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Who you gonna call? Your friends, to tell them they'd best hit Amazon straight away if they've shown any interest in Atari's Ghostbusters for PS3, Wii or Xbox 360. For today only, all three versions are on sale for $14.99. Tomorrow they'll be back up to $20. Louis Tully would advise against waiting...

August 6th 2010 at 6:00pm 0 Comments
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A year after its release, you may have thought there wasn't a ghost of a chance of any fixes being made to Ghostbusters. But Terminal Reality is going to give Xbox 360 players a reason to start busting ghosts in multiplayer again, with a patch that fixes glitches in the multiplayer Achievements. Tha...

June 24th 2010 at 9:29am 0 Comments
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Essentially everything you need to know about Def Jam Rapstar's gameplay can be seen in the video after the break, in which I square off with Def Jam Enterprises' James Waller. If throwing your dignity out the window and throwing down in a singing contest is your idea of a good time -- and it is fo...

June 16th 2010 at 8:00pm 0 Comments
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One week ago: Joystiq's Andrew Yoon: Are you any good at rapping? Me: What? No. Andrew: Good, I just scheduled an appointment for you to try Def Jam Rapstar at E3. One week later, having vigorously studied Biz Markie's "Just a Friend," I can present you with the video after the break. Big than...

June 16th 2010 at 3:55pm 0 Comments
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At the risk of being repeatedly pawnched, we think we can accurately describe all of Uwe Boll's video game-based films as "wretched." However, we've got a theory for why that is -- his attempt to adhere to the plot of these games limited his otherwise limitless directing potential. Fortunately, tha...

November 22nd 2009 at 11:30am 0 Comments

From the day Atari first announced it would be doing a new video game installment in the Ghostbusters franchise to the day said installment was released, we had to maintain a careful linguistic balancing act. We had to ration out quotes and references to the Ghostbusters films in our posts, working...

September 30th 2009 at 10:50am 0 Comments
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We were moved -- genuinely moved! -- by Terminal Reality's efforts to improve the lackluster visual quality of the PS3 version of Ghostbusters with a recent patch. However, while the implementation of multi-sampling anti-aliasing and a slight bump of resolution make the PS3 title look prettier than...

August 31st 2009 at 1:20pm 0 Comments
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High-res HDMI captures: Ghostbusters (PS3) & Ghostbusters (Xbox 360) The PS3 version of Ghostbusters was largely criticized for its inferior performance compared to the Xbox 360 version. Developer Terminal Reality told Joystiq, "The PS3 version ... is softer due to the 'quincunx' antialiasing...

August 26th 2009 at 10:45am 0 Comments
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GameStop's quarterly earnings report for its second quarter (May through August 1) included a list of the five best-selling games for that time period. Four of the five – UFC 2009 Undisputed, Prototype, Fight Night Round 4, and NCAA Football 2010 – are safe bets; however, the last game o...

August 20th 2009 at 5:20pm 0 Comments
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Talk about your long-term commitments. The Conduit developer High Voltage Software has just entered into a lifetime agreement with Terminal Reality to use the company's Infernal Engine (right, that's the one that makes Ghostbusters run). High Voltage hasn't really been a force on PS3 or 360 yet, so...

August 13th 2009 at 12:00am 0 Comments
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Since its June 16 release, Ghostbusters: The Video Game has managed to sell over one million copies in North America across all platforms. That's a pretty big deal, doubly so for Atari, a company in dire need of some success. We can't imagine what kind of hot water the company would be in if it cou...

July 28th 2009 at 6:00pm 0 Comments