system shock

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  • The System Shock remake finally hits consoles on May 21

    by 
    Lawrence Bonk
    Lawrence Bonk
    03.12.2024

    Nightdive Studios’ remake of System Shock hits consoles on May 21. It’ll be available on PS4, PS5, Xbox One and Xbox Series X/S, after arriving for PCs last year.

  • Key art for System Shock 2: Enhanced Edition showing antagonist Shodan in the center.

    Here’s a first look at ‘System Shock 2: Enhanced Edition’

    by 
    Igor Bonifacic
    Igor Bonifacic
    05.21.2023

    With its long-awaited System Shock remake slated to arrive later this month, Nightdive Studios has shared a first look at the System Shock 2: Enhanced Edition.

  • A person holds a weapon as an ominous robotic creature approaches from behind in System Shock.

    'System Shock' remake should finally hit PC on May 30th

    by 
    Kris Holt
    Kris Holt
    03.14.2023

    The System Shock remake will finally hit Steam, GOG and the Epic Games Store on May 30th. However, you'll need to wait a bit longer for a PlayStation and Xbox release date.

  • A promotional image for the System Shock live-action TV series.

    A live-action 'System Shock' TV series is on the way

    by 
    Kris Holt
    Kris Holt
    10.13.2021

    Newbie streaming service Binge is also making a show based on Ubisoft's 'Driver.'

  • System Shock

    'System Shock' remake will land this summer after five torturous years

    by 
    Igor Bonifacic
    Igor Bonifacic
    02.25.2021

    After the better part of five years in development, System Shock has a release date.

  • System Shock

    Nightdive releases new 'System Shock' remake demo with unlockable weapons

    by 
    Mariella Moon
    Mariella Moon
    05.27.2020

    Nightdive Studios’ System Shock remake has been in the works for quite a while now that we wouldn’t be surprised if fans felt concerned about its future after Tencent took over System Shock 3’s development.

  • Nightdive Studios

    The Game Awards will run a 48-hour demo 'festival'

    by 
    Jon Fingas
    Jon Fingas
    12.11.2019

    Public hands-on time at shows like E3 and PAX is great, but it's not much use if you can't be there in person. The Game Awards might have a simple solution for that problem: bring the show to you. It's introducing The Game Festival, an experimental event that will make demos for a dozen-plus indie games available through Steam for 48 hours starting on December 12th at 1PM Eastern. You might recognize some of the selections, including Nightdive's System Shock remake and Glass Bottom's charming-as-hell Skatebird.

  • System Shock 3

    Warren Spector previews 'System Shock 3'

    by 
    Richard Lawler
    Richard Lawler
    03.18.2019

    Tonight at the Game Developers Conference, Warren Spector showed off a "pre-alpha" glimpse of System Shock 3 that's being developed using the Unity engine. Naturally, the SHODAN AI is back and up to no good, but there's very little else to go on in terms of detail. Spector spoke during the Unity press conference and discussed how its technology helped the team create a world full of "robots, mutants and the dead" that impresses feelings of fear, horror and dread upon the player. It's carefully using "intense, focused light" to help achieve the right look, press play and see if they've got it right so far.

  • Nightdive Studios' 'System Shock' remake is coming to PS4

    by 
    Brittany Vincent
    Brittany Vincent
    07.21.2016

    The Kickstarter-funded System Shock remake from Nightdive Studios is coming along swimmingly, having already reached its funding goal of $900,000 with 7 days to go in its campaign. Because of the huge demand from fans, it's now coming to an additional platform: PlayStation 4.

  • Custom PC's ten hardest games ever

    by 
    Kevin Kelly
    Kevin Kelly
    07.18.2007

    Pictured: games that might be hard to buy, not play. Are these really the ten hardest PC games ever? We cast a somewhat doubtful eye on Custom PC's list (replete with handy guides, walkthroughs, and cheat codes), but there are a ton of hard games that didn't make it on here. Is Grand Theft Auto: San Andreas really one of the hardest games in existence?We remember playing Wing Commander III until our eyes bled, restarting level after level after level, and smacking our stupid sound card around until it made some sort of noise. Maybe there should be a "Hardest To Get Up And Running Smoothly" games list. But as far as hardest ... that's a tough list to make, and a lot of source material to draw from. Heck, some of those Infocom text games were pretty freakin' hard. Who else pulled their hair out during Zork II when the Wizard of Frobozz would suddenly appear and screw you over?Anyhow, check out the list and see if you agree. They get some uber-bonus points for putting Syndicate: American Revolt on there, but c'mon ... Far Cry? 10: Grand Theft Auto: San Andreas 9: System Shock 2 8: Homeworld 2 7: Final Doom 6: Syndicate: American Revolt 5: Grand Prix Legends 4: Far Cry 3: IL-2 Sturmovik and add-ons 2: Armed Assault 1: Aliens vs. Predator

  • 2K Games forbids BioShock dev to talk about System Shock

    by 
    Ross Miller
    Ross Miller
    03.28.2007

    In what is most certainly a misunderstanding spawned from the ignorance of gaming executives, 2K Games has forbade Irrational Games' co-founder and lead designer Ken Levine from talking about his former System Shock games while on a press tour for the upcoming BioShock. The bizarre incident came to light after 1UP's Jeremy Parish tried to interview Levine about his old franchise for an upcoming Retronauts feature. Parish, understandably peeved, explained the situation in his 1UP blog.We would understand if one publisher wishes that their pseudo-employees (2K Irrational Games' publisher) not promote titles owned competitors (in this case, Electronic Arts). However, the System Shock games are well over a decade old, out of print and -- if you could not guess from the cleverly-disguised new title -- directly related to BioShock. It's, in Parish's words, "precisely this kind of insular, close-minded nonsense that makes the games industry look so utterly juvenile next to other media." We are reminded of Epic Games' recent bout of ridiculousness when they issued a cease-and-desist to a fan who made a Gears of War doll as a Christmas present for a cousin.2K's lawyers are probably on autopilot, issuing this dare we say irrational order without thinking. After all, they've got much more severe problems to worry over; parent company Take Two's shareholder massacre meeting is tomorrow. Then again, if 2K Games were to take a more active role in the titles they publish, maybe that would coincide with a corporate philosophy more pleasing to their financial backers.In other news, both Sega and Nintendo have forbidden their employees from talking about half of their upcoming Olympic Games title, respectively, due to its relation to the other company. We're just kidding, but wouldn't that be absolutely ridiculous?

  • NYC: Wanna play BioShock and get paid for it? [update 1]

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.29.2007

    [Update: 2K just let us know they've retracted the offer. We'll let you know if and when they reinstate it!]What a ridiculous question. Of course you do. In fact, many gamers would be willing to play BioShock without any sort of compensation whatsoever, finding reward in the moist surroundings of an underwater city and the the thrill of encountering terrifying scuba-men. 2K Games has sent out the call for playtesters in New York City, luring them with promises of payment and the opportunity to refine System Shock's spiritual successor (of sorts). If you can make it to SoHo and have 3 hours to spare each day from this Wednesday to Friday, answer the questionnaire (placed after the break) and send it to the indicated e-mail address. If chosen, you'll earn the princely sum of $10 per hour, along with nine wonderful (probably) hours with BioShock. The Xbox 360 game is currently slated for a June release.

  • Fresh Bioshock Images

    by 
    Richard Mitchell
    Richard Mitchell
    08.31.2006

    Xboxyde has posted some lovely pics of System Shock's spiritual sequel, Bioshock. The pic above is particularly disturbing. I call it "Joan Rivers, with hooks." So, is this game out yet, or what? We wants it.

  • EA does give a sh-t about System Shock 3, says PC Gamer UK

    by 
    Christopher Grant
    Christopher Grant
    08.07.2006

    On one shore, PC Gamer magazine interviewed Irrational Games' Ken Levine who said, "One of the reasons I wasn't interested [in System Shock 3] is EA just didn't give a sh-t about that game." O RLY? Well, as part of their newfound desire to not make us hate them so much, Electronic Arts is returning to the critically (if not financially) successful franchise without Irrational (who're busy working on System Shock's spiritual successor Bioshock for their new corporate overlords at Take 2).At least that is according to PC Gamer's UK variant, who suggest in their September issue that the title will be developed by the team responsible for The Godfather. It's not a really bold guess (EA renewed their trademark earlier this year), but the addition of a developer lends some credence to the claim. Our thoughts: Uh, YAY! System Shock is a classic series that never got the attention it deserves. Let's hope The Godfather team can manage to get this one completed before the next console generation. We're going to get TWO new additions (as it were) to System Shock 2? Very yes. [Thanks for the image, Jakkar]

  • Developer spotting: Warren Spector

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.12.2006

    I tend not to notice the many faces flying by when I'm rushing to and from various booths in the LA Convention Center, but the aura of genius emanating from the man responsible for System Shock, Deus Ex and Thief: Deadly Shadows (amongst others) was simply too great to ignore. I managed to snap a picture of Mr. Warren Spector before he had to rush off to a super top secret meeting."I look forward to your next game, Mr. Spector.""Yeah, me too."

  • 10 franchises that need to return

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.21.2006

    Racketboy.com recently offered up this list of 'Classic Franchises That Actually NEED a Resurrection'... Darkstalkers Shining Force Battletoads Strider Killer Instinct Vectorman Starcraft System Shock Road Rash PowerStone Runners-up: Clayfighter, Story of Thor/Oasis, Lost Vikings, Rocket Knight Adventures, Jetman, and Jet Set Radio

  • Top 10 most memorable villains

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.08.2006

    IGN has posted a list that is sure to generate some grumbling. But that's what's to be expected anytime you try to cram the baddest evildoers into a list of ten. Here goes: #10 - Bowser (Super Mario) #9 - Dr. Robotnik (Sonic) #8 - Dracula (Castlevania) #7 - Evil Otto (Berzerk) #6 - Psycho Mantis (MGS) #5 - Kerrigan (Starcraft) #4 - SHODAN (System Shock) #3 - Wesker (Resident Evil) #2 - Sephiroth (FFVII) #1 - The Nazis ("too many games to count") What?! No Ganondorf? Blasphemy. So how does your list compare?