<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Engadget</title>
<link>http://www.engadget.com</link>
<description>Engadget</description>
<image>
<url>http://www.blogsmithmedia.com/www.engadget.com/media/feedlogo.gif</url>
<title>Engadget</title>
<link>http://www.engadget.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Researchers suggest haptics and audio for discreet password input]]></title><link>http://www.engadget.com/2012/04/09/researchers-suggest-haptics-and-audio-for-discreet-password-inpu/</link><guid isPermaLink="true">http://www.engadget.com/2012/04/09/researchers-suggest-haptics-and-audio-for-discreet-password-inpu/</guid><comments>http://www.engadget.com/2012/04/09/researchers-suggest-haptics-and-audio-for-discreet-password-inpu/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/04/09/researchers-suggest-haptics-and-audio-for-discreet-password-inpu/"><img alt="Researchers suggest haptics and audio for discreet password input" src="http://www.blogcdn.com/www.engadget.com/media/2012/04/haptic-password.jpg" style="margin: 4px; width: 600px; height: 325px;" /></a></div>You can use as complex as a password as you like, but that won't do you much good if someone's able to watch or <a href="http://www.engadget.com/2011/07/15/automated-shoulder-surfing-makes-it-easier-to-steal-passwords-i/">record</a> you entering it. Researchers Andrea Bianchi, Ian Oakley and Dong-Soo Kwon have some ideas for overcoming that little problem though, and recently put together a video demonstrating a few of the possibilities they've come up with. All of those rely on haptic input systems -- either on their own or in conjunction with some audio output (through headphones for privacy). That includes things like a dedicated haptic keypad or haptic wheel, and different methods that could take advantage of a haptic display on a smartphone. As you can see in the video after the break, some of those options could be a bit more time consuming than an easy-to-remember password, but there's certainly plenty of potential applications where security would trump convenience.<br /><br />[Thanks, An]<p><a href="http://www.engadget.com/2012/04/09/researchers-suggest-haptics-and-audio-for-discreet-password-inpu/" rel="bookmark">Continue reading <em>Researchers suggest haptics and audio for discreet password input</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/04/09/researchers-suggest-haptics-and-audio-for-discreet-password-inpu/">Researchers suggest haptics and audio for discreet password input</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 09 Apr 2012 02:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/04/09/researchers-suggest-haptics-and-audio-for-discreet-password-inpu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20210438/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/04/09/researchers-suggest-haptics-and-audio-for-discreet-password-inpu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>haptic</category><category>haptic input</category><category>HapticInput</category><category>haptics</category><category>input</category><category>password</category><category>passwords</category><category>security</category><category>tactile</category><category>video</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Mon, 09 Apr 2012 02:06:00 EST</pubDate></item><item><title><![CDATA[Rumor mill: Will the new iPad have a tactile display?]]></title><link>http://www.engadget.com/2012/03/07/ipad-rumor-tactile-display/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/07/ipad-rumor-tactile-display/</guid><comments>http://www.engadget.com/2012/03/07/ipad-rumor-tactile-display/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/03/07/ipad-rumor-tactile-display/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/03/senseg-tactile-display.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div><div> Remember Senseg's <a href="http://www.engadget.com/2011/12/01/sensegs-tactile-display-gets-demoed-on-a-tablet-products-antic">tactile touchscreen</a> displays? Well, last December the company showed off a screen that used an electrostatic field to simulate friction and textures on the glass. Such technology was a couple of years away from being commercially viable, but there's a tiny glimmer of a chance it might be the new killer <a href="http://www.engadget.com/2012/02/27/ipad-3-rumor-roundup/">iPad feature</a>. <em>Pocket-lint</em> spoke to a company rep who cryptically said that the company wasn't making any statements until "after Apple's announcement." Why would they issue <em>any</em> statement tied to today's Apple news? Could it connect with a remark made back in June 2011 to <em>Trusted Reviews</em>, that Senseg had partnered with a "certain tablet maker based in Cupertino?" Maybe that line in Apple's <a href="http://www.engadget.com/2012/02/28/apple-ipad-event-confirmed-for-march-7th-in-san-francisco/">invitation</a> to today's event is another clue: "We have something you really have to see. And Touch." After all, <a href="http://www.engadget.com/tag/siri/">Siri</a> was announced at the "<a href="http://www.engadget.com/2011/09/27/apple-wants-to-talk-iphone-on-october-4th/">Let's talk iPhone</a>" event, so it wouldn't be the first time the company places vague hints under our noses. Still, we have but a few hours left to wait until we <em>really</em> know what's coming, so join us for the <a href="http://www.engadget.com/2012/03/07/apple-ipad-3-liveblog/">live announcement</a> later today.</div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/07/ipad-rumor-tactile-display/">Rumor mill: Will the new iPad have a tactile display?</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 07 Mar 2012 06:38:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/07/ipad-rumor-tactile-display/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20187697/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/07/ipad-rumor-tactile-display/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>Cupertino</category><category>Electrostatic</category><category>Friction Display</category><category>FrictionDisplay</category><category>iPad</category><category>iPad 3</category><category>iPad HD</category><category>Ipad3</category><category>IpadHd</category><category>Rumor</category><category>Rumor Mill</category><category>RumorMill</category><category>Senseg</category><category>Tactile</category><category>Tactile Display</category><category>Tactile Screen</category><category>Tactile TouchScreen</category><category>TactileDisplay</category><category>TactileScreen</category><category>TactileTouchscreen</category><category>Tim Cook</category><category>TimCook</category><category>Touch</category><dc:creator><![CDATA[Daniel Cooper]]></dc:creator><pubDate>Wed, 07 Mar 2012 06:38:00 EST</pubDate></item><item><title><![CDATA[Experimental controller has 'thumbstick within thumbstick' for blistering sensations (video)]]></title><link>http://www.engadget.com/2012/03/06/experimental-controller-has-thumbstick-within-thumbstick/</link><guid isPermaLink="true">http://www.engadget.com/2012/03/06/experimental-controller-has-thumbstick-within-thumbstick/</guid><comments>http://www.engadget.com/2012/03/06/experimental-controller-has-thumbstick-within-thumbstick/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/03/06/experimental-controller-has-thumbstick-within-thumbstick/"><img alt="Experimental controller has 'thumbpad within a thumbpad'" src="http://www.blogcdn.com/www.engadget.com/media/2012/03/controller-prototype.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>Just when you thought <a href="http://www.engadget.com/2012/02/29/make-angry-birds-awesome-again-with-diy-slingshot-controller/">slingshots</a> were the future, here comes a whole new way to enjoy baddie deletion in <em>Uncharted 7</em>. Each thumbstick on the prototype controller above has a secondary force feedback-enabled nub at its center, which moves independently and creates different sensations by stretching the skin on the pad of your opposable digit. In the video after the break, the designers at the University of Utah show how they've created effects for crawling, collisions, explosions and even fishing. They're apparently hoping to push their technology into next-gen games consoles, but they'll have to <a href="http://www.engadget.com/2011/11/28/rumor-mill-next-gen-xboxes-kinect-2-to-read-lips-track-finge/">join the queue</a>.<p><a href="http://www.engadget.com/2012/03/06/experimental-controller-has-thumbstick-within-thumbstick/" rel="bookmark">Continue reading <em>Experimental controller has 'thumbstick within thumbstick' for blistering sensations (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/03/06/experimental-controller-has-thumbstick-within-thumbstick/">Experimental controller has 'thumbstick within thumbstick' for blistering sensations (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 06 Mar 2012 07:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/03/06/experimental-controller-has-thumbstick-within-thumbstick/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20186518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/03/06/experimental-controller-has-thumbstick-within-thumbstick/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>controller</category><category>force feedback</category><category>ForceFeedback</category><category>games console</category><category>games controller</category><category>GamesConsole</category><category>GamesController</category><category>gaming</category><category>haptic</category><category>next-gen games console</category><category>Next-genGamesConsole</category><category>prototype</category><category>sensation</category><category>tactile</category><category>thumb</category><category>thumbpad</category><category>thumbstick</category><category>touch</category><category>university of utah</category><category>UniversityOfUtah</category><category>video</category><dc:creator><![CDATA[Sharif Sakr]]></dc:creator><pubDate>Tue, 06 Mar 2012 07:22:00 EST</pubDate></item><item><title><![CDATA[Hands-on with Immersion HD Integrator hi-fi haptics]]></title><link>http://www.engadget.com/2012/02/23/hands-on-with-immersion-hd-integrator-hi-fi-haptics/</link><guid isPermaLink="true">http://www.engadget.com/2012/02/23/hands-on-with-immersion-hd-integrator-hi-fi-haptics/</guid><comments>http://www.engadget.com/2012/02/23/hands-on-with-immersion-hd-integrator-hi-fi-haptics/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/02/23/hands-on-with-immersion-hd-integrator-hi-fi-haptics/"><img alt="Hands-on with Immersion HD Integrator hi-fi haptics" src="http://www.blogcdn.com/www.engadget.com/media/2012/02/dsc01110.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>It was just over a year ago when we met with the folks from Immersion, and they showed us a prototype handset packing its <a href="http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/">HD haptics technology</a>. Since that time, the piezoelectric actuator that makes the tactile magic possible has gone into mass production, and the first commercial device packing such hi-fi haptics, the <a href="http://www.engadget.com/2012/02/21/pantech-element-review/">Pantech Element</a>, hit store shelves. Immersion's got greater aspirations for its tactile tech, however, and its new HD Integrator platform aims to put high fidelity haptics in every handset. We got to sample the HD haptics goods once again and chat with Immersion about the new platform and its technology, so head on past the break to see what the company has in store.<p><a href="http://www.engadget.com/2012/02/23/hands-on-with-immersion-hd-integrator-hi-fi-haptics/" rel="bookmark">Continue reading <em>Hands-on with Immersion HD Integrator hi-fi haptics</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/02/23/hands-on-with-immersion-hd-integrator-hi-fi-haptics/">Hands-on with Immersion HD Integrator hi-fi haptics</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 23 Feb 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/02/23/hands-on-with-immersion-hd-integrator-hi-fi-haptics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20177740/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/02/23/hands-on-with-immersion-hd-integrator-hi-fi-haptics/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>force feedback</category><category>ForceFeedback</category><category>hands-on</category><category>haptic</category><category>haptic feedback</category><category>HapticFeedback</category><category>haptics</category><category>hd integrator</category><category>HdIntegrator</category><category>immersion</category><category>piezo</category><category>piezoelectric</category><category>tactile</category><category>touch</category><category>video</category><dc:creator><![CDATA[Michael Gorman]]></dc:creator><pubDate>Thu, 23 Feb 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[Das Keyboard Model S mechanical keyboard heads to the Mac this April]]></title><link>http://www.engadget.com/2012/01/17/das-keyboard-model-s-mechanical-keyboard-heads-to-the-mac-this-a/</link><guid isPermaLink="true">http://www.engadget.com/2012/01/17/das-keyboard-model-s-mechanical-keyboard-heads-to-the-mac-this-a/</guid><comments>http://www.engadget.com/2012/01/17/das-keyboard-model-s-mechanical-keyboard-heads-to-the-mac-this-a/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.engadget.com/2012/01/17/das-keyboard-model-s-mechanical-keyboard-heads-to-the-mac-this-a/"><img src="http://www.blogcdn.com/www.engadget.com/media/2012/01/das-keyboard-model-s-mac-1326738914.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>We just got a look at one new mechanical keyboard designed for Macs at CES last week (Matias' <a href="http://www.engadget.com/2012/01/13/matias-one-hammer-out-an-iphone-masterpiece-on-the-best-keyboar/">Tactile One</a>), and now we have word of another option for those who take their typing seriously. Das Keyboard confirmed today that a Mac version of its Model S Professional keyboard will be available on April 15th, and that you can pre-order it now for $113 (a 15% discount off its list price). It brings with it the same gold-plated mechanical key switches found on the existing Model S, but with the additional of all the keys you'd expect on a Mac-specific keyboard -- plus some other bonuses like a two-port USB hub and an instant sleep function. Unfortunately, Mac users looking to go truly minimalist with an <a href="http://www.engadget.com/2009/10/05/das-keyboard-ultimate-s-unleashed-for-the-tactile-experience-lov/">Ultimate edition</a> will either have to wait and hope that one's coming or break out some black paint.<p><a href="http://www.engadget.com/2012/01/17/das-keyboard-model-s-mechanical-keyboard-heads-to-the-mac-this-a/" rel="bookmark">Continue reading <em>Das Keyboard Model S mechanical keyboard heads to the Mac this April</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2012/01/17/das-keyboard-model-s-mechanical-keyboard-heads-to-the-mac-this-a/">Das Keyboard Model S mechanical keyboard heads to the Mac this April</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 17 Jan 2012 05:19:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2012/01/17/das-keyboard-model-s-mechanical-keyboard-heads-to-the-mac-this-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20149673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2012/01/17/das-keyboard-model-s-mechanical-keyboard-heads-to-the-mac-this-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>das keyboard</category><category>DasKeyboard</category><category>keyboard</category><category>mac</category><category>mechanical</category><category>mechanical keyboard</category><category>MechanicalKeyboard</category><category>model s</category><category>model s professional</category><category>ModelS</category><category>ModelSProfessional</category><category>tactile</category><category>tactile keyboard</category><category>TactileKeyboard</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Tue, 17 Jan 2012 05:19:00 EST</pubDate></item><item><title><![CDATA[German researchers create smudge repellent coating from candle soot]]></title><link>http://www.engadget.com/2011/12/04/german-researchers-create-smudge-repellent-coating-from-candle-s/</link><guid isPermaLink="true">http://www.engadget.com/2011/12/04/german-researchers-create-smudge-repellent-coating-from-candle-s/</guid><comments>http://www.engadget.com/2011/12/04/german-researchers-create-smudge-repellent-coating-from-candle-s/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/12/04/german-researchers-create-smudge-repellent-coating-from-candle-s/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/12/deccandle-soot410tcm18-210943.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
While they're working on <a _mce_href="http://www.engadget.com/2011/10/26/fingerflux-system-uses-magnets-to-add-tactile-feedback-to-touchs/" href="http://www.engadget.com/2011/10/26/fingerflux-system-uses-magnets-to-add-tactile-feedback-to-touchs/">the lack</a> of <a _mce_href="http://www.engadget.com/2011/12/01/sensegs-tactile-display-gets-demoed-on-a-tablet-products-antic/" href="http://www.engadget.com/2011/12/01/sensegs-tactile-display-gets-demoed-on-a-tablet-products-antic/">feedback</a>, and need for <a _mce_href="http://www.engadget.com/2011/10/26/smks-touchscreen-registers-your-gloved-swipes-wont-acknowledg/" href="http://www.engadget.com/2011/10/26/smks-touchscreen-registers-your-gloved-swipes-wont-acknowledg/">exposed skin</a> problems for touch screens, that other gripe -- dirty smudges -- could soon be wiped-out permanently. Researchers from the Max Planck Institute for Polymer Research in Mainz obviously had enough of sleeve-cleaning their devices and created a coating that could usher in a smudge-free world. The discovery comes after the team applied candle soot to glass and then coated it in silica to keep it in place. The glass is then heated to a bratwurst-baking 600 &ordm;C for calcination, which makes the soot transparent -- somewhat handy for screens. To test, different oils and solvents were applied, but the glass' superamphiphobic properties soon fended them off. A resilient coating sounds a little more straight-forward than what Apple recently <a _mce_href="http://www.engadget.com/2011/08/12/apple-patent-application-proves-that-steve-jobs-hates-fingerprin/" href="http://www.engadget.com/2011/08/12/apple-patent-application-proves-that-steve-jobs-hates-fingerprin/">applied to patent</a>, but until either of these see the light of day, you'd better keep that <a _mce_href="http://www.engadget.com/2010/10/08/brasso-gadget-care-polish-review/" href="http://www.engadget.com/2010/10/08/brasso-gadget-care-polish-review/">Brasso</a> close by.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/12/04/german-researchers-create-smudge-repellent-coating-from-candle-s/">German researchers create smudge repellent coating from candle soot</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sun, 04 Dec 2011 14:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/12/04/german-researchers-create-smudge-repellent-coating-from-candle-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20120158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/12/04/german-researchers-create-smudge-repellent-coating-from-candle-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brasso</category><category>calcination</category><category>candle</category><category>candle soot</category><category>CandleSoot</category><category>cleaning</category><category>coating</category><category>german</category><category>glass</category><category>grease</category><category>haptic</category><category>Mainz</category><category>material</category><category>Max Planck</category><category>max planck institute</category><category>MaxPlanck</category><category>MaxPlanckInstitute</category><category>polymer</category><category>researchers</category><category>science</category><category>screen</category><category>silica</category><category>smudge</category><category>smudge-free</category><category>soot</category><category>superamphiphobic</category><category>tactile</category><category>touchscreen</category><dc:creator><![CDATA[James Trew]]></dc:creator><pubDate>Sun, 04 Dec 2011 14:16:00 EST</pubDate></item><item><title><![CDATA[Senseg's tactile display gets demoed on a tablet, products anticipated within 24 months]]></title><link>http://www.engadget.com/2011/12/01/sensegs-tactile-display-gets-demoed-on-a-tablet-products-antic/</link><guid isPermaLink="true">http://www.engadget.com/2011/12/01/sensegs-tactile-display-gets-demoed-on-a-tablet-products-antic/</guid><comments>http://www.engadget.com/2011/12/01/sensegs-tactile-display-gets-demoed-on-a-tablet-products-antic/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/12/01/sensegs-tactile-display-gets-demoed-on-a-tablet-products-antic/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/12/senseg-tactile-display.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
<div>
	We've seen Senseg's tactile display technology <a href="http://www.engadget.com/2010/05/21/toshiba-brings-texture-to-touch-video/">demoed</a> on a few different devices in the past, but <em>CNET</em> has now gotten a quick look of the company's latest tech on a tablet, along with some additional word on its future. As with previous prototypes, the screen doesn't rely on any moving parts as some other tactile displays do, but instead employs an electrostatic field-based system that allows different parts of the screen to produce varying degrees of friction. As Senseg notes, that opens up a number of interesting possibilities for gaming, as well as other applications where you may not always want to look at the screen. Of course, that tablet is still very much a prototype, but Senseg's Dave Rice says that he's "optimistic" we'll see actual products using it "within the next year," although he notes that could extend to 24 months. See the video after the break or at the source link below.</div><p><a href="http://www.engadget.com/2011/12/01/sensegs-tactile-display-gets-demoed-on-a-tablet-products-antic/" rel="bookmark">Continue reading <em>Senseg's tactile display gets demoed on a tablet, products anticipated within 24 months</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/12/01/sensegs-tactile-display-gets-demoed-on-a-tablet-products-antic/">Senseg's tactile display gets demoed on a tablet, products anticipated within 24 months</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 01 Dec 2011 21:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/12/01/sensegs-tactile-display-gets-demoed-on-a-tablet-products-antic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20118812/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/12/01/sensegs-tactile-display-gets-demoed-on-a-tablet-products-antic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>electrostatic</category><category>electrostatic field</category><category>ElectrostaticField</category><category>friction</category><category>tablet</category><category>tactile</category><category>tactile display</category><category>tactile screen</category><category>TactileDisplay</category><category>TactileScreen</category><category>video</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Thu, 01 Dec 2011 21:56:00 EST</pubDate></item><item><title><![CDATA[FingerFlux system uses magnets to add tactile feedback to touchscreens]]></title><link>http://www.engadget.com/2011/10/26/fingerflux-system-uses-magnets-to-add-tactile-feedback-to-touchs/</link><guid isPermaLink="true">http://www.engadget.com/2011/10/26/fingerflux-system-uses-magnets-to-add-tactile-feedback-to-touchs/</guid><comments>http://www.engadget.com/2011/10/26/fingerflux-system-uses-magnets-to-add-tactile-feedback-to-touchs/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/10/26/fingerflux-system-uses-magnets-to-add-tactile-feedback-to-touchs/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/10/tactile-interface-magnets-1319653492.jpg" vspace="4" /></a></div>
We've seen a <a href="http://www.engadget.com/2010/06/09/sony-prototypes-pressure-sensitive-tactile-touchscreen-hopes-to/">number</a> of <a href="http://www.engadget.com/2011/05/10/touchscreen-prototype-brings-fake-insects-to-life-with-tactile-s/">efforts</a> that promise to make touchscreens <a href="http://www.engadget.com/2011/05/06/editorial-a-less-tactile-future-and-how-to-avoid-it/">more tactile</a>, but none quite like this so-called FingerFlux system developed by a team of researchers from Germany's Aachen University. Its hook is a layer of magnets that lie beneath the touchscreen and react to a simple thimble that the user must wear. While that particular accoutrement could be considered a slight drawback, it does open up a number of interesting possibilities -- including the ability to draw your finger towards an item on the screen, and "lock" it in a certain area. What's particularly key, however, is that you're also able to feel a bit of feedback <em>before</em> you even touch the screen -- as opposed to other entirely screen-based options -- which could could let you operate something like media player controls without actually looking at your phone. Of course, it's all still a long ways from being shrunk down to phone-size, but the researchers do have a working prototype in a table-top device. Check it out in the video after the break.<p><a href="http://www.engadget.com/2011/10/26/fingerflux-system-uses-magnets-to-add-tactile-feedback-to-touchs/" rel="bookmark">Continue reading <em>FingerFlux system uses magnets to add tactile feedback to touchscreens</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/10/26/fingerflux-system-uses-magnets-to-add-tactile-feedback-to-touchs/">FingerFlux system uses magnets to add tactile feedback to touchscreens</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 26 Oct 2011 20:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/10/26/fingerflux-system-uses-magnets-to-add-tactile-feedback-to-touchs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20091194/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/10/26/fingerflux-system-uses-magnets-to-add-tactile-feedback-to-touchs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Aachen University</category><category>AachenUniversity</category><category>haptic</category><category>haptic feedback</category><category>HapticFeedback</category><category>magnet</category><category>magnetic</category><category>magnets</category><category>tactile</category><category>tactile feedback</category><category>tactile interface</category><category>TactileFeedback</category><category>TactileInterface</category><category>touch screen</category><category>TouchScreen</category><category>video</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Wed, 26 Oct 2011 20:56:00 EST</pubDate></item><item><title><![CDATA[HAPMAP navigational system keeps your eyes on the prize, your hands on the route (video)]]></title><link>http://www.engadget.com/2011/08/12/hapmap-navigational-system-keeps-your-eyes-on-the-prize-your-ha/</link><guid isPermaLink="true">http://www.engadget.com/2011/08/12/hapmap-navigational-system-keeps-your-eyes-on-the-prize-your-ha/</guid><comments>http://www.engadget.com/2011/08/12/hapmap-navigational-system-keeps-your-eyes-on-the-prize-your-ha/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/08/12/hapmap-navigational-system-keeps-your-eyes-on-the-prize-your-ha/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/08/hapmap-siggraph-2011.jpg" vspace="4" /></a></div>
Alternative navigational <a href="http://www.engadget.com/2010/07/06/bmws-pathfinder-micronavigation-system-promises-to-augment-gp/">systems</a> aren't exactly new, but the concept shown here just might have wings. HAPMAP was one of a handful of projects selected for demonstration at <a href="http://www.engadget.com/tag/SIGGRAPH/">SIGGRAPH</a>'s E-tech event, aiming to keep a human's eye away from the map (and in turn, on whatever's in front of them) by developing a system that guides via haptics. With a handheld device capable of both navigating and vibrating, the interface indicates complex navigation cues that follow the curvature of a road or path -- it's far more detailed than the typical "go straight," and there's also opportunity here to provide handicapped individuals with a method for getting to previously inaccessible locales. By mimicking the operation and interface of sliding handrails (as well as using motion capture cameras), it's particularly useful for the visually impaired, who need these subtle cues to successfully navigate a winding path. Hop on past the break for a couple of demonstration vids.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/hapmap-navigational-system-demo-at-siggraph-2011/">HAPMAP navigational system demo at SIGGRAPH 2011</a></strong></p><a href="http://www.engadget.com/photos/hapmap-navigational-system-demo-at-siggraph-2011/#4358283"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/hapmap-siggraph-20111335_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/hapmap-navigational-system-demo-at-siggraph-2011/#4358282"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/hapmap-siggraph-20111338_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/hapmap-navigational-system-demo-at-siggraph-2011/#4358281"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/hapmap-siggraph-20111339_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/hapmap-navigational-system-demo-at-siggraph-2011/#4358280"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/hapmap-siggraph-20111340_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2011/08/12/hapmap-navigational-system-keeps-your-eyes-on-the-prize-your-ha/" rel="bookmark">Continue reading <em>HAPMAP navigational system keeps your eyes on the prize, your hands on the route (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/08/12/hapmap-navigational-system-keeps-your-eyes-on-the-prize-your-ha/">HAPMAP navigational system keeps your eyes on the prize, your hands on the route (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 12 Aug 2011 15:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/08/12/hapmap-navigational-system-keeps-your-eyes-on-the-prize-your-ha/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20014864/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/08/12/hapmap-navigational-system-keeps-your-eyes-on-the-prize-your-ha/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>demonstration</category><category>gps</category><category>hands-on</category><category>hapmap</category><category>haptic</category><category>nav</category><category>navigation</category><category>navigational</category><category>routing</category><category>siggraph</category><category>siggraph 2011</category><category>Siggraph2011</category><category>tactile</category><category>video</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Fri, 12 Aug 2011 15:47:00 EST</pubDate></item><item><title><![CDATA[PocoPoco musical interface box makes solenoids fun, gives Tenori-On pause (video)]]></title><link>http://www.engadget.com/2011/08/10/pocopoco-musical-interface-box-makes-solenoids-fun-gives-tenori/</link><guid isPermaLink="true">http://www.engadget.com/2011/08/10/pocopoco-musical-interface-box-makes-solenoids-fun-gives-tenori/</guid><comments>http://www.engadget.com/2011/08/10/pocopoco-musical-interface-box-makes-solenoids-fun-gives-tenori/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/08/10/pocopoco-musical-interface-box-makes-solenoids-fun-gives-tenori/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/08/pocopoco-music-box-siggraph.jpg" vspace="4" /></a></div>
Think <a href="http://www.engadget.com/tag/SIGGRAPH/">SIGGRAPH</a>'s all about far-out design concepts? Think again. A crew from the Tokyo Metropolitan University IDEEA Lab was on hand here at the show's experimental wing showcasing a new "musical interface," one that's highly tactile and darn near impossible to walk away from. Upon first glance, it reminded us most of Yamaha's <a href="http://www.engadget.com/2008/07/07/yamaha-tenori-on-everything-you-wanted-to-know-with-video/">Tenori-On</a>, but the "universal input / output box" is actually far deeper and somewhat more interactive in use. A grand total of 16 solenoids are loaded in, and every one of 'em are loaded up with sensors.<br />
<br />
Users can tap any button to create a downbeat (behind the scenes, a sequencer flips to "on"), which will rise in unison with the music until you tap it once more to settle it (and in turn, eliminate said beat). You can grab hold of a peg in order to sustain a given note until you let it loose. There's a few pitch / tone buttons that serve an extra purpose -- one that we're sure you can guess by their names. Those are capable of spinning left and right, with pitch shifting and speeds increasing / decreasing with your movements. The learning curve here is practically nonexistent, and while folks at the booth had no hard information regarding an on-sale date, they confirmed to us that hawking it is most certainly on the roadmap... somewhere. Head on past the break for your daily (video) dose of cacophony.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/pocopoco-musical-interface-box-at-siggraph-2011/">PocoPoco musical interface box at SIGGRAPH 2011</a></strong></p><a href="http://www.engadget.com/photos/pocopoco-musical-interface-box-at-siggraph-2011/#4357715"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/pocopoco-music-interface-siggraph-20111286_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/pocopoco-musical-interface-box-at-siggraph-2011/#4357714"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/pocopoco-music-interface-siggraph-20111290_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/pocopoco-musical-interface-box-at-siggraph-2011/#4357713"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/pocopoco-music-interface-siggraph-20111295_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/pocopoco-musical-interface-box-at-siggraph-2011/#4357712"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/pocopoco-music-interface-siggraph-20111296_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/pocopoco-musical-interface-box-at-siggraph-2011/#4357711"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/pocopoco-music-interface-siggraph-20111297_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2011/08/10/pocopoco-musical-interface-box-makes-solenoids-fun-gives-tenori/" rel="bookmark">Continue reading <em>PocoPoco musical interface box makes solenoids fun, gives Tenori-On pause (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/08/10/pocopoco-musical-interface-box-makes-solenoids-fun-gives-tenori/">PocoPoco musical interface box makes solenoids fun, gives Tenori-On pause (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 10 Aug 2011 18:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/08/10/pocopoco-musical-interface-box-makes-solenoids-fun-gives-tenori/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20014701/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/08/10/pocopoco-musical-interface-box-makes-solenoids-fun-gives-tenori/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>audio</category><category>concept</category><category>design</category><category>hands-on</category><category>ideea lab</category><category>IdeeaLab</category><category>interface</category><category>japan</category><category>music</category><category>musical interface</category><category>MusicalInterface</category><category>pocopoco</category><category>prototype</category><category>research</category><category>siggraph</category><category>solenoid</category><category>student</category><category>tactile</category><category>tokyo</category><category>tokyo metropolitain university</category><category>TokyoMetropolitainUniversity</category><category>university</category><category>video</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Wed, 10 Aug 2011 18:50:00 EST</pubDate></item><item><title><![CDATA[Vibrating glove prototype lets you hold on to that feeling]]></title><link>http://www.engadget.com/2011/08/05/vibrating-glove-prototype-lets-you-hold-on-to-that-feeling/</link><guid isPermaLink="true">http://www.engadget.com/2011/08/05/vibrating-glove-prototype-lets-you-hold-on-to-that-feeling/</guid><comments>http://www.engadget.com/2011/08/05/vibrating-glove-prototype-lets-you-hold-on-to-that-feeling/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/08/05/vibrating-glove-prototype-lets-you-hold-on-to-that-feeling/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/08/georgia-tech-glove-guys.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
<div>
	The secret to increasing tactile sensations? Good vibes, man. <a href="http://www.engadget.com/tag/Georgia+Tech/">Georgia Tech</a> scientists have unveiled a prototype glove that helps improve the feeling of its wearer by adding vibration. The gloves add physical "white noise," improving the sense of touch in the fingertips of the user. The whole thing is still in the early stages of testing, but the glove's inventors believe that it might some day find real world applications amongst people in occupations that require a good deal of manual dexterity and those with medical conditions that have dulled the feeling in their hands.</div><p><a href="http://www.engadget.com/2011/08/05/vibrating-glove-prototype-lets-you-hold-on-to-that-feeling/" rel="bookmark">Continue reading <em>Vibrating glove prototype lets you hold on to that feeling</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/08/05/vibrating-glove-prototype-lets-you-hold-on-to-that-feeling/">Vibrating glove prototype lets you hold on to that feeling</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 05 Aug 2011 04:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/08/05/vibrating-glove-prototype-lets-you-hold-on-to-that-feeling/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/20009833/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/08/05/vibrating-glove-prototype-lets-you-hold-on-to-that-feeling/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>feedback</category><category>feeling</category><category>georgia tech</category><category>GeorgiaTech</category><category>glove</category><category>sensation</category><category>tactile</category><category>vibration</category><dc:creator><![CDATA[Brian Heater]]></dc:creator><pubDate>Fri, 05 Aug 2011 04:02:00 EST</pubDate></item><item><title><![CDATA[Kinect-driven tactile bodysuit makes you tingle in eight different places]]></title><link>http://www.engadget.com/2011/07/25/kinect-driven-tactile-bodysuit-makes-you-tingle-in-eight-differe/</link><guid isPermaLink="true">http://www.engadget.com/2011/07/25/kinect-driven-tactile-bodysuit-makes-you-tingle-in-eight-differe/</guid><comments>http://www.engadget.com/2011/07/25/kinect-driven-tactile-bodysuit-makes-you-tingle-in-eight-differe/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/07/25/kinect-driven-tactile-bodysuit-makes-you-tingle-in-eight-differe/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/07/bodysuit2.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
<p>
	We know the<span style="text-decoration: underline;"> </span><a href="http://www.engadget.com/2011/06/30/us-army-testing-haptic-belt-that-nudges-soldiers-in-the-right-di/">US Army</a> has already experimented with vibrating clothing, and soon it could be our turn. The trendy figure-hugger above is rigged with haptic actuators across the arms and torso, which respond when the wearer's body 'touches' <a href="http://www.engadget.com/2011/07/09/crescents-immersive-digital-entertainment-vr-its-like-a-virtu/">virtual objects</a> created via Microsoft's Kinect platform. The outfit's designers at the University of Aachen spent just a few hundred dollars on components, aside from the cost of the Kinect, so this might well have commercial potential. Click the source link if you're <em>really</em> keen to see a concept video -- although it doesn't consist of much beyond a German dude doing the <em>Hey Macarena</em> in his socks.</p>
[Thanks, Jarod]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/07/25/kinect-driven-tactile-bodysuit-makes-you-tingle-in-eight-differe/">Kinect-driven tactile bodysuit makes you tingle in eight different places</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 25 Jul 2011 07:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/07/25/kinect-driven-tactile-bodysuit-makes-you-tingle-in-eight-differe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19999307/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/07/25/kinect-driven-tactile-bodysuit-makes-you-tingle-in-eight-differe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>actuator</category><category>bodysuit</category><category>concept</category><category>feedback</category><category>haptic</category><category>haptic feedback</category><category>HapticFeedback</category><category>kinect</category><category>microsoft</category><category>microsoft kinect</category><category>MicrosoftKinect</category><category>tactile</category><category>university of aachen</category><category>UniversityOfAachen</category><category>vibration</category><category>vibration feedback</category><category>VibrationFeedback</category><category>virtual</category><category>virtual reality</category><category>VirtualReality</category><dc:creator><![CDATA[Sharif Sakr]]></dc:creator><pubDate>Mon, 25 Jul 2011 07:45:00 EST</pubDate></item><item><title><![CDATA[Tactile Brush uses sensory illusions to let you feel games, movies]]></title><link>http://www.engadget.com/2011/05/28/tactile-brush-uses-sensory-illusions-to-let-you-feel-games-movi/</link><guid isPermaLink="true">http://www.engadget.com/2011/05/28/tactile-brush-uses-sensory-illusions-to-let-you-feel-games-movi/</guid><comments>http://www.engadget.com/2011/05/28/tactile-brush-uses-sensory-illusions-to-let-you-feel-games-movi/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/05/28/tactile-brush-uses-sensory-illusions-to-let-you-feel-games-movi/"><img alt="TactileBrush" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/5-27-2011tactilebrush.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Poor arachnophobes -- it's bad enough that 3D movies can make it look like swarms of eight-legged freaks are pouring out of the screen, now Disney wants you to <em>feel</em> the creepy crawlies, too. In a presumed effort to one-up those "4D" chairs used at Shrek's castle down in Orlando, the company has been working on what it calls Tactile Brush -- a chair with an array of 12 vibrating coils that are able to simulate anything from the sensation of <a href="http://www.engadget.com/2011/03/01/force-dynamics-401cr-test-drive/">speeding around a race track</a> to the delicate drip of rain on your back. Two techniques are used: apparent motion, which triggers two motors in quick succession to create the <a href="http://www.engadget.com/2011/05/11/touch-pad-prototype-works-without-movement-makes-fingertips-fee/">illusion of something moving</a> over your skin, and phantom sensation, in which two stationary vibrations are felt as a single tingle between the two points. Disney researchers demoed Tactile Brush at the Conference on Human Factors in Computing Systems in Vancouver using a racing game, but hope to bring it to amusement park rides and movie theaters -- which, in the right hands, should lead to more screaming and at least a few pairs of wet pants.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/05/28/tactile-brush-uses-sensory-illusions-to-let-you-feel-games-movi/">Tactile Brush uses sensory illusions to let you feel games, movies</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 28 May 2011 13:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/05/28/tactile-brush-uses-sensory-illusions-to-let-you-feel-games-movi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19952133/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/05/28/tactile-brush-uses-sensory-illusions-to-let-you-feel-games-movi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Disney</category><category>disney research</category><category>DisneyResearch</category><category>illusion</category><category>research</category><category>sensation</category><category>sensory illusions</category><category>SensoryIllusions</category><category>study</category><category>tactile</category><category>tactile brush</category><category>tactile feedback</category><category>TactileBrush</category><category>TactileFeedback</category><category>vibration</category><dc:creator><![CDATA[Terrence O'Brien]]></dc:creator><pubDate>Sat, 28 May 2011 13:01:00 EST</pubDate></item><item><title><![CDATA[KDDI haptic smartphone prototype promises up to seven layers of touch, only shows off two]]></title><link>http://www.engadget.com/2011/05/26/kddi-haptic-smartphone-prototype-promises-up-to-seven-layers-of/</link><guid isPermaLink="true">http://www.engadget.com/2011/05/26/kddi-haptic-smartphone-prototype-promises-up-to-seven-layers-of/</guid><comments>http://www.engadget.com/2011/05/26/kddi-haptic-smartphone-prototype-promises-up-to-seven-layers-of/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/05/26/kddi-haptic-smartphone-prototype-promises-up-to-seven-layers-of/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/05/hapticprototypekyocera-1306358427.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Ah, another possibly vaporous, yet intriguing addition to a <a href="http://www.engadget.com/2008/06/30/sony-applies-for-tactile-pixel-haptic-touchscreen-patent/">long</a> <a href="http://www.engadget.com/2009/07/02/apple-patent-applications-offer-glimpses-of-haptic-screens-rfid/">line</a> of haptic <a href="http://www.engadget.com/2010/11/29/ms-applies-for-patent-on-light-induced-shape-memory-a-touchsc/">patents</a> and <a href="http://www.engadget.com/2010/05/21/toshiba-brings-texture-to-touch-video/">prototypes</a>. Today's offering: a KDDI smartphone mockup (utilizing <a href="http://www.engadget.com/tag/Kyocera/">Kyocera</a> display technology) promising to render sensation through multiple layers of applied touchscreen pressure. Imagine depressing a camera shutter on a touchscreen, and you've got the idea. KDDI only had a screen sporting two haptic layers on hand when they demoed the prototype at Wireless Japan this week, but Kyocera reportedly told <em>Akihabara News</em> that the technology is capable of up to seven layers of tantalizing touch. Neat. Maybe we'll get a few <a href="http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/">authentic haptic touchscreens</a> on the market and do away with all the vibrational fakery we've been seeing.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/05/26/kddi-haptic-smartphone-prototype-promises-up-to-seven-layers-of/">KDDI haptic smartphone prototype promises up to seven layers of touch, only shows off two</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 26 May 2011 07:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/05/26/kddi-haptic-smartphone-prototype-promises-up-to-seven-layers-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19950140/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/05/26/kddi-haptic-smartphone-prototype-promises-up-to-seven-layers-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>display</category><category>displays</category><category>haptic</category><category>haptic feedback</category><category>haptic technology</category><category>haptic touchscreen</category><category>HapticFeedback</category><category>haptics</category><category>HapticTechnology</category><category>HapticTouchscreen</category><category>KDDI</category><category>kyocera</category><category>prototype</category><category>screen</category><category>screens</category><category>smartphone</category><category>smartphones</category><category>tactile</category><category>tactile feedback</category><category>TactileFeedback</category><category>touch screen</category><category>touchscreen</category><category>touchscreens</category><category>wireless japan</category><category>WirelessJapan</category><dc:creator><![CDATA[Sean Buckley]]></dc:creator><pubDate>Thu, 26 May 2011 07:44:00 EST</pubDate></item><item><title><![CDATA[Touch pad prototype works without movement, makes fingertips feel like they're sliding (video)]]></title><link>http://www.engadget.com/2011/05/11/touch-pad-prototype-works-without-movement-makes-fingertips-fee/</link><guid isPermaLink="true">http://www.engadget.com/2011/05/11/touch-pad-prototype-works-without-movement-makes-fingertips-fee/</guid><comments>http://www.engadget.com/2011/05/11/touch-pad-prototype-works-without-movement-makes-fingertips-fee/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.engadget.com/2011/05/11/touch-pad-prototype-works-without-movement-makes-fingertips-fee/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/fullscreen-capture-10052011-090852.jpg" vspace="4" /></a></div>
This comes from the same touchy-feely Kajimoto lab in Japan that brought us the <a href="http://www.engadget.com/2011/05/02/tactile-kiss-transmission-device-finally-makes-it-okay-to-smooch/">tactile kiss transmission device</a> and we totally see where they're going with it: maximum sensation, minimum effort. You only have to exert the gentlest of pressures on this prototype touch pad and it zaps your fingertip with little electrical signals, mimicking the feeling of sliding your finger over a surface. We imagine it's a bit like the little red pointing stick in the middle of a <a href="http://www.engadget.com/2011/03/18/lenovo-thinkpad-x220-review/">Lenovo ThinkPad</a> keyboard, for example, but with the addition of "position-dependent data input" to create the illusion that your finger is actually touching different areas of the screen. For now though, if you don't mind stretching a finger to your old-stylee mouse or trackpad, then check out the video after the break.<p><a href="http://www.engadget.com/2011/05/11/touch-pad-prototype-works-without-movement-makes-fingertips-fee/" rel="bookmark">Continue reading <em>Touch pad prototype works without movement, makes fingertips feel like they're sliding (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/05/11/touch-pad-prototype-works-without-movement-makes-fingertips-fee/">Touch pad prototype works without movement, makes fingertips feel like they're sliding (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 11 May 2011 09:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/05/11/touch-pad-prototype-works-without-movement-makes-fingertips-fee/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19936186/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/05/11/touch-pad-prototype-works-without-movement-makes-fingertips-fee/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>feel</category><category>feeling</category><category>finger</category><category>fingertip</category><category>illusion</category><category>japan</category><category>japanese</category><category>kajimoto</category><category>kajimoto laboratory</category><category>KajimotoLaboratory</category><category>mechanical</category><category>mimic</category><category>mimicking</category><category>odd</category><category>physical</category><category>pointing device</category><category>PointingDevice</category><category>position-dependent</category><category>research</category><category>sensation</category><category>sensitive</category><category>sensory</category><category>tactile</category><category>tactile feedback</category><category>TactileFeedback</category><category>touch pad</category><category>touchpad</category><category>university</category><category>video</category><dc:creator><![CDATA[Sharif Sakr]]></dc:creator><pubDate>Wed, 11 May 2011 09:44:00 EST</pubDate></item><item><title><![CDATA[Microsoft's Rock and Rails touchscreen lets you massage your photos with both hands]]></title><link>http://www.engadget.com/2011/05/11/microsofts-rock-and-rails-touchscreen-lets-you-massage-your-pho/</link><guid isPermaLink="true">http://www.engadget.com/2011/05/11/microsofts-rock-and-rails-touchscreen-lets-you-massage-your-pho/</guid><comments>http://www.engadget.com/2011/05/11/microsofts-rock-and-rails-touchscreen-lets-you-massage-your-pho/#comments</comments><description><![CDATA[<div>
	<a href="http://www.engadget.com/2011/05/11/microsofts-rock-and-rails-touchscreen-lets-you-massage-your-pho/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/05/microsoft-rock-rail.jpg" style="border-style: solid; border-width: 0px; margin: 4px; float: right;" /></a>If you ever get tired of poking away at your smartphone's screen like a doorbell, you're not alone. The <a href="http://www.engadget.com/2011/02/25/microsoft-research-shows-off-next-generation-gesture-interfaces/">forward-looking</a> folks over at <a href="http://www.engadget.com/tag/microsoftresearch">Microsoft Research</a> have been working away at a new touchscreen system designed pick up on more natural, whole-hand movements, effectively allowing users to break free from the finger-based paradigm that governs most tactile devices. Developed in coordination with engineers at Microsoft Surface, the company's Rock and Rails interface can detect three basic hand gestures: a balled fist, which holds items on the screen, an extended hand that can align objects (see the cell marked "d," on the right) and a curved paw, around which users can pivot images (see cell b). This taxonomy opens up new ways for users to crop, re-size or generally play around with their UI elements, though it remains unclear whether the display will trickle down to the consumer level anytime soon. For now, it appears to operate exclusively on the <a href="http://www.engadget.com/2011/01/05/microsoft-shows-off-next-generation-of-surface-has-per-pixel-to/">Surface</a>, but more details should surface when the system's developers release a paper on their project, later this year. Hit the source links to see a video of the thing in action.</div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/05/11/microsofts-rock-and-rails-touchscreen-lets-you-massage-your-pho/">Microsoft's Rock and Rails touchscreen lets you massage your photos with both hands</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 11 May 2011 00:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/05/11/microsofts-rock-and-rails-touchscreen-lets-you-massage-your-pho/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19936284/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/05/11/microsofts-rock-and-rails-touchscreen-lets-you-massage-your-pho/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crops</category><category>hand</category><category>images</category><category>interface</category><category>Microsoft</category><category>Microsoft Research</category><category>microsoft rock and rails</category><category>Microsoft Surface</category><category>MicrosoftResearch</category><category>MicrosoftRockAndRails</category><category>MicrosoftSurface</category><category>research</category><category>rock  rails</category><category>rock and rails</category><category>RockAndRails</category><category>RockRails</category><category>screen</category><category>surface</category><category>tactile</category><category>touchscreen</category><category>UI</category><dc:creator><![CDATA[Amar Toor]]></dc:creator><pubDate>Wed, 11 May 2011 00:58:00 EST</pubDate></item><item><title><![CDATA[Touchscreen prototype brings fake insects to life with tactile sensations (video)]]></title><link>http://www.engadget.com/2011/05/10/touchscreen-prototype-brings-fake-insects-to-life-with-tactile-s/</link><guid isPermaLink="true">http://www.engadget.com/2011/05/10/touchscreen-prototype-brings-fake-insects-to-life-with-tactile-s/</guid><comments>http://www.engadget.com/2011/05/10/touchscreen-prototype-brings-fake-insects-to-life-with-tactile-s/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.engadget.com/2011/05/10/touchscreen-prototype-brings-fake-insects-to-life-with-tactile-s/"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/05/kenjimoto-touchscreen-electric.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
The laboratory that taught us all to love again via <a href="http://www.engadget.com/2011/05/02/tactile-kiss-transmission-device-finally-makes-it-okay-to-smooch/">kissing machine</a> is back, and this time, thankfully, it's got its mind on other things. Kajimoto Labs at Tokyo's University of Electro-Communications showed off a prototype for a touchscreen capable of transferring tactile information like the location of onscreen icons to the user's palm, while a layer of gel positioned behind screen helps it conform to the shape of the sensation-receiving hand. What use could such a technology serve? Well, there's surely a lot of potential here -- take, for example, visually impaired users, who don't otherwise get a lot of information from touchscreens. A less noble example was offered up by a representative from the lab in the form of game where the user can feel ants crawling on his or her hand. Terrifying, and hopefully not compatible with the lab's previous invention. Video of the touchscreen after the break.<p><a href="http://www.engadget.com/2011/05/10/touchscreen-prototype-brings-fake-insects-to-life-with-tactile-s/" rel="bookmark">Continue reading <em>Touchscreen prototype brings fake insects to life with tactile sensations (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/05/10/touchscreen-prototype-brings-fake-insects-to-life-with-tactile-s/">Touchscreen prototype brings fake insects to life with tactile sensations (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 10 May 2011 15:13:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/05/10/touchscreen-prototype-brings-fake-insects-to-life-with-tactile-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19936355/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/05/10/touchscreen-prototype-brings-fake-insects-to-life-with-tactile-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Japan</category><category>kajimoto</category><category>kajimoto laboratory</category><category>KajimotoLaboratory</category><category>prototype</category><category>tactile</category><category>tokyo</category><category>touch</category><category>touchscreen</category><category>Transmission</category><category>University of Electro-Communications</category><category>UniversityOfElectro-communications</category><category>video</category><dc:creator><![CDATA[Brian Heater]]></dc:creator><pubDate>Tue, 10 May 2011 15:13:00 EST</pubDate></item><item><title><![CDATA[Editorial: A less tactile future, and how to avoid it]]></title><link>http://www.engadget.com/2011/05/06/editorial-a-less-tactile-future-and-how-to-avoid-it/</link><guid isPermaLink="true">http://www.engadget.com/2011/05/06/editorial-a-less-tactile-future-and-how-to-avoid-it/</guid><comments>http://www.engadget.com/2011/05/06/editorial-a-less-tactile-future-and-how-to-avoid-it/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/05/06/editorial-a-less-tactile-future-and-how-to-avoid-it/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/less-tactile-future-editorial-05.jpg" alt="" /></a></div>
For the past few weeks, I've been doing most of my typing on a Matias Tactile Pro 3 -- a mechanical keyboard that's much like the original Apple Extended or IBM Model M keyboards, in function, if not appearance. If you're not old enough to remember those, that means it relies on mechanical key switches instead of the rubber membrane used by most keyboards these days. You feel, and <em>hear</em> every key press -- and, after you've used one for a while, you'll be much more aware of the mushy alternative hiding under other keyboards, and likely find them quite unsatisfying.<br />
<br />
Mechanical keyboards have seen a slight resurgence as of late among gamers, who value their accuracy, but they mostly remain a niche product for folks like me -- writers who might also happen to collect manual typewriters, or coders who honed their skills to their familiar clickety-clack sound in the 80s and 90s. I bring this up because it's not just keyboards that have gotten less "tactile" in recent years, but computing and consumer electronics in general -- and that includes cellphones.<p><a href="http://www.engadget.com/2011/05/06/editorial-a-less-tactile-future-and-how-to-avoid-it/" rel="bookmark">Continue reading <em>Editorial: A less tactile future, and how to avoid it</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/05/06/editorial-a-less-tactile-future-and-how-to-avoid-it/">Editorial: A less tactile future, and how to avoid it</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 06 May 2011 14:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/05/06/editorial-a-less-tactile-future-and-how-to-avoid-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19932847/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/05/06/editorial-a-less-tactile-future-and-how-to-avoid-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>editorial</category><category>grabbable</category><category>graspable</category><category>mechanical</category><category>mechanical keyboard</category><category>MechanicalKeyboard</category><category>tactile</category><category>tactility</category><category>touch</category><dc:creator><![CDATA[Donald Melanson]]></dc:creator><pubDate>Fri, 06 May 2011 14:02:00 EST</pubDate></item><item><title><![CDATA[Tactile kiss transmission device finally makes it okay to smooch your computer (video)]]></title><link>http://www.engadget.com/2011/05/02/tactile-kiss-transmission-device-finally-makes-it-okay-to-smooch/</link><guid isPermaLink="true">http://www.engadget.com/2011/05/02/tactile-kiss-transmission-device-finally-makes-it-okay-to-smooch/</guid><comments>http://www.engadget.com/2011/05/02/tactile-kiss-transmission-device-finally-makes-it-okay-to-smooch/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/05/02/tactile-kiss-transmission-device-finally-makes-it-okay-to-smooch/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2011/05/11x0502n4xxa.jpg" alt="" /></a></div>
They say the vast majority of communication is done <a href="http://www.engadget.com/2010/06/22/phirtual-bees-make-us-feel-pretty-excited-for-the-phuture/">physically</a> rather than verbally, but in the realm of technological advances we seem to have rather neglected the transmission of physical contact. Thankfully, there's always Japan to provide us with <a href="http://www.engadget.com/tag/japan,quirky">off-the-wall innovations</a>, this latest one being a kiss transmission device that will record, relay, and -- if you wish it -- replay your finest tongue gymnastics. It's the height of simplicity at the moment, with a plastic implement taking input from one person's mouth and conveying it to a second box, intended to be gobbled up by the recipient of this techno-affection, who may respond in kind or just sit back and enjoy the thrill of it. The researchers sagely point out that there's more to be done, as the sense of taste, manner of breathing, and moistness of the tongue are all important aspects of a kiss that have yet to be recreated. Once they do get their kiss transmitter to v2.0, however, they envision a pretty neat market for it in reselling kiss replays performed by celebrities. For now, you can see a celeb-free video demo after the break.<p><a href="http://www.engadget.com/2011/05/02/tactile-kiss-transmission-device-finally-makes-it-okay-to-smooch/" rel="bookmark">Continue reading <em>Tactile kiss transmission device finally makes it okay to smooch your computer (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/05/02/tactile-kiss-transmission-device-finally-makes-it-okay-to-smooch/">Tactile kiss transmission device finally makes it okay to smooch your computer (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 02 May 2011 03:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/05/02/tactile-kiss-transmission-device-finally-makes-it-okay-to-smooch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19929024/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/05/02/tactile-kiss-transmission-device-finally-makes-it-okay-to-smooch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>affection</category><category>communication</category><category>communications</category><category>japan</category><category>japanese</category><category>kajimoto</category><category>kajimoto laboratory</category><category>KajimotoLaboratory</category><category>kiss</category><category>kiss transmission device</category><category>kissing</category><category>KissTransmissionDevice</category><category>mechanical</category><category>mouth</category><category>odd</category><category>physical</category><category>quirky</category><category>research</category><category>tactile</category><category>transmission</category><category>university</category><category>video</category><category>weird</category><dc:creator><![CDATA[Vlad Savov]]></dc:creator><pubDate>Mon, 02 May 2011 03:47:00 EST</pubDate></item><item><title><![CDATA[Enzo's Pinball gets you all touchy-feely with your phone]]></title><link>http://www.engadget.com/2011/04/08/enzos-pinball-gets-you-all-touchy-feely-with-your-phone/</link><guid isPermaLink="true">http://www.engadget.com/2011/04/08/enzos-pinball-gets-you-all-touchy-feely-with-your-phone/</guid><comments>http://www.engadget.com/2011/04/08/enzos-pinball-gets-you-all-touchy-feely-with-your-phone/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/04/07/enzos-pinball-gets-you-all-touchy-feely-with-your-phone/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/04/4-7-11-enzospinball-selection.jpg" /></a></div>
We got a <a href="http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/">hands-on</a> sample of Haptify's haptic-powered apps a couple months back and came away intrigued, but yearning for more. Well, the company is finally ready to sate our penchant for playtime physicality with its first game, Enzo's Pinball. The game debuts with three tables ("more coming soon"), and is designed to let you feel every bump, rattle, and ricochet as if it were the real thing. It isn't identical to its tangible counterpart, but it <em>is</em> an upgrade over the rumble-free digital competition. Haptify's haptic black magic works with handsets running Android 2.1 and up, so there's an awful lot of potential pinball wizards out there. You can grab the game in the Android Market and it'll cost $1.49 to give in to your tactile desires.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/04/08/enzos-pinball-gets-you-all-touchy-feely-with-your-phone/">Enzo's Pinball gets you all touchy-feely with your phone</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 08 Apr 2011 13:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/04/08/enzos-pinball-gets-you-all-touchy-feely-with-your-phone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19906688/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/04/08/enzos-pinball-gets-you-all-touchy-feely-with-your-phone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>android 2.1</category><category>android 2.2</category><category>android 2.3</category><category>android market</category><category>Android2.1</category><category>Android2.2</category><category>Android2.3</category><category>AndroidMarket</category><category>enzos pinball</category><category>EnzosPinball</category><category>feedback</category><category>force feedback</category><category>ForceFeedback</category><category>froyo</category><category>gingerbread</category><category>haptic</category><category>haptic feedback</category><category>HapticFeedback</category><category>haptics</category><category>haptify</category><category>Immersion</category><category>tactile</category><category>tactile feedback</category><category>TactileFeedback</category><dc:creator><![CDATA[Michael Gorman]]></dc:creator><pubDate>Fri, 08 Apr 2011 13:57:00 EST</pubDate></item><item><title><![CDATA[Researchers enable tactile feedback for e-readers using real paper, just like the olden days (video)]]></title><link>http://www.engadget.com/2011/03/24/researchers-enable-tactile-feedback-for-ereaders-using-real-pape/</link><guid isPermaLink="true">http://www.engadget.com/2011/03/24/researchers-enable-tactile-feedback-for-ereaders-using-real-pape/</guid><comments>http://www.engadget.com/2011/03/24/researchers-enable-tactile-feedback-for-ereaders-using-real-pape/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/03/24/researchers-enable-tactile-feedback-for-ereaders-using-real-pape/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2011/03/etactile293gh.jpg" style="width: 517px; height: 389px;" alt="" /></a></div>
Brainiacs from <a href="http://www.engadget.com/tag/OsakaUniversity/">Osaka University</a> have created what they've called the Paranga -- a device that fulfills the lack of <a href="http://www.engadget.com/tag/tactilefeedback/">tactile feedback</a> of page turns when using an <a href="http://www.engadget.com/tag/eReader/">e-reader</a>. It's got a built in sensor that detects when the book is being bent and will rotate a roll of paper strips against your thumb. The force exerted against the device will control the speed of the paper roll. Although it's not accurate enough to turn one page at a time, the researches believe that if foil is used instead of paper, the voltage will be discharged as soon as a page is turned, ensuring single-page accuracy. If you want to see a video of the Paranga imitate page-turning, press play on the embed below the break.<p><a href="http://www.engadget.com/2011/03/24/researchers-enable-tactile-feedback-for-ereaders-using-real-pape/" rel="bookmark">Continue reading <em>Researchers enable tactile feedback for e-readers using real paper, just like the olden days (video)</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/03/24/researchers-enable-tactile-feedback-for-ereaders-using-real-pape/">Researchers enable tactile feedback for e-readers using real paper, just like the olden days (video)</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 24 Mar 2011 19:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/03/24/researchers-enable-tactile-feedback-for-ereaders-using-real-pape/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19890704/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/03/24/researchers-enable-tactile-feedback-for-ereaders-using-real-pape/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bend</category><category>bending</category><category>bent</category><category>book</category><category>ebook</category><category>electronic</category><category>electronic book</category><category>ElectronicBook</category><category>ereader</category><category>feedback</category><category>foil</category><category>osaka</category><category>osaka university</category><category>OsakaUniversity</category><category>page</category><category>page turn</category><category>page turning</category><category>page-turning</category><category>PageTurn</category><category>PageTurning</category><category>paper</category><category>paranga</category><category>researchers</category><category>sensation</category><category>sensor</category><category>tactile</category><category>tactile feeback</category><category>TactileFeeback</category><category>tactilefeedback</category><category>turn</category><category>university</category><category>video</category><dc:creator><![CDATA[Sam Sheffer]]></dc:creator><pubDate>Thu, 24 Mar 2011 19:12:00 EST</pubDate></item><item><title><![CDATA[Immersion releases SDK to put haptics in Android, helps smartphones move what their makers gave them]]></title><link>http://www.engadget.com/2011/03/08/immersion-releases-sdk-to-put-haptics-in-android-helps-smartpho/</link><guid isPermaLink="true">http://www.engadget.com/2011/03/08/immersion-releases-sdk-to-put-haptics-in-android-helps-smartpho/</guid><comments>http://www.engadget.com/2011/03/08/immersion-releases-sdk-to-put-haptics-in-android-helps-smartpho/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/03/08/immersion-releases-sdk-to-put-haptics-in-android-helps-smartpho/"><img width="600" vspace="4" hspace="4" height="400" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/02/20110210-01384725-immersion-img4138.jpg" /></a></div>
About a month ago, we told you about <a href="http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/">Immersion's MOTIV dev platform </a>to design Android apps with tactile feedback, and today its release has finally arrived. The SDK comes with predesigned haptic effects, sample code, and the ability to tweak the duration and intensity of the feedback -- allowing developers to perfectly tailor the amount of shake in your groove thang. Interested parties can hit up the source link for the SDK download and start indulging in the <a href="http://www.engadget.com/tag/haptics">haptic</a> dark arts immediately.<p><a href="http://www.engadget.com/2011/03/08/immersion-releases-sdk-to-put-haptics-in-android-helps-smartpho/" rel="bookmark">Continue reading <em>Immersion releases SDK to put haptics in Android, helps smartphones move what their makers gave them</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/03/08/immersion-releases-sdk-to-put-haptics-in-android-helps-smartpho/">Immersion releases SDK to put haptics in Android, helps smartphones move what their makers gave them</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 08 Mar 2011 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/03/08/immersion-releases-sdk-to-put-haptics-in-android-helps-smartpho/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19871669/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/03/08/immersion-releases-sdk-to-put-haptics-in-android-helps-smartpho/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>feedback</category><category>force feedback</category><category>ForceFeedback</category><category>google</category><category>haptic</category><category>haptic feedback</category><category>HapticFeedback</category><category>haptics</category><category>immersion</category><category>sdk</category><category>software development kit</category><category>SoftwareDevelopmentKit</category><category>tactile</category><category>touch</category><dc:creator><![CDATA[Michael Gorman]]></dc:creator><pubDate>Tue, 08 Mar 2011 09:30:00 EST</pubDate></item><item><title><![CDATA[Immersion's MOTIV development platform integrates haptics into Android, we go hands-on]]></title><link>http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/</link><guid isPermaLink="true">http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/</guid><comments>http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2011/02/20110210-01395450--img4135-1297332555.jpg" alt="" /></a></div>
You may know that <a href="http://www.engadget.com/tag/immersion">Immersion's</a> haptic technology is in everything from surgical simulators to game controllers, but we're willing to bet you didn't know it's already baked into over 200 million existing devices -- including every Samsung Galaxy S smartphone and handsets by Nokia and LG. Now, using Android handsets' existing vibrator motors, a cheap software upgrade can inject force feedback into existing elements across the entire Android UI (2.2 and up), and with future devices -- built with multi-dollar <a href="http://www.engadget.com/2009/03/31/researchers-develop-braille-for-vibrating-touchscreen/">piezoelectric</a> actuators that vibrate the screen itself -- the <a href="http://www.engadget.com/2009/05/27/immersion-demos-new-multitouch-haptic-keyboard-at-d7/">haptic</a> experience goes hi-fi. Now that it's revealed that little easter egg to the world, Immersion wants you to build some apps, and to that end it's releasing the MOTIV developer platform this March. Read all about it after the break. <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/immersions-piezoelectric-haptic-reference-handset-hands-on/">Immersion's piezoelectric haptic reference handset, hands-on</a></strong></p><a href="http://www.engadget.com/photos/immersions-piezoelectric-haptic-reference-handset-hands-on/#3866198"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/02/20110210-01384725-immersion-img4135_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/immersions-piezoelectric-haptic-reference-handset-hands-on/#3866199"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/02/20110210-01384725-immersion-img4138_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/immersions-piezoelectric-haptic-reference-handset-hands-on/#3866200"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/02/20110210-01384725-immersion-img4139_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/immersions-piezoelectric-haptic-reference-handset-hands-on/#3866203"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/02/20110210-01384725-immersion-img4145_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/immersions-piezoelectric-haptic-reference-handset-hands-on/#3866202"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/02/20110210-01384725-immersion-img4142_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/" rel="bookmark">Continue reading <em>Immersion's MOTIV development platform integrates haptics into Android, we go hands-on</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/">Immersion's MOTIV development platform integrates haptics into Android, we go hands-on</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 10 Feb 2011 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19837688/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/02/10/immersions-motiv-development-platform-integrates-haptics-into-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>feedback</category><category>force feedback</category><category>ForceFeedback</category><category>google</category><category>hands-on</category><category>haptic</category><category>haptic feedback</category><category>HapticFeedback</category><category>Haptics</category><category>immersion</category><category>piezo</category><category>piezo-actuator</category><category>piezoelectric</category><category>tactile</category><category>touch</category><dc:creator><![CDATA[Michael Gorman]]></dc:creator><pubDate>Thu, 10 Feb 2011 09:30:00 EST</pubDate></item><item><title><![CDATA[Fling joystick lets you get physical with Super Megaworm on the iPad]]></title><link>http://www.engadget.com/2011/01/04/fling-joystick-lets-you-get-physical-with-super-megaworm-on-the/</link><guid isPermaLink="true">http://www.engadget.com/2011/01/04/fling-joystick-lets-you-get-physical-with-super-megaworm-on-the/</guid><comments>http://www.engadget.com/2011/01/04/fling-joystick-lets-you-get-physical-with-super-megaworm-on-the/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2011/01/04/fling-joystick-lets-you-get-physical-with-super-megaworm-on-the/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2011/01/fling-01042010-1294165215.jpg" /></a></div>
You know, some people take gaming <em>very</em> seriously, and there's no doubt that a good portion of them will be picking up this new peripheral from <a href="http://www.engadget.com/tag/ten+one+design">Ten One Design</a>. For $24.95, the Fling tactile game controller promises to enhance some iPad games by overlaying their virtual D-pad with a physical mini joystick. And that's not it -- the funky spiral mechanism also provides resistance to simulate force feedback, meaning your thumb will always know its boundaries. Check out the video demo after the break.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.engadget.com/photos/fling-joystick-lets-you-play-super-megaworm-on-the-ipad-like-a-pro/">Fling joystick lets you get physical with Super Megaworm on the iPad</a></strong></p><a href="http://www.engadget.com/photos/fling-joystick-lets-you-play-super-megaworm-on-the-ipad-like-a-pro/#3737527"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/fling-8_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/fling-joystick-lets-you-play-super-megaworm-on-the-ipad-like-a-pro/#3737521"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/fling-2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/fling-joystick-lets-you-play-super-megaworm-on-the-ipad-like-a-pro/#3737522"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/fling-3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/fling-joystick-lets-you-play-super-megaworm-on-the-ipad-like-a-pro/#3737523"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/fling-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.engadget.com/photos/fling-joystick-lets-you-play-super-megaworm-on-the-ipad-like-a-pro/#3737524"><img src="http://www.blogcdn.com/www.engadget.com/media/2011/01/fling-5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.engadget.com/2011/01/04/fling-joystick-lets-you-get-physical-with-super-megaworm-on-the/" rel="bookmark">Continue reading <em>Fling joystick lets you get physical with Super Megaworm on the iPad</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2011/01/04/fling-joystick-lets-you-get-physical-with-super-megaworm-on-the/">Fling joystick lets you get physical with Super Megaworm on the iPad</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 04 Jan 2011 13:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2011/01/04/fling-joystick-lets-you-get-physical-with-super-megaworm-on-the/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19786343/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2011/01/04/fling-joystick-lets-you-get-physical-with-super-megaworm-on-the/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accessory</category><category>apple</category><category>button</category><category>controller</category><category>fling</category><category>game controller</category><category>GameController</category><category>gaming</category><category>input</category><category>input peripheral</category><category>InputPeripheral</category><category>ipad</category><category>joystick</category><category>key</category><category>peripheral</category><category>sticker</category><category>tablet</category><category>tablet pc</category><category>TabletPc</category><category>tactile</category><category>tactile controller</category><category>tactile game controller</category><category>TactileController</category><category>TactileGameController</category><category>ten one design</category><category>TenOneDesign</category><category>video</category><dc:creator><![CDATA[Richard Lai]]></dc:creator><pubDate>Tue, 04 Jan 2011 13:31:00 EST</pubDate></item><item><title><![CDATA[MS applies for patent on 'light-induced shape-memory,' a touchscreen that could touch back]]></title><link>http://www.engadget.com/2010/11/29/ms-applies-for-patent-on-light-induced-shape-memory-a-touchsc/</link><guid isPermaLink="true">http://www.engadget.com/2010/11/29/ms-applies-for-patent-on-light-induced-shape-memory-a-touchsc/</guid><comments>http://www.engadget.com/2010/11/29/ms-applies-for-patent-on-light-induced-shape-memory-a-touchsc/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/11/29/ms-applies-for-patent-on-light-induced-shape-memory-a-touchsc/"><img hspace="4" vspace="4" border="0" alt="MS applies for patent on 'light-induced shape-memory,' a touchscreen that could touch you back" src="http://www.blogcdn.com/www.engadget.com/media/2010/11/ms-patent-2010-11-29-600.jpg" /></a></div>
Touchscreens are selfish lovers, taking your gentle caresses and impatient taps without offering a hint of feedback to you. We've seen attempts to change that, like prototypes from <a href="http://www.engadget.com/2010/05/21/toshiba-brings-texture-to-touch-video/">Toshiba and Senseg</a> that add a bit of texture to a touchable surface, but now <a href="http://www.engadget.com/tag/microsoft">Microsoft</a> might be looking to bring such dynamic tactility to the one of the biggest touchable surfaces: <a href="http://www.engadget.com/tag/microsoft,surface">Surface</a>. A recent patent application entitled "Light-induced Shape-memory Polymer Display Screen" describes a technique for a display that uses infra-red light to detect touch, but also to "selectively change a topography of the topography-changing layer." In other words: to make it bumpy or smooth. Certain wavelengths of light projected on the screen can cause areas of that topography layer expand or contract, which could finally mean all our cries for attention might finally be responded to in kind.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/11/29/ms-applies-for-patent-on-light-induced-shape-memory-a-touchsc/">MS applies for patent on 'light-induced shape-memory,' a touchscreen that could touch back</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 29 Nov 2010 11:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/11/29/ms-applies-for-patent-on-light-induced-shape-memory-a-touchsc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19736246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/11/29/ms-applies-for-patent-on-light-induced-shape-memory-a-touchsc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>haptic</category><category>haptic feedback</category><category>HapticFeedback</category><category>infra red</category><category>InfraRed</category><category>ir</category><category>light-induced shape-memory</category><category>Light-inducedShape-memory</category><category>microsoft</category><category>patent</category><category>patent app</category><category>patent application</category><category>PatentApp</category><category>PatentApplication</category><category>projector</category><category>tactile</category><category>tactile feedback</category><category>TactileFeedback</category><category>texture</category><category>touchscreen</category><category>uspto</category><dc:creator><![CDATA[Tim Stevens]]></dc:creator><pubDate>Mon, 29 Nov 2010 11:56:00 EST</pubDate></item><item><title><![CDATA[Tactile display allows you to 'feel' both light and shadow]]></title><link>http://www.engadget.com/2010/07/27/tactile-display-allows-you-to-feel-both-light-and-shadow/</link><guid isPermaLink="true">http://www.engadget.com/2010/07/27/tactile-display-allows-you-to-feel-both-light-and-shadow/</guid><comments>http://www.engadget.com/2010/07/27/tactile-display-allows-you-to-feel-both-light-and-shadow/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/07/27/tactile-display-allows-you-to-feel-both-light-and-shadow/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.engadget.com/media/2010/07/sawarumain.jpg" alt="" /></a></div>
The concept of touching things such as light or smells <a href="http://www.engadget.com/2010/06/22/phirtual-bees-make-us-feel-pretty-excited-for-the-phuture/">isn't anything new</a>, but there's so much room for interpretation that it's always interesting to see new applications. At <a href="http://www.engadget.com/tag/Siggraph/">Siggraph</a> 2010, a new tactile display is being shown off which allows the user to feel light and shadow. Called Touch Light Through the Leaves, the device consists of a camera which detects light, and 85 vibration units, which have motors, process the light and shadow information into sensations. Check out the video below to see it in action, and hit up the source link for a bit more info.<p><a href="http://www.engadget.com/2010/07/27/tactile-display-allows-you-to-feel-both-light-and-shadow/" rel="bookmark">Continue reading <em>Tactile display allows you to 'feel' both light and shadow</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/07/27/tactile-display-allows-you-to-feel-both-light-and-shadow/">Tactile display allows you to 'feel' both light and shadow</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 27 Jul 2010 14:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/07/27/tactile-display-allows-you-to-feel-both-light-and-shadow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19569987/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/07/27/tactile-display-allows-you-to-feel-both-light-and-shadow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>display</category><category>light</category><category>sensations</category><category>shadow</category><category>siggraph</category><category>siggraph 2010</category><category>Siggraph2010</category><category>tactil</category><category>tactile</category><category>touch</category><dc:creator><![CDATA[Laura June]]></dc:creator><pubDate>Tue, 27 Jul 2010 14:58:00 EST</pubDate></item><item><title><![CDATA[Sony prototypes pressure-sensitive tactile touchscreen, hopes to use it ASAP]]></title><link>http://www.engadget.com/2010/06/09/sony-prototypes-pressure-sensitive-tactile-touchscreen-hopes-to/</link><guid isPermaLink="true">http://www.engadget.com/2010/06/09/sony-prototypes-pressure-sensitive-tactile-touchscreen-hopes-to/</guid><comments>http://www.engadget.com/2010/06/09/sony-prototypes-pressure-sensitive-tactile-touchscreen-hopes-to/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2010/06/08/sony-prototypes-pressure-sensitive-tactile-touchscreen-hopes-to/"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/06/6-8-10-sonyericssonphonescreen.jpg" alt="" /></a></div>
Sony may come up with <a href="http://www.engadget.com/2010/06/04/sony-demonstrates-eye-tracking-glasses-designed-for-lifelogging/">some</a> <a href="http://www.engadget.com/2010/06/02/cat-log-the-tiny-twitter-box-for-tweety-bird-hunters/">far-out</a> <a href="http://www.engadget.com/tag/aibo/">ideas</a>, but the company insists this one's a bit closer to home: it's a LCD touchscreen with force sensing resistors and piezoelectric actuators that can detect how <a href="http://www.engadget.com/tag/pressure+sensitive">much pressure is applied</a> and <a href="http://www.engadget.com/tag/haptic+feedback/">vibrate the panel</a> respectively. <em>Tech-On</em> was rocking the scene at Open House 2010, and reports that the Cover Flow-like interface shuffled icons faster the harder a demonstrator pressed down, an interesting UI quirk in and of itself. Though the publication sadly didn't get to test out the tactile feedback for themselves, Sony said commercialization might not be too far off -- when asked about that telling Sony Ericsson logo, the company asserted that it'd like to see the tech in mobile phones "as soon as possible." We'd love to hold them to that, but unfortunately the applied pressure mechanic is just a prototype at this point.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/06/09/sony-prototypes-pressure-sensitive-tactile-touchscreen-hopes-to/">Sony prototypes pressure-sensitive tactile touchscreen, hopes to use it ASAP</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 09 Jun 2010 01:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/06/09/sony-prototypes-pressure-sensitive-tactile-touchscreen-hopes-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19508376/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/06/09/sony-prototypes-pressure-sensitive-tactile-touchscreen-hopes-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>actuator</category><category>force feedback</category><category>force sensing</category><category>force sensing resistors</category><category>ForceFeedback</category><category>ForceSensing</category><category>ForceSensingResistors</category><category>Open House 2010</category><category>OpenHouse2010</category><category>piezoelectric</category><category>pressure sensitive</category><category>PressureSensitive</category><category>sensor</category><category>Sony</category><category>Sony Computer Science Laboratories</category><category>Sony CSL</category><category>Sony Ericsson</category><category>SonyComputerScienceLaboratories</category><category>SonyCsl</category><category>SonyEricsson</category><category>tactile</category><category>tactile feedback</category><category>TactileFeedback</category><category>touchscreen</category><dc:creator><![CDATA[Sean Hollister]]></dc:creator><pubDate>Wed, 09 Jun 2010 01:51:00 EST</pubDate></item><item><title><![CDATA[NC State's refreshable Braille display could revolutionize reading for the blind]]></title><link>http://www.engadget.com/2010/04/01/nc-states-refreshable-braille-display-could-revolutionize-readi/</link><guid isPermaLink="true">http://www.engadget.com/2010/04/01/nc-states-refreshable-braille-display-could-revolutionize-readi/</guid><comments>http://www.engadget.com/2010/04/01/nc-states-refreshable-braille-display-could-revolutionize-readi/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://news.ncsu.edu/releases/wmsdispignabraille/"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.engadget.com/media/2010/03/nc-state-braille.jpg"  alt="" /></a></div>
While many in Raleigh are wondering whatever happened to the glory days of 1983, Dr. Neil Di Spigna and company are doing far more productive things at <a href="http://www.engadget.com/tag/NCState/">NC State</a>. It's no secret that the holy grail of <a href="http://www.engadget.com/tag/Braille/">Braille</a> is a tactile display that could change on a whim in order to give blind viewers a way to experience richer content (and lots more of it) when reading, but not until today have we been reasonably confident that such a goal was attainable. Gurus at the university have just concocted a "hydraulic and latching mechanism" concept, vital to the creation of the full-page, refreshable Braille display system. As you may expect, the wonder of this solution is the display's ability to erect dots at the precise points, retract them, and re-erect another set when the reader scrolls through a document or presses a "link" on a website. We're told that the researchers have already presented their findings, and if all goes well, they'll have a fully functioning prototype "within a year." Here's hoping a suitable replacement to Lee Fowler is also unearthed during the same window.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2010/04/01/nc-states-refreshable-braille-display-could-revolutionize-readi/">NC State's refreshable Braille display could revolutionize reading for the blind</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 01 Apr 2010 04:43:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2010/04/01/nc-states-refreshable-braille-display-could-revolutionize-readi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19422125/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2010/04/01/nc-states-refreshable-braille-display-could-revolutionize-readi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acc</category><category>blind</category><category>Braille</category><category>display</category><category>Electroactive Polymer</category><category>ElectroactivePolymer</category><category>eye</category><category>eyesight</category><category>nc</category><category>nc state</category><category>NcState</category><category>north carolina</category><category>North Carolina State University</category><category>NorthCarolina</category><category>NorthCarolinaStateUniversity</category><category>polymer</category><category>refreshable tactile display</category><category>RefreshableTactileDisplay</category><category>science</category><category>screen</category><category>sight</category><category>tactile</category><category>tactile displays</category><category>TactileDisplays</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Thu, 01 Apr 2010 04:43:00 EST</pubDate></item><item><title><![CDATA[Latest Apple patent app details multitouch tactile keyboard]]></title><link>http://www.engadget.com/2009/12/26/latest-apple-patent-app-details-multitouch-tactile-keyboard/</link><guid isPermaLink="true">http://www.engadget.com/2009/12/26/latest-apple-patent-app-details-multitouch-tactile-keyboard/</guid><comments>http://www.engadget.com/2009/12/26/latest-apple-patent-app-details-multitouch-tactile-keyboard/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.appleinsider.com/articles/09/12/24/possible_apple_tablet_multi_touch_tactile_keyboard_detailed.html"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/12/apple-tactile-mt-keyboard.jpg" /></a></div>
We're not going so far as to suggest that this here patent application foreshadows <a href="http://www.engadget.com/2009/10/02/apple-seeks-to-take-multitouch-where-its-never-been-before-in-n/">the kind of keyboard</a> that'll be on a certain <a href="http://www.engadget.com/tag/Appletablet/">Apple tablet</a> that may or may not be real, but if the suits in Cupertino do actually have such a device in the works, they'd be silly to not apply this technology to it. Dug up by <em>Apple Insider</em>, the latest app details a <a href="http://www.engadget.com/2009/05/27/immersion-demos-new-multitouch-haptic-keyboard-at-d7/">multitouch tactile keyboard</a> that would boast a dynamic surface for helping typists keep track of where they're at on the board. Essentially, the surface would utilize an "articulating frame" in order to raise and retract bumps to make typing without physical keys a wee bit easier, and while we're certain that it would take some getting used to, it's bound to be simpler than banging on a static surface that requires your eyes to be on it. Don't go getting your hopes up, though -- wouldn't want to get them crushed when <a href="http://www.engadget.com/2009/12/23/apple-planning-event-for-january-with-high-res-iphone-or-small/">late January</a> brings you an <a href="http://www.engadget.com/2009/08/14/hey-maybe-that-ipod-touch-with-a-camera-is-real-after-all/">iPod touch with a camera</a>, now would you?<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/12/26/latest-apple-patent-app-details-multitouch-tactile-keyboard/">Latest Apple patent app details multitouch tactile keyboard</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Sat, 26 Dec 2009 04:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2009/12/26/latest-apple-patent-app-details-multitouch-tactile-keyboard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19293932/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/12/26/latest-apple-patent-app-details-multitouch-tactile-keyboard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>apple tablet</category><category>AppleTablet</category><category>keyboard</category><category>multitouch</category><category>multitouch keyboard</category><category>MultitouchKeyboard</category><category>patent</category><category>patent app</category><category>patent application</category><category>PatentApp</category><category>PatentApplication</category><category>rumor</category><category>tablet</category><category>tactile</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Sat, 26 Dec 2009 04:03:00 EST</pubDate></item><item><title><![CDATA[Das Keyboard Ultimate S unleashed for the tactile experience-loving typist]]></title><link>http://www.engadget.com/2009/10/05/das-keyboard-ultimate-s-unleashed-for-the-tactile-experience-lov/</link><guid isPermaLink="true">http://www.engadget.com/2009/10/05/das-keyboard-ultimate-s-unleashed-for-the-tactile-experience-lov/</guid><comments>http://www.engadget.com/2009/10/05/das-keyboard-ultimate-s-unleashed-for-the-tactile-experience-lov/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.daskeyboard.com/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/10/daskeyboardoctober2009.jpg" /></a><br />
<div align="left"><a href="http://www.engadget.com/tag/das+keyboard">Das Keyboards</a> are pretty well known for the <a href="http://www.engadget.com/tag/tactile/">tactile</a> and auditory assault they delight fingers and ears with. Well, the mechanical Ultimate S -- an updated model which has just surfaced -- is just as tactile and noisy as all the other models, but it's also got a few added features, including two USB ports, an external PS / 2 adapter, plus full 'n' key rollover with PS / 2. The board is also KVM switch compatible, and of course, the <a href="http://www.engadget.com/2006/05/03/das-keyboard-ii-with-blank-keys-reviewed/">keys are still blank</a>. The keyboard is now shipping, and runs $129.<br /><br />[Thanks, Rocky]<br /><br /></div>
</div><p>Filed under: <a href="http://www.engadget.com/category/peripherals/" rel="tag">Peripherals</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/10/05/das-keyboard-ultimate-s-unleashed-for-the-tactile-experience-lov/">Das Keyboard Ultimate S unleashed for the tactile experience-loving typist</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 05 Oct 2009 11:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.daskeyboard.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/10/05/das-keyboard-ultimate-s-unleashed-for-the-tactile-experience-lov/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19184666/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/10/05/das-keyboard-ultimate-s-unleashed-for-the-tactile-experience-lov/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blank keys</category><category>BlankKeys</category><category>das</category><category>das keyboard</category><category>das keyboard ultimate s</category><category>DasKeyboard</category><category>DasKeyboardUltimateS</category><category>keyboard</category><category>mechanical keyboard</category><category>MechanicalKeyboard</category><category>tactile</category><category>ultimate s</category><category>UltimateS</category><dc:creator><![CDATA[Laura June]]></dc:creator><pubDate>Mon, 05 Oct 2009 11:59:00 EST</pubDate></item><item><title><![CDATA[Touchable Holography uses Wiimotes to add touch to holograms]]></title><link>http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/</link><guid isPermaLink="true">http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/</guid><comments>http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.alab.t.u-tokyo.ac.jp/~siggraph/09/TouchableHolography/SIGGRAPH09-TH.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/08/holography2009.jpg" /></a></div>
Researchers from The University of Tokyo have demoed a touchable hologram at <a href="http://www.engadget.com/tag/Siggraph2009/">Siggraph 2009</a>. The project, called Touchable Holography, involves the use of <a href="http://www.engadget.com/tag/Wiimote/">Wiimotes</a> placed above the display to track hand motion, and an airborne ultrasound tactile display created in the university's lab to create the sensation of touch. The result is a holographic image that produces tactile feedback without any actual touching, and without degrading the image itself. Check out the video after the break for a fuller, more stunning explanation. <br /><br />[Thanks, Adam]<p><a href="http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/" rel="bookmark">Continue reading <em>Touchable Holography uses Wiimotes to add touch to holograms</em></a></p><p>Filed under: <a href="http://www.engadget.com/category/science/" rel="tag">Science</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/">Touchable Holography uses Wiimotes to add touch to holograms</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 06 Aug 2009 11:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.alab.t.u-tokyo.ac.jp/~siggraph/09/TouchableHolography/SIGGRAPH09-TH.html>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/19121349/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/08/06/touchable-holography-uses-wiimotes-to-add-sensation-of-touch-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>holograms</category><category>holographic</category><category>holographs</category><category>siggraph</category><category>siggraph 2009</category><category>Siggraph2009</category><category>tactile</category><category>tactile feedback</category><category>tactile holograms</category><category>TactileFeedback</category><category>TactileHolograms</category><category>touchable</category><category>touchable holography</category><category>TouchableHolography</category><category>university of tokyo</category><category>UniversityOfTokyo</category><category>wiimote</category><category>wiimote hack</category><category>WiimoteHack</category><dc:creator><![CDATA[Laura June]]></dc:creator><pubDate>Thu, 06 Aug 2009 11:36:00 EST</pubDate></item><item><title><![CDATA[Underwater robot has sense of touch, class and style]]></title><link>http://www.engadget.com/2009/05/07/underwater-robot-has-sense-of-touch-class-and-style/</link><guid isPermaLink="true">http://www.engadget.com/2009/05/07/underwater-robot-has-sense-of-touch-class-and-style/</guid><comments>http://www.engadget.com/2009/05/07/underwater-robot-has-sense-of-touch-class-and-style/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.eurekalert.org/pub_releases/2009-05/f-urw050509.php"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.engadget.com/media/2009/05/13880_web.jpg" alt="" /></a><br />
<div align="left">At the <a href="http://www.engadget.com/tag/FraunhoferInstitute/">Fraunhofer Institute</a> in Bremen, Germany, a group of researchers, in conjunction with the German Research Center for Artificial Intelligence DFKI, is developing an <a href="http://www.engadget.com/tag/underwater+robot">underwater robot</a> with a sense of touch. The octopus-esque robot is equipped with a strain gauge which triggers electrical resistance changes when an obstacle is encountered. The strain gauges -- which are printed onto the robot -- which are ten micrometers wide (about half the width of a human hair), are made up of atomized nanoparticles, and are extremely sensitive. The researchers intend for the robot to be able to distinguish between actual obstacles and water currents. The robot's first stop will be a public trade show at the end of May in Nuremberg, after which it will presumably make it's way to the dark depths of the sea to meet up with Captain Nemo and the giant <a href="http://www.engadget.com/2006/12/14/solid-alliances-usb-firefly-squid/">squid</a>. <br /></div>
<div align="left"> </div>
</div><p>Filed under: <a href="http://www.engadget.com/category/robots/" rel="tag">Robots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/05/07/underwater-robot-has-sense-of-touch-class-and-style/">Underwater robot has sense of touch, class and style</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 07 May 2009 10:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurekalert.org/pub_releases/2009-05/f-urw050509.php>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/05/07/underwater-robot-has-sense-of-touch-class-and-style/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1539237/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/05/07/underwater-robot-has-sense-of-touch-class-and-style/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bremen</category><category>deep sea exploration</category><category>DeepSeaExploration</category><category>diving</category><category>exploration</category><category>fraunhofer</category><category>fraunhofer institute</category><category>FraunhoferInstitute</category><category>giant squid</category><category>GiantSquid</category><category>nanotech</category><category>nanotechnology</category><category>robot</category><category>squid</category><category>tactile</category><category>tactile robot</category><category>TactileRobot</category><category>touch senstive</category><category>TouchSenstive</category><category>underwater</category><category>underwater robot</category><category>UnderwaterRobot</category><dc:creator><![CDATA[Laura June]]></dc:creator><pubDate>Thu, 07 May 2009 10:23:00 EST</pubDate></item><item><title><![CDATA[Carnegie Mellon morphs 'pop-up buttons' onto multi-touch display]]></title><link>http://www.engadget.com/2009/04/28/carnegie-mellon-morphs-pop-up-buttons-onto-multi-touch-display/</link><guid isPermaLink="true">http://www.engadget.com/2009/04/28/carnegie-mellon-morphs-pop-up-buttons-onto-multi-touch-display/</guid><comments>http://www.engadget.com/2009/04/28/carnegie-mellon-morphs-pop-up-buttons-onto-multi-touch-display/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2009/04/carnegie-mellon-touch-display-pop-up-buttons-layers.jpg" /><br /></div>
While attempts to add feedback to touchscreen displays <a href="http://www.engadget.com/tag/haptic">via vibration and audible tones</a> are laudable, these attempts are nothing by comparison to the tactile euphoria felt at the press of a well-designed button. Still, many of us are willing to sacrifice tactility in order to maximize display sizes on our pocketable or portable devices. Now researchers at Carnegie Mellon have developed touch-sensitive displays with physical buttons that "pop-out" from the surface. CM's prototypes pump air through geometric-shaped holes to create concave or convex "buttons" on a screen covered with a semi-transparent latex -- IR sensors and cameras detect finger placement while a projector cast images (like numbers and graphics) onto the display. It can even sense press-force by monitoring changes in air pressure. Sure it all sounds overly cumbersome until you see the technology demonstrated. For that you can travel to Pittsburgh to count the rivers or just hit the read link below for the video.  <br /><br /><a href="http://link.brightcove.com/services/player/bcpid1460879066?bctid=21190846001">Read</a> -- Video <br /><a href="http://www.technologyreview.com/computing/22550/?a=f">Read</a> -- Technology Review<p>Filed under: <a href="http://www.engadget.com/category/displays/" rel="tag">Displays</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2009/04/28/carnegie-mellon-morphs-pop-up-buttons-onto-multi-touch-display/">Carnegie Mellon morphs 'pop-up buttons' onto multi-touch display</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Tue, 28 Apr 2009 04:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.engadget.com/2009/04/28/carnegie-mellon-morphs-pop-up-buttons-onto-multi-touch-display/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1530131/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2009/04/28/carnegie-mellon-morphs-pop-up-buttons-onto-multi-touch-display/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carnegie mellon</category><category>CarnegieMellon</category><category>haptic</category><category>multi touch</category><category>multi-touch</category><category>MultiTouch</category><category>pneumatic</category><category>tactile</category><category>tactile feedback</category><category>TactileFeedback</category><category>touch screen</category><category>TouchScreen</category><dc:creator><![CDATA[Thomas Ricker]]></dc:creator><pubDate>Tue, 28 Apr 2009 04:39:00 EST</pubDate></item><item><title><![CDATA[iphone-haptics makes typing on the iPhone just a little more lively]]></title><link>http://www.engadget.com/2008/02/27/iphone-haptics-makes-typing-on-the-iphone-just-a-little-more-liv/</link><guid isPermaLink="true">http://www.engadget.com/2008/02/27/iphone-haptics-makes-typing-on-the-iphone-just-a-little-more-liv/</guid><comments>http://www.engadget.com/2008/02/27/iphone-haptics-makes-typing-on-the-iphone-just-a-little-more-liv/#comments</comments><description><![CDATA[<a href="http://code.google.com/p/iphone-haptics/"><img vspace="16" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2008/02/iphone-haptics.jpg" /></a><a href="http://www.engadget.com/tag/haptics">Haptics</a> are still more of a novelty than a necessity in the phone world (RAZR 2 owners, we know you're feeling us there), and if we could think of one single way to significantly increase the visibility of the technology and its mobile applications, it'd be to get it fired up on the iPhone -- a device where tactile feedback is definitely... shall we say, at a premium. Enter iphone-haptics, an app that's still in its teething stages but gives a sneak peek at the future of rumblin' keyboards on everyone's favorite Apple handset, letting users test out just what it feels like to be buzzed with every key press using a sample text editor. We're far from convinced that this is going to improve speed or accuracy for most folks -- not to mention battery drain concerns -- but hey, maybe the delightfully pleasant sensation alone is worth it. Who are we to judge?<br /><br />[Thanks, Suzy]<p>Filed under: <a href="http://www.engadget.com/category/software/" rel="tag">Software</a>, <a href="http://www.engadget.com/category/apple/" rel="tag">Apple</a>, <a href="http://www.engadget.com/category/os-x/" rel="tag">iPhone OS</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2008/02/27/iphone-haptics-makes-typing-on-the-iphone-just-a-little-more-liv/">iphone-haptics makes typing on the iPhone just a little more lively</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Wed, 27 Feb 2008 06:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://code.google.com/p/iphone-haptics/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/02/27/iphone-haptics-makes-typing-on-the-iphone-just-a-little-more-liv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1125726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2008/02/27/iphone-haptics-makes-typing-on-the-iphone-just-a-little-more-liv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>feedback</category><category>haptics</category><category>iphone</category><category>iphone os</category><category>iphone-haptics</category><category>iphoneos</category><category>mobile</category><category>tactile</category><dc:creator><![CDATA[Chris Ziegler]]></dc:creator><pubDate>Wed, 27 Feb 2008 06:46:00 EST</pubDate></item><item><title><![CDATA[ELIA Life to roll out tactile displays for the visually impaired]]></title><link>http://www.engadget.com/2007/11/05/elia-life-to-roll-out-tactile-displays-for-the-visually-impaired/</link><guid isPermaLink="true">http://www.engadget.com/2007/11/05/elia-life-to-roll-out-tactile-displays-for-the-visually-impaired/</guid><comments>http://www.engadget.com/2007/11/05/elia-life-to-roll-out-tactile-displays-for-the-visually-impaired/#comments</comments><description><![CDATA[<a href="http://www.nist.gov/public_affairs/techbeat/tb2007_1025.htm#blind"><img vspace="16" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2007/11/11-5-07-tactle_display_nist.jpg" /></a>A project that saw a prototype form some five years back is finally nearing commercialization, as ELIA Life Technology has recently been licensed to bring a <a href="http://www.engadget.com/2007/01/05/tactile-display-could-convey-signals-on-soldiers-backs/">tactile graphic display</a> device and fingertip graphic reader to market. Originally developed by NIST researchers, the aforementioned screen enables individuals to feel an array of images on a reusable surface by raising around 3,600 actuator points into a certain pattern, each of which can be sent electronically to the reader. Separately, a finger-based device utilizes 100 minuscule pins that can be activated as a person scans a given surface, which enables the pins to move across one's skin as it "translates" the text / image / etc. Regrettably, a concrete release date wasn't mentioned, but judging by the looks of it, it shouldn't be long now before it's widely available to those interested.<br /><br />[Via <a href="http://www.coolest-gadgets.com/20071104/tactile-video-displays-in-the-works/">Coolest-Gadgets</a>]<p>Filed under: <a href="http://www.engadget.com/category/displays/" rel="tag">Displays</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/11/05/elia-life-to-roll-out-tactile-displays-for-the-visually-impaired/">ELIA Life to roll out tactile displays for the visually impaired</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Mon, 05 Nov 2007 09:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nist.gov/public_affairs/techbeat/tb2007_1025.htm#blind>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/11/05/elia-life-to-roll-out-tactile-displays-for-the-visually-impaired/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1030267/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/11/05/elia-life-to-roll-out-tactile-displays-for-the-visually-impaired/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blind</category><category>Braille</category><category>ELIA Life</category><category>EliaLife</category><category>nist</category><category>tactile</category><category>tactile display</category><category>TactileDisplay</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Mon, 05 Nov 2007 09:02:00 EST</pubDate></item><item><title><![CDATA[Specifications of Verizon's LG Voyager outed]]></title><link>http://www.engadget.com/2007/11/01/specifications-of-verizons-lg-voyager-outed/</link><guid isPermaLink="true">http://www.engadget.com/2007/11/01/specifications-of-verizons-lg-voyager-outed/</guid><comments>http://www.engadget.com/2007/11/01/specifications-of-verizons-lg-voyager-outed/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.phonenews.com/content/view/2476/9/"><img vspace="4" hspace="4" border="1" alt=""  src="http://www.blogcdn.com/www.engadget.com/media/2007/10/10-31-07-voyager.jpg" /></a><br /></div>
Counting down the hours until the <a href="http://www.engadget.com/2007/10/03/verizons-lg-voyager-heads-up-newly-official-fall-lineup/">Voyager</a> makes an appearance on Verizon? If so, here's something sure to tide you over. Apparently, the handset's datasheet has made its way onto the intarweb, and it's got just about every detail you could ever want -- save for a price and pinpointed release date, of course. Highlights include a 2.81-inch external touchscreen, VibeTouch tactile feedback support, V CAST Mobile TV, dual integrated speakers, a two-megapixel camera, microSD expansion slot and VZ Navigator preloaded. If you've undoubtedly got this one on your must-have list, hit the read link and eat your heart out.<br /><br />[Via <a href="http://mobilitysite.com/2007/10/lg-voyager-gets-specs/">MobilitySite</a>]<p>Filed under: <a href="http://www.engadget.com/category/handsets/" rel="tag">Handsets</a>, <a href="http://www.engadget.com/category/lg/" rel="tag">LG</a>, <a href="http://www.engadget.com/category/verizon-wireless/" rel="tag">Verizon Wireless</a>, <a href="http://www.engadget.com/category/ev-do/" rel="tag">EV-DO</a>, <a href="http://www.engadget.com/category/cdma/" rel="tag">CDMA</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/11/01/specifications-of-verizons-lg-voyager-outed/">Specifications of Verizon's LG Voyager outed</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 01 Nov 2007 00:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.phonenews.com/content/view/2476/9/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/11/01/specifications-of-verizons-lg-voyager-outed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1026884/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/11/01/specifications-of-verizons-lg-voyager-outed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bluetooth</category><category>cdma</category><category>ev do</category><category>evdo</category><category>leak</category><category>lg</category><category>mobile</category><category>specifications</category><category>specs</category><category>tactile</category><category>tactile feedback</category><category>TactileFeedback</category><category>v cast</category><category>v cast mobile tv</category><category>VCast</category><category>VCastMobileTv</category><category>verizon</category><category>verizon wireless</category><category>VerizonWireless</category><category>vibetouch</category><category>voyager</category><category>vzw</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Thu, 01 Nov 2007 00:57:00 EST</pubDate></item><item><title><![CDATA[Apple envisions tactility on touchscreen keyboards]]></title><link>http://www.engadget.com/2007/10/25/apple-envisions-tactility-on-touchscreen-keyboards/</link><guid isPermaLink="true">http://www.engadget.com/2007/10/25/apple-envisions-tactility-on-touchscreen-keyboards/</guid><comments>http://www.engadget.com/2007/10/25/apple-envisions-tactility-on-touchscreen-keyboards/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.unwiredview.com/2007/10/25/apples-touch-surface-keyboard-with-tactile-feedback/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2007/10/10-25-07-touchpad.jpg" /></a><br /></div>
Tactile feedback <a href="http://www.engadgetmobile.com/2007/01/17/samsung-sch-w559-touts-vibrating-vibetonz-touchscreen/">isn't exactly new</a> to the mobile device arena, but Apple is apparently looking to add a bit of tactility to on-screen keyboards of the future. In a recent patent filing, the gurus in Cupertino have described four arrangements for accomplishing the aforementioned goal, some of which include adding dots / bars to keys and throwing an articulating frame underneath the panel to enable users to feel varying levels of resistance when mashing down. Per usual, we're left to imagine where such technology could eventually <a href="http://www.engadget.com/2007/09/04/apple-to-unleash-the-circle-concept-tomorrow/">end up</a> (tough job, we know), but considering that this is the third touchpad-related <a href="http://www.engadget.com/2007/10/12/apple-files-for-a-second-force-sensitive-touchpad-patent/">filing</a> seen from Apple in the <a href="http://www.engadget.com/2007/10/05/apple-patent-app-describes-force-sensitive-touchpads/">past 20 days</a>, who knows what is (or isn't) brewing.<br /><br /><strong>UPDATE</strong>: Check it out -- seems this diagram looks an awful lot like something designed by <a href="http://www.engadget.com/2007/01/22/some-iphone-touchscreen-roots-splained-by-fingerworks-inventors/">Fingerworks</a>. Thanks for the heads-up, <a href="http://www.jasonwong.org/2007/10/25/keyboarding">Jason</a>!<br /><br />[Via <a href="http://www.unwiredview.com/2007/10/25/apples-touch-surface-keyboard-with-tactile-feedback/">UnwiredView</a>]<p>Filed under: <a href="http://www.engadget.com/category/handhelds/" rel="tag">Handhelds</a>, <a href="http://www.engadget.com/category/peripherals/" rel="tag">Peripherals</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/10/25/apple-envisions-tactility-on-touchscreen-keyboards/">Apple envisions tactility on touchscreen keyboards</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 25 Oct 2007 11:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.unwiredview.com/2007/10/25/apples-touch-surface-keyboard-with-tactile-feedback/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/10/25/apple-envisions-tactility-on-touchscreen-keyboards/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/1021798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/10/25/apple-envisions-tactility-on-touchscreen-keyboards/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>multi-touch</category><category>multitouch</category><category>patent</category><category>tactile</category><category>touch panel</category><category>TouchPanel</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Thu, 25 Oct 2007 11:51:00 EST</pubDate></item><item><title><![CDATA[University of Leeds developing artificial finger for sensory studies]]></title><link>http://www.engadget.com/2007/08/17/university-of-leeds-developing-artificial-finger-for-sensory-stu/</link><guid isPermaLink="true">http://www.engadget.com/2007/08/17/university-of-leeds-developing-artificial-finger-for-sensory-stu/</guid><comments>http://www.engadget.com/2007/08/17/university-of-leeds-developing-artificial-finger-for-sensory-stu/#comments</comments><description><![CDATA[<a href="http://gow.epsrc.ac.uk/ViewGrant.aspx?GrantRef=EP/D060079/1"><img vspace="16" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.engadget.com/media/2007/08/8-16-07-horse.jpg" /></a>If you were a tad freaked out by a robotic hand <a href="http://www.engadget.com/2007/08/16/robotic-cucumber-hand-freaks-out-party-goers/">clothed in cucumbers</a>, we promise this one's a bit tamer. A team of researchers at the University of Leeds have put forth a proposal to create an "artificial <a href="http://www.engadget.com/2007/06/13/non-robotic-x-finger-replaces-lost-digits/">finger</a>" in order to better understand why we react differently to different textures / surfaces. The finger will purportedly be used in testing rigs that "measure variables such as friction and compliance," and when combined with data from "a series of self-report experiments," the team aims to identity relationships between certain surface profiles and emotions. Of course, this kind of analysis would be a <a href="http://www.engadget.com/search/?q=marketers">marketers</a> dream come true, and let's face it, you know we couldn't resist picking up a <a href="http://www.engadget.com/2007/08/11/aigos-mv5910-pmp-gets-winnie-the-pooh-makeover/">Winnie the Pooh DAP</a> that was inexplicably <a href="http://www.engadget.com/2007/05/02/panasonics-furry-carpet-warms-you-up-provides-companionship/">fuzzy</a>.<br /><br />[Via <a href="http://www.core77.com/blog/object_culture/artificial_finger_to_be_used_to_help_design_packages_7205.asp">Core77</a>]<p>Filed under: <a href="http://www.engadget.com/category/robots/" rel="tag">Robots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/08/17/university-of-leeds-developing-artificial-finger-for-sensory-stu/">University of Leeds developing artificial finger for sensory studies</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 17 Aug 2007 05:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gow.epsrc.ac.uk/ViewGrant.aspx?GrantRef=EP/D060079/1>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/08/17/university-of-leeds-developing-artificial-finger-for-sensory-stu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/967196/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/08/17/university-of-leeds-developing-artificial-finger-for-sensory-stu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>finger</category><category>leeds</category><category>research</category><category>rubber finger</category><category>RubberFinger</category><category>silicone</category><category>tactile</category><category>touch</category><category>uk</category><category>university</category><category>university of Leeds</category><category>UniversityOfLeeds</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Fri, 17 Aug 2007 05:12:00 EST</pubDate></item><item><title><![CDATA[NTT's Tangible-3D prototype gives feeling to on-screen imagery]]></title><link>http://www.engadget.com/2007/06/21/ntts-tangible-3d-prototype-gives-feeling-to-on-screen-imagery/</link><guid isPermaLink="true">http://www.engadget.com/2007/06/21/ntts-tangible-3d-prototype-gives-feeling-to-on-screen-imagery/</guid><comments>http://www.engadget.com/2007/06/21/ntts-tangible-3d-prototype-gives-feeling-to-on-screen-imagery/#comments</comments><description><![CDATA[<a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.nttcom.co.jp%2Fnews%2Fpr07062001.html&amp;langpair=ja%7Cen&amp;hl=en&amp;ie=UTF-8&amp;oe=UTF-8&amp;prev=%2Flanguage_tools"><img vspace="16" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.engadget.com/media/2007/06/6-21-7-ntt_tangible-3d_3.jpg"  alt="" /></a>Regardless of general consensus, it looks like <a href="http://www.engadget.com/search/?q=3D%20display">3D display</a> technology is making a run for our wallets (and to a lesser extent, our hearts), and just days after getting wind of Philips' <a href="http://www.engadget.com/2007/06/19/philips-intros-20-inch-3d-display-no-need-for-gaudy-glasses/">latest iteration</a>, NTT is hitting back with a newfangled approach of its own. Based around an improved version of the company's <a href="http://www.engadget.com/2006/09/30/ntt-docomo-unveils-portable-3d-display/">original 3D display</a>, this prototype system relies on a sophisticated array of cameras and an actuator-stuffed glove that can allow the wearer to "feel the image" that shows up on the LCD. As the object changes, the glove moves along in real-time to give the user a lifelike idea of what the on-screen matter actually feels like, but unfortunately, it doesn't allow the individual to react. Thankfully, a two-way system that will enable tactile transmissions to be channeled in both directions is in the works, but those parked in <a href="http://www.engadget.com/tag/Japan/">Japan</a> can check out the current system at the Industrial Virtual Reality Expo later next week.<br /><br />[Via <a href="http://www.slashgear.com/ntt-encourage-you-to-reach-out-and-feel-your-computer-215846.php">Slashgear</a> image courtesy of <a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.mainichi-msn.co.jp%2Ftoday%2Fnews%2F20070621k0000m020037000c.html&amp;langpair=ja%7Cen&amp;hl=en&amp;ie=UTF-8&amp;oe=UTF-8&amp;prev=%2Flanguage_tools">Mainichi</a>]<p>Filed under: <a href="http://www.engadget.com/category/displays/" rel="tag">Displays</a>, <a href="http://www.engadget.com/category/wearables/" rel="tag">Wearables</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/06/21/ntts-tangible-3d-prototype-gives-feeling-to-on-screen-imagery/">NTT's Tangible-3D prototype gives feeling to on-screen imagery</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Thu, 21 Jun 2007 21:24:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://translate.google.com/translate?u=http%3A%2F%2Fwww.nttcom.co.jp%2Fnews%2Fpr07062001.html&amp;langpair=ja%7Cen&amp;hl=en&amp;ie=UTF-8&amp;oe=UTF-8&amp;prev=%2Flanguage_tools>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/06/21/ntts-tangible-3d-prototype-gives-feeling-to-on-screen-imagery/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/923686/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/06/21/ntts-tangible-3d-prototype-gives-feeling-to-on-screen-imagery/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>feedback</category><category>glove</category><category>haptic</category><category>interface</category><category>ntt</category><category>ntt docomo</category><category>NttDocomo</category><category>prototype</category><category>tactile</category><category>Tangible</category><category>virtual</category><category>virtual reality</category><category>VirtualReality</category><dc:creator><![CDATA[Darren Murph]]></dc:creator><pubDate>Thu, 21 Jun 2007 21:24:00 EST</pubDate></item><item><title><![CDATA[Toshiba rolls out automotive HD DVD player, improved LCD panel]]></title><link>http://www.engadget.com/2007/05/25/toshiba-rolls-out-automotive-hd-dvd-player-improved-lcd-panel/</link><guid isPermaLink="true">http://www.engadget.com/2007/05/25/toshiba-rolls-out-automotive-hd-dvd-player-improved-lcd-panel/</guid><comments>http://www.engadget.com/2007/05/25/toshiba-rolls-out-automotive-hd-dvd-player-improved-lcd-panel/#comments</comments><description><![CDATA[<a href="http://techon.nikkeibp.co.jp/english/NEWS_EN/20070525/133139/"><img width="300" vspace="4" hspace="4" height="113" border="1" align="bottom" style="margin: auto; display: block;" alt="Toshiba Mobile HD DVD player and new LCD touch panel" src="http://www.engadgethd.com/media/2007/05/toshiba_auto_hd_dvd_touchscreen.jpg" /></a><br />Toshiba has shown off some auto-related products at the Automotive Engineering Expo 2007, including a mobile HD DVD player and a fresh take on touch panels. The high-definition in-dash player is under co-development with Alpine, and is planned for a 2008 release. The LCD is an improvement on traditional touchscreen technology, with no film coating -- which traditionally reduces contrast ratio and brightness -- to handle the user input, instead bundling optical sensors alongside each pixel. These sensors can then detect the shadow of a press during the day, and the reflection of the backlight at night. Toshiba also plans to upgrade that tech to use infrared instead of day/night sensors. Who cares if you <a href="http://www.engadgethd.com/2006/12/09/1080p-charted-viewing-distance-to-screen-size/">can't see the difference</a> between 1080 and 720 on a 7-inch screen, we just want our mobile touchscreen HD now!<p>Filed under: <a href="http://www.engadget.com/category/displays/" rel="tag">Displays</a>, <a href="http://www.engadget.com/category/gadgets/" rel="tag">Misc. Gadgets</a>, <a href="http://www.engadget.com/category/hdtv/" rel="tag">HDTV</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.engadget.com/2007/05/25/toshiba-rolls-out-automotive-hd-dvd-player-improved-lcd-panel/">Toshiba rolls out automotive HD DVD player, improved LCD panel</a> originally appeared on <a href="http://www.engadget.com">Engadget</a> on Fri, 25 May 2007 13:37:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://techon.nikkeibp.co.jp/english/NEWS_EN/20070525/133139/>Read</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/05/25/toshiba-rolls-out-automotive-hd-dvd-player-improved-lcd-panel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/forward/904037/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.engadget.com/2007/05/25/toshiba-rolls-out-automotive-hd-dvd-player-improved-lcd-panel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>automotive</category><category>hd dvd</category><category>HdDvd</category><category>hdtv</category><category>high definition</category><category>HighDefinition</category><category>infrared</category><category>lcd</category><category>mobile</category><category>tactile</category><category>toshiba</category><category>touch panel</category><category>touch screen</category><category>TouchPanel</category><category>touchscreen</category><dc:creator><![CDATA[Erik Hanson]]></dc:creator><pubDate>Fri, 25 May 2007 13:37:00 EST</pubDate></item></channel></rss>
