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  • Over 6100 accounts banned for cheating in Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.01.2013

    It's been hard to miss the spam in Final Fantasy XIV lately. You can't walk into a major city without seeing several dozen people shouting repeatedly about selling in-game currency, which has resulted in a lot of people getting to really kick their blacklists into overtime. But Square-Enix isn't ignoring the problem, and as of today we've been informed that a lot of players are out of the game for cheating. If you can really call them "players." 6,154 accounts have been removed from the game for advertising RMT services, while another 156 have been removed for "illicit activity." The game has also undergone a bit of maintenance to help eliminate the (unspecified) methods of item use that contributed to the problem. Whether or not this will eliminate the shouting spam that plagues the major cities remains to be seen, but it's certainly worth hoping, and it's always good to see the RMT crowd get what's coming to them. [Thanks to Scott for the tip!]

  • SOE hands out suspensions to over 700 players as 'a first warning'

    by 
    Matt Daniel
    Matt Daniel
    12.14.2011

    A couple of weeks ago, Sony Online Entertainment threw down the gauntlet to the ne'er-do-wells of EverQuest, telling them simply to "stop now." Well, as often is the case with the scum of the MMO world, many didn't listen to SOE's ominous words of warning. On Friday, December 9th, they paid the price... in blood! [Insert maniacal laughter here.] SOE has since suspended over 700 accounts "for a number of days by way of a first warning." Community Manager Piestro closes out with another word of caution: "Remember that these suspensions are merely the first wave, and further action is on the horizon. We will not rest, but will instead continue to gather data and take action as necessary on behalf of the entire player base. Don't cheat -- it's not worth it." Also, it still makes you a jerk. In still other EQ news, SOE has announced that it is tweaking the rate of experience gain on progression-locked servers.