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  • Ten ways En Masse changed TERA for the west

    by 
    Jef Reahard
    Jef Reahard
    05.01.2012

    TERA's launch day is upon us at last, and in between bouts of action combat we're scouring the web to gauge everyone's reaction to the game. One of the more interesting pieces we've run across thus far outlines all the changes made to the TERA client to accommodate western audiences. Gameranx.com has a list of 10 things En Masse did differently when it appropriated the Korean version of the game, including controller support, quest rewrites, reputation, and daily quests. The firm also made extensive changes to the game's leveling curve to avoid the dreaded "Korean grind-fest" syndrome that supposedly prevents Asian MMOs from finding success in the States. En Masse also borrowed EVE Online's anti-gold farming PLEX idea, renaming it Chronoscrolls for the world of Arborea. There's more too, but you'll have to click the source link below to read it.

  • TERA launch-day roundup

    by 
    Jef Reahard
    Jef Reahard
    05.01.2012

    We've devoted a ton of virtual ink to TERA over the last couple of years. Since the game's long-awaited North American launch day is finally here, we figured it was high time to collect our best coverage in one handy post. Click past the cut to find a little bit of everything to help you start your Arborean journey off on the right foot. We've got detailed gameplay impressions, video, exclusive lore, and plenty of information about everything from crafting to the endgame political system. If you're playing TERA on launch day, join the discussion in the comments and tell us what you think of the game!

  • TERA EU head start begins today, US to follow tomorrow [Updated]

    by 
    Jef Reahard
    Jef Reahard
    04.27.2012

    It's head start weekend for western TERA fans, and it's been a long time coming. The game, which originally launched in Korea in January of 2011, is finally coming to North America and Europe (on May 1st and May 3rd, respectively). Beginning today, European pre-order players can jump into the game's head start period and enjoy all of TERA's content through level 38. The North American head start kicks off tomorrow, April 28th, and it also features a level 38 cap. Players can create a maximum of eight characters per server, while any characters made during last week's early character creation and open beta events will carry over to the head start period. [Source: Frogster press release] [Update: According to an official post on En Masse's website, the North American head start has been moved four hours earlier and will now begin at 11 a.m. EDT (8 a.m. PDT) on April 28th.]

  • En Masse highlights shiny TERA launch features

    by 
    Jef Reahard
    Jef Reahard
    04.17.2012

    TERA is soldiering on toward its May 1st North American street date. En Masse Entertainment, the game's American publisher, has quite a few features lined up to distract you from the brouhaha going on outside the game's lush fantasy world, and the firm has updated its website accordingly. You'll find info on TERA's staged invasions, public quests, and economic system archived in the lengthy new post. The update also recaps the game's reputation system, its dungeon roster, and a few of the more interesting class tweaks to boot. Head to the official TERA site for all the goods.