten copies of Super Paper Mario or The Legend of Zelda: Twilight Princess for a waggle-fied edition of Resident Evil 4. They'll also accept Rainbow Six Vegas (360) and God of War II (PS2), but not without scowling at you first.According to the rest of Hastings's weekly ad, there's a buy-1-get-2nd-for-free sale on body jewelry, so be on the look out for that deal too! Put away the other two RE4 games you've already bought for previous platforms, throw on a shirt that shows off your belly-button-ringed midriff, and check past the post break for the full flyer.

  • Nintendo Media Summit: Planet Puzzle league hands-on (DS)

    by 
    Colin Torretta
    Colin Torretta
    05.25.2007

    One of the DS games on display at this week's Nintendo Media Summit was Planet Puzzle League, the newest title from the developers of Tetris Attacks and Super Paper Mario. The game is a block-based puzzler along the lines of Bejeweled and Tetris and offers easy, accessible touch controls. You use the stylus to grab blocks and pull them left or right to line up three blocks of the same color to make them disappear. Like many games of its ilk, the goal is to create chains and combos by lining up multiple sets of blocks at once. All the while as you do this, the game is constantly shoving more blocks up from the screen, forcing you to react quickly.While playing the game, you hold the DS like a book, something thats always felt a little awkward to me. The controls are entirely touchscreen based, and the top screen (or left screen in this situation) gives you level detail and your score. The levels themselves look nice, with lots of bright flashing lights and pleasing music and the gameplay was entertaining, if not particularly original. The game also offers online play with full voice chat for two players and supports up to four players over ad-hoc wireless. Unfortunately, I wasn't able to get any versus play in while I was at the event, but I heard from some other writers that the game really started to shine when in a heated battle over WiFi.Planet Puzzle League comes out next month, and it should definitely make puzzle game fans happy, as long as they're not too burnt out on moving blocks around for points. And really, who ever could get tired of that? %Gallery-3414%

  • Super Paper Mario breaks 3rd dimension, fourth wall

    by 
    Christopher Grant
    Christopher Grant
    04.17.2007

    MTV News sat back down with Nate Bihldorff, writer for Nintendo of America's Treehouse localization team, to talk about some of the more off-beat inclusions in Intelligent Systems' latest, Super Paper Mario, which he cowrote with Erik Peterson. The game not only breaks down the barrier between the second and third dimensions (that's kind of its whole shtick, really) but it playfully breaks down the fourth wall as well, self-referentially addressing its own video game-iness with in-jokes about games and game culture (see above). One joke that didn't come across so well was the DS Lite-shaped oven which appeared to promise DS connectivity. Bihldorff was contrite: "We were actually bummed out when we saw that reaction online ... We should have rewritten that line." With lines like "The mustard of your doom!" under his belt, we imagine there's plenty of redeeming lines in Super Paper Mario to make up for it. %Gallery-1586%

  • That Mario made of paper and how he makes us laugh

    by 
    David Hinkle
    David Hinkle
    04.17.2007

    MTV's Stephen Totilo got the chance to chat with Nintendo of America writer Erik Peterson, who's had his work cut out for him with the release of Super Paper Mario. While Peterson explains that most of the work was done for him, as the Japanese development team Intelligent Systems crafted most of the wonderful humor found in the game, he still had his fair share of input on the game's humor. A lot of this comes from the fact that Super Paper Mario is the first real Nintendo game that openly acknowledges the player and shatters the fourth wall. Peterson and gang didn't take every opportunity to poke fun, however, as they did leave some Virtual Boy jokes out (the Virtual Boy can be found in Francis' collection, on the shelf in his room. "I feel sour that I didn't think of that," Peterson says.Is the humor of Super Paper Mario your cup of tea, or is your mustache so thick and bold as to be beyond such petty tomfoolery?

  • Better late than never, right?

    by 
    David Hinkle
    David Hinkle
    04.16.2007

    We finally got our copy of Super Paper Mario in from Nintendo's PR folks and we just wanted to let you all know a review is coming. We will be playing night and day to get this review up as quick as possible. Stay tuned to Wii Fanboy in the future for the review.

  • Friday Video: Hot paper action, chapter by chapter

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.13.2007

    This week's featured video may be a little spoileriffic if you're not rolling through Super Paper Mario yourself, but at least it's only early game footage -- creator Josh has tons of other video from the game if you are dying to see what you could be playing. Between this and the guide we were talking about a few days ago, we're pretty sure people may be just a little fond of this game. So we've gotta know -- if you're not playing this, what the heck are you playing?